Пример #1
0
def gui():
    '''
    creates the gui for the tool
    '''
    win = 'uvtools'
    if(pm.window(win, ex = True)):
        pm.deleteUI(win)
        
    if(pm.windowPref(win, ex = True)):
        pm.windowPref(win, remove = True)
        
        
    global scroll_list, dyn_uis
        
    myWin = pm.window(win, title='Anim UV Tool' , sizeable = True, mnb = True, width = 500, height = 400, backgroundColor= [.68,.68,.68])
    pm.scrollLayout(width= 500)
    pm.button(label= 'Creates Nodes', command= create_nodes, width= 500)
    
    row_layout = pm.rowColumnLayout(numberOfColumns= 3, columnWidth= [[1, 150], [2, 10], [3, 340]])
    pm.columnLayout(adjustableColumn= False, width=150)
    scroll_list = pm.textScrollList(width= 150, height= 200, selectCommand= pm.Callback(create_ui))
    pm.button(label= 'List Nodes', command= list_nodes, width= 148)
    pm.setParent(row_layout)
   
    pm.text(label= '')

    dyn_uis = pm.columnLayout(adjustableColumn= False, width= 340)
    
    # listing the nodes at start up
    list_nodes()
    
    myWin.show()
Пример #2
0
def gui():
    
    file_path = os.path.dirname(__file__)
    basename = os.path.basename(file_path)
    file_name = '%s.questions' % (basename)
    #print file_name, basename, file_path
    questions_file = os.path.join(file_path, file_name)
    #print questions_file
    f = open(questions_file, 'r')
    info = pickle.load(f)
    f.close()
    win = 'quiz_win'
    if pm.window(win, exists= True):
        pm.deleteUI(win)
        
    if pm.windowPref(win, exists= True):
        pm.windowPref(win, remove= True)
        
    global quiz
    my_win = pm.window(win, title= basename, toolbox= True,
                       width= 400, height= 600)
    
    pm.scrollLayout()
    
    quiz = Quiz(info)
    
    
    
    pm.button(label= 'Done', height= 35, command= pm.Callback(check))
    
    my_win.show()
Пример #3
0
def gui():

    file_path = os.path.dirname(__file__)
    basename = os.path.basename(file_path)
    file_name = '%s.questions' % (basename)
    #print file_name, basename, file_path
    questions_file = os.path.join(file_path, file_name)
    #print questions_file
    f = open(questions_file, 'r')
    info = pickle.load(f)
    f.close()
    win = 'quiz_win'
    if pm.window(win, exists=True):
        pm.deleteUI(win)

    if pm.windowPref(win, exists=True):
        pm.windowPref(win, remove=True)

    global quiz
    my_win = pm.window(win,
                       title=basename,
                       toolbox=True,
                       width=400,
                       height=600)

    pm.scrollLayout()

    quiz = Quiz(info)

    pm.button(label='Done', height=35, command=pm.Callback(check))

    my_win.show()
Пример #4
0
 def __init__(self, **kwargs):
     self.win = window(t= "adbrower - AutoRig v1.0" , tlb = True, s=True, rtf=True, w = 255)
     pm.scrollLayout(horizontalScrollBarThickness=16,verticalScrollBarThickness=16,)
     if pm.dockControl('adb_AutoRig', q=1, ex=1):
         pm.deleteUI('adb_AutoRig')
     self.ui()
     self.allgrey()
Пример #5
0
    def populate_selection_layout(self):        
        
        pm.setParent(self.widgets['selectionSet_vertical'])
        self.widgets['selectionSet_vertical'].clear()        
        
        treeViewSelected =  pm.treeView (self.widgets["directory_treeView"], q=True, selectItem=True)
        
        if not treeViewSelected:
            return
        
        pm.scrollLayout(cr=True)

        path = os.path.abspath(treeViewSelected[0])
        
        set_paths = []
        for dir in os.listdir(path):
             if dir.find(self.library_objects_suffix[2]) != -1: #.set 
                 set_paths.append(os.path.abspath(os.path.join(path, dir)))        
                
        for set_path in set_paths:
            print "create button"
            set_obj = Set(set_path)
            
            infos = set_obj.get_info()
            label = infos['name'].split('.')[0]

            pm.iconTextButton(style='textOnly',label=label, c=pm.Callback(self.selection_set_button_load, set_obj))
            pm.popupMenu()
            pm.menuItem(label='Save Pose', c=pm.Callback(self.selection_set_button_save, set_obj))        
            pm.menuItem(label='Load Pose', c=pm.Callback(self.selection_set_button_load, set_obj))
 
        self.widgets["selectionSet_vertical"].redistribute()
Пример #6
0
 def _buildupWindow(self):
     if isinstance(self._window, _pmCore.uitypes.Window) and self._window.exists(self._window.name()):
         _pmCore.deleteUI(self._window, window=True)
     self._window = _pmCore.window(title=self._winTitle)
     _pmCore.columnLayout(adjustableColumn=True)
     _pmCore.scrollLayout(width=300, height=250, childResizable=True)
     _pmCore.gridLayout(numberOfColumns=2, cellHeight = self._iconSize, cellWidth=self._iconSize)
     for versionNum in _Database.getVersionList(self._fileID):
         versionInfo = _Database.getVersionInfo(self._fileID, versionNum)
         print versionInfo
         thumbnailPath = versionInfo[3]
         if not _os.path.exists(versionInfo[3]):
             thumbnailPath = "cube.png"
         button = _pmCore.iconTextButton(self._versionBtnName(versionNum), style='iconAndTextVertical', image1=thumbnailPath, 
                                         label=self._versionBtnName(versionNum), command=_pmCore.Callback(self._versionSelected, versionNum))
         self._uiWidget[self._versionBtnName(versionNum)] = button
     _pmCore.setParent('..')
     _pmCore.setParent('..')
     _pmCore.separator(style='none', height=10)
     _pmCore.text(label="Comments: ", align='left')
     self._uiWidget['commentLayout'] = _pmCore.scrollLayout(width=300, height=120, childResizable=True)
     _pmCore.setParent('..')
     _pmCore.separator(style='none', height=10)
     self._uiWidget['comment'] = _pmCore.scrollField(width=300, height=80)
     _pmCore.button(label='Add Comment', command=_pmCore.Callback(self._commentAdded))
Пример #7
0
    def create_shelves_widget(pref_handler):
        pm.frameLayout(label='Shelf Menus')

        currently_pinned_shelves = set(get_pinned_shelves())
        all_shelves = Shelf.get_shelves()

        # Create a scroller with checkboxes.
        #
        # A textScrollList looks more appropriate, but there seems to be no way to set
        # a single-click-multiple-select mode for that widget.
        pm.scrollLayout(h=150, childResizable=False)
        pm.columnLayout(adj=True)

        pm.checkBoxGrp('zmt_ShowMainShelfMenu',
                       numberOfCheckBoxes=1,
                       label='',
                       label1='Show "Shelves" menu',
                       cc=pref_handler.get_change_callback(
                           show_shelf_menu.name))

        shelf_items = []
        for idx, shelf in enumerate(all_shelves):
            name = pm.checkBoxGrp(numberOfCheckBoxes=1,
                                  label='',
                                  label1=shelf.label,
                                  cc=pref_handler.get_change_callback(
                                      pinned_shelves.name))
            shelf_items.append((shelf.label, name))

        # Store the shelf checbkxes on the handler so we can access them in OptionHandler_PinnedShelves.
        pref_handler.shelf_items = shelf_items
Пример #8
0
    def __init__(self):
        self.window = 'sdkflip'
        self.title = 'ec Set Driven Key Utility'
        self.width_height = (312, 289)

        if py.window(self.window, exists=True):
            py.deleteUI(self.window)
        py.window(self.window, title=self.title, wh=self.width_height, sizeable=False)
        py.scrollLayout(horizontalScrollBarThickness=16, verticalScrollBarThickness=16)
        py.rowLayout("objRow", numberOfColumns=4, columnAlign2=("left", "right"), p="sdkflip")
        py.columnLayout("objCol", p="objRow")
        self.source_field = py.textField("sourceText", tx="Source Driver", p="objCol")
        py.columnLayout("objbutCol", p="objRow")
        py.button(label="<<", width=30, height=20, p="objbutCol", bgc=(0.8, 0.8, 0.8), command=py.Callback(self.ec_gui_fun, "sourcetxt"))
        py.columnLayout("tarCol", p="objRow")
        self.target_field = py.textField("targetText", tx="Target Driver", p="tarCol")
        py.columnLayout("tarbutCol", p="objRow")
        py.button(label="<<", width=30, height=20, p="tarbutCol", bgc=(0.8, 0.8, 0.8), command=py.Callback(self.ec_gui_fun, "targettxt"))
        py.frameLayout("scrollFrame", label="Driver Attributes", cll=False, borderStyle="etchedIn", p="sdkflip")
        py.rowLayout("scrollRow", p="scrollFrame")
        self.scroll_list = py.textScrollList("attrList", w=300, h=200, numberOfRows=8, allowMultiSelection=True, p="scrollRow")
        py.rowLayout("comRow", numberOfColumns=4, p="sdkflip")
        py.text("preText", l="Target Prefix", p="comRow")
        self.prefix_field = py.textField("prefixText", tx="rt", w=70, p="comRow")
        py.button(label="Mirror", width=80, height=30, p="comRow", bgc=(0.8, 0.8, 0.8), command=py.Callback(self.ec_sdk_flip, True))
        py.button(label="Copy", width=80, height=30, p="comRow", bgc=(0.8, 0.8, 0.8), command=py.Callback(self.ec_sdk_flip, False))

        py.showWindow(self.window)
Пример #9
0
def MakeScrollLayout(title=None):
    """
    Creates & returns a new PyMel scroll layout.
    
    :param title:  string, title of the layout, or None.
    """
    if(title is not None):
        return pm.scrollLayout(title, childResizable=True)
    else:
        return pm.scrollLayout(childResizable=True)
Пример #10
0
 def __init__(self, **kwargs):
     self.win = pm.window(t="adbrower - Module v1.0",
                          tlb=True,
                          s=True,
                          rtf=True)
     pm.scrollLayout(
         horizontalScrollBarThickness=16,
         verticalScrollBarThickness=16,
     )
     if pm.dockControl('adb_Module', q=1, ex=1):
         pm.deleteUI('adb_Module')
     self.ui()
Пример #11
0
 def initialiseLayout(self):
     """ define the layout of the ui,
         also find every module under the TOOL_FOLDER, create a button for each module found"""
     
     #=======================================================================
     #DEFINE LAYOUT
     #=======================================================================
     self.widgets["toplevel_column"] = pm.columnLayout(adj=True)
     
     # ASSET LAYOUT
     pm.setParent(self.widgets["toplevel_column"])
     pm.frameLayout(label='Asset', collapsable=False, labelVisible=False)
     h = pm.horizontalLayout(ratios=[1,5])
     pm.text("Search :")
     self.widgets['assets_searchFilter_textField'] = pm.textField(cc=self.refresh_asset_textScroll)
     h.redistribute()
     pm.setParent("..")
     self.widgets['assets_textScroll'] = pm.textScrollList(ams=True, h=200, selectCommand=self.select_asset_callback)
     
     # IMAGE LAYOUT
     pm.setParent(self.widgets["toplevel_column"])
     pm.frameLayout(label='Image', collapsable=True, labelVisible=True)
     pm.scrollLayout(h=130)
     pm.popupMenu()        
     pm.menuItem(label='Open Thumbnail Directory', c=self.thumbnail_directory_open_callback)
     self.widgets['thumbnails_brower'] = pm.horizontalLayout()
     self.widgets['thumbnails_brower'].redistribute()
     
     #
     pm.setParent(self.widgets["toplevel_column"])
     pm.frameLayout(label='Settings', collapsable=True, labelVisible=True)
     pm.rowColumnLayout(numberOfColumns=4)
     pm.text(label='Zoom', w=100)
     self.widgets['zoom_field'] = pm.floatField(minValue=1, value=1, precision=2, w=100)
     pm.separator(style='none')
     pm.separator(style='none')
     pm.text(label='Width', w=100)
     self.widgets['width_field'] = pm.intField(value=100, w=100)
     pm.text(label='Height', w=100)
     self.widgets['height_field'] = pm.intField(value=100, w=100)
     pm.text(label='Offset W', w=100)
     self.widgets['shiftWidth_field'] = pm.floatField( value=0, precision=2, w=100)
     pm.text(label='Offset H', w=100)
     self.widgets['shiftHeight_field'] = pm.floatField( value=0, precision=2, w=100)
     
     
     #
     pm.setParent(self.widgets["toplevel_column"])
     pm.button(label='Generate Thumbnails', c=self.generate_thumbnail)
     
     #INITIAL
     self.refresh_asset_textScroll()
Пример #12
0
def gui():
    if(pm.window(win, ex = True)):
        pm.deleteUI(win)
        
    if(pm.windowPref(win, ex = True)):
        pm.windowPref(win, remove = True)
    
    myWin = pm.window(win, title='Testing' , sizeable = True, mnb = True, width = 480, height = 900,  backgroundColor = [.5, .5, .5])
    pm.scrollLayout()
    main01 = pm.columnLayout( adjustableColumn=True )
    main02 = pm.columnLayout( adjustableColumn=True )

    pm.setParent(main02)
    # file info section
    
    pm.frameLayout(label = 'File Info', cll = True, cl = False, borderStyle = 'etchedIn', w = 480)
    global fileInfo
    fileInfo = sal.Images()
    pm.setParent(main02)
     # grade total section
    infoFrame = pm.frameLayout( label = 'Grades Total', cll = True, cl = True , borderStyle = 'etchedIn', w = 480 )
    infoLayout = pm.formLayout()
    # isntancing the total grade section
    global totalGrades
    totalGrades = sal.UpperSection()
    totalGrades.create()
    
    pm.setParent(infoFrame)
    pm.button( label = 'Output Grade and Comment' , command = checkWeighting)
    
    pm.setParent(main02)
    pm.frameLayout( label = 'Grade', cll = True, cl = True , borderStyle = 'etchedIn', w = 480 )
    mainLayout = pm.formLayout()
   
    # grading / commenting section
    # first intance of Section for antiAliasing / Noise Quality
    global antiAlising, compFocalLenght, prof
    antiAlising = sal.Section( name = 'Anitalias/Noise Qual', layout = mainLayout , updateCommand = totalGrades,
                              fileRead =  "/Users/Fearman/Library/Preferences/Autodesk/maya/2011-x64/scripts/proj01_antiAlisaing.txt",updateField= totalGrades.queryAnti())
    section01 = antiAlising.create()
    
    # second intance of Section for Composition / Focal Lenght
    compFocalLenght = sal.Section( name = 'Comp/Focal Length', layout = mainLayout , updateCommand = totalGrades,
                                  fileRead =  "/Users/Fearman/Library/Preferences/Autodesk/maya/2011-x64/scripts/proj01_compFocal.txt", updateField = totalGrades.queryComp(), control=section01)
    section02 = compFocalLenght.create()
    
    # first intance of Section for proffesionalism
    prof = sal.Section( name = 'Professionalism', layout = mainLayout , updateCommand = totalGrades,
                       fileRead = "/Users/Fearman/Library/Preferences/Autodesk/maya/2011-x64/scripts/proj01_prof.txt", updateField = totalGrades.queryPro(), control=section02)
    section03 = prof.create()
    
    myWin.show()
Пример #13
0
def bdFrogIKFKUI():
    bdFrogWin = "FrogIKFK"
    if pm.window(bdFrogWin,q=True,ex=True):
	    pm.deleteUI(bdFrogWin)

    pm.window(bdFrogWin,title = "Frog IK <=> FK Switch", widthHeight = [280,80],sizeable=False)
    pm.scrollLayout(horizontalScrollBarThickness=16)
    mainCL = pm.columnLayout(columnAttach=("both",5),rowSpacing=10,columnWidth=280)
    pm.rowColumnLayout(nc=2,cw=[(1,138),(2,138)],p=mainCL)
    pm.button(l="Left Arm",c=bdSwitchLeftArm)
    pm.button(l="Right Arm",c=bdSwitchRightArm)
    pm.button(l="Left Leg",c=bdSwitchLeftLeg)
    pm.button(l="Right Leg",c=bdSwitchRightLeg)
    pm.text(l='Remeber to have a controller selected',p=mainCL)
    pm.showWindow(bdFrogWin)
Пример #14
0
def gui():
    '''
    Main Interface
    '''
    win = "Layout"

    if pm.window(win, exists=True):
        pm.deleteUI(win, window=True)
    win = pm.window("Layout", w=300)
    main = pm.columnLayout()
    scroll = pm.scrollLayout(w=400, height=200)

    get_references()
    global asset_1, asset_2, asset_3
    asset_1 = Asset_Widget(scroll, 'trafficLight')
    asset_2 = Asset_Widget(scroll, 'mailBox1')
    asset_3 = Asset_Widget(scroll, 'mailBox2')
    '''
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    '''

    win.show()
Пример #15
0
 def _categoryUpdated(self, add=None, rename=None, delete=None):
     _pmCore.setParent(self._uiWidget[_UiWidgetEnum.categoryTabLayout])
     if add:
         # Add a tab in main asset view.
         childLayout = _pmCore.scrollLayout(width=300, height=200, childResizable=True)
         self._uiWidget[add] = _pmCore.gridLayout(numberOfColumns=3, cellHeight = self._iconSize, cellWidth=self._iconSize)
         _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], tabLabel=((childLayout, add),), edit=True)
         # Add a menu item in category list. From example in Maya doc optionMenuGrp.
         newMenuItem = _pmCore.menuItem(label=add, parent=self._uiWidget[_UiWidgetEnum.categoryCombox]+'|OptionMenu')
         self._uiWidget[_UiWidgetEnum.categoryMenuList].append(newMenuItem)
     if rename:
         tabNameList = _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], query=True, tabLabel=True)
         childLayoutList = _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], query=True, childArray=True)
         _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], edit=True, tabLabel=((childLayoutList[tabNameList.index(rename[0])], rename[1])))
         for item in self._uiWidget[_UiWidgetEnum.categoryMenuList]:
             if _pmCore.menuItem(item, query=True, label=True) != rename[0]:
                 continue
             _pmCore.menuItem(item, edit=True, label=rename[1])
             break
     if delete:
         tabNameList = _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], query=True, tabLabel=True)
         childLayoutList = _pmCore.tabLayout(self._uiWidget[_UiWidgetEnum.categoryTabLayout], query=True, childArray=True)
         _pmCore.deleteUI(childLayoutList[tabNameList.index(delete)])
         for item in self._uiWidget[_UiWidgetEnum.categoryMenuList]:
             if _pmCore.menuItem(item, query=True, label=True) != delete:
                 continue
             _pmCore.deleteUI(item)
             break
Пример #16
0
    def initialiseLayout(self):
        """ define the layout of the ui, 
            also find every module under the TOOL_FOLDER, create a button for each module found"""
            
        logger.debug("Function Called ( %s )"%inspect.stack()[0][3])
   
        # Define Layout
        self.widgets["topLevel_scroll"] = pm.scrollLayout(childResizable=True, width=self.windowWidth+25)
        
        # Add top banner to the toolbox
        pm.text("Animation GUI", align='center', font='boldLabelFont', height=20, bgc=[0,0,0])
        #pm.text("", align='center', font='boldLabelFont', height=5, bgc=[0,0,0])

        self.widgets['topLevel_tabLayout'] = pm.tabLayout(innerMarginWidth=5, innerMarginHeight=5)
        
        tab_folders = [dir for dir in os.listdir( self.top_folder_path ) if not dir.startswith("_") and dir.find('.') == -1]
        tab_folders = sort_with_index(tab_folders, self.top_folder_path)

        tab_index = 1
        for tab_folder in tab_folders:
            pm.setParent(self.widgets["topLevel_tabLayout"])

            #self.widgets['%s_frameLayout'%tab_folder] = pm.frameLayout ( label = tab_folder, collapsable = True, bgc = [0.15,0.15,0.15])
            self.widgets['%s_columnLayout'%tab_folder] = pm.columnLayout(adj=True)
            
            tab_folder_path = os.path.join( self.top_folder_path, tab_folder)
            frame_folders = [dir for dir in os.listdir(tab_folder_path) if not dir.startswith("_") and dir.find('.')==-1]
            frame_folders = sort_with_index(frame_folders, tab_folder_path)

            logger.info ("%s|| TabLayout Created" %(tab_folder.ljust(40)))            
                
            for frame_folder in frame_folders:
                pm.setParent(self.widgets['%s_columnLayout'%tab_folder])
                
                self.widgets['%s_frameLayout'%frame_folder] = pm.frameLayout ( label = frame_folder, collapsable = True)
                self.widgets['%s_columnLayout'%frame_folder] = pm.columnLayout (adj=True)
                
                frame_folder_path = os.path.join(tab_folder_path, frame_folder)
                layout_folders = [dir for dir in os.listdir( frame_folder_path ) if not dir.startswith("_") and dir.find('.') == -1]
                layout_folders = sort_with_index(layout_folders, frame_folder_path)

                logger.info ("     %s|| FrameLayout Created" %(frame_folder.ljust(35)))
                    
                for module in layout_folders :
                    #print "\tCreate layout for (%s.%s.%s)" %()
                    pm.setParent(self.widgets['%s_columnLayout'%frame_folder])
                    
                    try : 
                        mod = __import__ (".".join([self.top_folder, tab_folder, frame_folder, module, module]), (), (), [module]);reload(mod)    
                        mod.main()

                        logger.info ("          %s|| Layout Created" %(module.ljust(30)))                        
                        
                    except Exception, error:
                        logger.error('          %s|| %s'%(module.ljust(30), str(error)), level='error')
                        #print '\t\tERROR: ' + str(error) + ", skipping..."
                        
            #pm.tabLayout( tabs, edit=True, tabLabel=((child1, 'One'), (child2, 'Two')) )
            pm.tabLayout( self.widgets['topLevel_tabLayout'], e=True, tabLabelIndex=[tab_index, tab_folder])
            tab_index += 1
Пример #17
0
 def createList(self, parentWidget):
     self.parentWidget = parentWidget
     a = pm.scrollLayout(p=self.parentWidget, childResizable=True, h=200)
     self.widgetName = pm.flowLayout(p=a, backgroundColor=(.17, .17, .17), columnSpacing=5, h=1000, wrap=True,
                                     dropCallback=self.dropCallback)
     pm.popupMenu(parent=self.widgetName)
     pm.menuItem(label='add item', c=self.addItemCallBack)
def gui():
    
    '''
    Main Interface
    '''
    win = "Layout"

    if pm.window(win, exists=True):
        pm.deleteUI(win, window=True)
    win = pm.window("Layout", w=300)
    main = pm.columnLayout()
    scroll = pm.scrollLayout(w=400, height=200)
    
    get_references()
    global asset_1, asset_2, asset_3
    asset_1 = Asset_Widget(scroll, 'trafficLight')
    asset_2 = Asset_Widget(scroll, 'mailBox1')
    asset_3 = Asset_Widget(scroll, 'mailBox2')
    
    '''
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    '''
    
    win.show()
Пример #19
0
 def createRadioBtnObj( self ):
     """ creates a RadioButton Element """    
     
     if mel.scrollLayout(self._scrollField, ex=True):
         
         mel.setParent( self._ActionCol)
         
         mel.separator(h=10,style="none")    
                      
         ObjUIpath = mel.frameLayout(mw=10,l="Radio Buttons")
         mel.columnLayout('sampleCol')
         mel.separator(h=10,style="none")
         
         mel.radioButtonGrp('rbg',nrb=3,
             l="Big Options",
             select=self.gSampleState['rbg'],
             la3=("Option 1", "Option 2", "Option 3"))
         mel.radioButtonGrp('rbg2',nrb=3,
             l="Little Options",
             select=self.gSampleState['rbg'],
             la3=("Option 4", "Option 5", "Option 6"))
         
         mel.separator(h=10,style="none")
         
         return ObjUIpath
Пример #20
0
 def createSliderObj( self ):
     """ creates a Slider Element """
     
     # control=str(mel.scriptedPanel(self.__name__,
     #                          q=1,control=1))
     # mel.setParent(control)
     # mel.setParent(self.panelUIpath)
     if mel.scrollLayout(self._scrollField, ex=True):
         
         # mel.setParent(control+'|'+self._scrollField+'|'+self._rowColumn)
         mel.setParent( self._ActionCol)
                    
         mel.separator(h=10,style="none")
         ObjUIpath = mel.frameLayout(mw=10,l="Sliders")
         mel.columnLayout('sampleCol',adj=True)
         mel.separator(h=10,style="none")
         
         mel.floatSliderGrp('fsg1',v=self.gSampleState['fsg1'],
             l="Property A",f=True)
         mel.floatSliderGrp('fsg2',v=self.gSampleState['fsg2'],
             l="Property B",f=True)
         mel.floatSliderGrp('fsg3',v=self.gSampleState['fsg3'],
             l="Property C",f=True)
         
         mel.separator(h=10,style="none")
         # mel.setParent('..')
         # mel.setParent('..')
         
         
         return ObjUIpath
Пример #21
0
    def ui_reload_tools(self, *uiargs, **kwargs):
        '''
        Source toolbox base path for tools scripts/folders
        '''
        if self.verbose: print '\t...Reloading tools'

        # TO-DO:
        #     Add additional registration for tools which
        #     will provide more information to the UI.
        #         - Help Info (button)
        #         - Neat name for button
        #         : This will likely require a secondary
        #         utility script to perform file parsing
        #         possibly using the ast module for literal_eval
        #         or using a JSON/XML format.
        #     - Folder support
            
        ## SIMPLE VERSION ##
        # As the simple version, only take script files at face value and execute.
        # Check paths
        if self.ui_path.getText():
            source_path = self.ui_path.getText()
        else:
            source_path = self.ui_path.getPlaceholderText()
        
        source_path = os.path.normpath(source_path)
        
        if not os.path.exists(source_path):
            pm.warning('The toolbox path you are trying to source does not exist.')
            return
        
        # Add to sys.path
        if source_path not in sys.path:
            if self.verbose: print 'Adding source path to the sys.path...'
            sys.path.append(source_path)
        
        if self.verbose: print 'Sourcing from: ', source_path
        
        # Find contents of folder and identify scripts.
        tool_dir = os.walk(source_path)
        tool_file_list = [x for x in tool_dir.next()[2] if not '__init__' in x]
        if self.verbose: print 'tool_file_list: ', tool_file_list
        
        if not tool_file_list:
            pm.warning('Could not find any valid tool files to add.')
            return
        
        # Kill old toolbox lists (archives)
        if self.toolbox_archive:
            pm.deleteUI(self.toolbox_archive)
        
        # Add UI elements which represent the files on disk.
        pm.setParent(self.ui_toolbox_layout)
        with pm.scrollLayout() as self.toolbox_archive:
            for tool in tool_file_list:                
                exec_path = os.path.join(source_path, tool)
                
                if self.verbose: print exec_path
                pm.button( label= tool.partition('.')[0], 
                           command= pm.Callback(execfile, exec_path) )
Пример #22
0
    def TheaEnvironmentCreateTab(self):
        log.debug("TheaEnvironmentCreateTab()")
        self.createGlobalsNode()
        parentForm = pm.setParent(query=True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
        scLo = self.rendererName + "EnvScrollLayout"

        if self.rendererTabUiDict.has_key('environment'):
            self.rendererTabUiDict.pop('environment')        
        uiDict = {}
        self.rendererTabUiDict['environment'] = uiDict
        cb = self.TheaEnvironmentUpdateTab
        with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
            with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                with pm.frameLayout(label="Environment Lighting", collapsable=False):
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn=True, width=400):                    
                        self.addRenderGlobalsUIElement(attName = 'illumination', uiType = 'enum', displayName = 'Illumination', default='0', data='NoIllumination:DomeIllumination:IBLIllumination:PhysicalSkyIllumination', uiDict=uiDict, callback=cb)
                        self.addRenderGlobalsUIElement(attName='backgroundColor', uiType='color', displayName='Background Color', default='0.4:0.4:1.0', uiDict=uiDict)
                    
                with pm.frameLayout(label="Physical Sky", collapsable=False) as uiDict['physSkyFrame']:
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn=True, width=400):                    
                        self.addRenderGlobalsUIElement(attName = 'turbidity', uiType = 'float', displayName = 'Turbidity', default='2.5', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'ozone', uiType = 'float', displayName = 'Ozone', default='0.35', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'waterVapor', uiType = 'float', displayName = 'Water Vapour', default='2.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'turbidityCoefficient', uiType = 'float', displayName = 'Turbidity Coeff', default='0.046', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'wavelengthExponent', uiType = 'float', displayName = 'Wavelength Exponent', default='1.3', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'albedo', uiType = 'float', displayName = 'Albedo', default='0.5', uiDict=uiDict)

                with pm.frameLayout(label="Physical Sun", collapsable=False) as uiDict['physSunFrame']: 
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn=True, width=400):                    
                        self.addRenderGlobalsUIElement(attName = 'sunPolarAngle', uiType = 'float', displayName = 'Sun Polar Angle', default='-1.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'sunAzimuth', uiType = 'float', displayName = 'Sun Azimuth', default='-1.0', uiDict=uiDict)
                        #self.addRenderGlobalsUIElement(attName = 'sunDirection', uiType = 'vector', displayName = 'Sun Direction', default='0:0:0', uiDict=uiDict)

                with pm.frameLayout(label="Time Zone", collapsable=False) as uiDict['timeZoneFrame']:              
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn=True, width=400):                    
                        self.addRenderGlobalsUIElement(attName = 'latitude', uiType = 'float', displayName = 'Latitude', default='0.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'longitude', uiType = 'float', displayName = 'Longitude', default='0.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'timezone', uiType = 'int', displayName = 'Timezone', default='0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'date', uiType = 'string', displayName = 'Date', default='"1/6/2014"', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'localtime', uiType = 'string', displayName = 'Localtime', default='"12:00:00"', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'ior', uiType = 'float', displayName = 'IOR', default='1.0', uiDict=uiDict)
                
                with pm.frameLayout(label="IBL", collapsable=False) as uiDict['iblFrame']:                   
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn=True, width=400):                    
                        self.addRenderGlobalsUIElement(attName = 'illuminationMap', uiType = 'color', displayName = 'Illumination Map', default='0:0:0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'backgroundMap', uiType = 'color', displayName = 'Background Map', default='0:0:0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'reflectionMap', uiType = 'color', displayName = 'Reflection Map', default='0:0:0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'RefractionMap', uiType = 'color', displayName = 'Refraction Map', default='0:0:0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'medium', uiType = 'message', displayName = 'Medium', default='', uiDict=uiDict)

#                     self.addRenderGlobalsUIElement(attName='useSunLightConnection', uiType='bool', displayName='Use Sun', uiDict=uiDict)
#                     buttonLabel = "Create Sun"
#                     suns = pm.ls("CoronaSun")
#                     if len(suns) > 0:
#                         buttonLabel = "Delete Sun"
#                     uiDict['sunButton'] = pm.button(label=buttonLabel, command=self.editSun)
        pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
        pm.formLayout(parentForm, edit=True, attachForm=[ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
        self.TheaEnvironmentUpdateTab()
Пример #23
0
    def uiCreate(self):

        self.uiClose()

        self.window = pm.window(
            WIN_NAME,
            title=SCRIPT_NAME,
            maximizeButton=False
        )

        with self.window:
            with pm.formLayout() as ui_LAY_mainForm:
                with pm.scrollLayout(childResizable=True) as ui_LAY_mainScroll:
                    with pm.frameLayout(
                            label='Parameters',
                            collapsable=True,
                            marginHeight=3,
                            borderStyle='etchedIn',
                            borderVisible=True,
                            collapse=False
                    ):
                        with pm.columnLayout(adjustableColumn=True, columnOffset=('both', 2)):
                            self.ui_FLTFLDGRP_xPos = pm.floatFieldGrp(numberOfFields=1, label='+X', precision=6)
                            self.ui_FLTFLDGRP_xNeg = pm.floatFieldGrp(numberOfFields=1, label='-X', precision=6)
                            self.ui_FLTFLDGRP_yPos = pm.floatFieldGrp(numberOfFields=1, label='+Y', precision=6)
                            self.ui_FLTFLDGRP_yNeg = pm.floatFieldGrp(numberOfFields=1, label='-Y', precision=6)
                            self.ui_FLTFLDGRP_zPos = pm.floatFieldGrp(numberOfFields=1, label='+Z', precision=6)
                            self.ui_FLTFLDGRP_zNeg = pm.floatFieldGrp(numberOfFields=1, label='-Z', precision=6)

                            pm.separator(style='none', height=5)

                self.ui_BTN_create = pm.button(
                    label='Create',
                    height=MAIN_BUTTONS_HEIGHT,
                    command=self.ui_on_BTN_create_clicked
                )

                self.ui_BTN_close = pm.button(
                    label='Close',
                    height=MAIN_BUTTONS_HEIGHT,
                    command=self.uiClose
                )

                ui_LAY_mainForm.attachForm(ui_LAY_mainScroll, 'top', 2)
                ui_LAY_mainForm.attachForm(ui_LAY_mainScroll, 'left', 2)
                ui_LAY_mainForm.attachForm(ui_LAY_mainScroll, 'right', 2)
                ui_LAY_mainForm.attachControl(ui_LAY_mainScroll, 'bottom', 2, self.ui_BTN_create)

                ui_LAY_mainForm.attachNone(self.ui_BTN_create, 'top')
                ui_LAY_mainForm.attachForm(self.ui_BTN_create, 'left', 2)
                ui_LAY_mainForm.attachPosition(self.ui_BTN_create, 'right', 2, 50)
                ui_LAY_mainForm.attachForm(self.ui_BTN_create, 'bottom', 2)

                ui_LAY_mainForm.attachNone(self.ui_BTN_close, 'top')
                ui_LAY_mainForm.attachPosition(self.ui_BTN_close, 'left', 2, 50)
                ui_LAY_mainForm.attachForm(self.ui_BTN_close, 'right', 2)
                ui_LAY_mainForm.attachForm(self.ui_BTN_close, 'bottom', 2)

        self.setupInitialValues()
def main_GUI(docked=False):
	global windowWidth, windowHeight, isDocked, windowName, dockedWindow, marginWidth

	isDocked = docked
	windowWidth = 390
	marginWidth = windowWidth-12
	windowHeight = 700
	windowLabel = 'HP3D | Simple Lights GUI'
	windowName = 'hp3dSimpleLightsWin'

	# Colors
	global primary_componentColor, secondary_componentColor, windowColor, disabled_componentColor, frameColor
	primary_componentColor = [.261, .380, .393]
	secondary_componentColor = [.175, .198, .200]
	windowColor = [.300, .305, .305]
	disabled_componentColor = [.322, .384, .388]
	frameColor = [primary_componentColor[0]/1.5, primary_componentColor[1]/1.5, primary_componentColor[2]/1.5]

	if pm.window(windowName, q=True, ex=True):
		pm.deleteUI(windowName)
	if pm.windowPref(windowName, q=True, ex=True):
		pm.windowPref(windowName, r=True)
	if pm.dockControl(windowName, q=True, ex=True):
		pm.deleteUI(windowName)

	global window_obj
	window_obj = pm.window(windowName, 
		title=windowLabel,
		w=windowWidth, h=windowHeight,
		mnb=False, mxb=False, 
		bgc=windowColor)

	pm.scrollLayout(w=windowWidth+40,)
	pm.columnLayout()
	pm.rowColumnLayout(nr=2, rh=[1, 7])
	pm.text(l='') # GUI SPACER 
	pm.rowColumnLayout(nc=3, cw=[[1, 7], [3, 7]])
	pm.text(l='') # GUI SPACER 
	all_sections()
	pm.text(l='') # GUI SPACER 

	if docked == False:
		window_obj.show()
	elif docked == True:
		allowedAreas = ['right', 'left']
		dockedWindow = pm.dockControl(windowName, l=windowLabel, a='right', con=window_obj, aa=allowedAreas, visible=True)
Пример #25
0
 def createList(self, parentWidget):
     self.parentWidget = parentWidget
     a = pm.scrollLayout(p=self.parentWidget, childResizable=True, h=200)
     self.widgetName = pm.flowLayout(p=a,
                                     backgroundColor=(.17, .17, .17),
                                     columnSpacing=5,
                                     h=1000,
                                     wrap=True)
     self.addMenus()
Пример #26
0
	def SetupActiveModuleControls(self):
		existingControls = pm.columnLayout(self.UIElements["activeModuleColumn"], query = True, childArray = True)
		if existingControls != None:
			pm.deleteUI(existingControls)
		
		largeButtonSize = 100
		enumOptionWidth = self.windowWidth - (2 * largeButtonSize)
		
		self.settingsLocator = "%s:SETTINGS" %self.selectedBlueprintModule
		activeModuleAttribute = "%s.activeModule" %self.settingsLocator
		
		currentEntries = pm.attributeQuery("activeModule", node = self.settingsLocator, listEnum = True)
		enable = True
		
		if currentEntries[0] == "None":
			enable = False
		
		self.UIElements["activeModue_rowLayout"] = pm.rowLayout(numberOfColumns = 3, adjustableColumn = 1, columnAttach3 = ("both", "both", "both"), columnWidth3 = (enumOptionWidth, largeButtonSize, largeButtonSize), parent = self.UIElements["activeModuleColumn"])
		
		attributes = pm.listAttr(self.settingsLocator, keyable = False)
		weightAttributes = []
		for attr in attributes:
			if attr.find("_weight") != -1:
				weightAttributes.append(attr)
		
		self.UIElements["activeModule"] = pm.attrEnumOptionMenu(label = "Active Module", width = enumOptionWidth, attribute = activeModuleAttribute, changeCommand = partial(self.ActiveModule_enumCallback, weightAttributes), enable = enable, parent = self.UIElements["activeModue_rowLayout"])
		self.UIElements["keyModuleWeights"] = pm.button(label = "Key All", command = partial(self.KeyModuleWeights, weightAttributes), enable = enable, parent = self.UIElements["activeModue_rowLayout"])
		self.UIElements["graphModuleWeights"] = pm.button(label = "Graph Weights", command = self.GraphModuleWeights, enable = enable, parent = self.UIElements["activeModue_rowLayout"])
		
		
		self.UIElements["moduleWeights_frameLayout"] = pm.frameLayout(collapsable = True, collapse = False, label = "Module Weights", height = 100, collapseCommand = self.ModuleWeights_UICollapse, expandCommand = self.ModuleWeights_UIExpand, parent = self.UIElements["activeModuleColumn"])
		pm.scrollLayout("frame_scroll", horizontalScrollBarThickness = 0, parent = self.UIElements["moduleWeights_frameLayout"])
		pm.columnLayout("frameScroll_column", adjustableColumn = True, parent = "frame_scroll")
		
		pm.attrFieldSliderGrp(attribute = "%s.creationPoseWeight" %self.settingsLocator, enable = False, parent = "frameScroll_column")
		pm.separator(style = "in", parent = "frameScroll_column")
		
		for attr in weightAttributes:
			self.UIElements[attr] = pm.floatSliderGrp(label = attr, field = True, precision = 4, minValue = 0.0, maxValue = 1.0, value = pm.getAttr("%s.%s" %(self.settingsLocator, attr)), changeCommand = partial(self.ModuleWeights_sliderCallback, attr, weightAttributes), parent = "frameScroll_column")
		
		parentUIElement = self.UIElements["moduleWeights_frameLayout"]
		self.Create_moduleWeightScriptJob(parentUIElement, weightAttributes)
		
		self.ModuleWeights_updateMatchingButton()
Пример #27
0
def gui(path):
    win = 'salwindow'
    if(pm.window(win, ex = True)):
        pm.deleteUI(win)
        
    if(pm.windowPref(win, ex = True)):
        pm.windowPref(win, remove = True)
        
    myWin = pm.window(win, title='SAL_Grading' , sizeable = True, mnb = True,
                      width = 490, height = 800, backgroundColor= [.68,.68,.68],
                      toolbox= 0)
    
    main = pm.scrollLayout(width = 490)
    tabs = pm.tabLayout(innerMarginWidth=5, innerMarginHeight=5, width = 490)
    
    pm.setParent(tabs)
    first = pm.columnLayout(adjustableColumn = True, width = 490)
    proj01 = sal.Project01(path).create()
    
    pm.setParent(tabs)
    second = pm.columnLayout(adjustableColumn = True, width = 490)
    proj02 = sal.Project02(path).create()
    
    pm.setParent(tabs)
    third = pm.columnLayout(adjustableColumn = True, width = 490)
    proj03 = sal.Project03(path).create()
    
    pm.setParent(tabs)
    fourth = pm.columnLayout(adjustableColumn = True, width = 490)
    proj04 = sal.Project04(path).create()
    
    pm.setParent(tabs)
    fith = pm.columnLayout(adjustableColumn = True, width = 490)
    proj05 = sal.Project05(path).create()
    
    pm.setParent(tabs)
    sixth = pm.columnLayout(adjustableColumn = True, width = 490)
    proj06 = sal.Project06(path).create()
    
    pm.setParent(tabs)
    seventh = pm.columnLayout(adjustableColumn = True, width = 490)
    proj07 = sal.Project07(path).create()
    
    pm.setParent(tabs)
    final = pm.columnLayout(adjustableColumn = True, width = 490)
    final_proj = sal.Final_Project(path).create()
    
    # ------------------------------------------

    pm.tabLayout( tabs, edit=True, tabLabel=((first, 'Proj01'),
        (second, 'Proj02'), (third, 'Proj03 '), (fourth, 'Proj04'),
        (fith, 'Proj05'), (sixth, 'Proj06'), (seventh, 'Proj07'),
        (final, '  Final   ')) )
    
    
    myWin.show()
Пример #28
0
    def initialize_modulesSettings(self):

        self.moduleListWidth = self.widthHeight[0] / 3
        self.moduleOptionsWidth = self.widthHeight[0] - self.moduleListWidth - 12
        self.moduleLayoutHeight = self.widthHeight[1] - 40
        # creates the list of modules from Blueprints folder on the left hand side
        modulesLayoutSpacing = self.widthHeight[0] - self.moduleListWidth - self.moduleOptionsWidth

        # initializes layouts for modules list and modules options
        self.UIwidgets["modules_mainLayout"] = pm.columnLayout(adj=True, parent=self.UIwidgets["ui_main_layout"])

        self.UIwidgets["modules_columnLayout"] = pm.rowColumnLayout(
            numberOfColumns=2, parent=self.UIwidgets["modules_mainLayout"]
        )
        pm.rowColumnLayout(
            self.UIwidgets["modules_columnLayout"],
            edit=True,
            columnAlign=([1, "center"], [2, "center"]),
            columnOffset=([1, "left", 0], [3, "right", 5]),
            columnSpacing=[2, modulesLayoutSpacing],
        )

        # self.UIwidgets['modulesList_scrollLayout'] = pm.scrollLayout(width = self.moduleListWidth, height = self.moduleLayoutHeight, hst = 6, vst = 6, parent = self.UIwidgets["modules_columnLayout"])
        self.UIwidgets["modulesList_frameLayout"] = pm.frameLayout(
            w=self.moduleListWidth - 12,
            l="Module List",
            font="boldLabelFont",
            collapsable=False,
            labelIndent=self.moduleListWidth / 3.5,
            marginWidth=0,
            marginHeight=3,
            parent=self.UIwidgets["modules_columnLayout"],
        )
        self.UIwidgets["modulesList_scrollLayout"] = pm.scrollLayout(
            width=self.moduleListWidth - 18,
            height=self.moduleLayoutHeight,
            hst=6,
            vst=6,
            parent=self.UIwidgets["modulesList_frameLayout"],
        )

        # self.UIwidgets['modulesOptionScrollLayout'] = pm.scrollLayout(width = self.moduleOptionsWidth, height = self.moduleLayoutHeight, hst = 6, vst = 6, parent = self.UIwidgets["modules_columnLayout"])
        self.UIwidgets["modulesOptions_frameLayout"] = pm.frameLayout(
            w=self.moduleOptionsWidth,
            l="Module Options",
            font="boldLabelFont",
            collapsable=False,
            labelIndent=self.moduleOptionsWidth / 3.35,
            marginWidth=3,
            marginHeight=3,
            parent=self.UIwidgets["modules_columnLayout"],
        )

        self.initialize_moduleSettings()

        self.initialize_listAllModules()
Пример #29
0
 def createVariableObj( self , name):
     """ creates a TextBox Element """
     
     if mel.scrollLayout(self._scrollField, ex=True):
         
         mel.setParent( self._VariablesCol )
         
         ObjUIpath = mel.button(label="button %s" % name)
         
         return ObjUIpath
Пример #30
0
    def FujiRendererCreateTab(self):
        log.debug("FujiRendererCreateTab()")
        self.createGlobalsNode()
        parentForm = pm.setParent(query = True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate = True)
        scLo = self.rendererName + "ScrollLayout"

        if self.rendererTabUiDict.has_key('common'):
            self.rendererTabUiDict.pop('common')
        
        parentForm = pm.setParent(query = True)
        uiDict = {}
        self.rendererTabUiDict['common'] = uiDict
        
        with pm.scrollLayout(scLo, horizontalScrollBarThickness = 0):
            with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn = True, width = 400):
                with pm.frameLayout(label="Sampling", collapsable = True, collapse=False):                
                    self.addRenderGlobalsUIElement(attName = 'sampleJitter', uiType = 'float', displayName = 'SampleJitter', default='1.0', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'sample_time_range_min', uiType = 'float', displayName = 'Sample Time Range Min', default='0.0', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'sample_time_range_max', uiType = 'float', displayName = 'Sample Time Range Max', default='1.0', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'samplesX', uiType = 'int', displayName = 'Pixel Samples x', default=3, uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName = 'samplesY', uiType = 'int', displayName = 'Pixel Samples y', default=3, uiDict=uiDict)
                    pm.separator()
                    self.addRenderGlobalsUIElement(attName = 'cast_shadow', uiType = 'bool', displayName = 'Cast Shadows', default='true', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'max_reflect_depth', uiType = 'int', displayName = 'Max Reflection Depth', default='3', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'max_refract_depth', uiType = 'int', displayName = 'Max Refraction Depth', default='3', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'raymarch_step', uiType = 'float', displayName = 'Raymarching Stepsize', default='0.05', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'raymarch_shadow_step', uiType = 'float', displayName = 'Raymarching Shadow Stepsize', default='0.1', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'raymarch_reflect_ste', uiType = 'float', displayName = 'Raymarching Reflection Stepsize', default='0.1', uiDict=uiDict)                    
                    self.addRenderGlobalsUIElement(attName = 'raymarch_refract_ste', uiType = 'float', displayName = 'Raymarching Refraction Stepsize', default='0.1', uiDict=uiDict)                                        
                    pm.separator()
                    self.addRenderGlobalsUIElement(attName = 'doMotionBlur', uiType = 'bool', displayName = 'Motionblur:', default=False, uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName = 'doDof', uiType = 'bool', displayName = 'Depth of Field:', default=False, uiDict=uiDict)
                    
                with pm.frameLayout(label="Output", collapsable = True, collapse=False):
                    attr = pm.Attribute(self.renderGlobalsNodeName + ".imageFormat")
                    ui = pm.attrEnumOptionMenuGrp(label = "Image Format", at=self.renderGlobalsNodeName + ".imageFormat", ei = self.getEnumList(attr)) 
                    
                with pm.frameLayout(label="Filtering", collapsable = True, collapse=False):
                    attr = pm.Attribute(self.renderGlobalsNodeName + ".filtertype")
                    ui = pm.attrEnumOptionMenuGrp(label = "Filter Type", at=self.renderGlobalsNodeName + ".filtertype", ei = self.getEnumList(attr)) 
                    ui = pm.intFieldGrp(label="Filter Size:", numberOfFields = 1)
                    pm.connectControl(ui, self.renderGlobalsNodeName + ".filtersize", index = 2 )

                with pm.frameLayout(label="Renderer", collapsable = True, collapse=False):
                    self.addRenderGlobalsUIElement(attName = 'use_max_thread', uiType = 'bool', displayName = 'Use Max Threads', default='true', uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName = 'threads', uiType = 'int', displayName = 'Threads', default=8, uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName = 'tilesize', uiType = 'int', displayName = 'Tile Size', default=64, uiDict=uiDict)
                    ui = pm.intFieldGrp(label="Verbosity:", numberOfFields = 1)
                    pm.connectControl(ui, self.renderGlobalsNodeName + ".rendererVerbosity", index = 2 )
                    
                    
        pm.setUITemplate("attributeEditorTemplate", popTemplate = True)
        pm.formLayout(parentForm, edit = True, attachForm = [ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
        self.FujiRendererUpdateTab()
Пример #31
0
    def AppleseedEnvironmentCreateTab(self):
        self.createGlobalsNode()
        parentForm = pm.setParent(query=True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
        scLo = self.rendererName + "AOScrollLayout"
        envDict = {}
        self.rendererTabUiDict['environment'] = envDict
        uiDict = envDict
        with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
            with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                with pm.frameLayout(label="Environment Lighting", collapsable=False):
                    with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                        attr = pm.Attribute(self.renderGlobalsNodeName + ".environmentType")
                        envDict['environmentType'] = pm.attrEnumOptionMenuGrp(label="Environment Type", at=self.renderGlobalsNodeName + ".environmentType", ei=self.getEnumList(attr))

                with pm.frameLayout(label="Environment Colors", collapsable=False) as envDict['commonEnvFrame']:
                    with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                        ui = pm.floatFieldGrp(label="Environment Intensity:", value1=1.0, numberOfFields=1)
                        pm.connectControl(ui, self.renderGlobalsNodeName + ".environmentIntensity", index=2)
                        envDict['environmentColor'] = pm.attrColorSliderGrp(label="Environment Color:", at=self.renderGlobalsNodeName + ".environmentColor")
                        envDict['gradientHorizon'] = pm.attrColorSliderGrp(label="Gradient Horizon Color:", at=self.renderGlobalsNodeName + ".gradientHorizon")
                        envDict['gradientZenit'] = pm.attrColorSliderGrp(label="Gradient Zenith Color:", at=self.renderGlobalsNodeName + ".gradientZenit")
                        envDict['environmentMap'] = pm.attrColorSliderGrp(label="Environment Map:", at=self.renderGlobalsNodeName + ".environmentMap")
                        self.addRenderGlobalsUIElement(attName='latlongHoShift', uiType='float', displayName='Lat-Long Horizontal Shift:', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName='latlongVeShift', uiType='float', displayName='Lat-Long Vertical Shift:', uiDict=uiDict)

                with pm.frameLayout(label="Physical Sky", collapsable=False) as envDict['pysSkyFrame']:
                    with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                        attr = pm.Attribute(self.renderGlobalsNodeName + ".skyModel")
                        envDict['pskModel'] = pm.attrEnumOptionMenuGrp(label="Sky Model:", at=self.renderGlobalsNodeName + ".skyModel", ei=self.getEnumList(attr))
                        uiDict['sunLightOptionMenu'] = pm.optionMenuGrp(label="Sun Light:", changeCommand=self.updateSunLightOptionMenu)
                        envDict['pskGrAlbedo'] = pm.floatFieldGrp(label="Ground Albedo:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskGrAlbedo'], self.renderGlobalsNodeName + ".ground_albedo", index=2)
                        envDict['pskGrHShit'] = pm.floatFieldGrp(label="Horizon Shift:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskGrHShit'], self.renderGlobalsNodeName + ".horizon_shift", index=2)
                        envDict['pskLumMulti'] = pm.floatFieldGrp(label="Luminance Multiplier:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskLumMulti'], self.renderGlobalsNodeName + ".luminance_multiplier", index=2)
                        envDict['pskSatMulti'] = pm.floatFieldGrp(label="Saturation Multiplier:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskSatMulti'], self.renderGlobalsNodeName + ".saturation_multiplier", index=2)
                        envDict['pskTurb'] = pm.floatFieldGrp(label="Turbidity:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskTurb'], self.renderGlobalsNodeName + ".turbidity", index=2)
                        envDict['pskTurbMin'] = pm.floatFieldGrp(label="Turbidity Min:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskTurbMin'], self.renderGlobalsNodeName + ".turbidity_min", index=2)
                        envDict['pskTurbMax'] = pm.floatFieldGrp(label="Turbidity Max:", value1=1.0, numberOfFields=1)
                        pm.connectControl(envDict['pskTurbMax'], self.renderGlobalsNodeName + ".turbidity_max", index=2)

                with pm.frameLayout(label="OSL", collapsable=False) as envDict['oslFrame']:
                    with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                        envDict['environmentOSL'] = pm.attrColorSliderGrp(label="OSL Background", at=self.renderGlobalsNodeName + ".environmentOSL")

        pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
        pm.formLayout(parentForm, edit=True, attachForm=[ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
        pm.scriptJob(attributeChange=[self.renderGlobalsNode.environmentType, pm.Callback(self.uiCallback, tab="environment")])
        pm.scriptJob(attributeChange=[self.renderGlobalsNode.skyModel, pm.Callback(self.uiCallback, tab="environment")])
        self.updateEnvironment()
Пример #32
0
 def MantraTranslatorCreateTab(self):
     log.debug("MantraTranslatorCreateTab()")
     self.createGlobalsNode()
     parentForm = pm.setParent(query=True)
     pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
     scLo = self.rendererName + "TrScrollLayout"
     
     with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
         with pm.columnLayout(self.rendererName + "TrColumnLayout", adjustableColumn=True):
             mantraAttributes.mantraTranslatorATList.createUi(self.renderGlobalsNodeName)
     pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
     pm.formLayout(parentForm, edit=True, attachForm=[ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
Пример #33
0
    def mainBody(self, path, mayaFalse):
        try:
            if pm.rowLayout(self.masterRow, exists=True, query=True):
                print 'yes'
                pm.deleteUI(self.masterRow, layout=True)
        except:
            print 'doesnt exist yet'

        print(os.listdir(path))
        self.fileList = [
            i for i in os.listdir(path)
            if os.path.isfile(os.path.join(path, i))
        ]
        self.masterRow = pm.rowLayout(width=600, nc=5, parent=self.masterCol)
        spacerCol = pm.columnLayout(width=25, parent=self.masterRow)
        col = pm.columnLayout(width=600, parent=self.masterRow)
        mainBox = pm.scrollLayout(horizontalScrollBarThickness=16,
                                  verticalScrollBarThickness=16,
                                  parent=col,
                                  width=500,
                                  height=600)
        self.radColle = pm.radioCollection()
        self.path = path
        #creating entry for each file
        for i in self.fileList:
            if '.ma' in i[-3:]:
                row1 = pm.rowLayout(i, nc=5, width=450, parent=mainBox)
                pm.image(image=str(path + '/' + i).rstrip('.ma') + '.png',
                         height=100,
                         width=100)
                column1 = pm.columnLayout(parent=row1)

                #writing a partial for command
                radioButtonChange = partial(self.fillSceneName, i)
                pm.radioButton(i,
                               label=i,
                               parent=column1,
                               onCommand=radioButtonChange,
                               annotation=path)

                radioSpacer = pm.rowLayout(nc=2)
                pm.text(label='',
                        width=16,
                        align='left',
                        parent=radioSpacer,
                        enable=False)
                pm.text('SER export',
                        label=u'comment コメント',
                        width=150,
                        height=20,
                        align='left',
                        parent=radioSpacer,
                        enable=False)
Пример #34
0
def gui():
    snapperWindow = pm.window()
    pm.columnLayout()
    pm.frameLayout(collapsable=True, label='Create padding')
    pm.button(label='Create pad on joint')
    pm.button(label='Pad control and joint')
    pm.button(label='Test button')
    pm.setParent('..')
    pm.frameLayout(collapsable=True, label='Snap to...')
    pm.scrollLayout(height=60)
    pm.text(label='field')
    pm.text(label='field')
    pm.text(label='field')
    pm.text(label='field')
    pm.text(label='field')
    pm.text(label='field')
    pm.text(label='field')
    pm.setParent('..')
    pm.button()

    snapperWindow.show()
Пример #35
0
 def KrayFinalGatheringCreateTab(self):
     log.debug("KrayFinalGatheringCreateTab()")
     self.createGlobalsNode()
     parentForm = pm.setParent(query=True)
     pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
     scLo = self.rendererName + "PhotonsScrollLayout"
     with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
         with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
             with pm.frameLayout(label="Photons frame", collapsable=True, collapse=False):
                 with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn=True, width=400):
                     ui = pm.floatFieldGrp(label="Threshold:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgThreshold", index=2)
                     pm.separator()                     
                     ui = pm.intFieldGrp(label="Min Rays:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgMinRays", index=2) 
                     ui = pm.intFieldGrp(label="Max Rays:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgMaxRays", index=2) 
                     ui = pm.floatFieldGrp(label="Prerender:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgPrerender", index=2)                     
                     ui = pm.intFieldGrp(label="Passes:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgPasses", index=2) 
                     pm.separator()                     
                     ui = pm.floatFieldGrp(label="Sploth Detect:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgSplotchDetect", index=2)                     
                     ui = pm.floatFieldGrp(label="Sensitivity:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgSensitivity", index=2)  
                     pm.separator()                     
                     ui = pm.checkBoxGrp(label="FG Reflections:", value1=False)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgReflections", index=2) 
                     ui = pm.checkBoxGrp(label="FG Refractions:", value1=False)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgRefractions", index=2)                   
                     pm.separator()                     
                     ui = pm.floatFieldGrp(label="Spatial Tolerance:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgSpatialTolerance", index=2)  
                     ui = pm.floatFieldGrp(label="Angular Tolerance:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgAngularTolerance", index=2)  
                     ui = pm.floatFieldGrp(label="FG Min Dist:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgDistMin", index=2)  
                     ui = pm.floatFieldGrp(label="FG Dist Max:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgDistMax", index=2)  
                     ui = pm.floatFieldGrp(label="Density/Brightness:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgBrightness", index=2)  
                     pm.separator()                     
                     ui = pm.intFieldGrp(label="Path Passes:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgPathPasses", index=2)  
                     ui = pm.floatFieldGrp(label="Corner Dist:", numberOfFields=1)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgCornerDist", index=2)  
                     ui = pm.checkBoxGrp(label="Show Samples:", value1=False)
                     pm.connectControl(ui, self.renderGlobalsNodeName + ".fgShowSamples", index=2) 
                     
     pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
     pm.formLayout(parentForm, edit=True, attachForm=[ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
Пример #36
0
 def _addCallback(self):
     """Create UI and parent any editors."""
     print 'ADD CALLBACK'
     #
     #  Description:  Create UI and parent any editors.
     #
     if not self.gSampleState.__len__() : 
         self._createCallback()
         print "---->gSampleState was Empty"
         
         
     # restore content from database
     # self._scrollField =
      
     mel.scrollLayout(self._scrollField, horizontalScrollBarThickness=16, 
                        verticalScrollBarThickness=16)
     
     # mel.columnLayout('topCol',adj=True)
     mel.rowColumnLayout( self._rowColumn, numberOfColumns=2 )
     self._ActionCol = mel.columnLayout('ActionCol',adj=True)
     mel.setParent('..')
     self._VariablesCol = mel.columnLayout('VariablesCol',adj=True)
Пример #37
0
  def initialiseLayout(self):
      """ define the layout of the ui """
 
      #=======================================================================
      # # Define Layout
      #=======================================================================
      self.widgets["top_layout"] = pm.scrollLayout(childResizable=True, width=self.windowWidth)
      
      #=======================================================================
      # # Define Buttons
      #=======================================================================
      self.widgets['dummy_1_btn'] = pm.button(label="Dummy Button 1", c=self.dummy_1_btn_callback)
      self.widgets['dummy_2_btn'] = pm.button(label="Dummy Button 2", c=self.dummy_2_btn_callback)
Пример #38
0
def gui():
    '''
    # gui for the script
    '''
    win = 'shader_grading'
    if (pm.window(win, ex=True)):
        pm.deleteUI(win)

    if (pm.windowPref(win, ex=True)):
        pm.windowPref(win, remove=True)

    my_win = pm.window(win, title='shader_grading', width=550, height=250)
    main = pm.columnLayout()

    tab_layout = pm.tabLayout()
    sorter = pm.columnLayout()
    grader = Shader_sorter()

    pm.setParent(tab_layout)
    assigner_layout = pm.columnLayout()
    assigner = Shader_assign()

    pm.setParent(sorter)

    pm.tabLayout(tab_layout,
                 edit=True,
                 tabLabel=((sorter, 'Grade'), (assigner_layout, 'Assign')))

    pm.text(label='Objects With Default Lambert',
            align='center',
            height=50,
            backgroundColor=[1, 0, 0],
            width=550)

    pm.scrollLayout(width=560, height=300)

    lambert_objs = Lambert_objects_checker()

    my_win.show()
Пример #39
0
def MantraTranslatorTabCreate():
    log.debug("MantraTabCreate from Attribute List")
    reload(mantraAttributes)

    if len(pm.ls(type = GLOBALSNAME)) == 0:
        mrg = pm.createNode(GLOBALSNAME, name = GLOBALSNAME)
    else:
        mrg = pm.ls(type = GLOBALSNAME)[0]
        
    parentForm = pm.setParent(query = True)
    pm.setUITemplate( "attributeEditorTemplate", pushTemplate = True)
    pm.scrollLayout( "MantraTrScrollLayout", horizontalScrollBarThickness = 0)
    pm.columnLayout("MantraTrColumnLayout", adjustableColumn = True)

    #mantraAttributes.mantraGlobalsATList.createUi(mrg)
    
    pm.setUITemplate( "attributeEditorTemplate", popTemplate = True)
    pm.formLayout(parentForm, edit = True, attachForm = [ ("MantraTrScrollLayout", "top", 0),
                                                          ("MantraTrScrollLayout", "bottom", 0),
                                                          ("MantraTrScrollLayout", "left", 0),
                                                          ("MantraTrScrollLayout", "right", 0)
                                                        ])
Пример #40
0
def gui():
    global orient_option, txtName, txtBaseSuffix, txtFinalSuffix
    TAWindow = pm.window(title="Joint Renamer", width=300, height=300)
    pm.scrollLayout(verticalScrollBarAlwaysVisible=True)

    #Frame layout 1 begin
    pm.frameLayout(collapsable=True, label="Joint Renamer")

    pm.rowLayout(numberOfColumns=2)
    pm.text(label="Orientation")
    orient_option = pm.optionMenu(width=100)
    pm.menuItem(label="Left")
    pm.menuItem(label="Center")
    pm.menuItem(label="Right")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2)
    pm.text(label="Name")
    txtName = pm.textField(text="base")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2)
    pm.text(label="Common suffix")
    txtBaseSuffix = pm.textField(text="bind")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2)
    pm.text(label="Final joint suffix")
    txtFinalSuffix = pm.textField(text="waste")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=1)
    pm.button(label="Apply", command=pm.Callback(renameJoints))
    pm.setParent("..")

    pm.setParent("..")  # Frame layout 1 end

    TAWindow.show()
Пример #41
0
    def populate_library_layout(self):

        pm.setParent(self.widgets['library_vertical'])
        self.widgets['library_vertical'].clear()        
        
        treeViewSelected =  pm.treeView (self.widgets["directory_treeView"], q=True, selectItem=True)
        
        if not treeViewSelected:
            return
        
        pm.scrollLayout(cr=True)
        pm.rowColumnLayout(numberOfColumns=4)

        path = os.path.abspath(treeViewSelected[0])
        
        pose_paths = []
        for dir in os.listdir(path):
             if dir.find(self.library_objects_suffix[0]) != -1: #.pose 
                 pose_paths.append(os.path.abspath(os.path.join(path, dir)))        
                
        for pose_path in pose_paths:
            pose_obj = Pose(pose_path)
            
            infos = pose_obj.get_info()
            label = infos['name'].split('.')[0]
            image = pose_obj.thumbnail_path
            
            pm.columnLayout(adj=True)

            pm.iconTextButton( w=80, h=80, style='iconOnly', image=image, label=label, c=pm.Callback(self.library_button_load_pose, pose_obj))
            pm.popupMenu()
            pm.menuItem(label='Save Pose', c=pm.Callback(self.library_button_save_pose, pose_obj))        
            pm.menuItem(label='Load Pose', c=pm.Callback(self.library_button_load_pose, pose_obj))
            pm.text(label, bgc=[0.1,0.1,0.1])
            
            pm.setParent('..')
 
        self.widgets["library_vertical"].redistribute()
Пример #42
0
def import_error_window(err_comps):
    """ An error window to display if there are unknown compnents when importing the selected components
    :param err_comps:
    :return:
    """
    win = 'anlErrorWindow'
    # a function to dismiss the window

    def dismiss():
        pm.deleteUI(win, window=True)
    # destroy the window if it exists
    if pm.window(win, exists=True):
        dismiss()
    # create the window and the size
    size = (300, 200)
    pm.window(
        win, wh=size, s=False,
        t='Unknown Components'
    )
    main_form = pm.formLayout()
    # info label
    info_l = pm.text(label='The following components could not be found.\nThey are being ignored.', al='left')
    # display a list of components that could not be loaded
    scroll_l = pm.scrollLayout(w=size[0])
    err_str = ''.join('\t- %s\n' % a for a in err_comps).rstrip()
    pm.text(label=err_str, al='left')
    # dismiss button
    btn = pm.button(label='OK', c=dismiss, p=main_form, h=26)
    # attach controls
    ac = []
    af = []
    ac.append([scroll_l, 'top', 5, info_l])
    ac.append([scroll_l, 'bottom', 5, btn])
    af.append([info_l, 'top', 5])
    af.append([info_l, 'left', 5])
    af.append([info_l, 'right', 5])
    af.append([scroll_l, 'left', 0])
    af.append([scroll_l, 'right', 0])
    af.append([btn, 'left', 5])
    af.append([btn, 'right', 5])
    af.append([btn, 'bottom', 5])
    pm.formLayout(
        main_form, e=True,
        attachControl=ac, attachForm=af
    )
    # show the window
    pm.window(win, e=True, wh=size)
    pm.showWindow(win)
Пример #43
0
def UI():
    """The UI
    """
    if pm.window("selectionManagerWindow", ex=True):
        pm.deleteUI("selectionManagerWindow", wnd=True)

    selection_manager_window = pm.window(
        'selectionManagerWindow',
        wh=(300, 200),
        title=("Selection Manager %s" % __version__)
    )
    form_layout1 = pm.formLayout("selectionManager_formLayout1", nd=100)
    with form_layout1:
        button1 = pm.button(l="Add selection to List")
        scroll_layout1 = pm.scrollLayout("selectionManager_scrollLayout1", cr=True)
        with scroll_layout1:
            pm.gridLayout(
                "selectionManager_gridLayout1",
                nc=1,
                cwh=(((17 * 4) + 204), 22),
                aec=False,
                cr=False
            )

    pm.formLayout(
        form_layout1, edit=True,
        attachForm=[
            (button1, "left", 0),
            (button1, "right", 0),
            (button1, "top", 0),
            (scroll_layout1, "left", 0),
            (scroll_layout1, "right", 0),
            (scroll_layout1, "bottom", 0)
        ],
        attachControl=[(scroll_layout1, "top", 0, button1)],
        attachNone=[(button1, "bottom")])

    def create_row(parent):
        row = SelectionRowFactory.create_row(parent)
        row._draw()

    button1.setCommand(pm.Callback(create_row, scroll_layout1))

    # restore rows from Maya scene
    for row in SelectionRowFactory.restore_rows(scroll_layout1):
        row._draw()

    pm.showWindow(selection_manager_window)
Пример #44
0
 def createList(self, parentWidget):
     self.parentWidget = parentWidget
     form = pm.formLayout(numberOfDivisions=100)
     a = pm.scrollLayout(childResizable=True)
     self.widgetName = pm.flowLayout(p=a,
                                     backgroundColor=(.17, .17, .17),
                                     columnSpacing=5,
                                     h=1000,
                                     wrap=True)
     pm.formLayout(form,
                   edit=True,
                   attachForm=[(a, 'left', 5), (a, 'bottom', 5),
                               (a, 'right', 5), (a, 'top', 5)],
                   attachControl=[],
                   attachPosition=[],
                   attachNone=())
     self.addMenus()
Пример #45
0
    def MantraTranslatorCreateTab(self):
        log.debug("MantraTranslatorCreateTab()")
        self.createGlobalsNode()
        parentForm = pm.setParent(query=True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
        scLo = self.rendererName + "TrScrollLayout"

        with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
            with pm.columnLayout(self.rendererName + "TrColumnLayout",
                                 adjustableColumn=True):
                mantraAttributes.mantraTranslatorATList.createUi(
                    self.renderGlobalsNodeName)
        pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
        pm.formLayout(parentForm,
                      edit=True,
                      attachForm=[(scLo, "top", 0), (scLo, "bottom", 0),
                                  (scLo, "left", 0), (scLo, "right", 0)])
Пример #46
0
def gui():
    '''
    Main Interface
    '''
    win = pm.window(w=300)
    main = pm.columnLayout()
    scroll = pm.scrollLayout(w=400, height=200)

    global asset_1, asset_2, asset_3
    asset_1 = Asset_Widget(scroll, 'trafficLight1')
    asset_2 = Asset_Widget(scroll, 'mailBox1')
    asset_3 = Asset_Widget(scroll, 'mailBox2')
    '''
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    asset_widget(scroll)
    '''
    win.show()
Пример #47
0
    def AppleseedAOVsCreateTab(self):
        log.debug("AppleseedAOVsCreateTab()")
        aovDict = {}
        self.rendererTabUiDict['aovs'] = aovDict
        pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
        with pm.window() as win:
            scLo = "AOScrollLayout"
            with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
                with pm.columnLayout("ColumnLayout",
                                     adjustableColumn=True,
                                     width=400):
                    with pm.frameLayout(label="AOVs",
                                        collapsable=True,
                                        collapse=False):
                        with pm.columnLayout():
                            with pm.paneLayout(configuration="vertical2",
                                               paneSize=(1, 25, 100)):
                                aovDict['aovSourceField'] = pm.textScrollList(
                                    "AOVSource",
                                    ams=True,
                                    append=self.aovShaders,
                                    selectCommand=pm.Callback(
                                        self.AppleseedAOVSelectCommand,
                                        "source"))
                                aovList = self.AppleseedGetAOVConnections()
                                aovDict['aovDestField'] = pm.textScrollList(
                                    "AOVDest",
                                    append=aovList,
                                    ams=True,
                                    dcc=self.AppleseedDoubleClickCommand,
                                    selectCommand=pm.Callback(
                                        self.AppleseedAOVSelectCommand,
                                        "dest"))
                            aovDict['aovButton'] = pm.button(
                                label="Selection",
                                enable=False,
                                c=self.AppleseedAOVButtonCommand)

        win.show()
        pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
Пример #48
0
 def IndigoTranslatorCreateTab(self):
     log.debug("IndigoTranslatorCreateTab()")
     self.createGlobalsNode()
     parentForm = pm.setParent(query = True)
     pm.setUITemplate("attributeEditorTemplate", pushTemplate = True)
     scLo = self.rendererName + "TrScrollLayout"
     
     with pm.scrollLayout(scLo, horizontalScrollBarThickness = 0):
         with pm.columnLayout(self.rendererName + "TrColumnLayout", adjustableColumn = True, width = 400):
             with pm.frameLayout(label="Translator", collapsable = True, collapse=False):
                 attr = pm.Attribute(self.renderGlobalsNodeName + ".translatorVerbosity")
                 ui = pm.attrEnumOptionMenuGrp(label = "Translator Verbosity", at=self.renderGlobalsNodeName + ".translatorVerbosity", ei = self.getEnumList(attr)) 
             with pm.frameLayout(label="Indigo Scene File export", collapsable = True, collapse=False):
                 ui = pm.checkBoxGrp(label="Export Indigo Scene file:", value1 = False)
                 pm.connectControl(ui, self.renderGlobalsNodeName + ".exportSceneFile", index = 2 )
                 xmlDict = {}
                 self.rendererTabUiDict['xml'] = xmlDict
                 defaultXMLPath = pm.workspace.path + "/" + pm.sceneName().basename().split(".")[0] + ".igs"
                 if not defaultXMLPath.dirname().exists():
                     defaultXMLPath.dirname().makedirs()
                 with pm.rowLayout(nc=3):
                     xmlDict['xmlFileText'] = pm.text(label = "Export to")
                     xmlDict['xmlFile'] = pm.textField(text = defaultXMLPath)
                     pm.symbolButton(image="navButtonBrowse.png", c=self.xmlFileBrowse)
                     pm.connectControl(xmlDict['xmlFile'], self.renderGlobalsNodeName + ".exportSceneFileName", index = 2 )
             with pm.frameLayout(label="Optimize Textures", collapsable = True, collapse=False):
                 optiDict = {}
                 ui = pm.checkBoxGrp(label="Use Optimized Textures:", value1 = False)
                 with pm.rowLayout(nc=3):
                     self.rendererTabUiDict['opti'] = optiDict
                     pm.text(label="OptimizedTex Dir:")
                     optiDict['optiField'] = pm.textField(text = self.renderGlobalsNode.optimizedTexturePath.get())
                     pm.symbolButton(image="navButtonBrowse.png", c=self.dirBrowse)
                     pm.connectControl(optiDict['optiField'], self.renderGlobalsNodeName + ".optimizedTexturePath", index = 2 )
             with pm.frameLayout(label="Additional Settings", collapsable = True, collapse=False):
                 ui = pm.floatFieldGrp(label="Scene scale:", value1 = 1.0, numberOfFields = 1)
                 pm.connectControl(ui, self.renderGlobalsNodeName + ".sceneScale", index = 2 )
                      
     pm.setUITemplate("attributeEditorTemplate", popTemplate = True)
     pm.formLayout(parentForm, edit = True, attachForm = [ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])
Пример #49
0
def nicoleGUI():

	global windowWidth, windowHeight, mainColumnLayout, riggingLayout
	windowWidth = 325
	windowHeight = 600

	windowName = "Rigging Toolset"

	if pm.dockControl("Toolset", ex = True):
	   pm.deleteUI("Toolset", uit = True)


	window_object = pm.window(windowName, w = windowWidth, h = windowHeight, t = "toolSet")
	allowedAreas = ["right", "left"]

	scrollFieldColumnLayout = rcl(nc = 1)
	scrollField = pm.scrollLayout(w = (windowWidth)+30, h = windowHeight)
	mainColumnLayout = rcl(nc = 1)

	riggingLayout()

	pm.dockControl(l = "Nicole Krason's GUI", a = "right", con = window_object, aa = allowedAreas)
Пример #50
0
    def IndigoEnvironmentCreateTab(self):
        log.debug("IndigoEnvironmentCreateTab()")
        self.createGlobalsNode()
        parentForm = pm.setParent(query = True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate = True)
        scLo = self.rendererName + "ScrollLayout"
        if self.rendererTabUiDict.has_key('environment'):
            self.rendererTabUiDict.pop('environment')        
        uiDict = {}
        self.rendererTabUiDict['environment'] = uiDict
        
        with pm.scrollLayout(scLo, horizontalScrollBarThickness = 0):
            with pm.columnLayout(self.rendererName + "ColumnLayout", adjustableColumn = True, width = 400):
                with pm.frameLayout(label='Environment', collapsable = True, collapse=False):
                    with pm.columnLayout(self.rendererName + 'ColumnLayout', adjustableColumn = True, width = 400):
                        self.addRenderGlobalsUIElement(attName = 'environmentType', uiType = 'enum', displayName = 'Environment Type', default='0', data='Color/Map:Sun', uiDict=uiDict)
                        pm.separator()
                        self.addRenderGlobalsUIElement(attName = 'environmentColor', uiType = 'color', displayName = 'Environment Color', default='0.4:0.4:1.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'environmentMapMultiplier', uiType = 'float', displayName = 'Emission Multiplier', default='10', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'environmentMapType', uiType = 'enum', displayName = 'Environment Map Type', default='0',  data='Spherical:Lat-Long', uiDict=uiDict)         
                        pm.separator()
                        self.addRenderGlobalsUIElement(attName = 'sky_model', uiType = 'enum', displayName = 'Sky Model', default='0', data='original:captured-simulation', uiDict=uiDict)                        
                        buttonLabel = "Create Sun"
                        suns = pm.ls("IndigoSun")
                        if len(suns) > 0:
                            buttonLabel = "Delete Sun"
                        uiDict['sunButton'] = pm.button(label = buttonLabel, command = self.editSun)
                        self.addRenderGlobalsUIElement(attName = 'turbidity', uiType = 'float', displayName = 'Sky Turbidity', default='2.0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'extra_atmospheric', uiType = 'bool', displayName = 'Extra Atmospheric', default='false', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'sun_layer', uiType = 'int', displayName = 'Sun Layer', default='0', uiDict=uiDict)
                        self.addRenderGlobalsUIElement(attName = 'sky_layer', uiType = 'int', displayName = 'Sky Layer', default='0', uiDict=uiDict)

        pm.setUITemplate("attributeEditorTemplate", popTemplate = True)
        pm.formLayout(parentForm, edit = True, attachForm = [ (scLo, "top", 0), (scLo, "bottom", 0), (scLo, "left", 0), (scLo, "right", 0) ])

        pm.scriptJob(attributeChange=[self.renderGlobalsNode.environmentType, pm.Callback(self.uiCallback, tab="environment")])        
        self.updateEnvironment()
Пример #51
0
def gui():
    win = 'lighting'
    if pm.window(win, exists= True):
        pm.deleteUI(win)
        
    if pm.windowPref(win, exists= True):
        pm.windowPref(win, remove= True)
       
    global first, second   
    
    my_win = pm.window(win, title= 'lighting_tools', sizeable= True, width= 400,
                       backgroundColor= [.5, .5, .5])
    
    main_layout = pm.scrollLayout(width= 400)
    tabs = pm.tabLayout(innerMarginWidth=5, innerMarginHeight=5, width = 400)
    
    first = pm.columnLayout(adjustableColumn= True)
    global light_type
    light_type = pm.optionMenu( label='Light Type', width= 250,)
    pm.menuItem( label='Spot')
    pm.menuItem( label='Area')
    pm.menuItem( label='Directional')
    pm.menuItem( label='Point')
    pm.menuItem( label='Ambient')
    pm.menuItem( label='Volume')
    my_text = pm.textFieldButtonGrp('myText', label= 'light name', buttonLabel= 'create', 
        buttonCommand= create_light, columnWidth3= [100, 100, 100])
    
    pm.setParent(tabs)
    second = pm.columnLayout(adjustableColumn = True, width = 400)
    pm.button(label= 'Create IBL UI', command= create_ibl)
    
    pm.tabLayout( tabs, edit=True, tabLabel=((first, 'Create Lights'),(second, 'IBL UI')))
    
    
    my_win.show()
Пример #52
0
    def FujiRendererCreateTab(self):
        log.debug("FujiRendererCreateTab()")
        self.createGlobalsNode()
        parentForm = pm.setParent(query=True)
        pm.setUITemplate("attributeEditorTemplate", pushTemplate=True)
        scLo = self.rendererName + "ScrollLayout"

        if self.rendererTabUiDict.has_key('common'):
            self.rendererTabUiDict.pop('common')

        parentForm = pm.setParent(query=True)
        uiDict = {}
        self.rendererTabUiDict['common'] = uiDict

        with pm.scrollLayout(scLo, horizontalScrollBarThickness=0):
            with pm.columnLayout(self.rendererName + "ColumnLayout",
                                 adjustableColumn=True,
                                 width=400):
                with pm.frameLayout(label="Sampling",
                                    collapsable=True,
                                    collapse=False):
                    self.addRenderGlobalsUIElement(attName='sampleJitter',
                                                   uiType='float',
                                                   displayName='SampleJitter',
                                                   default='1.0',
                                                   uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='sample_time_range_min',
                        uiType='float',
                        displayName='Sample Time Range Min',
                        default='0.0',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='sample_time_range_max',
                        uiType='float',
                        displayName='Sample Time Range Max',
                        default='1.0',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='samplesX',
                        uiType='int',
                        displayName='Pixel Samples x',
                        default=3,
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='samplesY',
                        uiType='int',
                        displayName='Pixel Samples y',
                        default=3,
                        uiDict=uiDict)
                    pm.separator()
                    self.addRenderGlobalsUIElement(attName='cast_shadow',
                                                   uiType='bool',
                                                   displayName='Cast Shadows',
                                                   default='true',
                                                   uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='max_reflect_depth',
                        uiType='int',
                        displayName='Max Reflection Depth',
                        default='3',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='max_refract_depth',
                        uiType='int',
                        displayName='Max Refraction Depth',
                        default='3',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='raymarch_step',
                        uiType='float',
                        displayName='Raymarching Stepsize',
                        default='0.05',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='raymarch_shadow_step',
                        uiType='float',
                        displayName='Raymarching Shadow Stepsize',
                        default='0.1',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='raymarch_reflect_ste',
                        uiType='float',
                        displayName='Raymarching Reflection Stepsize',
                        default='0.1',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='raymarch_refract_ste',
                        uiType='float',
                        displayName='Raymarching Refraction Stepsize',
                        default='0.1',
                        uiDict=uiDict)
                    pm.separator()
                    self.addRenderGlobalsUIElement(attName='doMotionBlur',
                                                   uiType='bool',
                                                   displayName='Motionblur:',
                                                   default=False,
                                                   uiDict=uiDict)
                    self.addRenderGlobalsUIElement(
                        attName='doDof',
                        uiType='bool',
                        displayName='Depth of Field:',
                        default=False,
                        uiDict=uiDict)

                with pm.frameLayout(label="Output",
                                    collapsable=True,
                                    collapse=False):
                    attr = pm.Attribute(self.renderGlobalsNodeName +
                                        ".imageFormat")
                    ui = pm.attrEnumOptionMenuGrp(
                        label="Image Format",
                        at=self.renderGlobalsNodeName + ".imageFormat",
                        ei=self.getEnumList(attr))

                with pm.frameLayout(label="Filtering",
                                    collapsable=True,
                                    collapse=False):
                    attr = pm.Attribute(self.renderGlobalsNodeName +
                                        ".filtertype")
                    ui = pm.attrEnumOptionMenuGrp(
                        label="Filter Type",
                        at=self.renderGlobalsNodeName + ".filtertype",
                        ei=self.getEnumList(attr))
                    ui = pm.intFieldGrp(label="Filter Size:", numberOfFields=1)
                    pm.connectControl(ui,
                                      self.renderGlobalsNodeName +
                                      ".filtersize",
                                      index=2)

                with pm.frameLayout(label="Renderer",
                                    collapsable=True,
                                    collapse=False):
                    self.addRenderGlobalsUIElement(
                        attName='use_max_thread',
                        uiType='bool',
                        displayName='Use Max Threads',
                        default='true',
                        uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName='threads',
                                                   uiType='int',
                                                   displayName='Threads',
                                                   default=8,
                                                   uiDict=uiDict)
                    self.addRenderGlobalsUIElement(attName='tilesize',
                                                   uiType='int',
                                                   displayName='Tile Size',
                                                   default=64,
                                                   uiDict=uiDict)
                    ui = pm.intFieldGrp(label="Verbosity:", numberOfFields=1)
                    pm.connectControl(ui,
                                      self.renderGlobalsNodeName +
                                      ".rendererVerbosity",
                                      index=2)

        pm.setUITemplate("attributeEditorTemplate", popTemplate=True)
        pm.formLayout(parentForm,
                      edit=True,
                      attachForm=[(scLo, "top", 0), (scLo, "bottom", 0),
                                  (scLo, "left", 0), (scLo, "right", 0)])
        self.FujiRendererUpdateTab()
Пример #53
0
def gui(dir_path):
    if(pm.window(win, ex = True)):
        pm.deleteUI(win)
        
    if(pm.windowPref(win, ex = True)):
        pm.windowPref(win, remove = True)
    
    myWin = pm.window(win, title='sal_testing' , sizeable = True, mnb = True, width = 480, height = 900, backgroundColor= [.68,.68,.68])
    pm.scrollLayout()
    main01 = pm.columnLayout( adjustableColumn=True )
    main02 = pm.columnLayout( adjustableColumn=True )
    global antiAlising, compFocalLenght, prof
    pm.setParent(main02)
    # file info section
    
    
    
    pm.setParent(main02)
    
    infoColumn = pm.columnLayout(adjustableColumn=True)
    global fileInfo
    
    pm.setParent(main02)
     # grade total section
    infoFrame = pm.columnLayout(adjustableColumn=True)
    #infoLayout = pm.formLayout()
    # isntancing the total grade section
    global totalGrades
    totalGrades = sal.Total_Grades()
    totalGrades.create()
    
    #pm.setParent(infoFrame)
    pm.button( label = 'Output Grade and Comment' , command = checkWeighting)
    
    pm.setParent(main02)
    #pm.frameLayout( label = 'Grade', cll = True, cl = True , borderStyle = 'etchedIn', w = 480 )
    #mainLayout = pm.formLayout()
   
    # grading / commenting section
    # first intance of Section for antiAliasing / Noise Quality
    grading = pm.frameLayout( label= 'Grading', cll = True, cl = True , borderStyle = 'etchedIn', w = 480)
    pm.setParent(grading)
    antiAlising = sal.Grading_Section( name = 'Anitalias/Noise Qual', fileName =  r"%s/Comments/proj01_antiAlisaing.txt" % dir_path,
                                      field = totalGrades.queryAnti(), toUpdate = totalGrades)
    section01 = antiAlising.create()
    
    pm.setParent(grading)
    # second intance of Section for Composition / Focal Lenght
    compFocalLenght = sal.Grading_Section( name = 'Comp/Focal Length', fileName = r"%s/Comments/proj01_compFocal.txt" % dir_path,
                                          field = totalGrades.queryComp(), toUpdate = totalGrades)
    section02 = compFocalLenght.create()
    
    pm.setParent(grading)
    prof = sal.Grading_Prof( name = 'Professionalism', fileName = r"%s/Comments/proj01_prof.txt" % (dir_path),
                            field = totalGrades.queryPro(), fileStart = r"%s/Startup/proj01_start.db" % (dir_path), toUpdate = totalGrades)
    prof.create()
    # first intance of Section for proffesionalism
    #prof = sal.Checker( fileName= r"/Users/Fearman/Desktop/sal_package/Sartup/proj01_start")
    #section03 = prof.create()
    
    
    pm.setParent(infoColumn)
    fileInfo = sal.Images(prof)
    
    
    
    myWin.show()
Пример #54
0
def mermaidUI():
    if(pm.window(mainWin, ex=1)):
        pm.deleteUI(mainWin)
    pm.window(mainWin, t='mermaidMainWindow', widthHeight=(380,500))
    pm.scrollLayout( h=700,w=380, vis=1)
    #load active agent Name
    pm.separator(h=10,style='none',w=380)
    mainUI=pm.columnLayout(w=380,cal='center',adj=1)
    pm.separator(h=5,style='none',w=380)

    ###################content#############################
    ##########################################
    #1. import puppet
    pm.text(l='STEP 1.',al='center')
    pm.button(c=lambda x:  mermaid.importRigPuppet(),l='import puppet',h=25)

    ##########################################
    #2. create path
    pm.separator(h=5,style='single',w=380)
    pm.text(l='STEP 2.',al='center')

    sectionsInput = pm.intSliderGrp('numCtrls',fmx=20,
        min=1,
        max=20,
        cw3=(110, 40, 165),
        value=4,
        label='  numCtrl',
        fmn=1,
        field=True,
        cal=(1, 'left'),
        adj=3)

    directionInput = pm.textFieldGrp('direction',cw=[(1, 110), (2, 70), (3, 70)],
        cal=(1, 'left'),
        text="+x",
        adj=3,
        label=' start frame:')
    pm.button(c=lambda motionCurve: mermaid.createMotionTrail(sections=sectionsInput.getValue(), direction=directionInput.getText()),l='create path',h=25)
   
    ##########################################
    #3. rebuild path
    pm.separator(h=10,style='single',w=380)
    pm.text(l='STEP 3.',al='center')

    pm.intSliderGrp('rebuildCtrls',fmx=20,
        min=1,
        max=20,
        cw3=(110, 40, 165),
        value=4,
        label='  numCtrl',
        fmn=1,
        field=True,
        cal=(1, 'left'),
        adj=3)
    motionCurve = ""
    attachObj = ""
    pm.button(c=lambda attachObj: mermaid.importRigPuppet(),l='rebuild path',h=25)
    pm.button(c=lambda attachObj: mermaid.resetMotionTrail(),l='reset path',h=25)
    
    ##########################################
    #4. connect puppet to path
    pm.separator(h=5,style='single',w=380)
    pm.text(l='STEP 4.',al='center')

    startframeInput = pm.intFieldGrp('start',cw=[(1, 110), (2, 70), (3, 70)],
        cal=(1, 'left'),
        value1=970,
        adj=3,
        label=' start frame:')
    endframeInput = pm.intFieldGrp('end',cw=[(1, 110), (2, 70), (3, 70)],
        cal=(1, 'left'),
        value1=1500,
        adj=3,
        label=' end frame:')
    
    pm.button(c=lambda x: mermaid.motionpathConformObject(motionCurve, attachObj, starttime=startframeInput.getValue(),endtime=endframeInput.getValue()),l='connect to path',h=25)

    ##########################################
    #5. snap rit to puppet
    pm.separator(h=5,style='single',w=380)
    pm.text(l='STEP 5.',al='center')

    pm.button(c=lambda x:  mermaid.snapMermaid(),l='snap rigg to puppet',h=25)

    pm.showWindow(mainWin)
Пример #55
0
    def buildUI(self, filter=None):

        count = 0
        #self.form = formLayout()
        with pm.frameLayout(collapsable=False,
                            label='%s (%s)' %
                            (self.className, self.apiClassName),
                            width=FRAME_WIDTH) as self.frame:
            #labelAlign='top')

            with pm.tabLayout() as tab:

                invertibles = factories.apiClassInfo[self.apiClassName].get(
                    'invertibles', [])
                usedMethods = []
                with pm.formLayout() as pairdForm:
                    tab.setTabLabel([pairdForm, 'Paired'])
                    with pm.scrollLayout() as pairedScroll:
                        with pm.columnLayout(
                                visible=False,
                                adjustableColumn=True) as pairedCol:

                            for setMethod, getMethod in invertibles:
                                pm.setParent(pairedCol)  # column
                                frame = pm.frameLayout(label='%s / %s' %
                                                       (setMethod, getMethod),
                                                       labelVisible=True,
                                                       collapsable=True,
                                                       collapse=True,
                                                       width=FRAME_WIDTH)
                                col2 = pm.columnLayout()
                                pairCount = 0
                                pairCount += self.rows[setMethod].buildUI(
                                    filter)
                                pairCount += self.rows[getMethod].buildUI(
                                    filter)
                                usedMethods += [setMethod, getMethod]
                                if pairCount == 0:
                                    #deleteUI(col2)
                                    frame.setVisible(False)
                                    frame.setHeight(1)
                                count += pairCount
                            pairedCol.setVisible(True)
                pairdForm.attachForm(pairedScroll, 'top', 5)
                pairdForm.attachForm(pairedScroll, 'left', 5)
                pairdForm.attachForm(pairedScroll, 'right', 5)
                pairdForm.attachForm(pairedScroll, 'bottom', 5)

                with pm.formLayout() as unpairedForm:
                    tab.setTabLabel([unpairedForm, 'Unpaired'])
                    with pm.scrollLayout() as unpairedScroll:
                        with pm.columnLayout(visible=False) as unpairedCol:
                            # For some reason, on linux, the unpairedCol height is wrong...
                            # track + set it ourselves
                            unpairedHeight = 10  # a little extra buffer...
                            #rowSpace = unpairedCol.getRowSpacing()
                            for methodName in sorted(self.classInfo.keys()):
                                pm.setParent(unpairedCol)
                                if methodName not in usedMethods:
                                    frame = pm.frameLayout(label=methodName,
                                                           labelVisible=True,
                                                           collapsable=True,
                                                           collapse=True,
                                                           width=FRAME_WIDTH)
                                    col2 = pm.columnLayout()
                                    count += self.rows[methodName].buildUI(
                                        filter)
                                    unpairedHeight += self.rows[
                                        methodName].frame.getHeight(
                                        )  # + rowSpace
                            unpairedCol.setHeight(unpairedHeight)

                            #self.form.attachForm( self.frame, 'left', 2)
                            #self.form.attachForm( self.frame, 'right', 2)
                            #self.form.attachForm( self.frame, 'top', 2)
                            #self.form.attachForm( self.frame, 'bottom', 2)
                            unpairedCol.setVisible(True)
                unpairedForm.attachForm(unpairedScroll, 'top', 5)
                unpairedForm.attachForm(unpairedScroll, 'left', 5)
                unpairedForm.attachForm(unpairedScroll, 'right', 5)
                unpairedForm.attachForm(unpairedScroll, 'bottom', 5)
        return self.frame
Пример #56
0
    def show_UI(self):

        # Init main window
        if (pm.window("main_window", exists=True)):
            pm.deleteUI("main_window")
        self.main_window = pm.window(t=MAIN_WINDOW_TITLE,
                                     wh=MAIN_WINDOW_DIMENSIONS,
                                     s=MAIN_WINDOW_RESIZEABLE)

        # Main vertical layout
        window_v_layout = pm.columnLayout(adj=True,
                                          rs=MAIN_WINDOW_CONTENT_SPACING,
                                          h=MAIN_WINDOW_DIMENSIONS[1])

        # Checklist scroll layout
        checklist_scroll_layout = pm.scrollLayout(cr=True)

        # Checklist vertical layout
        checklist_vertical_layout = pm.columnLayout(adj=True)

        # Checklist header
        checklist_frame_layout = pm.frameLayout(l='Checker Options')

        opVars = pm.language.Env.optionVars

        # Show function checklist
        for fn_name in self.lookup_order:

            # If option is in opVars, use that value
            # Otherwise, use default value
            fn = self.functions[fn_name]
            if fn_name in opVars:
                option = opVars[fn_name]
                self.options[fn_name] = option
            else:
                option = self.options[fn_name]

            # Per-row layout
            checklist_row_layout = pm.rowLayout(nc=2,
                                                cl2=('right', 'center'),
                                                cw2=CHECKLIST_COLUMN_WIDTHS)

            # Function description label
            pm.text(l=fn.desc, align='right')

            # Begin radio buttons
            radio_row_layout = pm.rowLayout(nc=3)
            collection = pm.radioCollection()

            # Draw skip radio button
            set_skip = pm.Callback(self.set_option, fn_name,
                                   self.checker_option.SKIP)
            skip_button = pm.radioButton(l='Skip', onc=set_skip)

            # Draw check radio button
            if fn.checkFn:
                set_check = pm.Callback(self.set_option, fn_name,
                                        self.checker_option.CHECK)
                check_button = pm.radioButton(l='Check', onc=set_check)

            # Draw cleanup radio button
            if fn.cleanupFn:
                set_cleanup = pm.Callback(self.set_option, fn_name,
                                          self.checker_option.CLEANUP)
                cleanup_button = pm.radioButton(l='Cleanup', onc=set_cleanup)

            # End radio row collection
            pm.setParent('..')

            # End radio row layout
            pm.setParent('..')

            # End per-row layout
            pm.setParent('..')

            # Set selected radio button based on selected option
            if option is self.checker_option.SKIP:
                selected = skip_button
            elif option is self.checker_option.CHECK:
                selected = check_button
            else:
                selected = cleanup_button

            pm.radioCollection(collection, edit=True, select=selected)

        # End checklist vertical layout
        pm.setParent('..')

        # End checklist scroll layout
        pm.setParent('..')

        log_frame_layout = pm.frameLayout(l='Log Output')

        # Start log scroll layout
        log_scroll_layout = pm.scrollLayout(cr=True, h=LOG_SCROLL_AREA_HEIGHT)

        # Log text object
        # The -32 is prevent the horizontal scrollbar from appearing
        self.log_text = pm.text(l=self.log_results,
                                h=MAX_LOG_HEIGHT,
                                al='left',
                                w=MAIN_WINDOW_DIMENSIONS[0] - 32,
                                ww=True)

        # End log scroll layout
        pm.setParent('..')

        pm.setParent('..')

        # Start button horizontal layout
        button_h_layout = pm.rowLayout(nc=3,
                                       cw3=(128, 128, 128),
                                       ct3=('both', 'both', 'both'),
                                       h=MAIN_BUTTON_AREA_HEIGHT)

        # If Run and Export Selected, check and attempt to export
        pm.button(l='Run and Export Selected', c=self.check_and_export)

        # If Check/Cleanup, run check and cleanup
        pm.button(l='Run', c=self.check)

        # If Cancel, close the window
        pm.button(l='Close', c=self.close_main_window)

        # End button horizontal layout
        pm.setParent('..')

        # End main vertical layout
        pm.setParent('..')

        pm.showWindow(self.main_window)