Пример #1
0
def create_tree(thing, parent=None, object_names=False):
    """Create an XML etree from a thing.

    Arguments:
        thing           thing to interpret
        parent          etree.Element to put subtree into
                        default: create a new Element tree
        object_names    experimental feature: if True tag names are object
                        names instead of types

    Returns:
        etree.Element instance created
    """

    try:
        grammar = type(thing).grammar
    except AttributeError:
        if isinstance(thing, list):
            grammar = pypeg2.csl(pypeg2.name())
        else:
            grammar = pypeg2.word

    name = type(thing).__name__

    if object_names:
        try:
            name = str(thing.name)
            name = name.replace(" ", "_")
        except AttributeError:
            pass

    if parent is None:
        me = etree.Element(name)
    else:
        me = etree.SubElement(parent, name)

    for e in pypeg2.attributes(grammar):
        if object_names and e.name == "name":
            if name != type(thing).__name__:
                continue
        key, value = e.name, getattr(thing, e.name, None)
        if value is not None:
            if pypeg2._issubclass(e.thing, (str, int, pypeg2.Literal)) \
                    or type(e.thing) == pypeg2._RegEx:
                me.set(key, str(value))
            else:
                create_tree(value, me, object_names)

    if isinstance(thing, list):
        things = thing
    elif isinstance(thing, pypeg2.Namespace):
        things = thing.values()
    else:
        things = []

    last = None
    for t in things:
        if type(t) == str:
            if last is not None:
                last.tail = str(t)
            else:
                me.text = str(t)
        else:
            last = create_tree(t, me, object_names)

    if isinstance(thing, str):
        me.text = str(thing)

    return me
Пример #2
0
def create_tree(thing, parent=None, object_names=False):
    """Create an XML etree from a thing.

    Arguments:
        thing           thing to interpret
        parent          etree.Element to put subtree into
                        default: create a new Element tree
        object_names    experimental feature: if True tag names are object
                        names instead of types

    Returns:
        etree.Element instance created
    """

    try:
        grammar = type(thing).grammar
    except AttributeError:
        if isinstance(thing, list):
            grammar = pypeg2.csl(pypeg2.name())
        else:
            grammar = pypeg2.word

    name = type(thing).__name__

    if object_names:
        try:
            name = str(thing.name)
            name = name.replace(" ", "_")
        except AttributeError:
            pass

    if parent is None:
        me = etree.Element(name)
    else:
        me = etree.SubElement(parent, name)

    for e in pypeg2.attributes(grammar):
        if object_names and e.name == "name":
            if name != type(thing).__name__:
                continue
        key, value = e.name, getattr(thing, e.name, None)
        if value is not None:
            if pypeg2._issubclass(e.thing, (str, int, pypeg2.Literal)) \
                    or type(e.thing) == pypeg2._RegEx:
                me.set(key, str(value))
            else:
                create_tree(value, me, object_names)

    if isinstance(thing, list):
        things = thing
    elif isinstance(thing, pypeg2.Namespace):
        things = thing.values()
    else:
        things = []

    last = None
    for t in things:
        if type(t) == str:
            if last is not None:
                last.tail = str(t)
            else:
                me.text = str(t)
        else:
            last = create_tree(t, me, object_names)

    if isinstance(thing, str):
        me.text = str(thing)

    return me
Пример #3
0
def create_thing(element, symbol_table):
    """Create thing from an XML element.

    Arguments:
        element         etree.Element instance to read
        symbol_table    symbol table where the classes can be found

    Returns:
        thing created
    """

    C = symbol_table[element.tag]
    if element.text:
        thing = C(element.text)
    else:
        thing = C()
    
    subs = iter(element)
    iterated_already = False

    try:
        grammar = C.grammar
    except AttributeError:
        pass
    else:
        for e in pypeg2.attributes(grammar):
            key = e.name
            if pypeg2._issubclass(e.thing, (str, int, pypeg2.Literal)) \
                    or type(e.thing) == pypeg2._RegEx:
                try:
                    value = element.attrib[e.name]
                except KeyError:
                    pass
                else:
                    setattr(thing, key, e.thing(value))
            else:
                try:
                    if not iterated_already:
                        iterated_already = True
                        sub = next(subs)
                except StopIteration:
                    pass
                if sub.tag == e.thing.__name__:
                    iterated_already = False
                    t = create_thing(sub, symbol_table)
                    setattr(thing, key, t)

    if issubclass(C, list) or issubclass(C, pypeg2.Namespace):
        try:
            while True:
                if iterated_already:
                    iterated_alread = False
                else:
                    sub = next(subs)
                t = create_thing(sub, symbol_table)
                if isinstance(thing, pypeg2.List):
                    thing.append(t)
                else:
                    thing[t.name] = t
        except StopIteration:
            pass
    
    return thing
Пример #4
0
def create_thing(element, symbol_table):
    """Create thing from an XML element.

    Arguments:
        element         etree.Element instance to read
        symbol_table    symbol table where the classes can be found

    Returns:
        thing created
    """

    C = symbol_table[element.tag]
    if element.text:
        thing = C(element.text)
    else:
        thing = C()

    subs = iter(element)
    iterated_already = False

    try:
        grammar = C.grammar
    except AttributeError:
        pass
    else:
        for e in pypeg2.attributes(grammar):
            key = e.name
            if pypeg2._issubclass(e.thing, (str, int, pypeg2.Literal)) \
                    or type(e.thing) == pypeg2._RegEx:
                try:
                    value = element.attrib[e.name]
                except KeyError:
                    pass
                else:
                    setattr(thing, key, e.thing(value))
            else:
                try:
                    if not iterated_already:
                        iterated_already = True
                        sub = next(subs)
                except StopIteration:
                    pass
                if sub.tag == e.thing.__name__:
                    iterated_already = False
                    t = create_thing(sub, symbol_table)
                    setattr(thing, key, t)

    if issubclass(C, list) or issubclass(C, pypeg2.Namespace):
        try:
            while True:
                if iterated_already:
                    iterated_alread = False
                else:
                    sub = next(subs)
                t = create_thing(sub, symbol_table)
                if isinstance(thing, pypeg2.List):
                    thing.append(t)
                else:
                    thing[t.name] = t
        except StopIteration:
            pass

    return thing