Пример #1
0
 def write_plain(self, text, attr=None):
     '''write text at current cursor position.'''
     text = ensure_unicode(text)
     log('write("%s", %s)' % (text, attr))
     if attr is None:
         attr = self.attr
     junk = DWORD(0)
     self.SetConsoleTextAttribute(self.hout, attr)
     for short_chunk in split_block(chunk):
         self.WriteConsoleW(self.hout, ensure_unicode(short_chunk),
                            len(short_chunk), byref(junk), None)
     return len(text)
Пример #2
0
 def _get_completions(self):
     """Return a list of possible completions for the string ending at the point.
     Also set begidx and endidx in the process."""
     completions = []
     self.begidx = self.l_buffer.point
     self.endidx = self.l_buffer.point
     buf = self.l_buffer.line_buffer
     if self.completer:
         # get the string to complete
         while self.begidx > 0:
             self.begidx -= 1
             if buf[self.begidx] in self.completer_delims:
                 self.begidx += 1
                 break
         text = ensure_str(''.join(buf[self.begidx:self.endidx]))
         log('complete text="%s"' % ensure_unicode(text))
         i = 0
         while True:
             try:
                 r = self.completer(ensure_unicode(text), i)
             except IndexError:
                 break
             i += 1
             if r is None:
                 break
             elif r and r not in completions:
                 completions.append(r)
             else:
                 pass
         log('text completions=<%s>' %
             list(map(ensure_unicode, completions)))
     if (self.complete_filesystem == "on") and not completions:
         # get the filename to complete
         while self.begidx > 0:
             self.begidx -= 1
             if buf[self.begidx] in ' \t\n':
                 self.begidx += 1
                 break
         text = ensure_str(''.join(buf[self.begidx:self.endidx]))
         log('file complete text="%s"' % ensure_unicode(text))
         completions = list(
             map(ensure_unicode,
                 glob.glob(os.path.expanduser(text) + '*'.encode('ascii'))))
         if self.mark_directories == 'on':
             mc = []
             for f in completions:
                 if os.path.isdir(f):
                     mc.append(f + os.sep)
                 else:
                     mc.append(f)
             completions = mc
         log('fnames=<%s>' % list(map(ensure_unicode, completions)))
     return completions
Пример #3
0
def check_key():
    if msvcrt is None:
        return False
    else:
        if msvcrt.kbhit():
            q = ensure_unicode(msvcrt.getch())
            return q
    return ""
Пример #4
0
    def write_scrolling(self, text, attr=None):
        '''write text at current cursor position while watching for scrolling.

        If the window scrolls because you are at the bottom of the screen
        buffer, all positions that you are storing will be shifted by the
        scroll amount. For example, I remember the cursor position of the
        prompt so that I can redraw the line but if the window scrolls,
        the remembered position is off.

        This variant of write tries to keep track of the cursor position
        so that it will know when the screen buffer is scrolled. It
        returns the number of lines that the buffer scrolled.

        '''
        text = ensure_unicode(text)
        x, y = self.pos()
        w, h = self.size()
        scroll = 0  # the result
        # split the string into ordinary characters and funny characters
        chunks = self.motion_char_re.split(text)
        for chunk in chunks:
            n = self.write_color(chunk, attr)
            if len(chunk) == 1:  # the funny characters will be alone
                if chunk[0] == '\n':  # newline
                    x = 0
                    y += 1
                elif chunk[0] == '\r':  # carriage return
                    x = 0
                elif chunk[0] == '\t':  # tab
                    x = 8 * (int(x / 8) + 1)
                    if x > w:  # newline
                        x -= w
                        y += 1
                elif chunk[0] == '\007':  # bell
                    pass
                elif chunk[0] == '\010':
                    x -= 1
                    if x < 0:
                        y -= 1  # backed up 1 line
                else:  # ordinary character
                    x += 1
                if x == w:  # wrap
                    x = 0
                    y += 1
                if y == h:  # scroll
                    scroll += 1
                    y = h - 1
            else:  # chunk of ordinary characters
                x += n
                l = int(x / w)  # lines we advanced
                x = x % w  # new x value
                y += l
                if y >= h:  # scroll
                    scroll += y - h + 1
                    y = h - 1
        return scroll
Пример #5
0
 def add_history(self, line):
     '''Append a line to the history buffer, as if it was the last line typed.'''
     line = ensure_unicode(line)
     if not hasattr(line, "get_line_text"):
         line = lineobj.ReadLineTextBuffer(line)
     if not line.get_line_text():
         pass
     elif len(self.history) > 0 and self.history[-1].get_line_text() == line.get_line_text():
         pass
     else:
         self.history.append(line)
     self.history_cursor = len(self.history)
Пример #6
0
 def write_color(self, text, attr=None):
     text = ensure_unicode(text)
     n, res = self.ansiwriter.write_color(text, attr)
     junk = DWORD(0)
     for attr, chunk in res:
         log("console.attr:%s" % (attr))
         log("console.chunk:%s" % (chunk))
         self.SetConsoleTextAttribute(self.hout, attr.winattr)
         for short_chunk in split_block(chunk):
             self.WriteConsoleW(self.hout, short_chunk, len(short_chunk),
                                byref(junk), None)
     return n
Пример #7
0
 def read_history_file(self, filename=None):
     '''Load a readline history file.'''
     if filename is None:
         filename = self.history_filename
     try:
         for line in open(filename, 'r'):
             self.add_history(
                 lineobj.ReadLineTextBuffer(
                     ensure_unicode(
                         line.rstrip())))
     except IOError:
         self.history = []
         self.history_cursor = 0
Пример #8
0
def SetClipboardText(text):
    buffer = create_unicode_buffer(ensure_unicode(text))
    bufferSize = sizeof(buffer)
    hGlobalMem = GlobalAlloc(GHND, c_size_t(bufferSize))
    GlobalLock.restype = c_void_p
    lpGlobalMem = GlobalLock(hGlobalMem)
    _strncpy(cast(lpGlobalMem, c_wchar_p), cast(addressof(buffer), c_wchar_p),
             c_size_t(bufferSize))
    GlobalUnlock(c_int(hGlobalMem))
    if OpenClipboard(0):
        EmptyClipboard()
        SetClipboardData(CF_UNICODETEXT, hGlobalMem)
        CloseClipboard()
Пример #9
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 def read_history_file(self, filename=None):
     '''Load a readline history file. The default filename is ~/.history.'''
     if filename is None:
         filename = self.mode._history.history_filename
     log("read_history_file from %s" % ensure_unicode(filename))
     self.mode._history.read_history_file(filename)
Пример #10
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 def write(self, text):
     text = ensure_unicode(text)
     log('write("%s")' % text)
     return self.write_color(text)