Пример #1
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def generate_init(target_dir, include_to_git=True):
    if not os.path.exists(target_dir):
        os.makedirs(target_dir)

    init_file = os.path.join(target_dir, '__init__.py')

    with open(init_file, 'w') as target_file_handler:
        target_file_handler.write('\"\"\" Init file \"\"\"\n')

    if include_to_git:
        run_cmd('git add "%s"' % (target_dir, ))
Пример #2
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def get_upstream_name(path):
    get_upstream_name = ' git rev-parse --abbrev-ref --symbolic-full-name @{u}'
    get_upstream_command = 'cd "' + path + '" && ' + get_upstream_name
    # print(get_upstream_command)
    upstream = run_cmd(get_upstream_command)

    return upstream
Пример #3
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def get_diverge_commits_upstream_to_HEAD(path):
    upstream = get_upstream_name(path)

    get_diverge_commits = 'git log ' + upstream + '..HEAD --pretty=oneline | wc -l'
    get_diverge_commits_command = 'cd "' + path + '" && ' + get_diverge_commits
    diverge_commits = run_cmd(get_diverge_commits_command)

    return diverge_commits
Пример #4
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def push_commits_to_upstream(path):
    upstream = get_upstream_name(path)
    upstream = upstream.replace('/', ' ')

    push_commits = 'git push ' + upstream + ''
    push_commits_command = 'cd "' + path + '" && ' + push_commits
    # print(push_commits_command)
    push_commits_output = run_cmd(push_commits_command)

    return push_commits_output
Пример #5
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def get_today_commits(path):

    get_today_commits = 'git log HEAD --pretty=oneline --since=midnight'
    get_today_commits_command = 'cd "' + path + '" && ' + get_today_commits
    today_commits_output = run_cmd(get_today_commits_command)
    today_commits_list = today_commits_output.split('\n')

    today_commits = []

    for i in range(0, len(today_commits_list)):
        today_commits_list[i] = today_commits_list[i].strip()
        if today_commits_list[i] != "":
            today_commits.append(today_commits_list[i])

    return today_commits
Пример #6
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def search_projects():
    search_path = sys.argv[1]

    assets_file_path = []
    psettings_file_path = []

    for root, subFolders, files in os.walk(search_path):
        for folder in subFolders:
            if folder == 'Assets':
                assets_file_path.append(root)
            if folder == "ProjectSettings":
                psettings_file_path.append(root)

    u_paths = []

    for f in assets_file_path:
        for f2 in psettings_file_path:
            if f == f2:
                u_paths.append(f)
                break

    print('Found %s Unity projects\n' % (len(u_paths)))

    shader_flag = verify_flag("--shader")
    csharp_flag = verify_flag("--csharp")
    no_flag = not csharp_flag and not shader_flag

    show_cs_files = csharp_flag or no_flag
    show_shader_files = shader_flag or no_flag

    for u in u_paths:
        project_path = u
        project_name = os.path.basename(project_path)
        print('Project ' + project_name)
        print('  Path ' + project_path)

        project_path = os.path.join(project_path, "Assets/")

        if show_cs_files:
            cs_number_cmd = 'find "' + project_path + '" -name "*.cs" | wc -l'
            cs_number_output = run_cmd(cs_number_cmd)

            cs_lines_cmd = '(find "' + project_path + '" -name "*.cs" | xargs -I {} cat {}) | wc -l'
            cs_lines_output = run_cmd(cs_lines_cmd)

            print('  Total CS scripts: ' + cs_number_output.strip() + ' (LOC: ' + \
                cs_lines_output.strip() + ')')

        if show_shader_files:
            shader_number_cmd = 'find "' + project_path + '" -name "*.shader" | wc -l'
            shader_number_output = run_cmd(shader_number_cmd)

            shader_lines_cmd = '(find "' + project_path + '" -name "*.shader" | xargs -I {} cat {}) | wc -l'
            shader_lines_output = run_cmd(shader_lines_cmd)

            print('  Total shader scripts: ' + shader_number_output.strip() + ' (LOC: ' + \
                shader_lines_output.strip() + ')')

            if shader_flag:
                shader_files_cmd = 'find "' + project_path + '" -name "*.shader"'
                shader_files_output = run_cmd(shader_files_cmd)

                shader_files = shader_files_output.split("\n")

                for shader_file in shader_files:
                    shader_name = os.path.basename(shader_file)
                    print("  - %s" % shader_name)
Пример #7
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def get_unstaged_files(repo_path):
    get_unstaged_files = 'git diff --numstat | wc -l'
    get_unstaged_command = 'cd "' + repo_path + '" && ' + get_unstaged_files
    unstaged = run_cmd(get_unstaged_command)

    return unstaged