Пример #1
0
class BackgroundSelector(QWidget):

    """presents all available backgrounds with previews"""

    def __init__(self, parent):
        super(BackgroundSelector, self).__init__(parent)
        loadUi(self)
        self.kcfg_backgroundName = QLineEdit(self)
        self.kcfg_backgroundName.setVisible(False)
        self.kcfg_backgroundName.setObjectName('kcfg_backgroundName')
        self.setUp()

    def setUp(self):
        """fill the selector"""

        # The lineEdit widget holds our background path, but the user does
        # not manipulate it directly
        self.kcfg_backgroundName.hide()

        self.backgroundNameList.currentRowChanged.connect(
            self.backgroundRowChanged)
        self.kcfg_backgroundName.textChanged.connect(
            self.backgroundNameChanged)
        self.backgroundList = Background.available()
        for aset in self.backgroundList:
            self.backgroundNameList.addItem(aset.name)
        self.kcfg_backgroundName.setText(Internal.Preferences.backgroundName)

    def backgroundNameChanged(self, name):
        """the name changed: update the current row"""
        igrindex = 0
        for idx, aset in enumerate(self.backgroundList):
            if aset.desktopFileName == name:
                igrindex = idx
                break
        self.backgroundNameList.setCurrentRow(igrindex)

    def backgroundRowChanged(self):
        """user selected a new background, update our information about it and paint preview"""
        selBackground = self.backgroundList[
            self.backgroundNameList.currentRow()]
        self.kcfg_backgroundName.setText(selBackground.desktopFileName)
        self.backgroundAuthor.setText(selBackground.author)
        self.backgroundContact.setText(selBackground.authorEmail)
        self.backgroundDescription.setText(selBackground.description)
        selBackground.setPalette(self.backgroundPreview)
        self.backgroundPreview.setAutoFillBackground(True)
Пример #2
0
class TilesetSelector(QWidget):
    """presents all available tiles with previews"""
    def __init__(self, parent):
        super(TilesetSelector, self).__init__(parent)

        loadUi(self)
        self.kcfg_tilesetName = QLineEdit(self)
        self.kcfg_tilesetName.setVisible(False)
        self.kcfg_tilesetName.setObjectName('kcfg_tilesetName')

        self.tileScene = SceneWithFocusRect()
        self.tileView = FittingView()
        self.tileView.setScene(self.tileScene)
        self.tileset = Tileset(Internal.Preferences.tilesetName)
        self.uiTiles = [UITile('w' + s.char.lower()) for s in Wind.all4]
        self.board = Board(2, 2, self.tileset)
        self.board.showShadows = True
        self.tileScene.addItem(self.board)
        self.tileView.setParent(self.tilesetPreview)
        layout = QHBoxLayout(self.tilesetPreview)
        layout.addWidget(self.tileView)
        for idx, offsets in enumerate([(0, 0), (0, 1), (1, 0), (1, 1)]):
            self.uiTiles[idx].setBoard(self.board, *offsets)
            self.uiTiles[idx].focusable = False
        self.setUp()

    def setUp(self):
        """set-up the selector"""

        # The lineEdit widget holds our tileset path, but the user does
        # not manipulate it directly
        self.kcfg_tilesetName.hide()

        self.tilesetNameList.currentRowChanged.connect(self.tilesetRowChanged)
        self.kcfg_tilesetName.textChanged.connect(self.tilesetNameChanged)

        Tileset.loadAll()
        # list default tileset first
        self.tilesetList = Tileset.available()
        for aset in self.tilesetList:
            self.tilesetNameList.addItem(aset.name)
        self.kcfg_tilesetName.setText(Internal.Preferences.tilesetName)

    def tilesetNameChanged(self, name):
        """the name changed: update the current row"""
        igrindex = 0
        for idx, aset in enumerate(self.tilesetList):
            if aset.desktopFileName == name:
                igrindex = idx
                break
        self.tilesetNameList.setCurrentRow(igrindex)

    def tilesetRowChanged(self):
        """user selected a new tileset, update our information about it and
        paint preview"""
        selTileset = self.tilesetList[self.tilesetNameList.currentRow()]
        self.kcfg_tilesetName.setText(selTileset.desktopFileName)
        self.tilesetAuthor.setText(selTileset.author)
        self.tilesetContact.setText(selTileset.authorEmail)
        self.tilesetDescription.setText(selTileset.description)
        with AnimationSpeed():
            self.board.tileset = selTileset
Пример #3
0
class LoginDlg(QDialog):
    """login dialog for server"""
    def __init__(self):
        """self.servers is a list of tuples containing server and last playername"""
        QDialog.__init__(self, None)
        decorateWindow(self, i18nc('kajongg', 'Login'))
        self.setupUi()

        localName = i18nc('kajongg name for local game server',
                          Query.localServerName)
        self.servers = Query(
            'select url,lastname from server order by lasttime desc').records
        servers = list(x[0] for x in self.servers
                       if x[0] != Query.localServerName)
        # the first server combobox item should be default: either the last used server
        # or localName for autoPlay
        if localName not in servers:
            servers.append(localName)
        if 'kajongg.org' not in servers:
            servers.append('kajongg.org')
        if Internal.autoPlay:
            demoHost = Options.host or localName
            if demoHost in servers:
                servers.remove(
                    demoHost
                )  # we want a unique list, it will be re-used for all following games
            servers.insert(0, demoHost)
            # in this process but they will not be autoPlay
        self.cbServer.addItems(servers)
        self.passwords = Query(
            'select url, p.name, passwords.password from passwords, player p '
            'where passwords.player=p.id').records
        Players.load()
        self.cbServer.editTextChanged.connect(self.serverChanged)
        self.cbUser.editTextChanged.connect(self.userChanged)
        self.serverChanged()
        StateSaver(self)

    def returns(self, dummyButton=None):
        """login data returned by this dialog"""
        return (Url(self.url), self.username, self.password,
                self.__defineRuleset())

    def setupUi(self):
        """create all Ui elements but do not fill them"""
        self.buttonBox = KDialogButtonBox(self)
        self.buttonBox.setStandardButtons(QDialogButtonBox.Cancel
                                          | QDialogButtonBox.Ok)
        # Ubuntu 11.10 unity is a bit strange - without this, it sets focus on
        # the cancel button (which it shows on the left). I found no obvious
        # way to use setDefault and setAutoDefault for fixing this.
        self.buttonBox.button(QDialogButtonBox.Ok).setFocus(True)
        self.buttonBox.accepted.connect(self.accept)
        self.buttonBox.rejected.connect(self.reject)
        vbox = QVBoxLayout(self)
        self.grid = QFormLayout()
        self.cbServer = QComboBox()
        self.cbServer.setEditable(True)
        self.grid.addRow(i18n('Game server:'), self.cbServer)
        self.cbUser = QComboBox()
        self.cbUser.setEditable(True)
        self.grid.addRow(i18n('Username:'******'Password:'******'kajongg', 'Ruleset:'), self.cbRuleset)
        vbox.addLayout(self.grid)
        vbox.addWidget(self.buttonBox)
        pol = QSizePolicy()
        pol.setHorizontalPolicy(QSizePolicy.Expanding)
        self.cbUser.setSizePolicy(pol)
        self.__port = None

    def serverChanged(self, dummyText=None):
        """the user selected a different server"""
        records = Query(
            'select player.name from player, passwords '
            'where passwords.url=? and passwords.player = player.id',
            (self.url, )).records
        players = list(x[0] for x in records)
        preferPlayer = Options.player
        if preferPlayer:
            if preferPlayer in players:
                players.remove(preferPlayer)
            players.insert(0, preferPlayer)
        self.cbUser.clear()
        self.cbUser.addItems(players)
        if not self.cbUser.count():
            user = KUser() if os.name == 'nt' else KUser(os.geteuid())
            self.cbUser.addItem(user.fullName() or user.loginName())
        if not preferPlayer:
            userNames = [x[1] for x in self.servers if x[0] == self.url]
            if userNames:
                userIdx = self.cbUser.findText(userNames[0])
                if userIdx >= 0:
                    self.cbUser.setCurrentIndex(userIdx)
        showPW = bool(self.url) and not Url(self.url).isLocalHost
        self.grid.labelForField(self.edPassword).setVisible(showPW)
        self.edPassword.setVisible(showPW)
        self.grid.labelForField(self.cbRuleset).setVisible(
            not showPW and not Options.ruleset)
        self.cbRuleset.setVisible(not showPW and not Options.ruleset)
        if not showPW:
            self.cbRuleset.clear()
            if Options.ruleset:
                self.cbRuleset.items = [Options.ruleset]
            else:
                self.cbRuleset.items = Ruleset.selectableRulesets(self.url)
        self.buttonBox.button(QDialogButtonBox.Ok).setEnabled(bool(self.url))

    def __defineRuleset(self):
        """find out what ruleset to use"""
        if Options.ruleset:
            return Options.ruleset
        elif Internal.autoPlay or bool(Options.host):
            return Ruleset.selectableRulesets()[0]
        else:
            return self.cbRuleset.current

    def userChanged(self, text):
        """the username has been changed, lookup password"""
        if text == '':
            self.edPassword.clear()
            return
        passw = None
        for entry in self.passwords:
            if entry[0] == self.url and entry[1] == text:
                passw = entry[2]
        if passw:
            self.edPassword.setText(passw)
        else:
            self.edPassword.clear()

    @property
    def url(self):
        """abstracts the url of the dialog"""
        return english(self.cbServer.currentText())

    @property
    def username(self):
        """abstracts the username of the dialog"""
        return self.cbUser.currentText()

    @property
    def password(self):
        """abstracts the password of the dialog"""
        return self.edPassword.text()

    @password.setter
    def password(self, password):
        """abstracts the password of the dialog"""
        self.edPassword.setText(password)