Пример #1
0
 def keyPressEvent(self, evt):
     res = False
     if hasattr(self, "manager"):
         res = self.manager.handleEvent(EventType.TEXTCHANGED, evt)
     if not res:
         QextScintilla.keyPressEvent(self, evt)
Пример #2
0
    def keyPressEvent(self, e):
        """
        Handle user input a key at a time.
        """

        text  = e.text()
        key   = e.key()
        ascii = e.ascii()
        y, x = self.getCursorPosition()

        if self.autoCompletionActive():
            return QextScintilla.keyPressEvent(self, e)

        if text.length() and ascii>=32 and ascii<127:
            QextScintilla.keyPressEvent(self, e)
            self.complete()
            return

        if e.state() & Qt.ControlButton or e.state() & Qt.ShiftButton:
            e.ignore()
            return

        if key == Qt.Key_Backspace:
            if x > 4:
                QextScintilla.keyPressEvent (self, e)
        elif key == Qt.Key_Delete:
            QextScintilla.keyPressEvent (self, e)
        elif key == Qt.Key_Return or key == Qt.Key_Enter:
            if self.autoCompletionActive():
                QextScintilla.keyPressEvent(self, e)
            else:
                if self.reading:
                    self.reading = False
                else:
                    self.write('\n')
                    self.run()
        elif key == Qt.Key_Tab:
            self.complete()
#            self.__insertText(text)
        elif key == Qt.Key_Left:
            if x > 4:
                QextScintilla.keyPressEvent (self, e)
        elif key == Qt.Key_Right:
            QextScintilla.keyPressEvent (self, e)
        elif key == Qt.Key_Home:
            self.setCursorPosition(y, 4)
        elif key == Qt.Key_End:
            QextScintilla.keyPressEvent (self, e)
        elif key == Qt.Key_Up:
            if len(self.history):
                if self.pointer == 0:
                    self.pointer = len(self.history)
                self.pointer -= 1
                self.__recall()
        elif key == Qt.Key_Down:
            if len(self.history):
                self.pointer += 1
                if self.pointer == len(self.history):
                    self.pointer = 0
                self.__recall()
        else:
            e.ignore()
Пример #3
0
    def keyPressEvent(self, e):
        """
        Handle user input a key at a time.
        """

        text = e.text()
        key = e.key()
        ascii = e.ascii()
        y, x = self.getCursorPosition()

        if self.autoCompletionActive():
            return QextScintilla.keyPressEvent(self, e)

        if text.length() and ascii >= 32 and ascii < 127:
            QextScintilla.keyPressEvent(self, e)
            self.complete()
            return

        if e.state() & Qt.ControlButton or e.state() & Qt.ShiftButton:
            e.ignore()
            return

        if key == Qt.Key_Backspace:
            if x > 4:
                QextScintilla.keyPressEvent(self, e)
        elif key == Qt.Key_Delete:
            QextScintilla.keyPressEvent(self, e)
        elif key == Qt.Key_Return or key == Qt.Key_Enter:
            if self.autoCompletionActive():
                QextScintilla.keyPressEvent(self, e)
            else:
                if self.reading:
                    self.reading = False
                else:
                    self.write('\n')
                    self.run()
        elif key == Qt.Key_Tab:
            self.complete()
#            self.__insertText(text)
        elif key == Qt.Key_Left:
            if x > 4:
                QextScintilla.keyPressEvent(self, e)
        elif key == Qt.Key_Right:
            QextScintilla.keyPressEvent(self, e)
        elif key == Qt.Key_Home:
            self.setCursorPosition(y, 4)
        elif key == Qt.Key_End:
            QextScintilla.keyPressEvent(self, e)
        elif key == Qt.Key_Up:
            if len(self.history):
                if self.pointer == 0:
                    self.pointer = len(self.history)
                self.pointer -= 1
                self.__recall()
        elif key == Qt.Key_Down:
            if len(self.history):
                self.pointer += 1
                if self.pointer == len(self.history):
                    self.pointer = 0
                self.__recall()
        else:
            e.ignore()