def paint(self, painter: QPainter, option: QStyleOptionViewItem, index: QModelIndex): """Renders the delegate using the given painter and style option for the item specified by index. :param painter: A QPainter object to draw :param option: Options to describe what should be drawn :param index: _description_ """ if not index.isValid(): return # Initialize the style options. This is not very Pythonic as it uses C++ # references under the hood so opt is affected by the second call opt = QStyleOptionViewItem(option) self.initStyleOption(opt, index) # Standard setup, paint, restore operation painter.save() try: painter.setClipRect(opt.rect) foreground_colour, background_colour = index.data(Qt.ForegroundRole), index.data(Qt.BackgroundRole) if foreground_colour is not None: painter.setPen(foreground_colour) if background_colour is not None: painter.fillRect(option.rect, background_colour) padding = self._padding opt.rect = option.rect.adjusted(padding, padding, -padding, -padding) painter.drawText(opt.rect, int(Qt.AlignLeft | Qt.AlignVCenter), opt.fontMetrics.elidedText(opt.text, Qt.ElideRight, opt.rect.width())) finally: painter.restore()
def paint(self, painter: QPainter, option: QStyleOptionGraphicsItem, widget: QWidget): """ Paint Parameters ---------- painter : QPainter option : QStyleOptionGraphicsItem widget : QWidget """ painter.setClipRect(option.exposedRect) ConnectionPainter.paint(painter, self._connection, self._style)
def paint(self, painter: QPainter, option: QStyleOptionGraphicsItem, widget: QWidget): """ Paint Parameters ---------- painter : QPainter option : QStyleOptionGraphicsItem widget : QWidget """ from .node_painter import NodePainter # TODO painter.setClipRect(option.exposedRect) NodePainter.paint( painter, self._node, self._scene, node_style=self._style.node, connection_style=self._style.connection, )
def paintEvent(self, e): cr = self.contentsRect() painter = QPainter(self) painter.setClipRegion(e.region()) # if self.__data.isDown: # qDrawWinButton( # painter, 0, 0, self.width(), self.height(), self.palette(), True # ) painter.save() if self.__data.isDown: shiftSize = buttonShift(self) painter.translate(shiftSize.width(), shiftSize.height()) painter.setClipRect(cr) self.drawContents(painter) if not self.__data.icon.isNull(): iconRect = QRect(cr) iconRect.setX(iconRect.x() + self.margin()) if self.__data.itemMode != QwtLegendData.ReadOnly: iconRect.setX(iconRect.x() + BUTTONFRAME) iconRect.setSize(self.__data.icon.size()) iconRect.moveCenter(QPoint(iconRect.center().x(), cr.center().y())) painter.drawPixmap(iconRect, self.__data.icon) painter.restore()
def paintEvent(self, event): QFrame.paintEvent(self, event) painter = QPainter(self) painter.setClipRect(self.contentsRect()) self.drawContents(painter)