def alter_upkeep(cursor, the_team, upkeep_cost, the_world=None): """Alters the team upkeep as needed""" if the_world == None: affinity_for_war = evolution_q.get_one_evolution(cursor, "Affinity for war") else: affinity_for_war = the_world.evolutions()[the_world.evolutions_lookup()['Affinity for war']] # Affinity for war evo team_evolutions = the_team.get_evolutions(cursor) multiplier = 1 if affinity_for_war.id in team_evolutions: level = team_evolutions[affinity_for_war.id] if level > 0: multiplier = (1-(level*0.05)) else: multiplier = (1+(level*0.1)) return upkeep_cost * multiplier
def main(cursor): page_data['Redirect'] = '' evolution = int(common.get_val("evolution", 0)) level = int(common.get_val("evolution_level", 0)) team_id = int(common.get_val("team", 0)) current_level = evolution_q.get_one_evolution_level(cursor, evolution, team_id) # Do we need to save it? if level == current_level: return "" # Cost? the_evo = evolution_q.get_one_evolution(cursor, evolution) diff = level - current_level # Are we refunding? if diff < 0 and current_level > 0: if current_level > 0: cost = diff * the_evo.cost_per_level/2 else: cost = diff * the_evo.cost_per_level # if current_level > level and level >= 0: # cost = ((level - current_level) * the_evo.cost_per_level)/2 # elif current_level > level and level < 0: # pos_refund = (current_level * the_evo.cost_per_level)/2 # neg_refund = (-level) * the_evo.cost_per_level # # cost = -(pos_refund + neg_refund) # else: # cost = (level - current_level) * the_evo.cost_per_level # print("") # print(cost) # exit() database.query(cursor, team_f.set_evolution(team=team_id, evolution=evolution, level=level, evo_cost=cost)) page_data['Redirect'] = 'edit_team&team={0:d}'.format(team_id) return ""