Пример #1
0
def hull_speed(xy,verbose=False):
    """
    >>> xy = npy.asarray([[0,0],[0,1],[1,1],[1,0]])
    >>> print hull_speed(xy)
    (0.25, 0.35355339059327379, 0.0625, 0.35355339059327379)
    """
    hull_xy = qhull(xy)
    #max dist inside hull
    d = pdist(hull_xy, 'euclidean')
    dmax_idx = npy.argmax(d)
    #total length
    tot_length = npy.sum(npy.diag(squareform(d),1))
    #hull_surf
    p3 = npy.mean(hull_xy,axis=0)
    n_hull = hull_xy.shape[0]
    hull_surf = 0.0
    for k in range(n_hull):
        p1 = hull_xy[k,:]
        p2 = hull_xy[(k+1)%n_hull,:]
        a = area_of_triangle(p1,p2,p3)
        hull_surf += a

    if verbose:
        import matplotlib.pyplot as plt

        fig = plt.figure()
        ax = fig.add_subplot(111, aspect='equal')
        plt.scatter(xy[:,0],xy[:,1])
        plt.plot(hull_xy[:,0],hull_xy[:,1])
        plt.show()

    return (hull_surf/xy.shape[0],d[dmax_idx]/xy.shape[0],hull_surf/tot_length**2,d[dmax_idx]/tot_length)
Пример #2
0
	def draw(self,screen):
		#Raw camera feed
		capture_img = self.diffp.get_curr_capture()

		if self.settings.points_enable:
			draw=ImageDraw.Draw(capture_img)
			for point in (point for point in self.settings.points.data if None is not point):
				draw.ellipse((point[0]-2,point[1]-2)+(point[0]+2,point[1]+2),outline='red',fill=True)
		capture = pygame.image.fromstring(capture_img.tostring(),capture_img.size,'RGB')
		capture = capture.convert()
		self.raw_cam_surface.blit(capture,(0,0))

		#Modified feed
		capture_img = self.diffp.get_curr_capture()

		if self.settings.brightness_enable:
			capture_img=ImageEnhance.Brightness(capture_img).enhance(self.settings.brightness)

		if self.settings.contrast_enable:
			capture_img=ImageEnhance.Contrast(capture_img).enhance(self.settings.contrast)

		if self.settings.threshold_enable:
			capture_img=capture_img.convert('I').convert('RGB')
			capture_img=capture_img.point(lambda x: [255,0][x<=self.settings.threshold])

		if self.settings.points_enable:
			if 4==len([point for point in self.settings.points.data if None is not point]):
				points=list(self.settings.points.data)
				points.sort()
				capture_img=capture_img.transform(capture_img.size,Image.QUAD,self.get_points(points))

	#	capture_img=capture_img.filter(ImageFilter.BLUR)
	#	capture_img=capture_img.filter(ImageFilter.CONTOUR)
	#	capture_img=capture_img.filter(ImageFilter.DETAIL)
	#	capture_img=capture_img.filter(ImageFilter.EDGE_ENHANCE)
	#	capture_img=capture_img.filter(ImageFilter.EDGE_ENHANCE_MORE)
	#	capture_img=capture_img.filter(ImageFilter.EMBOSS)
		capture_img=capture_img.filter(ImageFilter.FIND_EDGES)
		capture_img=capture_img.filter(ImageFilter.SMOOTH)
	#	capture_img=capture_img.filter(ImageFilter.SMOOTH_MORE)
	#	capture_img=capture_img.filter(ImageFilter.SHARPEN)

	#	capture_img=capture_img.convert('L').convert('RGB')
		self.capture_img = capture_img

		data=list(capture_img.convert('L').getdata())
		width=self.diffp.get_capture_size()[0]
		height=self.diffp.get_capture_size()[1]

		#capture_img.convert('L').save('test.png')

	#	print (data[0],data[1],data[2],data[width],data[width+1],data[width+2])
		points=[[col,row] for row in xrange(1,height-1) for col in xrange(1,width-1) if 255==data[col+width*row]]
		from quickhull2d import qhull
		from Numeric import array
	#	print array(points)
	#	print points
		new_points=[tuple(i) for i in qhull(array(points)).tolist()]
	#	print new_points
	#	print new_points

		#if len(new_points)>2:
			#draw=ImageDraw.Draw(capture_img)
			#draw.polygon(new_points,outline='red')

		capture=pygame.image.fromstring(capture_img.tostring(),capture_img.size,'RGB')
		capture=capture.convert()
		self.mod_cam_surface.blit(capture,(0,0))

		#Invalidate the ImageMaps that show the surfaces so they will get redrawn
		self.raw_cam_window.child.invalidate(pygame.Rect(0,0,self.diffp.get_capture_size()[0],self.diffp.get_capture_size()[1]))
		self.mod_cam_window.child.invalidate(pygame.Rect(0,0,self.diffp.get_capture_size()[0],self.diffp.get_capture_size()[1]))

		self.renderer.update()