Пример #1
0
 def Transition(self,xp,eikonal,vg,orb):
     t = []
     for surf in self.surfaces:
         t.append(surf.GlobalDetect(xp,eikonal,vg))
     for idx,surf in enumerate(self.surfaces):
         impact = self.SelectRaysForSurface(t,idx)
         if impact.shape[0]>0:
             xps,eiks,vgs = ray_kernel.ExtractRays(impact,xp,eikonal,vg)
             surf.Propagate(xps,eiks,vgs,vol_obj=self)
             ray_kernel.UpdateRays(impact,xp,eikonal,vg,xps,eiks,vgs)
     self.UpdateOrbits(xp,eikonal,orb)
Пример #2
0
 def Propagate(self, xp, eikonal, vg, orb={'idx': 0}, vol_obj=0):
     '''Propagate rays through a surface mesh.  The medium on either side must be uniform.'''
     self.RaysGlobalToLocal(xp, eikonal, vg)
     dt, impact = self.Detect(xp, vg)
     dts = dt[impact, ...]
     simps = self.simplices[impact]
     xps, eiks, vgs = ray_kernel.ExtractRays(impact, xp, eikonal, vg)
     # propagate bundles one at a time
     for bundle in range(xps.shape[0]):
         dt1 = dts[[bundle], ...]
         xp1, eik1, vg1 = ray_kernel.ExtractRays([bundle], xps, eiks, vgs)
         ray_kernel.FullStep(dt1, xp1, eik1, vg1)
         simplex = self.GetTriangle(simps[bundle])
         simplex.RaysGlobalToLocal(xp1, eik1, vg1)
         simplex.Deflect(xp1, eik1, vg1, vol_obj)
         simplex.SafetyNudge(xp1, vg1)
         simplex.RaysLocalToGlobal(xp1, eik1, vg1)
         ray_kernel.UpdateRays([bundle], xps, eiks, vgs, xp1, eik1, vg1)
     ray_kernel.UpdateRays(impact, xp, eikonal, vg, xps, eiks, vgs)
     self.RaysLocalToGlobal(xp, eikonal, vg)
     self.UpdateOrbits(xp, eikonal, orb)
Пример #3
0
    def Propagate(self, xp, eikonal, vg, orb={'idx': 0}, vol_obj=0):
        '''The main function to propagate ray bundles through the surface.
		Rays are left slightly downstream of the surface.'''
        self.RaysGlobalToLocal(xp, eikonal, vg)
        dt, impact = self.Detect(xp, vg)
        if impact.shape[0] > 0:
            dts = dt[impact, ...]
            xps, eiks, vgs = ray_kernel.ExtractRays(impact, xp, eikonal, vg)
            ray_kernel.FullStep(dts, xps, eiks, vgs)
            self.Deflect(xps, eiks, vgs, vol_obj)
            self.SafetyNudge(xps, vgs)
            ray_kernel.UpdateRays(impact, xp, eikonal, vg, xps, eiks, vgs)
        self.RaysLocalToGlobal(xp, eikonal, vg)
        self.UpdateOrbits(xp, eikonal, orb)
        return impact.shape[0]
Пример #4
0
 def Propagate(self, xp, eikonal, vg, orb={'idx': 0}):
     self.RaysGlobalToLocal(xp, eikonal, vg)
     dt, impact = self.Detect(xp, vg)
     xps, eiks, vgs = ray_kernel.ExtractRays(impact, xp, eikonal, vg)
     ray_kernel.FullStep(dt[impact, ...], xps, eiks, vgs)
     ray_kernel.UpdateRays(impact, xp, eikonal, vg, xps, eiks, vgs)
     # Frequency filtering
     sel = np.intersect1d(self.SelectBand(xp), impact)
     self.xps = np.copy(xp[sel, 0, :])
     self.eiks = np.copy(eikonal[sel, ...])
     self.micro_action = ray_kernel.GetMicroAction(xp, eikonal, vg)
     self.transversality = ray_kernel.GetTransversality(xp, eikonal)
     self.hits = impact.shape[0]
     self.filtered_hits = sel.shape[0]
     self.RaysLocalToGlobal(xp, eikonal, vg)
     self.UpdateOrbits(xp, eikonal, orb)
     return impact.shape[0]