def __init__(self, engine): threadutil.Thread.__init__(self) self.pyroserver = remote.GameServer(engine) self.pyrodaemon = Pyro4.Daemon() self.ns = Pyro4.locateNS() self.setDaemon(True)
def __init__(self, engine): threading.Thread.__init__(self) self.pyroserver = remote.GameServer(engine) self.pyrodaemon = Pyro5.api.Daemon() self.setDaemon(True)