Пример #1
0
def make_app(global_conf, full_stack=True, static_files=True, **app_conf):
    """Create a Pylons WSGI application and return it

    ``global_conf``
        The inherited configuration for this application. Normally from
        the [DEFAULT] section of the Paste ini file.

    ``full_stack``
        Whether this application provides a full WSGI stack (by default,
        meaning it handles its own exceptions and errors). Disable
        full_stack when this application is "managed" by another WSGI
        middleware.

    ``static_files``
        Whether this application serves its own static files; disable
        when another web server is responsible for serving them.

    ``app_conf``
        The application's local configuration. Normally specified in
        the [app:<name>] section of the Paste ini file (where <name>
        defaults to main).

    """
    # Configure the Pylons environment
    load_environment(global_conf, app_conf)

    # The Pylons WSGI app
    app = PylonsApp()

    # Routing/Session/Cache Middleware
    app = RoutesMiddleware(app, config['routes.map'])
    app = SessionMiddleware(app, config)
    app = CacheMiddleware(app, config)

    # CUSTOM MIDDLEWARE HERE (filtered by error handling middlewares)

    if asbool(full_stack):
        # Handle Python exceptions
        app = ErrorHandler(app, global_conf, **config['pylons.errorware'])

        # Display error documents for 401, 403, 404 status codes (and
        # 500 when debug is disabled)
        if asbool(config['debug']):
            app = StatusCodeRedirect(app)
        else:
            app = StatusCodeRedirect(app, [400, 401, 403, 404, 500])

    # Establish the Registry for this application
    app = RegistryManager(app)

    if asbool(static_files):
        # Serve static files
        static_app = StaticURLParser(config['pylons.paths']['static_files'])
        app = Cascade([static_app, app])

    return app
Пример #2
0
def save(name, width, height, cleared):
    from paste.deploy import appconfig
    from pylons import config

    from resthack.model import Tile, Maze
    from resthack.model.meta import Session

    from resthack.config.environment import load_environment

    conf = appconfig('config:development.ini', relative_to='.')
    load_environment(conf.global_conf, conf.local_conf)

    # make maze
    maze = Maze(name=name,width=width,height=height)
    # make tile objects and store them

    for x,y in cleared:
        shape = 0
        if (x,y-1) in cleared: shape += 1
        if (x+1,y) in cleared: shape += 2
        if (x,y+1) in cleared: shape += 4
        if (x-1,y) in cleared: shape += 8
        Session.add(Tile(x=x, y=y, shape=shape, maze=maze))
    Session.commit()
Пример #3
0
def setup_app(command, conf, vars):
    """Place any commands to setup resthack here"""
    load_environment(conf.global_conf, conf.local_conf)

    # Create the tables if they don't already exist
    model._Base.metadata.create_all(bind=meta.engine)