def neutral_action(self, game, player): result = Result("The {} eyes you suspiciously".format(self.name)) result.add_message( "The {} glances at you quickly, then away again".format(self.name)) result.add_message("The {} coughs nervously".format(self.name)) result.add_message( "The {} whistles tunelessly, avoiding your gaze".format(self.name)) return result
def hostile_action(self, game, player): result = Result("The {} glares at you ferociously".format(self.name)) result.add_message("The {} growls under its breath".format(self.name)) result.add_message("The {} gnashes its teeth in anger".format( self.name)) result.add_message("The {} clenches its fists with fury".format( self.name)) return result
def friendly_action(self, game, player): result = Result( "The {} nods its head at you in friendly greeting".format( self.name)) result.add_message("The {} smiles warmly at you".format(self.name)) result.add_message("The {} leans against the wall of the room".format( self.name)) result.add_message( "The {} hums a happy tune, hands in its pockets".format(self.name)) return result