Пример #1
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 def _getMatch(self, input):
     return extract_value_from_input(
         input=input,
         field_id="match_id",
         model_type="Match",
         model=match_model,
     )
Пример #2
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    def update_team(self, inputs):
        """Aggiorna una squadra esistente (Team)

        inputs:
            dict con i parametri per l'aggiornamento
        """
        # TOTEST

        try:
            if inputs.get('team_id', None):
                team_to_update = extract_value_from_input(
                    input=inputs,
                    field_id='team_id',
                    model_type='Team',
                    model=TeamModel,
                )
        except ObjectDoesNotExist:
            raise GraphQLError(u'Problemi durante il recupero di una squadra.')

        if inputs.get('name', None):
            team_to_update.name = inputs.get('name')
        if inputs.get('defender', None):
            team_to_update.defender = self._get_player(inputs.get('defender'))
        if inputs.get('striker', None):
            team_to_update.striker = self._get_player(inputs.get('striker'))

        team_to_update.save()
        return team_to_update
Пример #3
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 def create_team(self, inputs):
     """Crea una nuova squadra (Team)
     """
     # TOTEST
     name = inputs.get('name')
     defender = extract_value_from_input(input=inputs,
                                         field_id='defender',
                                         model_type='User',
                                         model=User)
     striker = extract_value_from_input(input=inputs,
                                        field_id='striker',
                                        model_type='User',
                                        model=User)
     new_team = TeamModel(**{
         'name': name,
         'defender': defender,
         'striker': striker
     })
     new_team.save()
     return new_team
Пример #4
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    def delete_team(self, inputs):
        try:
            team_to_delete = extract_value_from_input(
                input=inputs,
                field_id='team_id',
                model_type='Team',
                model=TeamModel,
            )
        except ObjectDoesNotExist:
            raise GraphQLError(u'Problemi durante il recupero di una squadra.')

        return team_to_delete.delete()
Пример #5
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    def _get_player(self, user_id):
        """ Funzione di utilità per recuperare un utente in base all'id.
        """

        input_id = {
            'user': user_id,
        }

        player = extract_value_from_input(input=input_id,
                                          field_id='user',
                                          model_type='Player',
                                          model=User)

        return player
Пример #6
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    def delete_tournament(self, input):
        """ Cancellazione di un torneo.
        """

        try:
            tour_to_delete = extract_value_from_input(
                input=input,
                field_id='tournament_id',
                model_type='Tournament',
                model=tournament_model,
            )
        except ObjectDoesNotExist:
            raise GraphQLError(u'Problemi durante il recupero di un torneo.')

        return tour_to_delete.delete()
Пример #7
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    def createMatch(self, input):

        matchScoreService = MatchScoreService()

        # creo i match_score
        red_score = matchScoreService.createMatchScore({
            'team':
            input.get('red_team', None),
            'score':
            input.get('score', 0),
            'color':
            input.get('color', None)
        })
        blue_score = matchScoreService.createMatchScore({
            'team':
            input.get('blue_team', None),
            'score':
            input.get('score', 0),
            'color':
            input.get('color', None)
        })

        input_FK = {
            'match_day': ['match_day', 'Round', round_model],
            'tournament_id': ['tournament_id', 'Tournament', tournament_model]
        }

        for key in input_FK.keys():
            input[key] = extract_value_from_input(input=input,
                                                  field_id=input_FK[key][0],
                                                  model_type=input_FK[key][1],
                                                  model=input_FK[key][2])

        # initialize the match
        match = match_model(location=input.get('location', None),
                            red_score=red_score,
                            blue_score=blue_score,
                            match_day=input.get('match_day', None),
                            tournament_id=input.get('tournament_id', None),
                            match_ended=input.get('match_ended', False))
        match.save()

        # chiamate per inizializzare il match
        return match
Пример #8
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    def update_tournament(self, input):
        """ Modifica dei dati di un torneo.
        """

        # TOTEST
        try:
            if input.get('tournament_id', None):
                tournament_to_update = extract_value_from_input(
                    input=input,
                    field_id='tournament_id',
                    model_type='Tournament',
                    model=tournament_model,
                )
        except ObjectDoesNotExist:
            raise GraphQLError(u'Problemi durante il recupero di una squadra.')

        if input.get('name', None):
            tournament_to_update.name = input.get('name')

        tournament_to_update.save()
        return tournament_to_update
Пример #9
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    def deleteMatch(self, input):
        """
        Metodo per la cancellazione di un match che non è ancora cominciato.
        Il match è eliminabile quando non è ancora cominciato e quando non fa
        parte di un torneo.
        """

        match = extract_value_from_input(
            input=input,
            field_id="match_id",
            model_type="Match",
            model=match_model,
        )

        # controllo che il match sia cancellabile
        if match.tournament or match.match_started:
            # il match è iniziato
            raise GraphQLError(u"Il Match non si può eliminare.")

        # se lo è elimino il match
        return match.delete()
Пример #10
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    def createMatch(self, input):

        matchScoreService = MatchScoreService()

        self._checkDuplicate(input)

        # creo i match_score
        red_score = matchScoreService.createMatchScore(
            {"team": input.get("red_team", None), "score": 0, "color": "red"}
        )
        blue_score = matchScoreService.createMatchScore(
            {"team": input.get("blue_team", None), "score": 0, "color": "blue"}
        )

        input_FK = {
            "tournament_id": ["tournament_id", "Tournament", tournament_model]
        }

        for key in input_FK.keys():
            input[key] = extract_value_from_input(
                input=input,
                field_id=input_FK[key][0],
                model_type=input_FK[key][1],
                model=input_FK[key][2],
            )

        # initialize the match
        match = match_model(
            location=input.get("location", None),
            red_score=red_score,
            blue_score=blue_score,
            tournament_id=input.get("tournament_id", None),
            match_ended=input.get("match_ended", False),
        )
        match.save()

        # chiamate per inizializzare il match
        return match
Пример #11
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 def _getMatchScore(self, input):
     return extract_value_from_input(input=input,
                                     field_id='team',
                                     model_type='Team',
                                     model=team_model)
Пример #12
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 def _getTeam(self, team_id):
     return extract_value_from_input(
         input={}, field_id="team", model_type="Team", model=team_model
     )