Пример #1
0
def main():
    from modules.boids import B
    from sand import Sand

    from fn import Fn

    fn = Fn(prefix='./res/', postfix='.png')

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)

    b = B(INIT_NUM, SIZE, STP)

    for itt in range(1000000):

        b.step(separation=SEPARATION, cohesion=COHESION, alignment=ALIGNMENT)

        xy = b.xy
        for i, nearby in enumerate(b.get_nearby()):
            if not nearby:
                continue
            start = zeros((len(nearby), 2))
            start[:, 0] = xy[i, 0]
            start[:, 1] = xy[i, 1]
            stop = xy[nearby, :]
            g = GRAINS * ones(len(nearby), 'int')
            sand.paint_strokes(start, stop, g)

        if not itt % DRAW_ITT:
            name = fn.name()
            print(itt, name)
            sand.write_to_png(name)
Пример #2
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def random_bw_array():
  size = 1000
  rnd = random((size,size))
  rnd[:,int(size/2):] = 0.0

  s = Sand(size)
  s.set_bg_from_bw_array(rnd)

  s.write_to_png('./out_random_bw_array.png')
Пример #3
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def random_rgb_array():
  size = 1000
  rnd = random((size,size,3))
  rnd[:,int(size/2):,0] = 0.0
  rnd[int(size/2):,:,2] = 0.0

  s = Sand(size)
  s.set_bg_from_rgb_array(rnd)

  s.write_to_png('./out_random_rgb_array.png')
Пример #4
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def main():
    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/', postfix='.png')

    for index, spline in enumerate(spline_iterator()):
        sand.paint_dots(spline)
        if not index % SIZE:
            print('Iteration {}'.format(index))
    sand.write_to_png(fn.name(), GAMMA)
Пример #5
0
def main():
  from sand import Sand
  from fn import Fn


  sand = Sand(SIZE)
  sand.set_rgba(FRONT)
  fn = Fn(prefix='./res/', postfix='.png')

  make_creatures(sand)
  name = fn.name()
  sand.write_to_png(name, GAMMA)
Пример #6
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def main():

  from sand import Sand

  size = 1000

  s = Sand(size)

  t = time()
  xya = random((1000000,2))
  xyb = random((1000000,2))
  s.paint_strokes(xya, xyb, GRAINS, RED)
  s.write_to_png('./out.png')
  t1 = time()-t
  print('time', t1)
Пример #7
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def main():
  from sand import Sand
  from fn import Fn

  from iutils.ioOBJ import export_2d as export


  sand = Sand(SIZE)
  sand.set_rgba(FRONT)
  fn = Fn(prefix='./res/')

  vertices, lines = make_creatures(sand)

  name = fn.name()
  sand.write_to_png(name + '.png', GAMMA)
  export('scribbles', name + '.2obj', verts=vertices, lines=lines)
Пример #8
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def main():
  from modules.fracture import Fracture
  from numpy.random import random
  from numpy import linspace
  from iutils.random import darts_rect
  from time import time

  from numpy.random import seed

  from sand import Sand

  from fn import Fn
  fn = Fn(prefix='./res/')


  sand = Sand(SIZE)
  sand.set_bg(BACK)
  sand.set_rgba(FRONT)

  seed(1)

  start = time()

  initial_sources = darts_rect(
      SOURCES,
      0.5, 0.5,
      1.0-2.0*EDGE, 1.0-2.0*EDGE,
      FRAC_STP
      )

  F = Fracture(
      FRAC_DOT,
      FRAC_DST,
      FRAC_STP,
      initial_sources=initial_sources,
      zone_leap=ZONE_LEAP,
      nmax=NMAX
      )

  for _ in range(INIT_FRACS):
    F.blow(1, EDGE+random((1, 2))*(1.0-2.0*EDGE))

  while True:
    res = F.step()
    F.frac_front(factor=SPAWN_FACTOR, angle=SPAWN_ANGLE, dbg=DBG)

    if not F.itt % ITT or not res:
      print('itt', F.itt, 'num', F.num, 'fnum', F.fnum, 'anum', F.anum, 'time', time()-start)

    if not res:
      print('done')
      break

  show(sand, F)
  name = fn.name()+'.png'
  print(name)
  sand.write_to_png(name)
Пример #9
0
def main():
  from dunes import Dunes
  from sand import Sand
  from fn import Fn
  from time import time

  from modules.helpers import get_initial_rnd
  initial = get_initial_rnd(SIZE, n=4)
  bw = zeros(initial.shape,'float')

  dunes = Dunes(initial, DELTA, PROB)

  sand = Sand(SIZE)
  sand.set_rgba(FRONT)
  fn = Fn(prefix='./res/', postfix='.png')

  try:
    while True:
      t0 = time()
      itt = dunes.steps(LEAP)
      print(itt, time()-t0)
      dunes.get_normalized_sand_limit(bw, 10)
      # bw *= 0.8
      # sand.set_bg_from_bw_array(bw)
      # dunes.get_shadow(shadow)
      # rgb = dstack((bw,bw,shadow))
      # sand.set_bg_from_rgb_array(rgb)
      sand.set_bg_from_bw_array(bw)
      name = fn.name()
      sand.write_to_png(name)
  except KeyboardInterrupt:
    pass
Пример #10
0
def main():
    from sand import Sand
    from fn import Fn

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/', postfix='.png')

    run(sand)
    name = fn.name()
    sand.write_to_png(name, GAMMA)
Пример #11
0
def main():
    from sand import Sand
    from fn import Fn

    from iutils.ioOBJ import export_2d as export

    sand = Sand(SIZE)
    sand.set_bg(BACK)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/')

    vertices, lines = write(sand)
    name = fn.name()
    sand.write_to_png(name + '.png', GAMMA)

    export('glyphs', name + '.2obj', verts=vertices, lines=lines)
Пример #12
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def random_bw_array():
    size = 1000
    rnd = random((size, size))
    rnd[:, int(size / 2):] = 0.0

    s = Sand(size)
    s.set_bg_from_bw_array(rnd)

    s.write_to_png('./out_random_bw_array.png')
Пример #13
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def main():
    import sys, traceback
    from fn import Fn
    from sand import Sand

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, w, xy = next(si)
            sand.paint_dots(xy)
            if not itt % (SIZE):
                print(itt)
            #   sand.write_to_png(fn.name(), GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
            return
Пример #14
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def random_rgb_array():
    size = 1000
    rnd = random((size, size, 3))
    rnd[:, int(size / 2):, 0] = 0.0
    rnd[int(size / 2):, :, 2] = 0.0

    s = Sand(size)
    s.set_bg_from_rgb_array(rnd)

    s.write_to_png('./out_random_rgb_array.png')
Пример #15
0
def main():
    from sand import Sand
    from fn import Fn

    sand = Sand(SIZE)
    sand.set_rgba(FRONT)
    fn = Fn(prefix='./res/', postfix='.png')

    make_creatures(sand)
    # sand.set_bg_from_bw_array(bw)
    name = fn.name()
    sand.write_to_png(name, GAMMA)
Пример #16
0
def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, w, xy = next(si)
      sand.paint_dots(xy)
      if not itt%(SIZE):
        print(itt)
      #   sand.write_to_png(fn.name(), GAMMA)
    except Exception as e:
      print(e)
      sand.write_to_png(fn.name(), GAMMA)
      traceback.print_exc(file=sys.stdout)
      return
Пример #17
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def app(environ, response):
    # initialize API
    sand_app = Sand('./templates', './static')

    # add routes
    setup_routes(sand_app)

    # add exception handler
    sand_app.add_exception_handler(custom_exception_handler)

    # add middleware
    sand_app.add_middleware(LogMiddleware)

    # return WSGI compatible app
    return sand_app(environ, response)
Пример #18
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def random_dots():
    size = 1000
    num = 10000000

    s = Sand(size)

    s.set_bg(BACK)

    aa = random((num, 2))
    aa[:, 0] *= 0.5

    bb = random((num, 2))
    bb[:, 1] *= 0.5

    cc = random((num, 2)) * 0.5
    cc[:, 0] += 0.1

    s.set_rgba(GREEN)
    s.paint_dots(aa)
    s.set_rgba(RED)
    s.paint_dots(bb)
    s.set_rgba(BLUE)
    s.paint_dots(cc)
    s.write_to_png('./out_random.png')
Пример #19
0
from myplane import Plane
from mywindow import Window

from sand import Sand

import mycolors
import math


SAND_NUMBER = 10

sand = [Sand.random(9e-1, 11e-1) for i in range(SAND_NUMBER)]


window = Window()
plane = Plane(offset=[window.w/2, window.h/2], zoom=min(window.size)/10)
angle = 0

while window.open:
    window.check()
    window.clear(mycolors.WHITE)

    angle += 0.01
    angle %= 2*math.pi

    xoffset = math.cos(angle)
    yoffset = math.sin(angle)

    for grain in sand:
        x, y = plane.getToScreen(grain.center)
Пример #20
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from sand import Sand

app = Sand()


@app.route("/")
def home(req, resp):
    resp.text = "Welcome home"


@app.route("/about")
def about(req, resp):
    resp.text = "This is what it's about"
Пример #21
0
def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand
  from modules.helpers import get_colors

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  colors = get_colors('colors/dark_cyan_white_black.gif')
  nc = len(colors)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, w, xy = next(si)
      rgba = colors[w%nc] + [0.005]
      sand.set_rgba(rgba)
      sand.paint_dots(xy)
      if not itt%(50):
        print("ci:"+str(itt))
      if not itt%(5000):
        if os.path.isfile("./res/dump1.png"):
          print("printing to dump2:"+str(itt))
          sand.write_to_png("./res/dump2.png", GAMMA)
          os.remove("./res/dump1.png")
        else:
          print("printing to dump1:"+str(itt))
          sand.write_to_png("./res/dump1.png", GAMMA)
          if os.path.isfile("./res/dump2.png"):
            os.remove("./res/dump2.png")
    except Exception as e:
      print(e)
      sand.write_to_png("./res/current.png", GAMMA)
      traceback.print_exc(file=sys.stdout)
Пример #22
0
def random_dots():
  size = 1000
  num = 10000000

  s = Sand(size)

  s.set_bg(BACK)

  aa = random((num,2))
  aa[:,0]*=0.5

  bb = random((num,2))
  bb[:,1]*=0.5

  cc = random((num,2))*0.5
  cc[:,0] += 0.1

  s.set_rgba(GREEN)
  s.paint_dots(aa)
  s.set_rgba(RED)
  s.paint_dots(bb)
  s.set_rgba(BLUE)
  s.paint_dots(cc)
  s.write_to_png('./out_random.png')
Пример #23
0
def main():

    parser = argparse.ArgumentParser()
    parser.add_argument('--4-int-colour-list', nargs='+', type=int)

    import sys, traceback
    from fn import Fn
    from sand import Sand

    rgba_list = parser.parse_args()._get_args()

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(rgba_list)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, xy = next(si)
            sand.paint_dots(xy)
            if not itt % (5000 * GRID_Y):
                print(itt)
                sand.write_to_png(fn.name(), GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
Пример #24
0
#! /usr/bin/env python

from sand   import Sand
from fault  import Fault

if __name__ == "__main__":

    print "At the beach."

    sand = Sand()

    print "Number of sand castles is ", sand.numberOfCastles()


    print "Names:"
    print sand.namesOfCastles()
    print

    fault = Fault()
    fault.add_msg("test message Line 1\n");
    fault.add_msg("test message Line 2\n");
    print fault.msg(),
    print

    try:
        print "Calling castleFault"
        sand.castleFault()

    except Fault,f:
        print "Fault caught, message is:"
        print f.msg()
def main():
  from fn import Fn
  from modules.differentialLattice import DifferentialLattice
  from modules.helpers import get_colors
  from modules.helpers import spawn_circle
  from numpy import array
  from numpy import cumsum
  from numpy import sqrt
  from numpy import linspace
  from numpy import sort
  from numpy import ones
  from numpy.random import random
  from numpy.random import seed
  from sand import Sand
  from numpy import pi
  from numpy import sin
  from numpy import cos
  TWOPI = pi*2.0


  fn = Fn(prefix='./res/')

  size = 512
  one = 1.0/size

  threads = 512
  zone_leap = 512
  grains =  20


  init_num = 20

  stp = one*0.03
  spring_stp = 5
  reject_stp = 0.1
  cohesion_stp = 1.0

  max_capacity = 30


  node_rad = 4*one
  spring_reject_rad = node_rad*1.9
  spring_attract_rad = node_rad*2.0
  outer_influence_rad = 10.0*node_rad
  link_ignore_rad = 0.5*outer_influence_rad

  colors = get_colors('../colors/black_t.gif')
  # colors = get_colors('../colors/ir.jpg')
  nc = len(colors)

  sand = Sand(size)
  sand.set_bg(BACK)
  sand.set_rgba(FRONT)

  DL = DifferentialLattice(
      size,
      stp,
      spring_stp,
      reject_stp,
      cohesion_stp,
      max_capacity,
      node_rad,
      spring_reject_rad,
      spring_attract_rad,
      outer_influence_rad,
      link_ignore_rad,
      threads=threads,
      zone_leap=zone_leap,
      nmax=50000000
      )

  spawn_circle(DL, init_num, xy=array([[0.5, 0.5]]), dst=node_rad*0.8, rad=0.01)

  itt = 0
  while True:

    itt += 1
    DL.step()
    DL.spawn(ratio=0.1, age=1000)

    if not itt%20:
      print(('itt', DL.itt, 'num', DL.num))

    vertices, edges = DL.link_export()

    # sand.set_rgba(FRONT)
    # sand.paint_strokes(
    #     vertices[edges[:,0],:].astype('double'),
    #     vertices[edges[:,1],:].astype('double'),
    #     grains
    #     )

    # sand.paint_circles(
    #     vertices.astype('double'),
    #     random(len(vertices))*one*4.0,
    #     grains
    #     )

    # for k,(a,b) in enumerate(edges):
    #   w = a*nc+b
    #   rgba = colors[w%nc]+[0.001]
    #   sand.set_rgba(rgba)
    #   sand.paint_strokes(
    #       vertices[a:a+1,:].astype('double'),
    #       vertices[b:b+1,:].astype('double'),
    #       grains
    #       )


    n = 20
    for k, (x, y) in enumerate(vertices):
      rgba = colors[k%nc]+[0.0005]
      sand.set_rgba(rgba)
      o = ones((n, 2), 'float')
      o[:,0] *= x
      o[:,1] *= y
      r = (1.0-2.0*random(n))*4*one
      sand.paint_filled_circles(
          o,
          r,
          grains
          )

    if not itt%5:

      # vertices, edges = DL.link_export()
      # n = 1000
      # sand.set_bg(BACK)
      # seed(1)
      # for k, (x, y) in enumerate(vertices):
      #   rgba = colors[k%nc]+[0.005]
      #   sand.set_rgba(rgba)
      #   o = ones((n, 2), 'float')
      #   o[:,0] *= x
      #   o[:,1] *= y
      #   r = random()*one*3+cumsum(random(n)*random()*10)*one*0.002
      #   # r = sqrt(linspace(2.0, 10.0, n))*one
      #   # r = ones(n, 'float')*one*
      #   sand.paint_circles(
      #       o,
      #       r,
      #       grains
      #       )

      name = fn.name() + '.png'
      print(name)
      sand.write_to_png(name, 2)
Пример #26
0
def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand
  from modules.helpers import get_colors

  sand = Sand(SIZE)
  sand.set_bg(BG)
  sand.set_rgba(FRONT)

  colors = get_colors('../colors/dark_cyan_white_black2.gif')
  nc = len(colors)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, w, xy = next(si)
      rgba = colors[w%nc] + [0.0005]
      sand.set_rgba(rgba)
      sand.paint_dots(xy)
      if not itt%(40000):
        print(itt)
        sand.write_to_png(fn.name(), GAMMA)
    except Exception as e:
      print(e)
      sand.write_to_png(fn.name(), GAMMA)
      traceback.print_exc(file=sys.stdout)
Пример #27
0
def main():
  import sys, traceback
  from fn import Fn
  from sand import Sand

  sand = Sand(SIZE)
  sand.set_bg_from_rgb_array(img)
  sand.set_rgba(FRONT)

  fn = Fn(prefix='./res/', postfix='.png')
  si = spline_iterator()

  while True:
    try:
      itt, xy = next(si)
      # sand.distort_dots_swap(xy)
      sand.distort_dots_wind(xy)

      if not itt%5000:
        print(itt)
        sand.write_to_png(fn.name())
    except Exception:
      sand.write_to_png(fn.name())
      traceback.print_exc(file=sys.stdout)
      return
Пример #28
0
def main():

  from sand import Sand

  size = 1000

  s = Sand(size)

  s.set_bg(BACK)

  t = time()
  aa = random((1000000,2))
  aa[:,0]*=0.5

  bb = random((1000000,2))
  bb[:,1]*=0.5

  cc = random((1000000,2))*0.5
  cc[:,0] += 0.1

  s.paint_dots(aa, GREEN)
  s.paint_dots(bb, BLUE)
  s.paint_dots(cc, RED)
  s.write_to_png('./out.png')
  t1 = time()-t
  print('time', t1)

  from iutils.render import Render

  render = Render(size, BACK, FRONT)

  t = time()
  render.set_front(GREEN)
  for x,y in aa:
    render.dot(x,y)

  render.set_front(BLUE)
  for x,y in bb:
    render.dot(x,y)

  render.set_front(RED)
  for x,y in cc:
    render.dot(x,y)

  render.write_to_png('./out2.png')
  t2 = time()-t
  print('time2', t2)

  print('speedup', t2/t1)
Пример #29
0
import numpy as np
import matplotlib
import matplotlib.pyplot as pyplot

import networkx as nx
from sand import Sand, SandGraph

if __name__ == '__main__':
	#generate the text
	# I don't really know how
	s = Sand(n=3000, critLevel=4)
	s.loop(steps=1500)
	grph = SandGraph(s.graphs)
	take the graph
	make words out of it with a markov-like process?
	associate centralities with frequencies, then randomly walk the chain
	maybe grammar will come spiralling out of it

Пример #30
0
def main():
    import sys, traceback
    from fn import Fn
    from sand import Sand
    from modules.helpers import get_colors

    sand = Sand(SIZE)
    sand.set_bg(BG)
    sand.set_rgba(FRONT)

    colors = get_colors('../colors/dark_cyan_white_black2.gif')
    nc = len(colors)

    fn = Fn(prefix='./res/', postfix='.png')
    si = spline_iterator()

    while True:
        try:
            itt, w, xy = next(si)
            rgba = colors[w % nc] + [0.0005]
            sand.set_rgba(rgba)
            sand.paint_dots(xy)
            if not itt % (40000):
                print(itt)
                sand.write_to_png(fn.name(), GAMMA)
        except Exception as e:
            print(e)
            sand.write_to_png(fn.name(), GAMMA)
            traceback.print_exc(file=sys.stdout)
Пример #31
0
def app():
    return Sand()