def stop(self): # surpass the PoolElement.stop because it doesn't do what we want PoolBaseElement.stop(self) PoolBaseGroup.stop(self)
def stop(self): # surpass the PoolElement.stop because it doesn't do what we want PoolBaseElement.stop(self) PoolBaseGroup.stop(self)
def stop(self): PoolBaseElement.stop(self) PoolBaseGroup.stop(self)
def stop(self): PoolBaseElement.stop(self) PoolBaseGroup.stop(self)
def stop(self): self.info("Stop!") PoolBaseElement.stop(self) self.controller.stop_element(self)
def stop(self): self.info("Stop!") PoolBaseElement.stop(self) self.controller.stop_one(self.axis)