"position": (0, 0, 0), "scale": (25, 25, 25), "material": { "wire": False, "color": (200, 63, 63), "map": "none" }, "physics": { "rigidBody": False, "velocity": (0, 0, 0), "friction": 0.05, "bounce": 0, "control": False } } scene.append(aaa) sel = len(scene) - 1 sleep(0.1) if (guiEvents[28]["pressed"]): if (sel != 0): scene.pop(sel) sel = 0 print("Removed Mesh.") else: easygui.msgbox(msg="Cannot Remove Mesh", title="Error:") sleep(0.1) if (guiEvents[29]["pressed"]): d.fill(world["background"]) render(scene) # antialias() pg.image.save(d, "out.png")
"material":{ "wire":False, "color":(200,63,63), "metal":1, "map":"none", "alpha":255 }, "physics": { "rigidBody":True, "velocity":(0,0,0), "friction":0.05, "bounce":0, "control":False } } scene.append(blankMesh) sel = len(scene)-1 sleep(0.1) elif guiEvents[8]["pressed"]: # Remove current mesh if sel != 0: scene.pop(sel) sel-=1 else: easygui.msgbox("Cannot Remove Mesh","Error") sleep(0.1) elif guiEvents[9]["pressed"]: # Render and export fnam = easygui.filesavebox(filetypes=['*.png','*.jpg','*.*']) if fnam != None: rendrType = easygui.choicebox("Shading:","Render and Export",["Flat","Smooth"])
chcs = easygui.choicebox("Shape:", "Add New Mesh", [ "Cube", "Pyramid", "Octahedron", "Sphere", "PlaneXZ", "PlaneXY", "PlaneYZ", "SmoothCube", "", "Terrain", "", "Load OBJ", "Export OBJ", "Load", "Save" ]) if chcs != None: if chcs == 'Load OBJ': fnam = easygui.fileopenbox(filetypes=['*.obj', '*.*']) if fnam != None: try: f = open(fnam, 'r') lobj = loadobj(f.read()) blankm['shape'] = lobj[0] f.close() blankm['name'] = lobj[1] scene.append(blankm) except: easygui.msgbox('Invalid OBJ File', 'Error') elif chcs == 'Save': fnamn = easygui.filesavebox(default='mesh/', filetypes=['*.ivm', '*.*']) if fnamn != None: with open(fnamn, 'w') as ofl: ofl.write(json.dumps({"mesh": scene[sel]})) elif chcs == 'Load': fnamn = easygui.fileopenbox(default='mesh/', filetypes=['*.ivm', '*.*']) if fnamn != None: