def arderBehavior(characterId): nowWeekDay = GameTime.getWeekDate() if nowWeekDay in range(1, 5): nowTimeSlice = GameTime.getNowTimeSlice() else: pass
def arderBehavior(self, objectId, objectData, characterData): nowWeekDay = GameTime.getWeekDate() if nowWeekDay in range(1, 5): nowTimeSlice = GameTime.getNowTimeSlice() else: pass