def get_opponent_flop_reaction(screen_area, stack_collection, db): hand_value = session_log.get_hand_value(screen_area, db) combination_value = db_query.get_combination_value('flop', hand_value, db) stack = session_log.get_last_row_from_log_session(screen_area, db)[0][1] if hand_value is None: return False opponent_reaction = image_processing.search_last_opponent_action( screen_area, db) if not isinstance(opponent_reaction, str): opponent_reaction = opponent_reaction['alias'] if opponent_reaction in ('1', '2', '3') and combination_value in ('draw', 'other', 'composite') \ and int(stack) <= 13 and current_stack.search_current_stack(screen_area, stack_collection, db) <= 13: keyboard.press('q') session_log.update_action_log_session('push', str(screen_area), db) elif combination_value == 'draw' and pot_odds.check_is_call_valid( screen_area, hand_value, 'turn', stack_collection, db): keyboard.press('c') session_log.update_action_log_session('cc_postflop', str(screen_area), db) elif opponent_reaction in ('1', '2') and hand_value not in ( 'trash', 'gutshot', 'bottom_pair', 'over_cards') and combination_value != 'draw': keyboard.press('c') session_log.update_action_log_session('cc_postflop', str(screen_area), db) elif opponent_reaction == 'check': keyboard.press('h') session_log.update_action_log_session('cc_postflop', str(screen_area), db) else: keyboard.press('f') session_log.update_action_log_session('fold', str(screen_area), db) return True
def get_hand_value(hand, screen_area, db): hand_value = check_pair(hand, screen_area, db) if hand_value != True: hand_value = check_flush_draw(hand, screen_area, hand_value, db) if hand_value != True: check_straight_draw(hand, screen_area, hand_value, db) hand_value = session_log.get_hand_value(screen_area, db) return hand_value
def check_is_raise_cbet(screen_area, stack_collection, db): hand_value = session_log.get_hand_value(screen_area, db) combination_value = db_query.get_combination_value('flop', hand_value, db) opponent_reaction = image_processing.search_last_opponent_action(screen_area, db) stack = session_log.get_last_row_from_log_session(screen_area, db)[0]['current_stack'] if not isinstance(opponent_reaction, str): opponent_reaction = opponent_reaction['alias'] if raise_cbet_action(screen_area, hand_value, combination_value, opponent_reaction, stack, stack_collection, db): return True
def test_get_hand_value(screen_area, db): print(session_log.get_hand_value(screen_area, db))