def __init__(self): # Retrieve all settings self.settings = Settings() # Get the context and initialise it self.context = Context() self.context.init() # Create the depth generator to get the depth map of the scene self.depth = DepthGenerator() self.depth.create(self.context) self.depth.set_resolution_preset(RES_VGA) self.depth.fps = 30 # Create the user generator to detect skeletons self.user = UserGenerator() self.user.create(self.context) # Initialise the skeleton tracking skeleton.init(self.user) # Start generating self.context.start_generating_all() # Create a new dataset item self.data = LiveDataset() self.data.hand = self.settings.BOTH_HAND # Update the frame Timer(0.001, self.updateImage, ()).start()
def __init__(self): super(LiveGui, self).__init__() self.setWindowTitle("Pointing Gesture Recognition - Live") # Retrieve all settings self.settings = Settings() # Get the context and initialise it self.context = Context() self.context.init() # Create the depth generator to get the depth map of the scene self.depth = DepthGenerator() self.depth.create(self.context) self.depth.set_resolution_preset(RES_VGA) self.depth.fps = 30 # Create the user generator to detect skeletons self.user = UserGenerator() self.user.create(self.context) # Initialise the skeleton tracking skeleton.init(self.user) # Start generating self.context.start_generating_all() print "Starting to detect users.." # Create a new dataset item self.data = LiveDataset() # Create the global layout self.layout = QtWidgets.QVBoxLayout(self) # Create custom widgets to hold sensor's images self.depthImage = SensorWidget() self.depthImage.setGeometry(10, 10, 640, 480) # Add these custom widgets to the global layout self.layout.addWidget(self.depthImage) # Set the default result text self.resultLabel = QtWidgets.QLabel() self.resultLabel.setText("No") # Create the acquisition form elements self.createAcquisitionForm() # Create and launch a timer to update the images self.timerScreen = QtCore.QTimer() self.timerScreen.setInterval(30) self.timerScreen.setSingleShot(True) self.timerScreen.timeout.connect(self.updateImage) self.timerScreen.start()
def test_init(self): path = os.path.join(os.getcwd(), '.skeleton.json') self.assertFalse(os.path.exists(path)) skeleton.init() self.assertTrue(os.path.exists(path)) os.unlink(path)
def __init__(self): super(DatasetGui, self).__init__() self.setWindowTitle("Pointing Gesture Recognition - Dataset recording") # Retrieve all settings self.settings = Settings() # Load sounds self.countdownSound = QtMultimedia.QSound( self.settings.getResourceFolder() + "countdown.wav") self.countdownEndedSound = QtMultimedia.QSound( self.settings.getResourceFolder() + "countdown-ended.wav") # Get the context and initialise it self.context = Context() self.context.init() # Create the depth generator to get the depth map of the scene self.depth = DepthGenerator() self.depth.create(self.context) self.depth.set_resolution_preset(RES_VGA) self.depth.fps = 30 # Create the image generator to get an RGB image of the scene self.image = ImageGenerator() self.image.create(self.context) self.image.set_resolution_preset(RES_VGA) self.image.fps = 30 # Create the user generator to detect skeletons self.user = UserGenerator() self.user.create(self.context) # Initialise the skeleton tracking skeleton.init(self.user) # Start generating self.context.start_generating_all() print "Starting to detect users.." # Create a new dataset item self.data = Dataset() # Create a timer for an eventual countdown before recording the data self.countdownTimer = QtCore.QTimer() self.countdownRemaining = 10 self.countdownTimer.setInterval(1000) self.countdownTimer.setSingleShot(True) self.countdownTimer.timeout.connect(self.recordCountdown) # Create a timer to eventually record data for a heat map self.heatmapRunning = False self.heatmapTimer = QtCore.QTimer() self.heatmapTimer.setInterval(10) self.heatmapTimer.setSingleShot(True) self.heatmapTimer.timeout.connect(self.recordHeatmap) # Create the global layout self.layout = QtWidgets.QVBoxLayout(self) # Create custom widgets to hold sensor's images self.depthImage = SensorWidget() self.depthImage.setGeometry(10, 10, 640, 480) # Add these custom widgets to the global layout self.layout.addWidget(self.depthImage) # Hold the label indicating the number of dataset taken self.numberLabel = QtWidgets.QLabel() self.updateDatasetNumberLabel() # Create the acquisition form elements self.createAcquisitionForm() # Register a dialog window to prompt the target position self.dialogWindow = DatasetDialog(self) # Allow to save the data when the right distance is reached self.recordIfReady = False # Create and launch a timer to update the images self.timerScreen = QtCore.QTimer() self.timerScreen.setInterval(30) self.timerScreen.setSingleShot(True) self.timerScreen.timeout.connect(self.updateImage) self.timerScreen.start()
def __init__(self): super(DatasetGui, self).__init__() self.setWindowTitle("Pointing Gesture Recognition - Dataset recording") # Retrieve all settings self.settings = Settings() # Load sounds self.countdownSound = QtMultimedia.QSound(self.settings.getResourceFolder()+"countdown.wav") self.countdownEndedSound = QtMultimedia.QSound(self.settings.getResourceFolder()+"countdown-ended.wav") # Get the context and initialise it self.context = Context() self.context.init() # Create the depth generator to get the depth map of the scene self.depth = DepthGenerator() self.depth.create(self.context) self.depth.set_resolution_preset(RES_VGA) self.depth.fps = 30 # Create the image generator to get an RGB image of the scene self.image = ImageGenerator() self.image.create(self.context) self.image.set_resolution_preset(RES_VGA) self.image.fps = 30 # Create the user generator to detect skeletons self.user = UserGenerator() self.user.create(self.context) # Initialise the skeleton tracking skeleton.init(self.user) # Start generating self.context.start_generating_all() print "Starting to detect users.." # Create a new dataset item self.data = Dataset() # Create a timer for an eventual countdown before recording the data self.countdownTimer = QtCore.QTimer() self.countdownRemaining = 10 self.countdownTimer.setInterval(1000) self.countdownTimer.setSingleShot(True) self.countdownTimer.timeout.connect(self.recordCountdown) # Create a timer to eventually record data for a heat map self.heatmapRunning = False self.heatmapTimer = QtCore.QTimer() self.heatmapTimer.setInterval(10) self.heatmapTimer.setSingleShot(True) self.heatmapTimer.timeout.connect(self.recordHeatmap) # Create the global layout self.layout = QtWidgets.QVBoxLayout(self) # Create custom widgets to hold sensor's images self.depthImage = SensorWidget() self.depthImage.setGeometry(10, 10, 640, 480) # Add these custom widgets to the global layout self.layout.addWidget(self.depthImage) # Hold the label indicating the number of dataset taken self.numberLabel = QtWidgets.QLabel() self.updateDatasetNumberLabel() # Create the acquisition form elements self.createAcquisitionForm() # Register a dialog window to prompt the target position self.dialogWindow = DatasetDialog(self) # Allow to save the data when the right distance is reached self.recordIfReady = False # Create and launch a timer to update the images self.timerScreen = QtCore.QTimer() self.timerScreen.setInterval(30) self.timerScreen.setSingleShot(True) self.timerScreen.timeout.connect(self.updateImage) self.timerScreen.start()