Пример #1
0
 def get_fixed_floor_properties(self) -> List[FixedFloorProperties]:
     ov10 = self.project.get_binary(BinaryName.OVERLAY_10)
     config = self.project.get_rom_module().get_static_data()
     return HardcodedFixedFloorTables.get_fixed_floor_properties(
         ov10, config)
Пример #2
0
    MonsterSpawn, TileSpawn

output_dir = os.path.join(os.path.dirname(__file__), 'dbg_output')
base_dir = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..', '..')
os.makedirs(output_dir, exist_ok=True)

rom = NintendoDSRom.fromFile('/home/marco/dev/skytemple/skytemple/skyworkcopy.nds')
static_data = get_ppmdu_config_for_rom(rom)

fixed_bin = rom.getFileByName('BALANCE/fixed.bin')
fixed = FixedBinHandler.deserialize(fixed_bin, static_data=static_data)

ov29 = get_binary_from_rom_ppmdu(rom, static_data.binaries['overlay/overlay_0029.bin'])
ov10 = get_binary_from_rom_ppmdu(rom, static_data.binaries['overlay/overlay_0010.bin'])

entity_table = HardcodedFixedFloorTables.get_entity_spawn_table(ov29, static_data)
item_table = HardcodedFixedFloorTables.get_item_spawn_list(ov29, static_data)
tile_table = HardcodedFixedFloorTables.get_tile_spawn_list(ov29, static_data)
monster_table = HardcodedFixedFloorTables.get_monster_spawn_list(ov29, static_data)
monster_stats_table = HardcodedFixedFloorTables.get_monster_spawn_stats_table(ov10, static_data)

T = TileRule
WH = TileRuleType.WALL_HALLWAY
FR = TileRuleType.FLOOR_ROOM
WZ = TileRuleType.WARP_ZONE
SR = TileRuleType.SECONDARY_ROOM
FH = TileRuleType.FLOOR_HALLWAY
K1 = TileRuleType.FL_WA_ROOM_FLAG_0C
K2 = TileRuleType.FL_WA_ROOM_FLAG_0D
LS = TileRuleType.LEADER_SPAWN
# ITEM1 + Monster
Пример #3
0
 def get_fixed_floor_overrides(self) -> List[u8]:
     ov29 = self.project.get_binary(BinaryName.OVERLAY_29)
     config = self.project.get_rom_module().get_static_data()
     return HardcodedFixedFloorTables.get_fixed_floor_overrides(ov29, config)
Пример #4
0
 def update_ov29(binary):
     HardcodedFixedFloorTables.set_entity_spawn_table(binary, entities, config)
     HardcodedFixedFloorTables.set_item_spawn_list(binary, items, config)
     HardcodedFixedFloorTables.set_monster_spawn_list(binary, monsters, config)
     HardcodedFixedFloorTables.set_tile_spawn_list(binary, tiles, config)
Пример #5
0
rom = NintendoDSRom.fromFile(os.path.join(output_dir, 'test_fixed_floor.nds'))
static_data = get_ppmdu_config_for_rom(rom)

ov29 = get_binary_from_rom_ppmdu(
    rom, static_data.binaries['overlay/overlay_0029.bin'])

fixed = FileType.FIXED_BIN.deserialize(rom.getFileByName('BALANCE/fixed.bin'),
                                       static_data)
dungeon_bin = FileType.DUNGEON_BIN.deserialize(
    rom.getFileByName('DUNGEON/dungeon.bin'), static_data)
mappa = FileType.MAPPA_BIN.deserialize(
    rom.getFileByName('BALANCE/mappa_s.bin'))
monster_bin = FileType.BIN_PACK.deserialize(
    rom.getFileByName('MONSTER/monster.bin'))
monster_md = FileType.MD.deserialize(rom.getFileByName('BALANCE/monster.md'))
entity_table = HardcodedFixedFloorTables.get_entity_spawn_table(
    ov29, static_data)
item_table = HardcodedFixedFloorTables.get_item_spawn_list(ov29, static_data)
monster_table = HardcodedFixedFloorTables.get_monster_spawn_list(
    ov29, static_data)


def draw_monster_sprite(img: Image.Image, x: int, y: int, monster_id: int,
                        direction: Pmd2ScriptDirection):
    sprite_index = monster_md.entries[monster_id].sprite_index
    if sprite_index >= len(monster_bin):
        return False

    sprite = FileType.WAN.deserialize(
        FileType.PKDPX.deserialize(monster_bin[sprite_index]).decompress())
    ani_group = sprite.get_animations_for_group(sprite.anim_groups[0])
Пример #6
0
    def apply(self, apply: Callable[[], None], rom: NintendoDSRom,
              config: Pmd2Data) -> None:
        if config.game_version == GAME_VERSION_EOS:
            if config.game_region == GAME_REGION_US:
                new_pkmn_str_region = US_NEW_PKMN_STR_REGION
                new_cat_str_region = US_NEW_CAT_STR_REGION
                file_assoc = US_FILE_ASSOC
                table_sf = US_TABLE_SF
                table_mf = US_TABLE_MF
                table_sp = US_TABLE_SP
            if config.game_region == GAME_REGION_EU:
                new_pkmn_str_region = EU_NEW_PKMN_STR_REGION
                new_cat_str_region = EU_NEW_CAT_STR_REGION
                file_assoc = EU_FILE_ASSOC
                table_sf = EU_TABLE_SF
                table_mf = EU_TABLE_MF
                table_sp = EU_TABLE_SP
        if not self.is_applied(rom, config):
            bincfg = config.binaries['arm9.bin']
            binary = bytearray(get_binary_from_rom_ppmdu(rom, bincfg))

            # Apply the patch
            for filename in get_files_from_rom_with_extension(rom, 'str'):
                bin_before = rom.getFileByName(filename)
                strings = StrHandler.deserialize(bin_before)
                block = config.string_index_data.string_blocks['Pokemon Names']
                monsters = strings.strings[block.begin:block.end]
                strings.strings[block.begin:block.end] = [""] * (block.end -
                                                                 block.begin)
                block = config.string_index_data.string_blocks[
                    'Pokemon Categories']
                cats = strings.strings[block.begin:block.end]
                strings.strings[block.begin:block.end] = [""] * (block.end -
                                                                 block.begin)
                for x in range(NUM_NEW_ENTRIES):
                    if x < NUM_PREVIOUS_ENTRIES * 2:
                        str_pkmn = monsters[x % NUM_PREVIOUS_ENTRIES]
                    else:
                        str_pkmn = "DmyPk%04d" % x
                    if len(strings.strings) <= new_pkmn_str_region + x - 1:
                        strings.strings.append(str_pkmn)
                    else:
                        strings.strings[new_pkmn_str_region + x - 1] = str_pkmn
                for x in range(NUM_NEW_ENTRIES):
                    if x < NUM_PREVIOUS_ENTRIES * 2:
                        str_cat = cats[x % NUM_PREVIOUS_ENTRIES]
                    else:
                        str_cat = "DmyCa%04d" % x
                    if len(strings.strings) <= new_cat_str_region + x - 1:
                        strings.strings.append(str_cat)
                    else:
                        strings.strings[new_cat_str_region + x - 1] = str_cat
                bin_after = StrHandler.serialize(strings)
                rom.setFileByName(filename, bin_after)

                sorted_list = list(
                    enumerate(strings.strings[new_pkmn_str_region -
                                              1:new_pkmn_str_region - 1 +
                                              NUM_NEW_ENTRIES]))
                sorted_list.sort(key=lambda x: normalize_string(x[1]))
                sorted_list = [x[0] for x in sorted_list]
                inv_sorted_list = [
                    sorted_list.index(i) for i in range(NUM_NEW_ENTRIES)
                ]
                m2n_model = ValListHandler.deserialize(
                    rom.getFileByName(file_assoc[filename][0]))
                m2n_model.set_list(inv_sorted_list)
                rom.setFileByName(file_assoc[filename][0],
                                  ValListHandler.serialize(m2n_model))
                n2m_model = ValListHandler.deserialize(
                    rom.getFileByName(file_assoc[filename][1]))
                n2m_model.set_list(sorted_list)
                rom.setFileByName(file_assoc[filename][1],
                                  ValListHandler.serialize(n2m_model))

            # Expand kao file
            kao_bin = rom.getFileByName('FONT/kaomado.kao')
            kao_model = KaoHandler.deserialize(kao_bin)
            kao_model.expand(NUM_NEW_ENTRIES - 1)
            for i in range(NUM_PREVIOUS_ENTRIES - 1):
                for j in range(SUBENTRIES):
                    a = kao_model.get(i, j)
                    b = kao_model.get(i + NUM_PREVIOUS_ENTRIES, j)
                    if b == None and a != None:
                        kao_model.set(i + NUM_PREVIOUS_ENTRIES, j, a)
            rom.setFileByName('FONT/kaomado.kao',
                              KaoHandler.serialize(kao_model))

            # Expand tbl_talk
            tlk_bin = rom.getFileByName('MESSAGE/tbl_talk.tlk')
            tlk_model = TblTalkHandler.deserialize(tlk_bin)
            while tlk_model.get_nb_monsters() < NUM_NEW_ENTRIES:
                tlk_model.add_monster_personality(DUMMY_PERSONALITY)
            rom.setFileByName('MESSAGE/tbl_talk.tlk',
                              TblTalkHandler.serialize(tlk_model))

            # Add monsters
            md_bin = rom.getFileByName('BALANCE/monster.md')
            md_model = MdHandler.deserialize(md_bin)
            while len(md_model.entries) < NUM_NEW_ENTRIES:
                md_model.entries.append(
                    MdEntry.new_empty(u16_checked(len(md_model.entries))))
            for i in range(NUM_PREVIOUS_ENTRIES):
                md_model.entries[i].entid = i
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    i].gender == Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     i].entid = NUM_PREVIOUS_ENTRIES + i
                else:
                    md_model.entries[NUM_PREVIOUS_ENTRIES + i].entid = i
            block = bincfg.symbols['MonsterSpriteData']
            data = binary[block.begin:block.end] + binary[block.begin:block.
                                                          end]
            data += b'\x00\x00' * (NUM_NEW_ENTRIES - (len(data) // 2))
            for i in range(0, len(data), 2):
                md_model.entries[i // 2].unk17 = data[i]
                md_model.entries[i // 2].unk18 = data[i + 1]
                md_model.entries[i // 2].bitfield1_0 = False
                md_model.entries[i // 2].bitfield1_1 = False
                md_model.entries[i // 2].bitfield1_2 = False
                md_model.entries[i // 2].bitfield1_3 = False

            x = table_sf
            while read_u16(rom.arm9, x) != 0:
                pkmn_id = read_u16(rom.arm9, x)
                md_model.entries[pkmn_id].bitfield1_3 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_3 = True
                x += 2
            x = table_mf
            while read_u16(rom.arm9, x) != 0:
                pkmn_id = read_u16(rom.arm9, x)
                md_model.entries[pkmn_id].bitfield1_2 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_2 = True
                x += 2
            ov19 = rom.loadArm9Overlays([19])[19].data
            for x in range(table_sp, table_sp + TABLE_SP_SIZE, 2):
                pkmn_id = read_u16(ov19, x)
                md_model.entries[pkmn_id].bitfield1_1 = True  # pylint: disable=invalid-sequence-index
                md_model.entries[pkmn_id].bitfield1_0 = True  # pylint: disable=invalid-sequence-index
                if md_model.entries[NUM_PREVIOUS_ENTRIES +
                                    pkmn_id].gender != Gender.INVALID:
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_1 = True
                    md_model.entries[NUM_PREVIOUS_ENTRIES +
                                     pkmn_id].bitfield1_0 = True

            rom.setFileByName('BALANCE/monster.md',
                              MdHandler.serialize(md_model))

            # Edit Mappa bin
            mappa_bin = rom.getFileByName('BALANCE/mappa_s.bin')
            mappa_model = MappaBinHandler.deserialize(mappa_bin)
            dl = HardcodedDungeons.get_dungeon_list(bytes(rom.arm9), config)
            # Handle Dojos
            start_floor = 0
            for x in range(DOJO_DUNGEONS_FIRST, DOJO_DUNGEONS_LAST - 2):
                dl.append(
                    DungeonDefinition(u8(5), DOJO_MAPPA_ENTRY, u8(start_floor),
                                      u8(0)))
                start_floor += 5
            dl.append(
                DungeonDefinition(u8(1), DOJO_MAPPA_ENTRY, u8(start_floor),
                                  u8(0)))
            start_floor += 1
            dl.append(
                DungeonDefinition(u8(0x30), DOJO_MAPPA_ENTRY, u8(start_floor),
                                  u8(0)))
            start_floor += 0x30
            for dungeon in dl:
                for f in range(dungeon.start_after + 1,
                               dungeon.start_after + dungeon.number_floors, 2):
                    try:
                        for entry in mappa_model.floor_lists[
                                dungeon.mappa_index][f].monsters:
                            if entry.md_index != DUMMY_PKMN and entry.md_index < NUM_PREVIOUS_ENTRIES and \
                                    entry.md_index + NUM_PREVIOUS_ENTRIES < len(md_model.entries) and \
                                    md_model.entries[entry.md_index + NUM_PREVIOUS_ENTRIES].gender != Gender.INVALID:
                                entry.md_index += NUM_PREVIOUS_ENTRIES
                    except:
                        print(f"{dungeon.mappa_index}, {f} is not valid.")
            rom.setFileByName('BALANCE/mappa_s.bin',
                              MappaBinHandler.serialize(mappa_model))

            # Add moves
            waza_p_bin = rom.getFileByName('BALANCE/waza_p.bin')
            waza_p_model = WazaPHandler.deserialize(waza_p_bin)
            while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets
            while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            rom.setFileByName('BALANCE/waza_p.bin',
                              WazaPHandler.serialize(waza_p_model))

            # Add moves 2
            waza_p_bin = rom.getFileByName('BALANCE/waza_p2.bin')
            waza_p_model = WazaPHandler.deserialize(waza_p_bin)
            while len(waza_p_model.learnsets) < NUM_PREVIOUS_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            waza_p_model.learnsets = waza_p_model.learnsets + waza_p_model.learnsets
            while len(waza_p_model.learnsets) < NUM_NEW_ENTRIES:
                waza_p_model.learnsets.append(
                    waza_p_model.learnsets[DUMMY_LS])  # Max Moveset
            rom.setFileByName('BALANCE/waza_p2.bin',
                              WazaPHandler.serialize(waza_p_model))

            # Add levels
            level_bin = rom.getFileByName('BALANCE/m_level.bin')
            level_model = BinPackHandler.deserialize(level_bin)
            while len(level_model.get_files_bytes()) < NUM_PREVIOUS_ENTRIES:
                new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100)
                new_bytes_pkdpx = PkdpxHandler.serialize(
                    PkdpxHandler.compress(new_bytes_unpacked))
                new_bytes = Sir0Handler.serialize(
                    Sir0Handler.wrap(new_bytes_pkdpx, []))
                level_model.append(new_bytes)  # Empty Levelup data
            for i in range(NUM_PREVIOUS_ENTRIES):
                level_model.append(level_model[i])
            while len(level_model.get_files_bytes()) < NUM_NEW_ENTRIES:
                new_bytes_unpacked = bytes(LEVEL_BIN_ENTRY_LEVEL_LEN * 100)
                new_bytes_pkdpx = PkdpxHandler.serialize(
                    PkdpxHandler.compress(new_bytes_unpacked))
                new_bytes = Sir0Handler.serialize(
                    Sir0Handler.wrap(new_bytes_pkdpx, []))
                level_model.append(new_bytes)  # Empty Levelup data
            rom.setFileByName('BALANCE/m_level.bin',
                              BinPackHandler.serialize(level_model))

            # Add evolutions
            evo_bin = rom.getFileByName('BALANCE/md_evo.bin')
            evo_model = MdEvoHandler.deserialize(evo_bin)
            while len(evo_model.evo_entries) < NUM_NEW_ENTRIES:
                evo_model.evo_entries.append(
                    MdEvoEntry(bytearray(MEVO_ENTRY_LENGTH)))
            while len(evo_model.evo_stats) < NUM_NEW_ENTRIES:
                evo_model.evo_stats.append(
                    MdEvoStats(bytearray(MEVO_STATS_LENGTH)))
            rom.setFileByName('BALANCE/md_evo.bin',
                              MdEvoHandler.serialize(evo_model))

            # Fixed floors
            ov29 = config.binaries['overlay/overlay_0029.bin']
            ov29bin = bytearray(get_binary_from_rom_ppmdu(rom, ov29))
            monster_list = HardcodedFixedFloorTables.get_monster_spawn_list(
                ov29bin, config)
            for m in monster_list:
                if m.md_idx >= NUM_PREVIOUS_MD_MAX:
                    m.md_idx += NUM_NEW_ENTRIES - NUM_PREVIOUS_MD_MAX
            HardcodedFixedFloorTables.set_monster_spawn_list(
                ov29bin, monster_list, config)
            set_binary_in_rom_ppmdu(rom, ov29, bytes(ov29bin))
        try:
            apply()
        except RuntimeError as ex:
            raise ex