loadPrcFileData("", "want-pstats 1") loadPrcFileData("", "textures-power-2 none") loadPrcFileData("", "win-size 1600 960") base = ShowBase() base.setSleep(0.001) base.wireframe = False base.planetframe = False render_pipeline = RenderingPipeline(base) cache_dir = appdirs.user_cache_dir("spacedrive", "croxis") render_pipeline.getMountManager().setBasePath(os.path.dirname(os.path.realpath(renderpipeline.__file__))) render_pipeline.getMountManager().setWritePath(os.path.join(cache_dir, "Shaders")) render_pipeline.loadSettings("pipeline.ini") vfs = VirtualFileSystem.getGlobalPtr() render_pipeline.create() # sandbox.base.camLens.set_far(100000) skybox = render_pipeline.getDefaultSkybox(scale=base.camLens.get_far() * 0.8) skybox.set_scale(base.camLens.get_far() * 0.8) skybox.reparent_to(base.render) mesh = Surface("Earth") mesh.set_textures(database["textures"]) mesh.set_scale(6371) pos = 6371 + 9000 mesh.set_pos(Point3(0, pos, 0)) render_pipeline.setEffect(mesh.node_path, "Effects/Earth.effect") mesh.reparent_to(base.render) sun_light = DirectionalLight() sun_pos = Vec3(10000, pos, 0) sun_light.setSunDistance(20000) sun_light.setPos(sun_pos)
os.path.join(cache_dir, 'Shaders')) render_pipeline.loadSettings('pipeline.ini') from spacedrive.renderpipeline.Code.DirectionalLight import DirectionalLight render_pipeline.create() dPos = Vec3(40, 40, 40) dirLight = DirectionalLight() dirLight.setDirection(dPos) dirLight.setShadowMapResolution(2048) dirLight.setCastsShadows(True) dirLight.setPos(dPos) dirLight.setColor(Vec3(6)) render_pipeline.addLight(dirLight) def toggleSceneWireframe(): sandbox.base.wireframe = not sandbox.base.wireframe if sandbox.base.wireframe: sandbox.base.render.setRenderModeWireframe() else: sandbox.base.render.clearRenderMode() sandbox.base.accept("f3", toggleSceneWireframe) sandbox.base.wireframe = False render_pipeline.onSceneInitialized() skybox = render_pipeline.getDefaultSkybox() skybox.reparentTo(render) spacedrive.run()