Пример #1
0
    def project(self, P, pose=None, objpose=None):
        """
        Central projection for now
        P world points or image plane points in column vectors only
        """

        P = getmatrix(P, (3,None))
        if P.shape[0] == 3:
            # for 3D world points
            if pose is None:
                C = self.C
            else:
                C = self.getC(SE3(pose))
            ip = h2e(C @ e2h(P))
        elif P.shape[0] == 2:
            # for 2D imageplane points
            ip = P
        return ip
Пример #2
0
    def step(self):
        # inputs are set
        if self.bd.options.graphics:
            self.xdata.append(self.inputs[0])
            self.ydata.append(self.inputs[1])
            #plt.figure(self.fig.number)
            if self.path:
                self.line.set_data(self.xdata, self.ydata)
            T = base.transl2(self.inputs[0], self.inputs[1]) @ base.trot2(
                self.inputs[2])
            new = base.h2e(T @ self.vertices_hom)
            self.vehicle.set_xy(new.T)

            if self.bd.options.animation:
                self.fig.canvas.flush_events()

            if self.scale == 'auto':
                self.ax.relim()
                self.ax.autoscale_view()
            super().step()
Пример #3
0
    def step(self):
        # inputs are set
        if self.sim.graphics:
            self.xdata.append(self.inputs[0])
            self.ydata.append(self.inputs[1])
            plt.figure(self.fig.number)
            if self.path:
                self.line.set_data(self.xdata, self.ydata)
            T = sm.transl2(self.inputs[0], self.inputs[1]) @ sm.trot2(
                self.inputs[2])
            new = sm.h2e(T @ self.vertices_hom)
            self.vehicle.set_xy(new.T)

            plt.draw()
            plt.show(block=False)
            if self.sim.animation:
                self.fig.canvas.start_event_loop(0.001)

            if self.scale == 'auto':
                self.ax.relim()
                self.ax.autoscale_view()
Пример #4
0
    def __mul__(left, right):
        """
        Overloaded ``*`` operator (superclass method)

        :arg left: left multiplicand
        :arg right: right multiplicand
        :return: product
        :raises: ValueError

        Pose composition, scaling or vector transformation:

        - ``X * Y`` compounds the poses ``X`` and ``Y``
        - ``X * s`` performs elementwise multiplication of the elements of ``X`` by ``s``
        - ``s * X`` performs elementwise multiplication of the elements of ``X`` by ``s``
        - ``X * v`` linear transform of the vector ``v``

        ==============   ==============   ===========  ======================
                   Multiplicands                   Product
        -------------------------------   -----------------------------------
            left             right            type           operation
        ==============   ==============   ===========  ======================
        Pose             Pose             Pose         matrix product
        Pose             scalar           NxN matrix   element-wise product
        scalar           Pose             NxN matrix   element-wise product
        Pose             N-vector         N-vector     vector transform
        Pose             NxM matrix       NxM matrix   transform each column
        ==============   ==============   ===========  ======================

        Notes:

        #. Pose is ``SO2``, ``SE2``, ``SO3`` or ``SE3`` instance
        #. N is 2 for ``SO2``, ``SE2``; 3 for ``SO3`` or ``SE3``
        #. scalar x Pose is handled by ``__rmul__``
        #. scalar multiplication is commutative but the result is not a group
           operation so the result will be a matrix
        #. Any other input combinations result in a ValueError.

        For pose composition the ``left`` and ``right`` operands may be a sequence

        =========   ==========   ====  ================================
        len(left)   len(right)   len     operation
        =========   ==========   ====  ================================
         1          1             1    ``prod = left * right``
         1          M             M    ``prod[i] = left * right[i]``
         N          1             M    ``prod[i] = left[i] * right``
         M          M             M    ``prod[i] = left[i] * right[i]``
        =========   ==========   ====  ================================

        For vector transformation there are three cases

        =========  ===========  =====  ==========================
              Multiplicands             Product
        ----------------------  ---------------------------------
        len(left)  right.shape  shape  operation
        =========  ===========  =====  ==========================
        1          (N,)         (N,)   vector transformation
        M          (N,)         (N,M)  vector transformations
        1          (N,M)        (N,M)  column transformation
        =========  ===========  =====  ==========================

        Notes:

        #. for the ``SE2`` and ``SE3`` case the vectors are converted to homogeneous
           form, transformed, then converted back to Euclidean form.

        """
        if isinstance(left, right.__class__):
            #print('*: pose x pose')
            return left.__class__(left._op2(right, lambda x, y: x @ y),
                                  check=False)

        elif isinstance(right, (list, tuple, np.ndarray)):
            #print('*: pose x array')
            if len(left) == 1 and argcheck.isvector(right, left.N):
                # pose x vector
                #print('*: pose x vector')
                v = argcheck.getvector(right, out='col')
                if left.isSE:
                    # SE(n) x vector
                    return tr.h2e(left.A @ tr.e2h(v))
                else:
                    # SO(n) x vector
                    return left.A @ v

            elif len(left) > 1 and argcheck.isvector(right, left.N):
                # pose array x vector
                #print('*: pose array x vector')
                v = argcheck.getvector(right)
                if left.isSE:
                    # SE(n) x vector
                    v = tr.e2h(v)
                    return np.array([tr.h2e(x @ v).flatten()
                                     for x in left.A]).T
                else:
                    # SO(n) x vector
                    return np.array([(x @ v).flatten() for x in left.A]).T

            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSO and right.shape[0] == left.N:
                # SO(n) x matrix
                return left.A @ right
            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSE and right.shape[0] == left.N:
                # SE(n) x matrix
                return tr.h2e(left.A @ tr.e2h(right))
            elif isinstance(right, np.ndarray) and left.isSO and right.shape[
                    0] == left.N and len(left) == right.shape[1]:
                # SO(n) x matrix
                return np.c_[[x.A @ y for x, y in zip(right, left.T)]].T
            elif isinstance(right, np.ndarray) and left.isSE and right.shape[
                    0] == left.N and len(left) == right.shape[1]:
                # SE(n) x matrix
                return np.c_[[
                    tr.h2e(x.A @ tr.e2h(y)) for x, y in zip(right, left.T)
                ]].T
            else:
                raise ValueError('bad operands')
        elif argcheck.isscalar(right):
            return left._op2(right, lambda x, y: x * y)
        else:
            return NotImplemented
Пример #5
0
    def __mul__(left, right):
        """
        Pose multiplication
        
        :arg left: left multiplicand
        :arg right: right multiplicand
        :return: product
        :raises: ValueError
        
        - ``X * Y`` compounds the poses X and Y
        - ``X * s`` performs elementwise multiplication of the elements of ``X``
        - ``s * X`` performs elementwise multiplication of the elements of ``X``
        - ``X * v`` transforms the vector.
        
        ==============   ==============   ===========  ===================
                   Multiplicands                   Product
        -------------------------------   --------------------------------
            left             right            type           result
        ==============   ==============   ===========  ===================
        Pose             Pose             Pose         matrix product
        Pose             scalar           matrix       elementwise product
        scalar           Pose             matrix       elementwise product
        Pose             N-vector         N-vector     vector transform
        Pose             NxM matrix       NxM matrix   vector transform
        ==============   ==============   ===========  ===================

        Any other input combinations result in a ValueError.
        
        Note that left and right can have a length greater than 1 in which case
        
        ====   =====   ====  ================================
        left   right   len     operation
        ====   =====   ====  ================================
         1      1       1    ``prod = left * right``
         1      M       M    ``prod[i] = left * right[i]``
         N      1       M    ``prod[i] = left[i] * right``
         M      M       M    ``prod[i] = left[i] * right[i]``
        ====   =====   ====  ================================

        A scalar of length M is list, tuple or numpy array.
        An N-vector of length M is a NxM numpy array, where each column is an N-vector.
        """
        if isinstance(left, right.__class__):
            #print('*: pose x pose')
            return left.__class__(left._op2(right, lambda x, y: x @ y))

        elif isinstance(right, (list, tuple, np.ndarray)):
            #print('*: pose x array')
            if len(left) == 1 and argcheck.isvector(right, left.N):
                # pose x vector
                #print('*: pose x vector')
                v = argcheck.getvector(right, out='col')
                if left.isSE:
                    # SE(n) x vector
                    return tr.h2e(left.A @ tr.e2h(v))
                else:
                    # SO(n) x vector
                    return left.A @ v

            elif len(left) > 1 and argcheck.isvector(right, left.N):
                # pose array x vector
                #print('*: pose array x vector')
                v = argcheck.getvector(right)
                if left.isSE:
                    # SE(n) x vector
                    v = tr.e2h(v)
                    return np.array([tr.h2e(x @ v).flatten()
                                     for x in left.A]).T
                else:
                    # SO(n) x vector
                    return np.array([(x @ v).flatten() for x in left.A]).T

            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSO and right.shape[0] == left.N:
                # SO(n) x matrix
                return left.A @ right
            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSE and right.shape[0] == left.N:
                # SE(n) x matrix
                return tr.h2e(left.A @ tr.e2h(right))
            else:
                raise ValueError('bad operands')
        elif isinstance(right, (int, float)):
            return left._op2(right, lambda x, y: x * y)
        else:
            raise ValueError('bad operands')
Пример #6
0
    def __mul__(left, right):  # pylint: disable=no-self-argument
        """
        Overloaded ``*`` operator (superclass method)

        :return: Product of two operands
        :rtype: pose instance
        :raises NotImplemented: for incompatible arguments

        Pose composition, scaling or vector transformation:

        - ``X * Y`` compounds the poses ``X`` and ``Y``
        - ``X * s`` performs element-wise multiplication of the elements of ``X`` by ``s``
        - ``s * X`` performs element-wise multiplication of the elements of ``X`` by ``s``
        - ``X * v`` linear transformation of the vector ``v`` where ``v`` is array-like

        ==============   ==============   ===========  ======================
                   Multiplicands                   Product
        -------------------------------   -----------------------------------
            left             right            type           operation
        ==============   ==============   ===========  ======================
        Pose             Pose             Pose         matrix product
        Pose             scalar           NxN matrix   element-wise product
        scalar           Pose             NxN matrix   element-wise product
        Pose             N-vector         N-vector     vector transform
        Pose             NxM matrix       NxM matrix   transform each column
        ==============   ==============   ===========  ======================

        .. note::

            #. Pose is an ``SO2``, ``SE2``, ``SO3`` or ``SE3`` instance
            #. N is 2 for ``SO2``, ``SE2``; 3 for ``SO3`` or ``SE3``
            #. Scalar x Pose is handled by __rmul__`
            #. Scalar multiplication is commutative but the result is not a group
               operation so the result will be a matrix
            #. Any other input combinations result in a ValueError.

        For pose composition either or both operands may hold more than one value which
        results in the composition holding more than one value according to:

        =========   ==========   ====  ================================
        len(left)   len(right)   len     operation
        =========   ==========   ====  ================================
         1          1             1    ``prod = left * right``
         1          M             M    ``prod[i] = left * right[i]``
         N          1             M    ``prod[i] = left[i] * right``
         M          M             M    ``prod[i] = left[i] * right[i]``
        =========   ==========   ====  ================================

        Example::

            >>> SE3.Rx(pi/2) * SE3.Ry(pi/2)
            SE3(array([[0., 0., 1., 0.],
                    [1., 0., 0., 0.],
                    [0., 1., 0., 0.],
                    [0., 0., 0., 1.]]))
            >>> SE3.Rx(pi/2) * 2
            array([[ 2.0000000e+00,  0.0000000e+00,  0.0000000e+00,  0.0000000e+00],
                   [ 0.0000000e+00,  1.2246468e-16, -2.0000000e+00,  0.0000000e+00],
                   [ 0.0000000e+00,  2.0000000e+00,  1.2246468e-16,  0.0000000e+00],
                   [ 0.0000000e+00,  0.0000000e+00,  0.0000000e+00,  2.0000000e+00]])

        For vector transformation there are three cases:

        =========  ===========  =====  ==========================
              Multiplicands             Product
        ----------------------  ---------------------------------
        len(left)  right.shape  shape  operation
        =========  ===========  =====  ==========================
        1          (N,)         (N,)   vector transformation
        M          (N,)         (N,M)  vector transformations
        1          (N,M)        (N,M)  column transformation
        =========  ===========  =====  ==========================

        .. note:: For the ``SE2`` and ``SE3`` case the vectors are converted to homogeneous
                  form, transformed, then converted back to Euclidean form.

        Example:: 

            >>> SE3.Rx(pi/2) * [0, 1, 0]
            array([0.000000e+00, 6.123234e-17, 1.000000e+00])
            >>> SE3.Rx(pi/2) * np.r_[0, 0, 1]
            array([ 0.000000e+00, -1.000000e+00,  6.123234e-17])
        """
        if isinstance(left, right.__class__):
            #print('*: pose x pose')
            return left.__class__(left._op2(right, lambda x, y: x @ y),
                                  check=False)

        elif isinstance(right, (list, tuple, np.ndarray)):
            #print('*: pose x array')
            if len(left) == 1 and argcheck.isvector(right, left.N):
                # pose x vector
                #print('*: pose x vector')
                v = argcheck.getvector(right, out='col')
                if left.isSE:
                    # SE(n) x vector
                    return tr.h2e(left.A @ tr.e2h(v))
                else:
                    # SO(n) x vector
                    return left.A @ v

            elif len(left) > 1 and argcheck.isvector(right, left.N):
                # pose array x vector
                #print('*: pose array x vector')
                v = argcheck.getvector(right)
                if left.isSE:
                    # SE(n) x vector
                    v = tr.e2h(v)
                    return np.array([tr.h2e(x @ v).flatten()
                                     for x in left.A]).T
                else:
                    # SO(n) x vector
                    return np.array([(x @ v).flatten() for x in left.A]).T

            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSO and right.shape[0] == left.N:
                # SO(n) x matrix
                return left.A @ right
            elif len(left) == 1 and isinstance(
                    right,
                    np.ndarray) and left.isSE and right.shape[0] == left.N:
                # SE(n) x matrix
                return tr.h2e(left.A @ tr.e2h(right))
            elif isinstance(right, np.ndarray) and left.isSO and right.shape[
                    0] == left.N and len(left) == right.shape[1]:
                # SO(n) x matrix
                return np.c_[[x.A @ y for x, y in zip(right, left.T)]].T
            elif isinstance(right, np.ndarray) and left.isSE and right.shape[
                    0] == left.N and len(left) == right.shape[1]:
                # SE(n) x matrix
                return np.c_[[
                    tr.h2e(x.A @ tr.e2h(y)) for x, y in zip(right, left.T)
                ]].T
            else:
                raise ValueError('bad operands')
        elif argcheck.isscalar(right):
            return left._op2(right, lambda x, y: x * y)
        else:
            return NotImplemented
Пример #7
0
    def project(self, P, pose=None, objpose=None, visibility=False):
        """
        Project world points to image plane

        :param P: 3D points to project into camera image plane
        :type P: array_like(3), array_like(3,n)
        :param pose: camera pose with respect to the world frame, defaults to
            camera's ``pose`` attribute
        :type pose: SE3, optional
        :param objpose:  3D point reference frame, defaults to world frame
        :type objpose: SE3, optional
        :param visibility: test if points are visible, default False
        :type visibility: bool
        :raises ValueError: [description]
        :return: image plane points
        :rtype: ndarray(2,n)

        If ``pose`` is specified it is used for the camera pose instead of the
        attribute ``pose``.  The objects attribute is not updated.

        The points ``P`` are by default with respect to the world frame, but 
        they can be transformed 
        
        If points are behind the camera, the image plane points are set to
        NaN.
        
        if ``visibility`` is True then check whether the projected point lies in
        the bounds of the image plane.  Return two values: the image plane
        coordinates and an array of booleans indicating if the corresponding
        point is visible.

        If ``P`` is a Plucker object, then each value is projected into a 
        2D line in homogeneous form :math:`p[0] u + p[1] v + p[2] = 0`.
        """

        P = base.getmatrix(P, (3,None))

        if pose is None:
            pose = self.pose

        C = self.getC(pose)

        if isinstance(P, np.ndarray):
            # project 3D points

            if objpose is not None:
                P = objpose * P

            x = C @ base.e2h(P)

            x[2,x[2,:]<0] = np.nan  # points behind the camera are set to NaN

            x = base.h2e(x)

            # if self._distortion is not None:
            #     x = self.distort(x)
            
            # if self._noise is not None:
            #     # add Gaussian noise with specified standard deviation
            #     x += np.diag(self._noise) * np.random.randn(x.shape)

            #  do visibility check if required
            if visibility:
                visible = ~np.isnan(x[0,:]) \
                    & (x[0,:] >= 0) \
                    & (x[1,:] >= 0) \
                    & (x[0,:] < self.nu) \
                    & (x[1,:] < self.nv)
                
                return x, visibility
            else:
                return x

        elif isinstance(P, Plucker):
            # project Plucker lines

            x = np.empty(shape=(3, 0))
            for p in P:
                l = base.vex( C * p.skew * C.T)
                x = np.c_[x, l / np.max(np.abs(l))] # normalize by largest element
            return x