Пример #1
0
 def handleElectionMessage(self, message, address):
     processId = message.params[0]
     if (int(processId) < self.sharedData['id']):
         log('sending OK for election ID ', message.params[1])
         message = Message(MessageType.OK, str(self.sharedData['id']),
                           message.params[1])
         self.socket.sendMessage(
             message.toByteStr(),
             address,
         )
         self.startElection()
Пример #2
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    def joinSwarm(self, address):

        print('(%s, %s) getting members' % (address[0], address[1]),
              flush=True)

        message = Message(MessageType.GET_MEMBERS, json.dumps(self.members))

        print('New member (%s, %s) joining swarm' % (address[0], address[1]),
              flush=True)

        self.members.append(address)

        self.socket.sendto(message.toByteStr(), address)
Пример #3
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    def process_message(self, from_node, incoming_message):
        logging.info("Node %i is processing '%s' from node %i",
                     self.node_number, incoming_message,
                     from_node.node_number if from_node else -1)

        msg_type: MessageType = incoming_message.msg_type

        if MessageType.WAKEUP == msg_type:
            self.trigger_election()

        elif MessageType.ELECTION == msg_type:
            # Start the leader election process on this node.
            if not self.has_started:
                self.trigger_election()

            # Send answer back, unless this node has determined itself to be the leader (has highest ID).
            if not self.leader:
                answer_message: Message = Message(MessageType.ALIVE)
                from_node.receive(self, answer_message)

        elif MessageType.ALIVE == msg_type:
            if from_node.node_number > self.node_number:
                # Clear out the timer as we have gotten a response from a Node with a higher number/ID.
                self.election_message_sent_time_millis = None

        elif MessageType.VICTORY == msg_type:
            # Set winner as leader and stop the leader election process.
            self.leader = from_node
            Node.leader_elected = from_node
            self.is_running = False
Пример #4
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    def listen(self):
        while True:
            log('listening to receive message')
            response, address = self.socket.receive()
            if (response is None and address is None):
                continue

            message = Message.parse(response)
            if (message.type == MessageType.JOIN_SWARM):
                self.saveNewMemberToSwarm(address)
                if (self.sharedData['leader']['isSelf']):
                    self.announceLeadership(address)
                continue
            if (message.type == MessageType.LEADER):
                self.sharedData['leader']['isSelf'] = False
                self.sharedData['leader']['address'] = address
                log('Leader is ', address)
                continue
            if (message.type == MessageType.ALIVE):
                self.socket.send(MessageType.ALIVE_OK, address)
                continue
            if (message.type == MessageType.ALIVE_OK):
                self.sharedData['leader']['isAlive'] = True
                continue
            if (message.type == MessageType.ELECTION):
                self.handleElectionMessage(message, address)
                continue
            if (message.type == MessageType.OK):
                log('Received OK for election id ', message.params[1])
                self.sharedData['elections'][
                    message.params[1]]['isLeader'] = False
                continue

            raise NotImplementedError(message.type)
Пример #5
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    def receive(self):
        response, address = self.socket.recvfrom(BUFFERSIZE)
        message = Message.parse(response)
        if (self.sharedData['failProcess']):
            if (message.type != MessageType.LEADER):
                log('%s message received ignored' % message.type.name)
                return (None, None)

        self.storeStatistics(message.type, 'received')

        log('%s message received' % message.type.name)
        return (response, address)
Пример #6
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    def sendMessage(self, message, address):
        messageParsed = Message.parse(message)
        name = messageParsed.type.name
        if (self.sharedData['failProcess']):
            log("%s message sent blocked" % name)
            return

        log("%s message sent" % name)

        self.storeStatistics(messageParsed.type, 'sent')

        return self.socket.sendto(message, address)
Пример #7
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    def on_node_elected_as_leader(self):
        logging.info("Node %i has selected itself as leader", self.node_number)
        Node.leader_elected = self
        self.leader = self
        victory_message: Message = Message(MessageType.VICTORY)
        for node in self.all_nodes:
            if self == node:
                continue

            node.receive(self, victory_message)

        self.is_running = False
Пример #8
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    def startElection(self):
        log("Starting election...")
        electionId = str(threading.get_ident())
        log('ELECTION STARTED WITH ID ', electionId)
        self.sharedData['elections'][electionId] = {"isLeader": True}

        for member in self.sharedData['swarmMembers']:
            message = Message(MessageType.ELECTION, str(self.sharedData['id']),
                              electionId)
            self.socket.sendMessage(
                message.toByteStr(),
                tuple(member),
            )

        time.sleep(SECONDS_TO_WAIT_FOR_OK_RESPONSES)

        if (self.sharedData['elections'][electionId]['isLeader']):
            log("I'm the new leader!")
            self.sharedData['leader']['isSelf'] = True
            self.broadcastLeadership()
        else:
            log("I'm NOT the new leader!")
Пример #9
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    def initListening(self):
        print('tracker will start listening...', flush=True)
        while True:
            response, address = self.socket.recvfrom(1024)
            message = Message.parse(response)
            if (message.type == MessageType.GET_MEMBERS):
                self.joinSwarm(address)
                continue
            if (message.type == MessageType.KILL):
                print('finishing', flush=True)
                os._exit(0)

            raise NotImplementedError(message.type)
Пример #10
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def run_simulation(simulation_node_count):
    # Initialize the nodes.
    nodes = []
    for i in range(0, number_of_nodes_in_simulation):
        nodes.append(Node(i + 1))

    # After initialization, set node neighbours (next neighbour in the array).
    for i in range(len(nodes)):
        nodes[i].set_all_nodes(nodes)

    Node.expected_leader = nodes[-1]

    # Randomly have nodes detect leader failure
    number_of_nodes_to_wake = random.randint(1, number_of_nodes_in_simulation)

    logging.info("Waking up %i node(s)", number_of_nodes_to_wake)

    nodes_shuffled = nodes.copy()
    random.shuffle(nodes_shuffled)

    nodes_to_wake = []
    for i in range(0, number_of_nodes_to_wake):
        nodes_to_wake.append(nodes_shuffled[i])

    # Define the function that will run on the new threads
    def run_on_thread(node):
        logging.info("Thread starting for node %i", node.node_number)
        node.run()
        logging.info("Thread stopped for node %i", node.node_number)

    # Create all threads (with function listed above)
    threads = []
    for node in nodes:
        threads.append(threading.Thread(target=run_on_thread, args=(node, )))

    # Start threads
    for thread in threads:
        thread.start()

    # Wake up nodes
    for node_to_wake in nodes_to_wake:
        wakeup_message = Message(MessageType.WAKEUP)
        node_to_wake.receive(None, wakeup_message)

    # Join threads after they're done
    for thread in threads:
        thread.join()

    return nodes
Пример #11
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    def trigger_election(self):
        logging.info("Node %i has started new leader election",
                     self.node_number)
        self.has_started = True

        # If the current node has the highest node number, it's the leader. Inform the other nodes of this.
        if self.all_nodes[-1] == self:
            self.on_node_elected_as_leader()
        else:
            # Send an election message to all nodes with a higher node number than current node's number.
            election_message = Message(MessageType.ELECTION)
            # node_number is array index+1 (so don't do node_number-1 as that will lead to nodes messaging themselves).
            for i in range(self.node_number, len(self.all_nodes)):
                self.all_nodes[i].receive(self, election_message)
            self.election_message_sent_time_millis = current_time_millis()
Пример #12
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 def __init__(self, conversation_source: Dict[str, Any]) -> None:
     self.logger = logging.getLogger(
         'MessengerViz.coversation.Conversation')
     self.participants = []
     for p in conversation_source["participants"]:
         self.participants.append(p.get("name", "ParseError"))
     self.logger.debug('Detected %d participants.', len(self.participants))
     self.messages = []
     for msg in conversation_source["messages"]:
         self.messages.append(Message(msg))
     self.logger.debug('Detected %d messages.', len(self.messages))
     self.reactions = {}
     for msg in self.messages:
         try:
             self.reactions.update(msg.reactions)
         except AttributeError:
             # No reaction in that message
             pass
     self.title = conversation_source["title"]
     self.is_still_participant = conversation_source["is_still_participant"]
     self.thread_type = conversation_source["thread_type"]
     self.thread_path = conversation_source["thread_path"]
     self.message_count_by_sender = {}
Пример #13
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def finishProcess(address, mySocket):
    print(address, flush=True)
    message = Message(MessageType.KILL)
    mySocket.sendto(message.toByteStr(), address)
Пример #14
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 def add_message(self, sender, message_type, size, message):
     new_message = Message(self.next_message_id, self.id, sender,
                           message_type, size, message)
     self.next_message_id += 1
     self.messages.append(new_message)
     return new_message.id
Пример #15
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 def send(self, messageType, address):
     return self.sendMessage(Message(messageType).toByteStr(), address)
Пример #16
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 def getSwarmMembers(self):
     self.socket.send(MessageType.GET_MEMBERS, self.trackerAddress)
     response, address = self.socket.receive()
     message = Message.parse(response)
     self.sharedData['swarmMembers'] = json.loads(message.params[0])
Пример #17
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 def setUpClass(cls):
     cls.maxDiff = None
     cls.skeleton_JSON = FileIO()
     cls.skeleton_JSON.open_json("test/Messages/message_skeleton_text.json")
     cls.message = Message(cls.skeleton_JSON.data)