def setUp(self): self.testbed = testbed.Testbed() self.testbed.activate() self.testbed.init_datastore_v3_stub() self.testbed.init_memcache_stub() g = Game(opponent='test', date=datetime.date.today(), venue='test', team=Team.TEST) players = [] for i in range(0, 10): p = Player(name='Player ' + str(i)) p.put() players.append(p) g.players = [p.key for p in players] g.put() # Rankings: # Player 3 - 7 votes (two threes) # Player 4 - 7 votes (one three, two twos) # Player 7 - 7 votes (one three, one two) v = Vote(game=g.key, three=players[3].key, two=players[4].key, one=players[7].key) v.put() v = Vote(game=g.key, three=players[7].key, two=players[4].key, one=players[5].key) v.put() v = Vote(game=g.key, three=players[3].key, two=players[9].key, one=players[7].key) v.put() v = Vote(game=g.key, three=players[4].key, two=players[7].key, one=players[3].key) v.put()
def setUp(self): self.testbed = testbed.Testbed() self.testbed.activate() self.testbed.init_datastore_v3_stub() self.testbed.init_memcache_stub() g = Game(opponent='test', date=datetime.date.today(), venue='test', team=Team.TEST) players = [] for i in range(0, 10): p = Player(name='Player ' + str(i)) p.put() players.append(p) g.players = [p.key for p in players] g.put()
class WeightedTestCase(unittest.TestCase): def setUp(self): self.testbed = testbed.Testbed() self.testbed.activate() self.testbed.init_datastore_v3_stub() self.testbed.init_memcache_stub() self.g1 = \ Game(opponent='test', date=datetime.date(2015, 10, 01), venue='test', team=Team.TEST, weight=0.4) self.g2 = \ Game(opponent='test', date=datetime.date(2015, 11, 01), venue='test', team=Team.TEST, weight=0.6) players = [] for i in range(0, 10): p = Player(name='Player ' + str(i)) p.put() players.append(p) self.g1.players = [p.key for p in players] self.g1.put() self.g2.players = [p.key for p in players] self.g2.put() v = Vote(game=self.g1.key, three=players[7].key, two=players[9].key, one=players[3].key) v.put() v = Vote(game=self.g2.key, three=players[9].key, two=players[7].key, one=players[3].key) v.put() def testGameResults(self): results = game_results(self.g1) self.assertEqual('Player 7', results.three.get().name) self.assertEqual('Player 9', results.two.get().name) self.assertEqual('Player 3', results.one.get().name) self.assertEqual(1, results.voters) results = game_results(self.g2) self.assertEqual('Player 9', results.three.get().name) self.assertEqual('Player 7', results.two.get().name) self.assertEqual('Player 3', results.one.get().name) self.assertEqual(1, results.voters) def testOverallResults(self): results = overall_results(Team.TEST) # Overall rankings self.assertEqual('Player 9', results.player_votes[0].player.get().name) self.assertEqual('Player 7', results.player_votes[1].player.get().name) self.assertEqual('Player 3', results.player_votes[2].player.get().name) self.assertAlmostEqual(2.6, results.player_votes[0].total, places=3) self.assertAlmostEqual(2.4, results.player_votes[1].total, places=3) self.assertAlmostEqual(1.0, results.player_votes[2].total, places=3) # Game 1 self.assertEqual('Player 7', results.game_votes[0].three.get().name) self.assertEqual('Player 9', results.game_votes[0].two.get().name) self.assertEqual('Player 3', results.game_votes[0].one.get().name) self.assertEqual(1, results.game_votes[0].voters) # Game 2 self.assertEqual('Player 9', results.game_votes[1].three.get().name) self.assertEqual('Player 7', results.game_votes[1].two.get().name) self.assertEqual('Player 3', results.game_votes[1].one.get().name) self.assertEqual(1, results.game_votes[1].voters) def tearDown(self): self.testbed.deactivate()