def start_game(): pygame.init() window = pygame.display.set_mode((1920, 1080)) pygame.display.set_caption('Naruto: Chakra') clock = pygame.time.Clock() run = True while run: clock.tick(30) for event in pygame.event.get(): if event.type == pygame.QUIT: run = False window.blit(ninja('back/background.jpg'), (0, 0)) window.blit(ninja('ninja/itachi2.png'), (move.first_player(100, 650))) window.blit(ninja('ninja/naruto.png'), (move.second_player(500, 650))) window.blit(ninja('ninja/shikamaru.png'), (move.third_player(1200, 650))) window.blit(ninja('ninja/pain.png'), (move.fourth_player(1700, 650))) pygame.display.update() pygame.quit()
def start_game(): pygame.init() window = pygame.display.set_mode((1920, 1080)) pygame.display.set_caption('Naruto: Chakra') clock = pygame.time.Clock() window = pygame.display.set_mode((1920, 1080)) run = True while run: clock.tick(30) for event in pygame.event.get(): if event.type == pygame.QUIT: run = False window.blit(ninja('back/background.jpg'), (0, 0)) window.blit(ninja('ninja/itachi.png'), (game.first_player(100, 600))) pygame.display.update() pygame.quit()