def __init__(self, cr):
     DistCogdoCraneObject.__init__(self, cr)
     NodePath.__init__(self, 'object')
     self.index = None
     self.flyToMagnetSfx = loader.loadSfx('phase_5/audio/sfx/TL_rake_throw_only.ogg')
     self.hitMagnetSfx = loader.loadSfx('phase_5/audio/sfx/AA_drop_safe.ogg')
     self.toMagnetSoundInterval = Parallel(SoundInterval(self.flyToMagnetSfx, duration=ToontownGlobals.CashbotBossToMagnetTime, node=self), Sequence(Wait(ToontownGlobals.CashbotBossToMagnetTime - 0.02), SoundInterval(self.hitMagnetSfx, duration=1.0, node=self)))
     self.hitFloorSfx = loader.loadSfx('phase_5/audio/sfx/AA_drop_bigweight_miss.ogg')
     self.hitFloorSoundInterval = SoundInterval(self.hitFloorSfx, node=self)
     return
Пример #2
0
 def __init__(self, cr):
     DistCogdoCraneObject.__init__(self, cr)
     NodePath.__init__(self, 'object')
     self.index = None
     self.flyToMagnetSfx = loader.loadSfx(
         'phase_5/audio/sfx/TL_rake_throw_only.ogg')
     self.hitMagnetSfx = loader.loadSfx(
         'phase_5/audio/sfx/AA_drop_safe.ogg')
     self.toMagnetSoundInterval = Parallel(
         SoundInterval(self.flyToMagnetSfx,
                       duration=ToontownGlobals.CashbotBossToMagnetTime,
                       node=self),
         Sequence(Wait(ToontownGlobals.CashbotBossToMagnetTime - 0.02),
                  SoundInterval(self.hitMagnetSfx, duration=1.0,
                                node=self)))
     self.hitFloorSfx = loader.loadSfx(
         'phase_5/audio/sfx/AA_drop_bigweight_miss.ogg')
     self.hitFloorSoundInterval = SoundInterval(self.hitFloorSfx, node=self)
     return