Пример #1
0
def run(num=1, time=30, direct = 'profile_data/test/'):
    
    startup.init(False) #False = no splash screen
    #Startup has to happen before other imports that use resources.
    from core import player
    from core.game import game
    
    #Filenames
    field_file = DEF.FIELD_FILE_DIRECTORY + "_benchmark.utf"
    files = []
    FPS = []
    for n in xrange(0, num):
        
        #Setup the game data.
        player_descriptors = []
        player_descriptors.append(player.PlayerDescriptor(DEF.PTYPE_CPU,team=1))
        player_descriptors[0].name = "Player"
        for i in range(0,15):
            player_descriptors.append(player.PlayerDescriptor(DEF.PTYPE_CPU,team=i+2))
            player_descriptors[i+1].name = DEF.PLAYER_NAMES[i]

        #Run and profile.
        direct
        if not os.path.exists(direct):
            os.makedirs(direct)
        files.append(direct + PREFIX+ "_%d.prof" % n)
        GAME = game.Game(field_file, player_descriptors)
        cProfile.runctx("FPS.append(run_game(GAME, time))", globals(), {'GAME':GAME, 'FPS':FPS, 'time':time}, files[n])

    startup.close()
    return files, FPS
Пример #2
0
def run():
    """Run the Program"""
    print "Initialization..."
    startup.init()
    print "Initialization Done"

    import core.utils.definitions as DEF
    from core.menus import main_menu

    if DEF.PROFILE:
        import hotshot
        PROFILER = hotshot.Profile(DEF.PROFILER_FILE)
    if DEF.PROFILE:
        PROFILER.start()
    main_menu.MainMenu().run()
    #Cleanup.
    print "Quiting...",
    if DEF.PROFILE:
        PROFILER.stop()
        PROFILER.close()
    startup.close()
    print "Done"