def __init__(self): CMClient.__init__(self) # register listners self.on(self.EVENT_DISCONNECTED, self._handle_disconnect) self.on(self.EVENT_RECONNECT, self._handle_disconnect) self.on(EMsg.ClientNewLoginKey, self._handle_login_key) self.on(EMsg.ClientUpdateMachineAuth, self._handle_update_machine_auth) #: indicates logged on status. Listen to ``logged_on`` when change to ``True`` self.logged_on = False BuiltinBase.__init__(self)
def __init__(self): CMClient.__init__(self) self._LOG = logging.getLogger("SteamClient") # register listners self.on(None, self._handle_jobs) self.on("disconnected", self._handle_disconnect) self.on("reconnect", self._handle_disconnect) self.on(EMsg.ClientNewLoginKey, self._handle_login_key) self.on(EMsg.ClientUpdateMachineAuth, self._handle_update_machine_auth) #: indicates logged on status. Listen to ``logged_on`` when change to ``True`` self.logged_on = False BuiltinBase.__init__(self)
def __init__(self): CMClient.__init__(self) self._LOG = logging.getLogger("SteamClient") # register listners self.on(None, self._handle_jobs) self.on(self.EVENT_DISCONNECTED, self._handle_disconnect) self.on(self.EVENT_RECONNECT, self._handle_disconnect) self.on(EMsg.ClientNewLoginKey, self._handle_login_key) self.on(EMsg.ClientUpdateMachineAuth, self._handle_update_machine_auth) #: indicates logged on status. Listen to ``logged_on`` when change to ``True`` self.logged_on = False BuiltinBase.__init__(self)