def show_requests(cls): admins = read_data_from_admins_database() r_box = admins['admins_inf']['requests_box'] while len(r_box) > 0: os.system('clear') index = RefRequest.get_input_all_reqs_or_get_single_req() # print(index) try: RefRequest.browsing_single_request(index) continue except TypeError: break print("No requests!\n") inp = input("Press Enter to go back.\n") FuncNode.current_node()
from structures.func_Node import FuncNode from Games.coin_flip.coin_flipGame.coin_flipGame_script import CoinF from structures.game_class import Game def func(): game = CoinF() def inner(): Game.start_game(game) return inner() coin_flipFuncNode = FuncNode("Play", func)
from structures.func_Node import FuncNode from structures.Refill_Requests import RefRequest func = RefRequest.show_requests refillRequests_FuncNode = FuncNode("Show requests", func=func)
import json_data_funcs from structures.func_Node import FuncNode from structures.game_class import Game def return_funcTurtle(): gamename = "Turtle Race" def wrapper(): Game.display_personal_best(gamename) return wrapper() func1 = return_funcTurtle my_bestCoinFlip = FuncNode("Turtle Race", func=func1) def return_funcCoinFlip(): gamename = "Coin Flip" def wrapper(): Game.display_personal_best(gamename) return wrapper() func2 = return_funcCoinFlip my_bestTurtleRace = FuncNode("Coin Flip", func=func2)
from structures.func_Node import FuncNode from Games.turtles_race.turtle_raceGame.turtle_race_script import TurtleRace from structures.game_class import Game def func(): game = TurtleRace() def inner(): Game.start_game(game) return inner() TurtleRace_FuncNode = FuncNode("Play", func)
from structures.func_Node import FuncNode from structures.game_class import Game def return_func(): gamename = "Coin Flip" def wrapper(): Game.display_top_n(gamename) wrapper() return wrapper() func = return_func coinFlipBestScores = FuncNode("Coin Flip Records", func)
from structures.func_Node import FuncNode from guestMenu.Register.registerScript import RegisterScript func = RegisterScript.register_script RegisterMenu = FuncNode("Register", func) RegisterMenu.parent_up = FuncNode.default_node
from structures.func_Node import FuncNode from mainMenuForUsers.myAccount.myWallet.walletRefillRequest_script import wallet_refill func = wallet_refill walletRefillRequest = FuncNode("Refill wallet", func)
from structures.func_Node import FuncNode from mainMenuForUsers.myAccount.myWallet.walletStatus_script import wallet_status func = wallet_status walletStatus = FuncNode("Wallet status", func)
from structures.func_Node import FuncNode from guestMenu.Login.loginScript import login_script func = login_script login_FuncNode = FuncNode("Log In", func)
from structures.func_Node import FuncNode from adminMenu.list_of_users.list_of_users_Script import list_users func = list_users list_of_users_FuncNode = FuncNode("All users", func)
def get_input_all_reqs_or_get_single_req(cls): while True: admins = read_data_from_admins_database() r_box = admins['admins_inf']['requests_box'] os.system('clear') if len(r_box) > 0: RefRequest.print_all_requests() inp = input( "\nEnter the positional number to browse a single request.\n\n" "Enter A to mark all requests as accepted.\n" "Enter D to mark all requests as declined.\n" "Enter E to execute all requests.\n" "Enter R to go back.\n") try: inp = int(inp) if inp not in range(1, len(r_box) + 1): print("Choose valid option.") time.sleep(2) continue else: index = inp - 1 return index except ValueError: opts = ["a", "d", "r", "e"] inp = inp.lower() if inp not in opts: print("Choose valid option.") time.sleep(2) continue else: if inp == "a": for req in r_box: req['approved'] = True write_data_to_admins_database(admins) continue if inp == "d": for req in r_box: req['approved'] = False write_data_to_admins_database(admins) continue if inp == "r": return FuncNode.current_node() if inp == "e": users = read_data_from_users_database() for r in r_box: for user in users['users']: if user['username'] == r['username']: if r["approved"]: user["wallet"] += r["amount"] user["notifications"].append( f"Your request for {r['amount']} points has been accepted." ) print("\nRequest executed.\n") else: print( "The request is not approved.") print("Deleting the request.") time.sleep(3) user["notifications"].append( f"Your request for {r['amount']} points has been rejected." ) admins = read_data_from_admins_database( ) del admins['admins_inf'][ 'requests_box'][:] del admins['admins_inf'][ 'notifications'][:] write_data_to_users_database(users) write_data_to_admins_database(admins) else: # print("There are no new requests.") time.sleep(2) return
from structures.func_Node import FuncNode from structures.game_class import Game func = Game.system_wallet total_system_register = FuncNode("System's register", func)
from structures.func_Node import FuncNode from structures.game_class import Game from structures.func_Node import FuncNode from structures.game_class import Game def return_func(): gamename = "Turtle Race" def wrapper(): Game.display_top_n(gamename) return wrapper() func = return_func turtle_raceBestScores = FuncNode("Turtle Race Records", func)
from structures.func_Node import FuncNode from mainMenuForUsers.Logout.logoutScript import logout func = logout logOut_FuncNode = FuncNode('Log Out', func) # logOut_FuncNode()