Пример #1
0
def trigger_multiple(*qwp_extra):
    if qc.self.sounds == 1:
        engine.precache_sound('misc/secret.wav')
        qc.self.noise = 'misc/secret.wav'

    elif qc.self.sounds == 2:
        engine.precache_sound('misc/talk.wav')
        qc.self.noise = 'misc/talk.wav'

    elif qc.self.sounds == 3:
        engine.precache_sound('misc/trigger1.wav')
        qc.self.noise = 'misc/trigger1.wav'

    if not qc.self.wait:
        qc.self.wait = 0.2
    qc.self.use = multi_use
    subs.InitTrigger()
    if qc.self.health:
        if qc.self.spawnflags & SPAWNFLAG_NOTOUCH:
            qc.objerror("health and notouch don't make sense\012")
        qc.self.max_health = qc.self.health
        qc.self.th_die = multi_killed
        qc.self.takedamage = defs.DAMAGE_YES
        qc.self.solid = defs.SOLID_BBOX
        qc.setorigin(qc.self,
                     qc.self.origin)  #  make sure it links into the world

    else:
        if not (qc.self.spawnflags & SPAWNFLAG_NOTOUCH):
            qc.self.touch = multi_touch
Пример #2
0
def trigger_monsterjump(*qwp_extra):
    if not qc.self.speed:
        qc.self.speed = 200
    if not qc.self.height:
        qc.self.height = 200
    if qc.self.angles == Vector(0, 0, 0):
        qc.self.angles = Vector(0, 360, 0)
    subs.InitTrigger()
    qc.self.touch = trigger_monsterjump_touch
Пример #3
0
def trigger_teleport(*qwp_extra):
    subs.InitTrigger()
    qc.self.touch = teleport_touch
    #  find the destination
    if not qc.self.target:
        qc.objerror('no target')
    qc.self.use = teleport_use
    if not (qc.self.spawnflags & SILENT):
        engine.precache_sound('ambience/hum1.wav')
        o = (qc.self.mins + qc.self.maxs) * 0.5
        engine.ambientsound(o, 'ambience/hum1.wav', 0.5, defs.ATTN_STATIC)
Пример #4
0
def trigger_changelevel(*qwp_extra):
    if not qc.self.map:
        qc.objerror("chagnelevel trigger doesn't have map")
    subs.InitTrigger()
    qc.self.touch = changelevel_touch
Пример #5
0
def trigger_push(*qwp_extra):
    subs.InitTrigger()
    engine.precache_sound('ambience/windfly.wav')
    qc.self.touch = trigger_push_touch
    if not qc.self.speed:
        qc.self.speed = 1000
Пример #6
0
def trigger_hurt(*qwp_extra):
    subs.InitTrigger()
    qc.self.touch = hurt_touch
    if not qc.self.dmg:
        qc.self.dmg = 5
Пример #7
0
def trigger_onlyregistered(*qwp_extra):
    engine.precache_sound('misc/talk.wav')
    subs.InitTrigger()
    qc.self.touch = trigger_onlyregistered_touch
Пример #8
0
def trigger_voteexit(*qwp_extra):
    subs.InitTrigger()
    qc.self.touch = voteexit_touch
    qc.self.cnt = 0