Пример #1
0
	def insertGoal(goalList:GoalList, goalNum:int, newGoalDesc:str):

		if goalList.includes(newGoalDesc):

			warn(The_GoalsApp_Entity(),
				 f"Can't insert the goal \"{newGoalDesc}\", because it is already in your goals list.")

			return

		goalList.addGoal(newGoalDesc)

		if goalNum >= goalList.nGoals:	# User wanted it at end.
			return						# We're done.

		goals = goalList.goals

		# Pull goals forward.
		i = goalList.nGoals - 1
		while(1):
			goals[i].text = goals[i-1].text
			i -= 1
			if i < goalNum:
				goals[i].text = newGoalDesc		# Plop new guy down here.
				break

		output(The_GoalsApp_Entity(),
			   f"Inserted new goal at position #{goalNum}: {newGoalDesc}")
Пример #2
0
	def deleteGoal(goalList:GoalList, goalNum:int):
		
		_logger.debug(f"goalList.deleteGoal(): Deleting goal #{goalNum}...")

		goals = goalList.goals
		nGoals = goalList.nGoals

		_logger.debug(f"goalList.deleteGoal(): There are {nGoals} before delete.")

		if goalNum < 1 or goalNum > nGoals:
			
			error(The_GoalsApp_Entity(),
				  f"Can't delete goal #{goalNum} because it doesn't exist!")

			return

		oldText = goals[goalNum-1].text

		for i in range(goalNum, goalList.nGoals):
			goals[i-1].text = goals[i].text

		goals = goals[:-1]			# Drops last element.
		goalList._goals = goals		# Need a cleaner way to do this.

		_logger.debug(f"goalList.deleteGoal(): There are {goalList.nGoals} after delete.")

		Goal._nGoals -= 1

		output(The_GoalsApp_Entity(),
			   f"Deleted old goal #{goalNum}, which was \"{oldText}\".")
Пример #3
0
	def changeGoal(goalList:GoalList, goalNum:int, newGoalDesc:str):
		
		if goalList.includes(newGoalDesc):

			warn(The_GoalsApp_Entity(),
				 f"Can't change goal #{goalNum} to \"{newGoalDesc}\" because it is already in your goals list.")

			return

		goals = goalList.goals
		nGoals = goalList.nGoals

		if goalNum < 1 or goalNum > nGoals:
			error(The_GoalsApp_Entity(),
				  f"Can't change goal #{goalNum} because it doesn't exist!")
			return

		goal = goals[goalNum - 1]

		goal.text = newGoalDesc

		#goalList._fixnums()		# Temporary hack

		output(The_GoalsApp_Entity(),
			   f"Changed goal #{goal.num} to \"{newGoalDesc}\".")
Пример #4
0
    def handler(thisAppLaunchCmd: AppLaunchCommand, groups: list = None):
        """This is the handler method that is called when a generic app-launch
			command is invoked. The <groups> argument, if present, is a list
			of match groups; it should include the command word (or prefix),
			and the argument list (if any)."""

        cmd = thisAppLaunchCmd

        app = cmd._app  # This gets the application that we're supposed to start.

        if groups is None:
            # Really should give some kind of error
            return

        if len(groups) >= 1:
            cmdWord = groups[0]
        else:
            cmdWord = None

            # Currently the app-launch commands don't even allow argument lists,
            # but this code will be needed in the future if that changes.
        if len(groups) >= 2:
            argList = groups[1]
        else:
            argList = None

        _logger.info("Handling app-launch command for app {app} with "
                     f"cmdWord='{cmdWord}', argList='{argList}'.")

        app.launch()  # Launch the app (if not already launched).
        # (This automatically also foregrounds the app, whether or
        # not it was launched.)

        output(The_AppSystem_Entity(),
               f"Launched/refreshed the {app.name} app.")
Пример #5
0
	def moveGoal(goalList:GoalList, fromGoal:int, toGoal:int):

		movingGoalText = goalList.goals[fromGoal-1].text

		info(The_GoalsApp_Entity(),
			"Moving goal by first deleting, then inserting...")

		goalList.deleteGoal(fromGoal)
		goalList.insertGoal(toGoal, movingGoalText)

		output(The_GoalsApp_Entity(),
			   f"Moved goal \"{movingGoalText}\" from #{fromGoal} to #{toGoal}.")
Пример #6
0
	def addGoal(goalList:GoalList, newGoalDesc:str):

		if goalList.includes(newGoalDesc):

			warn(The_GoalsApp_Entity(),
				 f"Can't add the goal \"{newGoalDesc}\", because it is already in your goals list.")

			return

		goals = goalList.goals

		goalRec = {'goal-text': newGoalDesc}
		newGoal = Goal(goalRec)

		goals.append(newGoal)

		output(The_GoalsApp_Entity(),
			   f"Added new goal #{newGoal.num}: {newGoalDesc}")