Пример #1
0
 def _draw(self):
     # Prepare border
     border_params = self.DEFAULT_PARAMS.copy()
     border_params.update(self.attribs)
     border_params[
         'fill'] = '#fff'  # For border stroke background should be white
     border = shapes.Rect((self.x, self.y), (self.width, self.height),
                          **border_params)
     res = [border]
     # Prepare background
     stroke_width = border_params.get('stroke-width')
     value, unit = parse_measure_units(stroke_width)
     bg_params = self.DEFAULT_PARAMS.copy()
     bg_params.update(self.attribs)
     del bg_params['stroke-width']
     del bg_params['stroke']
     # Hatching and filling
     if hasattr(self, "hatch") and self.hatch:
         bg_params['style'] = "fill: url(#{})".format(self._hatching_id)
         res.append(self.hatch)
     if hasattr(self, "filling"):
         bg_params['fill'] = self.filling
     else:
         if 'fill' not in bg_params:
             bg_params['fill'] = "#fff"
     background = shapes.Rect(
         (self.x + float(value) / 2, self.y + float(value) / 2),
         (self.width - value, self.height - value), **bg_params)
     res.append(background)
     return res
Пример #2
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 def add_hatching(self, angle=45, distance=3, width=1, color="#000"):
     """
     Add hatching to the walls.
     angle - angle of hatches in deg
     distance - distance between hatches
     width - stroke-width
     **Replaces all previously added hatchings or fillings.**
     """
     if hasattr(self, "filling"):
         del self.filling
     angle = math.radians(angle)
     style = "stroke: {color}; stroke-width: {width}".format(color=color,
                                                             width=width)
     pattern_width = distance / math.sin(angle)
     pattern_height = pattern_width * math.tan(angle)
     self.hatch = pattern.Pattern((0, 0), (pattern_width, pattern_height),
                                  id=self._hatching_id,
                                  patternUnits="userSpaceOnUse")
     self.hatch.add(
         shapes.Rect((0, 0), (pattern_width, pattern_height), fill="#fff"))
     self.hatch.add(
         shapes.Line((0, 0), (pattern_width, pattern_height), style=style))
     self.hatch.add(
         shapes.Line((-1, (pattern_height - 1)), (1, (pattern_height + 1)),
                     style=style))
     self.hatch.add(
         shapes.Line(((pattern_width - 1), -1), ((pattern_width + 1), 1),
                     style=style))
     return self.hatch
Пример #3
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def generate_circles_svg(xlist,
                         ylist,
                         rlist,
                         width=792,
                         height=600,
                         colors=['white']):  # colorhexes=["ff"]):
    if len(colors) < len(xlist):
        colors = colors * len(xlist)
    assert len(xlist) == len(ylist) == len(rlist) == len(colors)
    dwg = svgwrite.Drawing('temp.svg',
                           profile='tiny',
                           size=("%dpx" % width, "%dpx" %
                                 height))  # , style="background-color:black")
    dwg.add(
        shapes.Rect(
            insert=('-50%', '-50%'),
            size=('200%', '200%'),
            fill='black',
        ))
    for x, y, r, fill in enumerate(xlist, ylist, rlist, colors):
        dwg.add(
            shapes.Circle((x, y),
                          r,
                          fill=fill,
                          stroke_width=0,
                          stroke="red",
                          shape_rendering="crispEdges"))
    return dwg.tostring()
Пример #4
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 def _draw(self):
     attribs = {"stroke": "#000", "stroke-width": "2", "fill": "#fff"}
     attribs.update(self.attribs)
     # vertical (x coordinates equal)
     if self.wall_start_point[0] == self.wall_end_point[0]:
         width = self.wall_width
         height = self.width
     # horizontal
     else:
         width = self.width
         height = self.wall_width
     return shapes.Rect((self.start_point[0], self.start_point[1]),
                        (width, height), **attribs)
Пример #5
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 def _draw(self):
     res = []
     rect_params = self.attribs.copy()
     if hasattr(self, "hatch") and self.hatch:
         rect_params['style'] = "fill: url(#{})".format(self._hatching_id)
         res.append(self.hatch)
     if hasattr(self, "filling"):
         rect_params['fill'] = self.filling
     else:
         if 'fill' not in self.attribs:
             rect_params['fill'] = "#fff"
     rect = shapes.Rect(self.corner, self.size, **rect_params)
     res.append(rect)
     return res
Пример #6
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def add_background(svg):
    p = ET.ElementTree(ET.fromstring(svg))
    root = p.getroot()
    root.insert(
        0,
        ET.fromstring(
            shapes.Rect(
                insert=('-50%', '-50%'),
                size=('200%', '200%'),
                fill='black',
            ).tostring()))
    # root.set('style', "background-color:black") #this works in browser, but not for all renderers, eg cairo
    # root.set('viewport-fill', 'black') #this works in browser, but not for all renderers, eg cairo
    return ET.tostring(root)
Пример #7
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def create_svg_document_with_light(elements,
                                   size,
                                   viewbox=None,
                                   background_color="white",
                                   background_opacity=1.0):
    """Create the full SVG document, with a lighting filter.

    Resources:

    - https://www.w3.org/TR/SVG11/filters.html#LightSourceDefinitions
    - https://svgwrite.readthedocs.io/en/master/classes/filters.html
    - http://www.svgbasics.com/filters2.html
    - https://css-tricks.com/look-svg-light-source-filters/

    :param viewbox: (minx, miny, width, height)
    """
    # TODO work in progress
    # TODO have a look at how threejs is converted to SVG:
    # https://github.com/mrdoob/three.js/blob/master/examples/jsm/renderers/SVGRenderer.js
    dwg = Drawing("ase.svg", profile="full", size=size)

    light_filter = dwg.defs.add(Filter(size=("100%", "100%")))
    diffuse_lighting = light_filter.feDiffuseLighting(size=size,
                                                      surfaceScale=10,
                                                      diffuseConstant=1,
                                                      kernelUnitLength=1,
                                                      color="white")
    diffuse_lighting.fePointLight(source=(size[0], 0, 1000))
    light_filter.feComposite(operator="arithmetic", k1=1)

    root = Group(id="root", filter=light_filter.get_funciri())
    dwg.add(root)
    # if Color(background_color).web != "white":
    # apparently the best way, see: https://stackoverflow.com/a/11293812/5033292
    root.add(
        shapes.Rect(size=size,
                    fill=background_color,
                    fill_opacity=background_opacity))
    for element in elements:
        root.add(element)
    if viewbox:
        dwg.viewbox(*viewbox)
    return dwg
Пример #8
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def generate_circle_svg(x=60, y=60, r=30, width=792, height=600, fill="white"):
    dwg = svgwrite.Drawing('temp.svg',
                           profile='tiny',
                           size=("%dpx" % width, "%dpx" %
                                 height))  # , style="background-color:black")
    dwg.add(
        shapes.Rect(
            insert=('-50%', '-50%'),
            size=('200%', '200%'),
            fill='black',
        ))
    dwg.add(
        shapes.Circle((x, y),
                      r,
                      fill=fill,
                      stroke_width=0,
                      stroke="red",
                      shape_rendering="crispEdges"))
    return dwg.tostring()
Пример #9
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    def _draw(self):
        res = []
        # Borders
        res.append(self._get_borders())
        # Title table
        title_insert_point = (self.width - 10 - 185, self.height - 10 - 55)
        res.append(
            shapes.Rect(title_insert_point, (185, 55), **self.LINE_ATTRIBS))
        res.append(self._get_table_line((0, 5), (65, 5)))
        res.append(self._get_table_line((0, 10), (65, 10)))
        res.append(self._get_table_line((0, 15), (185, 15)))
        res.append(self._get_table_line((0, 20), (65, 20)))
        res.append(self._get_table_line((0, 25), (65, 25)))
        res.append(self._get_table_line((0, 30), (65, 30)))
        res.append(self._get_table_line((0, 35), (65, 35)))
        res.append(self._get_table_line((0, 40), (185, 40)))
        res.append(self._get_table_line((0, 45), (65, 45)))
        res.append(self._get_table_line((0, 50), (65, 50)))

        res.append(self._get_table_line((7, 0), (7, 25)))
        res.append(self._get_table_line((17, 0), (17, 55)))
        res.append(self._get_table_line((40, 0), (40, 55)))
        res.append(self._get_table_line((55, 0), (55, 55)))
        res.append(self._get_table_line((65, 0), (65, 55)))
        res.append(self._get_table_line((135, 15), (135, 55)))

        res.append(self._get_table_line((135, 20), (185, 20)))
        res.append(self._get_table_line((135, 35), (185, 35)))

        res.append(self._get_table_line((140, 20), (140, 35)))
        res.append(self._get_table_line((145, 20), (145, 35)))
        res.append(self._get_table_line((150, 15), (150, 35)))
        res.append(self._get_table_line((167, 15), (167, 35)))
        res.append(self._get_table_line((155, 35), (155, 40)))

        # Text
        res.append(
            text.Text(
                self.title,
                (title_insert_point[0] + 100, title_insert_point[1] + 30),
                **self.DEFAULT_LABEL_ATTRIBS))
        return res
Пример #10
0
    def _draw(self):
        rect_params = self.DEFAULT_PARAMS.copy()
        rect_params.update(self.attribs)
        res = []
        # Hatching and filling
        if hasattr(self, "hatch") and self.hatch:
            rect_params['style'] = "fill: url(#{})".format(self._hatching_id)
            res.append(self.hatch)
        if hasattr(self, "filling"):
            rect_params['fill'] = self.filling
        else:
            if 'fill' not in rect_params:
                rect_params['fill'] = "#fff"
        # Create outer and inner rects
        del rect_params['stroke-width']
        del rect_params['stroke']
        top_rect = shapes.Rect(self.corner, (self.size[0], self.wall_width), **rect_params)
        left_rect = shapes.Rect(self.corner, (self.wall_width, self.size[1]), **rect_params)
        right_rect = shapes.Rect(
            (self.corner[0] + self.size[0] - self.wall_width, self.corner[1]),
            (self.wall_width, self.size[1]), **rect_params)
        bottom_rect = shapes.Rect(
            (self.corner[0], self.corner[1] + self.size[1] - self.wall_width),
            (self.size[0], self.wall_width), **rect_params)

        inner_params = self.DEFAULT_PARAMS.copy()
        inner_params.update(self.attribs)
        inner_params['fill-opacity'] = "0"
        rect = shapes.Rect(self.corner, self.size, **inner_params)
        inner_rect = shapes.Rect(self.inner_corner, self.inner_size, **inner_params)
        res.extend((top_rect, left_rect, right_rect, bottom_rect, rect, inner_rect))
        # Apertures
        if self.apertures:
            for aperture in self.apertures:
                res.append(aperture._draw())
        # Bulkheads
        borders = []
        backgrounds = []
        if self.bulkheads:
            for bulkhead in self.bulkheads:
                border, *background = bulkhead._draw()
                borders.append(border)
                backgrounds.extend(background)
        res.extend(borders)
        res.extend(backgrounds)
        return res
Пример #11
0
def create_svg_document(elements,
                        size,
                        viewbox=None,
                        background_color="white",
                        background_opacity=1.0):
    """Create the full SVG document.

    :param viewbox: (minx, miny, width, height)
    """
    dwg = Drawing("ase.svg", profile="tiny", size=size)
    root = Group(id="root")
    dwg.add(root)
    # if Color(background_color).web != "white":
    # apparently the best way, see: https://stackoverflow.com/a/11293812/5033292
    root.add(
        shapes.Rect(size=size,
                    fill=background_color,
                    fill_opacity=background_opacity))
    for element in elements:
        root.add(element)
    if viewbox:
        dwg.viewbox(*viewbox)
    return dwg