Пример #1
0
def test_impossible_judges():
    clear_db()
    add_round_stats(1,5,0,0)
    
    Debater.objects.create(name = "DebA", novice_status = 0)
    Debater.objects.create(name = "DebB", novice_status = 0)
    Debater.objects.create(name = "DebC", novice_status = 0)
    Debater.objects.create(name = "DebD", novice_status = 0)
    Debater.objects.create(name = "DebE", novice_status = 0)
    Debater.objects.create(name = "DebF", novice_status = 0)
    Debater.objects.create(name = "DebG", novice_status = 0)
    Debater.objects.create(name = "DebH", novice_status = 0)
    
    School.objects.create(name = "SchoolA")
    School.objects.create(name = "SchoolB")
    School.objects.create(name = "SchoolC")
    School.objects.create(name = "SchoolD")
    School.objects.create(name = "SchoolE")

    t = Team(name = "TeamA", school = School.objects.get(name = "SchoolA"), seed = 3)
    t.save()
    t.debaters = Debater.objects.get(name = "DebA"), Debater.objects.get(name = "DebB")
    t.save()

    t = Team(name = "TeamB", school = School.objects.get(name = "SchoolB"), seed = 2)
    t.save()
    t.debaters = Debater.objects.get(name = "DebC"), Debater.objects.get(name = "DebD")
    t.save()
    
    t = Team(name = "TeamC", school = School.objects.get(name = "SchoolC"), seed = 1)
    t.save()
    t.debaters = Debater.objects.get(name = "DebE"), Debater.objects.get(name = "DebF")
    t.save()

    t = Team(name = "TeamD", school = School.objects.get(name = "SchoolD"), seed = 0)
    t.save()
    t.debaters = Debater.objects.get(name = "DebG"), Debater.objects.get(name = "DebH")
    t.save()
    
    Room.objects.create(name = "RoomA", rank = 1)
    Room.objects.create(name = "RoomB", rank = 2)

    Judge.objects.create(name = "JudgeA", rank = 10, school = School.objects.get(name ="SchoolA"))
    Judge.objects.create(name = "JudgeD", rank = 0, school = School.objects.get(name = "SchoolD"))

    add_check_in(1)

    Scratch.objects.create(judge = Judge.objects.get(name = "JudgeA"), team = Team.objects.get(name = "TeamA"), scratch_type = 1)
    Scratch.objects.create(judge = Judge.objects.get(name = "JudgeD"), team = Team.objects.get(name = "TeamD"), scratch_type = 1)
    
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.ToManyScratchesError:
        threwException = True
    finally:
        assert threwException == True
Пример #2
0
def test_scale():
    create_tourney(100)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time-beg_time <=120
    enter_results(1)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time-beg_time <=120
    enter_results(2)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time-beg_time <=120
    enter_results(3)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    print beg_time-end_time
    assert end_time-beg_time <=120
    enter_results(4)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time-beg_time <=120
    enter_results(5)

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 6
    r.save()
    
    beg_time = time.time()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
    end_time = time.time()
    assert end_time-beg_time <=120
Пример #3
0
def test_scale():
    create_tourney(100)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time - beg_time <= 120
    enter_results(1)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time - beg_time <= 120
    enter_results(2)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time - beg_time <= 120
    enter_results(3)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    print beg_time - end_time
    assert end_time - beg_time <= 120
    enter_results(4)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    beg_time = time.time()
    tab_logic.pair_round()
    end_time = time.time()
    assert end_time - beg_time <= 120
    enter_results(5)

    r = TabSettings.objects.get(key="cur_round")
    r.value = 6
    r.save()

    beg_time = time.time()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
    end_time = time.time()
    assert end_time - beg_time <= 120
Пример #4
0
def test_not_enough_judges_ETE():
    create_tourney(10)
    judges = Judge.objects.all()
    Judge.delete(judges[0])
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.NotEnoughJudgesError:
        threwException = True
    finally:
        assert threwException == True
Пример #5
0
def test_not_enough_rooms():
    create_tourney(10)
    rooms = Room.objects.all()
    Room.delete(rooms[0])
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.NotEnoughRoomsError:
        threwException = True
    finally:
        assert threwException == True
Пример #6
0
def test_not_enough_rooms():
    create_tourney(10)
    rooms = Room.objects.all()
    Room.delete(rooms[0])
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.NotEnoughRoomsError:
        threwException = True
    finally:
        assert threwException == True
Пример #7
0
def test_not_enough_judges_checked_in():
    create_tourney(10)
    checked_in_judges = CheckIn.objects.all()
    CheckIn.delete(checked_in_judges[0])
    threwException = False
    try: 
        tab_logic.pair_round()
    except errors.NotEnoughJudgesError:
        threwException = True
    finally:
        assert threwException == True
Пример #8
0
def test_not_enough_judges_ETE():
    create_tourney(10)
    judges = Judge.objects.all()
    Judge.delete(judges[0])
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.NotEnoughJudgesError:
        threwException = True
    finally:
        assert threwException == True
Пример #9
0
def test_not_enough_judges_checked_in():
    create_tourney(10)
    checked_in_judges = CheckIn.objects.all()
    CheckIn.delete(checked_in_judges[0])
    threwException = False
    try:
        tab_logic.pair_round()
    except errors.NotEnoughJudgesError:
        threwException = True
    finally:
        assert threwException == True
Пример #10
0
def test_judge_corner():
    clear_db()
    add_round_stats(1,5,0,0)
    
    Debater.objects.create(name = "DebA", novice_status = 0)
    Debater.objects.create(name = "DebB", novice_status = 0)
    Debater.objects.create(name = "DebC", novice_status = 0)
    Debater.objects.create(name = "DebD", novice_status = 0)
    Debater.objects.create(name = "DebE", novice_status = 0)
    Debater.objects.create(name = "DebF", novice_status = 0)
    Debater.objects.create(name = "DebG", novice_status = 0)
    Debater.objects.create(name = "DebH", novice_status = 0)
    
    School.objects.create(name = "SchoolA")
    School.objects.create(name = "SchoolB")
    School.objects.create(name = "SchoolC")
    School.objects.create(name = "SchoolD")
    School.objects.create(name = "SchoolE")

    t = Team(name = "TeamA", school = School.objects.get(name = "SchoolA"), seed = 3)
    t.save()
    t.debaters = Debater.objects.get(name = "DebA"), Debater.objects.get(name = "DebB")
    t.save()

    t = Team(name = "TeamB", school = School.objects.get(name = "SchoolB"), seed = 2)
    t.save()
    t.debaters = Debater.objects.get(name = "DebC"), Debater.objects.get(name = "DebD")
    t.save()
    
    t = Team(name = "TeamC", school = School.objects.get(name = "SchoolC"), seed = 1)
    t.save()
    t.debaters = Debater.objects.get(name = "DebE"), Debater.objects.get(name = "DebF")
    t.save()

    t = Team(name = "TeamD", school = School.objects.get(name = "SchoolD"), seed = 0)
    t.save()
    t.debaters = Debater.objects.get(name = "DebG"), Debater.objects.get(name = "DebH")
    t.save()
    
    Room.objects.create(name = "RoomA", rank = 1)
    Room.objects.create(name = "RoomB", rank = 2)

    Judge.objects.create(name = "JudgeA", rank = 10, school = School.objects.get(name ="SchoolA"))
    Judge.objects.create(name = "JudgeB", rank = 0, school = School.objects.get(name = "SchoolE"))

    add_check_in(1)

    Scratch.objects.create(judge = Judge.objects.get(name = "JudgeA"), team = Team.objects.get(name = "TeamA"), scratch_type = 1)

    tab_logic.pair_round()
    rounds = Round.objects.all()
    assert rounds[0].judge == Judge.objects.get(name = "JudgeB")
    assert rounds[1].judge == Judge.objects.get(name = "JudgeA")
Пример #11
0
def test_roundStats_object_missing():
    create_tourney_judge_separate_school(10)
    tab_logic.pair_round()
    enter_results(1)
    add_check_in(2)
    rs = RoundStats.delete(RoundStats.objects.all()[0])
    threwException = False
    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        threwException = True
    try:
        assert threwException == True
    except AssertionError:
        print "test_roundStats_object_missing FAILED"
        return False
    return True
Пример #12
0
def test_roundStats_object_missing():
    create_tourney_judge_separate_school(10)
    tab_logic.pair_round()
    enter_results(1)
    add_check_in(2)
    rs = RoundStats.delete(RoundStats.objects.all()[0])
    threwException = False
    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        threwException = True
    try:
        assert threwException == True
    except AssertionError:
        print "test_roundStats_object_missing FAILED"
        return False
    return True
Пример #13
0
def pair_round(request):
    cache_logic.clear_cache()
    current_round = TabSettings.objects.get(key="cur_round")
    next_round = current_round.value 
    if request.method == 'POST':
        try:
            backup.backup_round("round_%i_before_pairing.db" % (next_round))
            tab_logic.pair_round()
            backup.backup_round("round_%i_after_pairing.db" % (next_round))
        except Exception, e:
            traceback.print_exc(file=sys.stdout)
            return render_to_response('error.html', 
                                 {'error_type': "Pair Next Round",
                                  'error_name': "Pairing Round %s" % (current_round.value + 1),
                                  'error_info':"Could not pair next round because of: [%s]" %(e)}, 
                                  context_instance=RequestContext(request))           
        current_round.value = current_round.value + 1
        current_round.save() 
        return view_status(request)
Пример #14
0
def test_no_victor_entered():
    create_tourney_judge_separate_school(10)
    tab_logic.pair_round()
    enter_results(1)
    add_check_in(2)
    r = Round.objects.filter(round_number = 1)[0]
    r.victor = 0
    r.save()
    threwException = False
    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        threwException = True
    try:
        assert threwException == True
    except AssertionError:
        print "test_no_victor_entered FAILED"
        return False
    return True
Пример #15
0
def test_no_victor_entered():
    create_tourney_judge_separate_school(10)
    tab_logic.pair_round()
    enter_results(1)
    add_check_in(2)
    r = Round.objects.filter(round_number=1)[0]
    r.victor = 0
    r.save()
    threwException = False
    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        threwException = True
    try:
        assert threwException == True
    except AssertionError:
        print "test_no_victor_entered FAILED"
        return False
    return True
Пример #16
0
def test_iron_man():
    #Speaks are correct during round.
    #Ranking at end is correct (this is tested later so don't have to test here)
    random.seed(1)
    create_tourney(25)
    tab_logic.pair_round()
    enter_results_iron(1)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    tab_logic.pair_round()
    enter_results(2)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)

    check_results("ResultsIronMan.xls")
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 6
    r.save()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #17
0
def test_iron_man():
    #Speaks are correct during round.
    #Ranking at end is correct (this is tested later so don't have to test here)
    random.seed(1)
    create_tourney(25)
    tab_logic.pair_round()
    enter_results_iron(1)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    tab_logic.pair_round()
    enter_results(2)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)

    check_results("ResultsIronMan.xls")
    r = TabSettings.objects.get(key="cur_round")
    r.value = 6
    r.save()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #18
0
def test_odd():
    random.seed(1)
    create_tourney(21)
    tab_logic.pair_round()
    enter_results(1)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    tab_logic.pair_round()
    enter_results(2)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)
    r = TabSettings.objects.get(key="cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)
    check_results("ResultsOdd.xls")

    r = TabSettings.objects.get(key="cur_round")
    r.value = 6
    r.save()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #19
0
def test_odd():
    random.seed(1)
    create_tourney(21)
    tab_logic.pair_round()
    enter_results(1)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 2
    r.save()
    add_check_in(2)
    tab_logic.pair_round()
    enter_results(2)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)
    r = TabSettings.objects.get(key = "cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)
    check_results("ResultsOdd.xls")

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 6
    r.save()
    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #20
0
def pair_round(request):
    cache_logic.clear_cache()
    current_round = TabSettings.objects.get(key="cur_round")
    next_round = current_round.value
    if request.method == 'POST':
        try:
            backup.backup_round("round_%i_before_pairing.db" % (next_round))
            tab_logic.pair_round()
            backup.backup_round("round_%i_after_pairing.db" % (next_round))
        except Exception, e:
            traceback.print_exc(file=sys.stdout)
            return render_to_response('error.html', {
                'error_type':
                "Pair Next Round",
                'error_name':
                "Pairing Round %s" % (current_round.value + 1),
                'error_info':
                "Could not pair next round because of: [%s]" % (e)
            },
                                      context_instance=RequestContext(request))
        current_round.value = current_round.value + 1
        current_round.save()
        return view_status(request)
Пример #21
0
def test_full_tourney():
    #start a new tournament

    #Seed random number generator so that can verify correct results
    random.seed(0)
    
    clear_db()
    add_round_stats(1,5,4,2)

    #create 64 debaters
    for i in range(32):
        nov_stat1 = 0
        nov_stat2 = 0
        if i%3 == 0: #make some people novices
            nov_stat1 = 1
            if i > 10:
                nov_stat2 = 1
                
        Debater.objects.create(name = "Debater1fromT" + str(i), novice_status = nov_stat1)
        Debater.objects.create(name = "Debater2fromT" + str(i), novice_status = nov_stat2)

    #create 8 schools
    for i in range(8):
        School.objects.create(name = "School" + str(i))
    #create host school for scratch/judge purposes
    School.objects.create(name = "HostSchool")
    
    #create 32 teams                        
    for i in range(32):
        school_num = i%8
        mySchool = School.objects.get(name = "School" + str(school_num))                      
        t = Team(name = "Team" + str(i), school = mySchool, seed = i%4)
        t.save()
        deb1 = Debater.objects.get(name = "Debater" + str(1) + "fromT" + str(i))
        deb2 = Debater.objects.get(name = "Debater" + str(2) + "fromT" + str(i))
        t.debaters = deb1, deb2
        t.save()

    #add some rooms
    add_rooms(32)

    #add judges
    #add 16 judges from host school
    
    for i in range(8):
        Judge.objects.create(name = "JudgeFromHost" + str(i), rank = i, school = School.objects.get(name = "HostSchool"))
    #add 2 judges from each competeing school
    for i in range(8):
        Judge.objects.create(name = "JudgeFromSchool" + str(i), rank = i*2+.3, school = School.objects.get(name = "School" + str(i)))

    #check in all judges
    add_check_in(1)

    #pair first round 
    tab_logic.pair_round()

    #Check that all full seed teams are hitting unseeded and all free seeds are hitting half-seeds
    for p in Round.objects.filter(round_number = 1):
        if p.gov_team.seed == 0:
            assert p.opp_team.seed == 3
        elif p.gov_team.seed == 1:
            assert p.opp_team.seed == 2
        elif p.gov_team.seed == 2:
            assert p.opp_team.seed == 1
        else:
            assert p.opp_team.seed == 0

        #That judge and both teams are from different schools
        assert p.judge.school != p.gov_team.school
        assert p.judge.school != p.opp_team.school
        assert p.gov_team.school != p.opp_team.school

        #Check that scratches are obeyed
        assert len(Scratch.objects.filter(judge = p.judge, team = p.gov_team)) == 0
        assert len(Scratch.objects.filter(judge = p.judge, team = p.opp_team)) == 0

    add_check_in(2)
    
    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        assert True
    else:
        assert False
        
        
    enter_results(1)

    #Check that results are as expected

    #check_results()

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 2
    r.save()
    tab_logic.pair_round()
    enter_results(2)

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)

    r = TabSettings.objects.get(key = "cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)

    check_results("ResultsOfTournament.xls")

    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #22
0
def test_full_tourney():
    #start a new tournament

    #Seed random number generator so that can verify correct results
    random.seed(0)

    clear_db()
    add_round_stats(1, 5, 4, 2)

    #create 64 debaters
    for i in range(32):
        nov_stat1 = 0
        nov_stat2 = 0
        if i % 3 == 0:  #make some people novices
            nov_stat1 = 1
            if i > 10:
                nov_stat2 = 1

        Debater.objects.create(name="Debater1fromT" + str(i),
                               novice_status=nov_stat1)
        Debater.objects.create(name="Debater2fromT" + str(i),
                               novice_status=nov_stat2)

    #create 8 schools
    for i in range(8):
        School.objects.create(name="School" + str(i))
    #create host school for scratch/judge purposes
    School.objects.create(name="HostSchool")

    #create 32 teams
    for i in range(32):
        school_num = i % 8
        mySchool = School.objects.get(name="School" + str(school_num))
        t = Team(name="Team" + str(i), school=mySchool, seed=i % 4)
        t.save()
        deb1 = Debater.objects.get(name="Debater" + str(1) + "fromT" + str(i))
        deb2 = Debater.objects.get(name="Debater" + str(2) + "fromT" + str(i))
        t.debaters = deb1, deb2
        t.save()

    #add some rooms
    add_rooms(32)

    #add judges
    #add 16 judges from host school

    for i in range(8):
        Judge.objects.create(name="JudgeFromHost" + str(i),
                             rank=i,
                             school=School.objects.get(name="HostSchool"))
    #add 2 judges from each competeing school
    for i in range(8):
        Judge.objects.create(name="JudgeFromSchool" + str(i),
                             rank=i * 2 + .3,
                             school=School.objects.get(name="School" + str(i)))

    #check in all judges
    add_check_in(1)

    #pair first round
    tab_logic.pair_round()

    #Check that all full seed teams are hitting unseeded and all free seeds are hitting half-seeds
    for p in Round.objects.filter(round_number=1):
        if p.gov_team.seed == 0:
            assert p.opp_team.seed == 3
        elif p.gov_team.seed == 1:
            assert p.opp_team.seed == 2
        elif p.gov_team.seed == 2:
            assert p.opp_team.seed == 1
        else:
            assert p.opp_team.seed == 0

        #That judge and both teams are from different schools
        assert p.judge.school != p.gov_team.school
        assert p.judge.school != p.opp_team.school
        assert p.gov_team.school != p.opp_team.school

        #Check that scratches are obeyed
        assert len(Scratch.objects.filter(judge=p.judge, team=p.gov_team)) == 0
        assert len(Scratch.objects.filter(judge=p.judge, team=p.opp_team)) == 0

    add_check_in(2)

    try:
        tab_logic.ready_to_pair(2)
    except errors.PrevRoundNotEnteredError:
        assert True
    else:
        assert False

    enter_results(1)

    #Check that results are as expected

    #check_results()

    r = TabSettings.objects.get(key="cur_round")
    r.value = 2
    r.save()
    tab_logic.pair_round()
    enter_results(2)

    r = TabSettings.objects.get(key="cur_round")
    r.value = 3
    r.save()
    add_check_in(3)
    tab_logic.pair_round()
    enter_results(3)

    r = TabSettings.objects.get(key="cur_round")
    r.value = 4
    r.save()
    add_check_in(4)
    tab_logic.pair_round()
    enter_results(4)

    r = TabSettings.objects.get(key="cur_round")
    r.value = 5
    r.save()
    add_check_in(5)
    tab_logic.pair_round()
    enter_results(5)

    check_results("ResultsOfTournament.xls")

    var_break()
    nov_break()
    var_speaks()
    nov_speaks()
Пример #23
0
def test_judge_corner():
    clear_db()
    add_round_stats(1, 5, 0, 0)

    Debater.objects.create(name="DebA", novice_status=0)
    Debater.objects.create(name="DebB", novice_status=0)
    Debater.objects.create(name="DebC", novice_status=0)
    Debater.objects.create(name="DebD", novice_status=0)
    Debater.objects.create(name="DebE", novice_status=0)
    Debater.objects.create(name="DebF", novice_status=0)
    Debater.objects.create(name="DebG", novice_status=0)
    Debater.objects.create(name="DebH", novice_status=0)

    School.objects.create(name="SchoolA")
    School.objects.create(name="SchoolB")
    School.objects.create(name="SchoolC")
    School.objects.create(name="SchoolD")
    School.objects.create(name="SchoolE")

    t = Team(name="TeamA", school=School.objects.get(name="SchoolA"), seed=3)
    t.save()
    t.debaters = Debater.objects.get(name="DebA"), Debater.objects.get(
        name="DebB")
    t.save()

    t = Team(name="TeamB", school=School.objects.get(name="SchoolB"), seed=2)
    t.save()
    t.debaters = Debater.objects.get(name="DebC"), Debater.objects.get(
        name="DebD")
    t.save()

    t = Team(name="TeamC", school=School.objects.get(name="SchoolC"), seed=1)
    t.save()
    t.debaters = Debater.objects.get(name="DebE"), Debater.objects.get(
        name="DebF")
    t.save()

    t = Team(name="TeamD", school=School.objects.get(name="SchoolD"), seed=0)
    t.save()
    t.debaters = Debater.objects.get(name="DebG"), Debater.objects.get(
        name="DebH")
    t.save()

    Room.objects.create(name="RoomA", rank=1)
    Room.objects.create(name="RoomB", rank=2)

    Judge.objects.create(name="JudgeA",
                         rank=10,
                         school=School.objects.get(name="SchoolA"))
    Judge.objects.create(name="JudgeB",
                         rank=0,
                         school=School.objects.get(name="SchoolE"))

    add_check_in(1)

    Scratch.objects.create(judge=Judge.objects.get(name="JudgeA"),
                           team=Team.objects.get(name="TeamA"),
                           scratch_type=1)

    tab_logic.pair_round()
    rounds = Round.objects.all()
    assert rounds[0].judge == Judge.objects.get(name="JudgeB")
    assert rounds[1].judge == Judge.objects.get(name="JudgeA")
Пример #24
0
def test_impossible_judges():
    clear_db()
    add_round_stats(1, 5, 0, 0)

    Debater.objects.create(name="DebA", novice_status=0)
    Debater.objects.create(name="DebB", novice_status=0)
    Debater.objects.create(name="DebC", novice_status=0)
    Debater.objects.create(name="DebD", novice_status=0)
    Debater.objects.create(name="DebE", novice_status=0)
    Debater.objects.create(name="DebF", novice_status=0)
    Debater.objects.create(name="DebG", novice_status=0)
    Debater.objects.create(name="DebH", novice_status=0)

    School.objects.create(name="SchoolA")
    School.objects.create(name="SchoolB")
    School.objects.create(name="SchoolC")
    School.objects.create(name="SchoolD")
    School.objects.create(name="SchoolE")

    t = Team(name="TeamA", school=School.objects.get(name="SchoolA"), seed=3)
    t.save()
    t.debaters = Debater.objects.get(name="DebA"), Debater.objects.get(
        name="DebB")
    t.save()

    t = Team(name="TeamB", school=School.objects.get(name="SchoolB"), seed=2)
    t.save()
    t.debaters = Debater.objects.get(name="DebC"), Debater.objects.get(
        name="DebD")
    t.save()

    t = Team(name="TeamC", school=School.objects.get(name="SchoolC"), seed=1)
    t.save()
    t.debaters = Debater.objects.get(name="DebE"), Debater.objects.get(
        name="DebF")
    t.save()

    t = Team(name="TeamD", school=School.objects.get(name="SchoolD"), seed=0)
    t.save()
    t.debaters = Debater.objects.get(name="DebG"), Debater.objects.get(
        name="DebH")
    t.save()

    Room.objects.create(name="RoomA", rank=1)
    Room.objects.create(name="RoomB", rank=2)

    Judge.objects.create(name="JudgeA",
                         rank=10,
                         school=School.objects.get(name="SchoolA"))
    Judge.objects.create(name="JudgeD",
                         rank=0,
                         school=School.objects.get(name="SchoolD"))

    add_check_in(1)

    Scratch.objects.create(judge=Judge.objects.get(name="JudgeA"),
                           team=Team.objects.get(name="TeamA"),
                           scratch_type=1)
    Scratch.objects.create(judge=Judge.objects.get(name="JudgeD"),
                           team=Team.objects.get(name="TeamD"),
                           scratch_type=1)

    threwException = False
    try:
        tab_logic.pair_round()
    except errors.ToManyScratchesError:
        threwException = True
    finally:
        assert threwException == True