Пример #1
0
 def setup(self):
     grid = t.Grid(10, 10)
     self.slow = t.Unit()
     self.slow.speed = 2
     self.fast = t.Unit()
     self.fast.speed = 10
     self.b = t.Battle(grid)
     self.b.units = [self.slow, self.fast]
Пример #2
0
    def setup(self):
        g = t.Grid(10, 10)
        b = t.Battle(g)

        starts = [(0, 0), (9, 9)]
        for start in starts:
            new_unit = t.Unit()
            new_unit.join_battle(b, start[0], start[1])

        self.v = t.Visualizer(b)
Пример #3
0
 def setup(self):
     grid = t.Grid(10, 10)
     self.u = t.Unit()
     self.b = t.Battle(grid)
     self.u.join_battle(self.b, 1, 1)
     self.u.move_speed = 1  # To keep options list small
Пример #4
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 def setup(self):
     self.t = t.Team()
     for i in xrange(5):
         new_unit = t.Unit()
         self.t.all_units.append(new_unit)
Пример #5
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 def setup(self):
     self.u1 = t.Unit()
     self.u2 = t.Unit()
Пример #6
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 def setup(self):
     self.u = t.Unit()