def __call__(self, *runtime_args, **runtime_kwargs): """ Execute the function, passing it the arguments received at runtime. Also call the function in self.call_afterwards and pass it all runtime_args and runtime_kwargs. If the very first argument is a LogoCode instance, it is removed. The active turtle, the Turtles object, the canvas, the LogoCode object, or the TurtleArtWindow object will be prepended to the arguments (depending on what this Primitive wants). """ # remove the first argument if it is a LogoCode instance if runtime_args and isinstance(runtime_args[0], LogoCode): runtime_args = runtime_args[1:] if Primitive._DEBUG: debug_output(repr(self)) debug_output(" runtime_args: " + repr(runtime_args)) # fill the ArgSlots with the runtime arguments new_prim = self.fill_slots(runtime_args, runtime_kwargs, convert_to_ast=False) if not new_prim.are_slots_filled(): raise logoerror("#syntaxerror") if Primitive._DEBUG: debug_output(" new_prim.arg_descs: " + repr(new_prim.arg_descs)) # extract the actual values from the (now constant) arguments (new_args, new_kwargs) = new_prim.get_values_of_filled_slots() if Primitive._DEBUG: debug_output(" new_args: " + repr(new_args)) debug_output("end " + repr(self)) # what does this primitive want as its first argument? first_arg = None if not is_bound_method(new_prim.func): if new_prim.wants_turtle(): first_arg = global_objects["turtles"].get_active_turtle() elif new_prim.wants_turtles(): first_arg = global_objects["turtles"] elif new_prim.wants_canvas(): first_arg = global_objects["canvas"] elif new_prim.wants_logocode(): first_arg = global_objects["logo"] elif new_prim.wants_heap(): first_arg = global_objects["logo"].heap elif new_prim.wants_tawindow(): first_arg = global_objects["window"] else: result, plugin = new_prim.wants_plugin() if result: first_arg = plugin # execute the actual function if first_arg is None: return_value = new_prim.func(*new_args, **new_kwargs) else: return_value = new_prim.func(first_arg, *new_args, **new_kwargs) if new_prim.call_afterwards is not None: new_prim.call_afterwards(*new_args, **new_kwargs) return return_value
def __call__(self, *runtime_args, **runtime_kwargs): """ Execute the function, passing it the arguments received at runtime. Also call the function in self.call_afterwards and pass it all runtime_args and runtime_kwargs. If the very first argument is a LogoCode instance, it is removed. The active turtle, the Turtles object, the canvas, the LogoCode object, or the TurtleArtWindow object will be prepended to the arguments (depending on what this Primitive wants). """ # remove the first argument if it is a LogoCode instance if runtime_args and isinstance(runtime_args[0], LogoCode): runtime_args = runtime_args[1:] if Primitive._DEBUG: debug_output(repr(self)) debug_output(" runtime_args: " + repr(runtime_args)) # fill the ArgSlots with the runtime arguments new_prim = self.fill_slots(runtime_args, runtime_kwargs, convert_to_ast=False) if not new_prim.are_slots_filled(): raise logoerror("#syntaxerror") if Primitive._DEBUG: debug_output(" new_prim.arg_descs: " + repr(new_prim.arg_descs)) # extract the actual values from the (now constant) arguments (new_args, new_kwargs) = new_prim.get_values_of_filled_slots() if Primitive._DEBUG: debug_output(" new_args: " + repr(new_args)) debug_output("end " + repr(self)) # what does this primitive want as its first argument? first_arg = None if not is_bound_method(new_prim.func): if new_prim.wants_turtle(): first_arg = global_objects["turtles"].get_active_turtle() elif new_prim.wants_turtles(): first_arg = global_objects["turtles"] elif new_prim.wants_canvas(): first_arg = global_objects["canvas"] elif new_prim.wants_logocode(): first_arg = global_objects["logo"] elif new_prim.wants_heap(): first_arg = global_objects["logo"].heap elif new_prim.wants_tawindow(): first_arg = global_objects["window"] else: result, plugin = new_prim.wants_plugin() if result: first_arg = plugin # execute the actual function if first_arg is None: return_value = new_prim.func(*new_args, **new_kwargs) else: return_value = new_prim.func(first_arg, *new_args, **new_kwargs) if new_prim.call_afterwards is not None: new_prim.call_afterwards(*new_args, **new_kwargs) return return_value
def divide(arg1, arg2): """ Divide the first argument by the second """ if arg2 == 0: raise logoerror("#zerodivide") if isinstance(arg1, Vector) and isinstance(arg2, (int, float)): vector = [] for i in range(len(arg1.vector)): vector.append(arg1.vector[i] / arg2) return Vector(arg1.name, vector) elif isinstance(arg2, Vector) and isinstance(arg1, (int, float)): vector = [] for i in range(len(arg2.vector)): vector.append(arg2.vector[i] / arg1) return Vector(arg2.name, vector) else: return float(arg1) / arg2
def divide(arg1, arg2): """ Divide the first argument by the second """ if arg2 == 0: raise logoerror("#zerodivide") if isinstance(arg1, Vector) and isinstance(arg2, (int, float)): vector = [] for i in range(len(arg1.vector)): vector.append(arg1.vector[i] / arg2) return Vector(arg1.name, vector) elif isinstance(arg2, Vector) and isinstance(arg1, (int, float)): vector = [] for i in range(len(arg2.vector)): vector.append(arg2.vector[i] / arg1) return Vector(arg2.name, vector) else: return float(arg1) / arg2