def test_ui_cells_serialization(self): generator = WorldInfoPrototype.get_by_id( map_info_storage.item.world_id).generator cells = UICells(generator) self.assertEqual(cells.serialize(), UICells.deserialize(cells.serialize()).serialize())
def test_ui_cells_serialization(self): generator = WorldInfoPrototype.get_by_id(map_info_storage.item.world_id).generator cells = UICells(generator) self.assertEqual(cells.serialize(), UICells.deserialize(cells.serialize()).serialize())
def cells(self): from the_tale.game.map.generator.descriptors import UICells return UICells.deserialize(s11n.from_json(self._model.cells))