Пример #1
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 def set_painter(self, painter, autopress=True):
     """To use before finish"""
     Element.set_painter(self, painter)
     if autopress:
         painter = copy(painter)
         painter.pressed = True
     self.press_params.params["painter"] = painter
Пример #2
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 def finish(self):
     Element.finish(self)
     self._drag_element.set_center((None, self.get_fus_center()[1]))
     for state in self._states:
         self._states[state].refresh_ghost_rect()
     self._setup()
     self._drag_element.place_at(self.initial_value)
Пример #3
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 def set_topleft(self, pos, state=constants.STATE_NORMAL):
     left, top = pos
     w = self._states[state].fusionner.rect.width
     zone = self.father._iwriter.get_zone()
     if left + w > zone.right:
         left = zone.right - w
     Element.set_topleft(self, (left, top), state)
Пример #4
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 def set_size(self, size, state=None, center_title=True, adapt_text=True,
              cut=None, margins=style.MARGINS, refresh_title=False):
     Element.set_size(self, size, state, center_title, adapt_text, cut, margins,
                      refresh_title)
     if self._lift:
         self.remove_elements([self._lift])
         self.refresh_lift()
Пример #5
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 def __init__(self,
              elements=None,
              normal_params=None,
              storer_params=None,
              size=None,
              put_lift=True,
              finish=True):
     """Box containing other elements.
     <bartext>: the text of the box bar. If no text, no bar is added.
     <size>: if not None, force the size of the box. Else the box
         automatically fit children."""
     Element.__init__(self, "", elements, normal_params, finish=False)
     self.storer_params = storer_params
     if self.storer_params is None:
         self.storer_params = dict()
     self._size = size
     self._has_lift = False
     self._put_lift = put_lift
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius_ext=style.BOX_RADIUS)
     self.set_painter(painter)
     if finish:
         self.finish()
Пример #6
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 def __init__(self, text="", size=None, elements=None, normal_params=None):
     """Simple text on multiple lines.
     <size>: the size of the area on which the text is displayed.
     """
     Element.__init__(self, text, elements, normal_params)
     self._size = size
     self.visible = False
Пример #7
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    def finish(self):
        Element.finish(self)
        (x, y) = self.is_family_bigger()
        if (y and self._has_lift) or self._force_lift:
            self.add_lift(typ="dv")
##            self._lift.active_wheel = True
            self._lift.active_wheel = False
Пример #8
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 def set_topleft(self, pos, state=constants.STATE_NORMAL):
     left, top = pos
     w = self._states[state].fusionner.rect.width
     zone = self.father._iwriter.get_zone()
     if left + w > zone.right:
         left = zone.right - w
     Element.set_topleft(self, (left, top), state)
Пример #9
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 def finish(self):
     Element.finish(self)
     self._drag_element.set_center((None, self.get_fus_center()[1]))
     for state in self._states:
         self._states[state].refresh_ghost_rect()
     self._setup()
     self._drag_element.place_at(self.initial_value)
Пример #10
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    def __init__(self,
                 size,
                 titles,
                 elements=None,
                 normal_params=None,
                 heavy=False,
                 folders=None,
                 margins=None,
                 has_lift=True):
        margins = style.DDL_MARGINS if margins is None else margins
        self._clicked = None
        Element.__init__(self, elements=elements, normal_params=normal_params)
        painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                                 pressed=True,
##                                                 color=style.DEF_COLOR2,
                                                 size=size,
                                                 radius=style.BOX_RADIUS)
        self.set_painter(painter)
        self._margins = margins
        self._heavy = heavy
        self._dv = self._get_dirviewer(titles, size, folders)
        reac_motion= Reaction(MOUSEMOTION,
                              self._reaction_motion,
                              name=constants.REAC_MOTION)
        self.add_reaction(reac_motion)
        self._cursor_pos = (-1, -1)
        self._has_lift = has_lift
        self._menu = None
        self._set_selecter()
        self._force_lift = False
Пример #11
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    def finish(self):
        Element.finish(self)
        (x, y) = self.is_family_bigger()
        if (y and self._has_lift) or self._force_lift:
            self.add_lift(typ="dv")
##            self._lift.active_wheel = True
            self._lift.active_wheel = False
Пример #12
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    def __init__(self,
                 size,
                 titles,
                 elements=None,
                 normal_params=None,
                 heavy=False,
                 folders=None,
                 margins=None,
                 has_lift=True):
        margins = style.DDL_MARGINS if margins is None else margins
        self._clicked = None
        Element.__init__(self, elements=elements, normal_params=normal_params)
        painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                                 pressed=True,
##                                                 color=style.DEF_COLOR2,
                                                 size=size,
                                                 radius=style.BOX_RADIUS)
        self.set_painter(painter)
        self._margins = margins
        self._heavy = heavy
        self._dv = self._get_dirviewer(titles, size, folders)
        reac_motion= Reaction(MOUSEMOTION,
                              self._reaction_motion,
                              reac_name=constants.REAC_MOTION)
        self.add_reaction(reac_motion)
        self._cursor_pos = (-1, -1)
        self._has_lift = has_lift
        self._menu = None
        self._set_selecter()
        self._force_lift = False
Пример #13
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 def set_size(self, size, state=None, center_title=True, adapt_text=True,
              cut=None, margins=style.MARGINS, refresh_title=False):
     Element.set_size(self, size, state, center_title, adapt_text, cut, margins,
                      refresh_title)
     if self._lift:
         self.remove_elements([self._lift])
         self.refresh_lift()
Пример #14
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 def set_painter(self, painter, autopress=True):
     """To use before finish"""
     Element.set_painter(self, painter)
     if autopress:
         painter = copy(painter)
         painter.pressed = True
     self.press_params.params["painter"] = painter
Пример #15
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 def __init__(self, nx, ny, cell_size):
     Element.__init__(self)
     self.grid = Grid(nx, ny, cell_size)
     self.margins = style.MARGINS
     self.current_coord = None
     self.current_rect = None
     reac_mousemotion = Reaction(pygame.MOUSEMOTION, self.func_mousemotion)
     self.add_reaction(reac_mousemotion)
Пример #16
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 def redraw(self,
            state=None,
            painter=None,
            title=None,
            refresh_title=False):
     """Changes element style (default : "classic" )"""
     Element.redraw(self, state, painter, title, refresh_title)
     self.set_hovered_states(self._states_hover)
Пример #17
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 def __init__(self, nx, ny, cell_size):
     Element.__init__(self)
     self.grid = Grid(nx, ny, cell_size)
     self.margins = style.MARGINS
     self.current_coord = None
     self.current_rect = None
     reac_mousemotion = Reaction(pygame.MOUSEMOTION, self.func_mousemotion)
     self.add_reaction(reac_mousemotion)
Пример #18
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    def finish(self):
        Element.finish(self)
        if self._size == "auto":
            self.fit_children(only_children=False)
        (x, y) = self.is_family_bigger()
        if (y and self._has_lift) or self._force_lift:
            self.add_lift(type_="dv")
##            self._lift.active_wheel = True
            self._lift.active_wheel = False
Пример #19
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 def __init__(self,
              text="",
              elements=None,
              normal_params=None,
              finish=True):
     """Simpe text on only one line."""
     Element.__init__(self, text, elements, normal_params, finish=False)
     if finish:
         self.finish()
Пример #20
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 def finish(self):
     self._path_element._set_path_elements()
     Element.finish(self)
     self.store()
     centerx = self.get_fus_rect().centerx
     self.text_element.set_center((centerx, None))
     ycoord = self._path_element._elements[0].get_storer_rect().centery
     self._path_element._set_path_elements(ycoord)
     self.set_prison()
 def finish(self):
     self._path_element._set_path_elements()
     Element.finish(self)
     self.store()
     centerx = self.get_fus_rect().centerx
     self.text_element.set_center((centerx, None))
     ycoord = self._path_element._elements[0].get_storer_rect().centery
     self._path_element._set_path_elements(ycoord)
     self.set_prison()
Пример #22
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def make_text(text, font_size=style.FONT_SIZE, font_color=style.FONT_COLOR):
    params = {"font_color":font_color, "font_size":font_size}
    button = Element(text, normal_params=params)
    if not "\n" in text:
        button.set_style("text")
    button.finish()
    if "\n" in text:
        button.scale_to_title()
        button.set_main_color((0,0,0,0))
    return button
Пример #23
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 def __init__(self, target, color, elements=None, normal_params=None):
     Element.__init__(self, "", elements, normal_params)
     self.link(target)
     self.shadow_radius = SHADOW_RADIUS
     self.black = BLACK
     self.alpha_factor = ALPHA_FACTOR
     self.decay_mode = DECAY_MODE
     self.capture_state = CAPTURE_STATE_STATIC
     self.offset = OFFSET
     self.color = color
Пример #24
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 def __init__(self, target, color, elements=None, normal_params=None):
     Element.__init__(self, "", elements, normal_params)
     self.link(target)
     self.shadow_radius = SHADOW_RADIUS
     self.black = BLACK
     self.alpha_factor = ALPHA_FACTOR
     self.decay_mode = DECAY_MODE
     self.capture_state = CAPTURE_STATE_STATIC
     self.offset = OFFSET
     self.color = color
Пример #25
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 def replace_img_color(self,
                       source,
                       target,
                       state=None,
                       center=True,
                       preserve=False):
     """replace colors"""
     Element.replace_img_color(self, source, target, state, center,
                               preserve)
     self.set_hovered_states(self._states_hover)
Пример #26
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 def finish(self):
     Element.finish(self)
     if not self._size:
         self._size = self.get_fus_rect()
     self.set_size(self._size)
     for line in self.get_lines(STATE_NORMAL):
         e = OneLineText(line)
         e.finish()
         e.set_writer(self.current_state.fusionner.title._writer)
         self.add_elements([e])
     self.format_txt()
Пример #27
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 def set_size(self,
              size,
              state=None,
              center_title=True,
              adapt_text=True,
              cut=None,
              margins=style.MARGINS):
     """scale"""
     Element.set_size(self, size, state, center_title, adapt_text, cut,
                      margins)
     self.set_hovered_states(self._states_hover)
Пример #28
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 def finish(self):
     Element.finish(self)
     if not self._size:
         self._size = self.get_fus_rect()
     self.set_size(self._size)
     for line in self.get_lines(STATE_NORMAL):
         e = OneLineText(line)
         e.finish()
         e.set_writer(self.current_state.fusionner.title._writer)
         self.add_elements([e])
     self.format_txt()
def make_text(text, font_size=None, font_color=None):
    if font_size is None: font_size = style.FONT_SIZE
    if font_color is None: font_color = style.FONT_COLOR
    params = {"font_color": font_color, "font_size": font_size}
    button = Element(text, normal_params=params, finish=False)
    if not "\n" in text:
        button.set_style("text")
    button.finish()
    if "\n" in text:
        button.scale_to_title()
        button.set_main_color((0, 0, 0, 0))
    return button
Пример #30
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 def __init__(self, size, type_, color=None, pressed=True):
     """Set type_ to 'horizontal' or 'vertical' in order to produce a graphi-
     cal line of desired, color, size [px].
     """
     Element.__init__(self)
     self.size = size
     self.type = type_
     if type_ == "horizontal" or type_ == "h":
         size = (size, 2)
     elif type_ == "vertical" or type_ == "v":
         size = (2, size)
     painter = ClassicFrame(size, color, pressed)
     self.set_painter(painter)
Пример #31
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 def __init__(self, elements=None, normal_params=None, height=None):
     Element.__init__(self, "", elements, normal_params)
     h = max([e.get_storer_rect().height for e in self.get_elements()]) + 2
     store(self, mode="h", x=1, y=h/2, align="center")
     if self.father:
         w = self.father.get_storer_rect().width
     else:
         w = functions.get_screen_size()[0]
     size = (w, h)
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius=style.BOX_RADIUS)
     self.set_painter(painter)
Пример #32
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    def __init__(self, length, limvals=None, text="", elements=None,
                 normal_params=None):
        limvals = parameters.LIMVALS if limvals is None else limvals
        self._plus = None
        self._minus = None
        Element.__init__(self, text, elements, normal_params)
        _Slider.__init__(self, length, limvals)
        self.current_state.autoghost = False
##        self._set_wheel_reaction(parameters.BUTTON_UNPRESS_EVENT,
##                                {"button": parameters.WHEELUP_BUTTON})
##        self._set_unwheel_reaction(parameters.BUTTON_PRESS_EVENT,
##                                  {"button": parameters.WHEELDOWN_BUTTON})
        self._setup()
        self.active_wheel = False
Пример #33
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    def __init__(self, length, limvals=None, text="", elements=None,
                 normal_params=None):
        limvals = parameters.LIMVALS if limvals is None else limvals
        self._plus = None
        self._minus = None
        Element.__init__(self, text, elements, normal_params)
        _Slider.__init__(self, length, limvals)
        self.current_state.autoghost = False
##        self._set_wheel_reaction(parameters.BUTTON_UNPRESS_EVENT,
##                                {"button": parameters.WHEELUP_BUTTON})
##        self._set_unwheel_reaction(parameters.BUTTON_PRESS_EVENT,
##                                  {"button": parameters.WHEELDOWN_BUTTON})
        self._setup()
        self.active_wheel = False
Пример #34
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 def __init__(self, elements=None, normal_params=None, height=None):
     Element.__init__(self, "", elements, normal_params)
     h = max([e.get_storer_rect().height for e in self.get_elements()]) + 2
     store(self, mode="h", x=1, y=h / 2, align="center")
     if self.father:
         w = self.father.get_storer_rect().width
     else:
         w = functions.get_screen_size()[0]
     size = (w, h)
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius=style.BOX_RADIUS)
     self.set_painter(painter)
Пример #35
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 def __init__(self, bartext="", elements=None, normal_params=None,
              storer_params=None, size=None, put_lift=True):
     Element.__init__(self, "", elements, normal_params)
     self.storer_params = storer_params
     if self.storer_params is None:
         self.storer_params = dict()
     self._size = size
     self._has_lift = False
     self._put_lift = put_lift
     self._bartext = bartext
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius=style.BOX_RADIUS)
     self.set_painter(painter)
Пример #36
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 def __init__(self, bartext="", elements=None, normal_params=None,
              storer_params=None, size=None, put_lift=True):
     Element.__init__(self, "", elements, normal_params)
     self.storer_params = storer_params
     if self.storer_params is None:
         self.storer_params = dict()
     self._size = size
     self._has_lift = False
     self._put_lift = put_lift
     self._bartext = bartext
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius=style.BOX_RADIUS)
     self.set_painter(painter)
Пример #37
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 def _get_file_element(self, name):
     painter = functions.obtain_valid_painter(painterstyle.NAME_PAINTER,
                                              size=style.SIZE)
     el = Element(name)
     el.set_painter(painter)
     el.set_style(style.STYLE_NAME)
     el.finish()
     return el
Пример #38
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 def __init__(self,
              titles,
              size="auto",
              elements=None,
              normal_params=None,
              heavy=False,
              folders=None,
              margins=None,
              x=None,
              has_lift=True,
              finish=True):
     """Vertical list of multiple texts that can be selected.
     <titles>: a list of strings containing the different choices to display.
     <heavy>: if True, use more memory but is faster.
     <margins>: the margins of the dropdown list, not taking <x> into
         account.
     <x>: the value at which text starts. If x = 0, folders image will be
     croped!
     """
     margins = style.DDL_MARGINS if margins is None else margins
     size_painter = style.DDL_SIZE if size == "auto" else size
     self._clicked = None
     Element.__init__(self,
                      elements=elements,
                      normal_params=normal_params,
                      finish=False)
     painter = functions.obtain_valid_painter(
         painterstyle.BOX_PAINTER,
         pressed=True,
         ##                                                 color=style.DEF_COLOR2,
         size=size_painter,
         radius=style.BOX_RADIUS)
     self.set_painter(painter)
     self._margins = margins
     self._heavy = heavy
     self._dv = self._get_dirviewer(titles, size_painter, folders, x)
     reac_motion = Reaction(MOUSEMOTION,
                            self._reaction_motion,
                            reac_name=constants.REAC_MOTION)
     self.add_reaction(reac_motion)
     self._cursor_pos = (-1, -1)
     self._has_lift = has_lift
     self._menu = None
     self._set_selecter()
     self._force_lift = False
     self._size = size
     if finish:
         self.finish()
Пример #39
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 def finish(self):
     Element.finish(self)
     if self._size == "auto":
         self.fit_children(only_children=False)
         w, h = None, None
         if self.get_fus_rect().height > style.DDL_MAX_SIZE[1]:
             h = style.DDL_MAX_SIZE[1]
         if self.get_fus_rect().width > style.DDL_MAX_SIZE[0]:
             w = style.DDL_MAX_SIZE[0]
         if w or h:
             self.set_size((w, h))
     (x, y) = self.is_family_bigger()
     if (y and self._has_lift) or self._force_lift:
         self.add_lift(type_="dv")
         ##            self._lift.active_wheel = True
         self._lift.active_wheel = False
Пример #40
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 def __init__(self, target, elements=None, normal_params=None):
     Element.__init__(self, "", elements, normal_params)
     self.link(target)
     self.sun_angle = SUN_ANGLE
     self.sun_angle2 = SUN_ANGLE2
     self.shadow_radius = SHADOW_RADIUS
     self.black = BLACK
     self.alpha_factor = ALPHA_FACTOR
     self.decay_mode = DECAY_MODE
     self.angle_mode = ANGLE_MODE
     self.mode_value = MODE_VALUE
     self.capture_state = CAPTURE_STATE_STATIC
     self.target_altitude = TARGET_ALTITUDE
     self.offset = OFFSET
     self.vertical = VERTICAL  #rpg style : vertical=True
     self.color = SHADOW_COLOR
Пример #41
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 def __init__(self, target, elements=None, normal_params=None):
     Element.__init__(self, "", elements, normal_params)
     self.link(target)
     self.sun_angle = SUN_ANGLE
     self.sun_angle2 = SUN_ANGLE2
     self.shadow_radius = SHADOW_RADIUS
     self.black = BLACK
     self.alpha_factor = ALPHA_FACTOR
     self.decay_mode = DECAY_MODE
     self.angle_mode = ANGLE_MODE
     self.mode_value = MODE_VALUE
     self.capture_state = CAPTURE_STATE_STATIC
     self.target_altitude = TARGET_ALTITUDE
     self.offset = OFFSET
     self.vertical = VERTICAL #rpg style : vertical=True
     self.color = SHADOW_COLOR
Пример #42
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 def __init__(self, size, type_, color=None, pressed=True):
     """Vertical or horizontal graphical separation Line.
     <size>: the size in pixel (single int value).
     <type>: either 'horizontal', 'h' or 'vertical', 'v'.
     <color>: a 3 or 4-tuple specifying the color.
     <pressed>: if True, the line looks pressed.
     """
     Element.__init__(self)
     self.size = size
     self.type = type_
     if type_ == "horizontal" or type_ == "h":
         size = (size, 2)
     elif type_ == "vertical" or type_ == "v":
         size = (2, size)
     painter = ClassicFrame(size, color, pressed)
     self.set_painter(painter)
Пример #43
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    def finish(self):
        Element.finish(self)
        if self._size == "auto":
            self.fit_children(only_children=False)
            w,h = None, None
            if self.get_fus_rect().height > style.DDL_MAX_SIZE[1]:
                h = style.DDL_MAX_SIZE[1]
            if self.get_fus_rect().width > style.DDL_MAX_SIZE[0]:
                w = style.DDL_MAX_SIZE[0]
            if w or h:
                self.set_size((w,h))
        (x, y) = self.is_family_bigger()
        if (y and self._has_lift) or self._force_lift:
            self.add_lift(type_="dv")
##            self._lift.active_wheel = True
            self._lift.active_wheel = False
Пример #44
0
 def __init__(self, size, type_, color=None, pressed=True):
     """Vertical or horizontal graphical separation Line.
     <size>: the size in pixel (single int value).
     <type>: either 'horizontal', 'h' or 'vertical', 'v'.
     <color>: a 3 or 4-tuple specifying the color.
     <pressed>: if True, the line looks pressed.
     """
     Element.__init__(self)
     self.size = size
     self.type = type_
     if type_ == "horizontal" or type_ == "h":
         size = (size, 2)
     elif type_ == "vertical" or type_ == "v":
         size = (2, size)
     painter = ClassicFrame(size, color, pressed)
     self.set_painter(painter)
Пример #45
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 def _get_value_element(self, valuestyle):
     painter = functions.obtain_valid_painter(
         painterstyle.CHECKER_VALUE_PAINTER, size=style.CHECK_SIZE)
     el = Element(str(self.get_value()))
     el.set_painter(painter)
     if valuestyle:
         el.set_style(valuestyle)
     el.finish()
     return el
Пример #46
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 def _get_name_element(self, name, namestyle):
     painter = functions.obtain_valid_painter(
         painterstyle.CHECKER_NAME_PAINTER, size=style.SIZE)
     el = Element(name)
     el.set_painter(painter)
     if namestyle:
         el.set_style(namestyle)
     el.finish()
     return el
Пример #47
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 def _get_file_element(self, name):
     painter = functions.obtain_valid_painter(painterstyle.NAME_PAINTER,
                                              size=style.SIZE)
     el = Element(name)
     el.set_painter(painter)
     el.set_style(style.STYLE_NAME)
     el.finish()
     return el
Пример #48
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 def __init__(self, bartext="", elements=None, normal_params=None,
              storer_params=None, size=None, put_lift=True):
     """Box containing other elements.
     <bartext>: the text of the box bar. If no text, no bar is added.
     <size>: if not None, force the size of the box. Else the box
         automatically fit children."""
     Element.__init__(self, "", elements, normal_params)
     self.storer_params = storer_params
     if self.storer_params is None:
         self.storer_params = dict()
     self._size = size
     self._has_lift = False
     self._put_lift = put_lift
     self._bartext = bartext
     painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                              pressed=True,
                                              size=size,
                                              radius=style.BOX_RADIUS)
     self.set_painter(painter)
Пример #49
0
    def __init__(self,
                 titles,
                 size="auto",
                 elements=None,
                 normal_params=None,
                 heavy=False,
                 folders=None,
                 margins=None,
                 x=None,
                 has_lift=True):
        """Vertical list of multiple texts that can be selected.
        <titles>: a list of strings containing the different choices to display.
        <heavy>: if True, use more memory but is faster.
        <margins>: the margins of the dropdown list, not taking <x> into
            account.
        <x>: the value at which text starts. If x = 0, folders image will be
        croped!
        """
        margins = style.DDL_MARGINS if margins is None else margins
        size_painter = style.DDL_SIZE if size == "auto" else size
        self._clicked = None
        Element.__init__(self, elements=elements, normal_params=normal_params)
        painter = functions.obtain_valid_painter(painterstyle.BOX_PAINTER,
                                                 pressed=True,
##                                                 color=style.DEF_COLOR2,
                                                 size=size_painter,
                                                 radius=style.BOX_RADIUS)
        self.set_painter(painter)
        self._margins = margins
        self._heavy = heavy
        self._dv = self._get_dirviewer(titles, size_painter, folders, x)
        reac_motion= Reaction(MOUSEMOTION,
                              self._reaction_motion,
                              reac_name=constants.REAC_MOTION)
        self.add_reaction(reac_motion)
        self._cursor_pos = (-1, -1)
        self._has_lift = has_lift
        self._menu = None
        self._set_selecter()
        self._force_lift = False
        self._size = size
Пример #50
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 def _get_name_element(self, name, namestyle):
     painter = functions.obtain_valid_painter(
         painterstyle.CHECKER_NAME_PAINTER,
         size=style.SIZE)
     el = Element(name)
     el.set_painter(painter)
     if namestyle:
         el.set_style(namestyle)
     el.finish()
     return el
Пример #51
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 def _get_value_element(self, valuestyle):
     painter = functions.obtain_valid_painter(
         painterstyle.CHECKER_VALUE_PAINTER,
         size=style.CHECK_SIZE)
     el = Element(str(self.get_value()))
     el.set_painter(painter)
     if valuestyle:
         el.set_style(valuestyle)
     el.finish()
     return el
Пример #52
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 def __init__(self,
              colorsetter,
              text="",
              show_select=True,
              click_cancel=False):
     self.text = text
     self.show_select = show_select
     self.click_cancel = click_cancel
     if not isinstance(colorsetter, ColorSetter):
         self.colorsetter = ColorSetter.make(self.text, value=colorsetter)
     else:
         self.colorsetter = colorsetter
     self.old_color = self.colorsetter.get_value()
     self.launched = launchmod.make_ok_cancel_box([self.colorsetter], "Ok", "Cancel") #!!! text
     self.launcher = None
     self.e_color = get_example_element(self.colorsetter.get_color(), (20,20))
     self.e_text = Element(self.text)
     self.e_text.set_style("text")
     self.e_text.finish()
     self.unlaunch_func = None
     Clickable.__init__(self, elements=[self.e_text, self.e_color])
 def __init__(self,
              colorsetter,
              text="",
              show_select=True,
              click_cancel=False):
     self.text = text
     self.show_select = show_select
     self.click_cancel = click_cancel
     if not isinstance(colorsetter, ColorSetter):
         self.colorsetter = ColorSetter.make(self.text, value=colorsetter)
     else:
         self.colorsetter = colorsetter
     self.old_color = self.colorsetter.get_value()
     self.launched = launchmod.make_ok_cancel_box([self.colorsetter], "Ok", "Cancel") #!!! text
     self.launcher = None
     self.e_color = get_example_element(self.colorsetter.get_color(), (20,20))
     self.e_text = Element(self.text)
     self.e_text.set_style("text")
     self.e_text.finish()
     self.unlaunch_func = None
     Clickable.__init__(self, elements=[self.e_text, self.e_color])
Пример #54
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 def finish(self):
     Element.finish(self)
     self.store()
     self.text_element.set_center((self.get_fus_rect().centerx, None))
     self.set_prison()
Пример #55
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 def get_family_rect(self, state=None, only_children=False):
     fr = Element.get_family_rect(self, state, only_children)
     dv_rect = self._dv.get_real_size()
     return Rect(fr.x, fr.y, fr.w, dv_rect[1] + 2 * self._margins[1])
Пример #56
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 def set_main_color(self, color, state=None):
     Element.set_main_color(self, color, state)
Пример #57
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 def solo_blit(self):
     Element.solo_blit(self)
     self.refresh()
Пример #58
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 def add_lift(self, axis="vertical", typ="dv"): #! normal or dv?
     Element.add_lift(self, axis, typ)
     self._has_lift = True
Пример #59
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 def replace_img_color(self, source, target, state=None, center=True,
                       preserve=False):
     """replace colors"""
     Element.replace_img_color(self, source, target, state, center,
                               preserve)
     self.set_hovered_states(self._states_hover)