def test_get_player_symbol(self): input_mock = mock.Mock(side_effect=["banana", "x"]) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), "x") input_mock = mock.Mock(side_effect=["x"]) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), "x") input_mock = mock.Mock(side_effect=["garbage", " ", "9 ", "\n\n", "え"]) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), "え")
def test_get_player_symbol(self): input_mock = mock.Mock(side_effect=['banana', 'x']) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), 'x') input_mock = mock.Mock(side_effect=['x']) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), 'x') input_mock = mock.Mock(side_effect=['garbage', ' ', '9 ', '\n\n', 'え']) self.assertEqual(ioutil.get_player_symbol(input_mock, 1), 'え')
def setup(self): """Performs game setup. This function repeatedly asks for ``num_of_players`` player names and their symbols. In further development, more setup tasks may be performed here. """ for i in range(self.num_of_players): name = ioutil.get_player_name(i+1) symb = ioutil.get_player_symbol(input, i+1) self.players.append(player.Player(name, symb))