Пример #1
0
def show_tile():
    common.setup_logging(True)
    pygame.init()
    screen = pygame.display.set_mode((320, 256))
    screen.fill((255, 255, 255))
    tile = Tile(32, 32)
    direction = pygame.K_DOWN

    screen.blit(tile.get_tail(direction), (0, 0))
    screen.blit(tile.get_body(direction), (0, 32))
    screen.blit(tile.get_head(direction), (0, 64))

    screen.blit(tile.get_bend_left(direction), (32, 0))
    screen.blit(tile.get_bend_right(direction), (64, 0))

    pygame.display.flip()
    while pygame.event.wait().type != pygame.QUIT:
        pass
    return 0