def create_widgets(self, frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu): self.index.SetValue(idx) idx = (self.index,) self.button = UpdatedRadiobutton(frame, anchor = W, value = idx, width = 10, variable = self.active_var, command = set_active_layer) self.button.bind('<ButtonPress-3>', context_menu) self.button.bind('<ButtonPress-2>', rename) self.button.bind('<Double-Button-1>', rename) self.var_visible = IntVar(frame) self.visible = UpdatedCheckbutton(frame, variable = self.var_visible, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_printable = IntVar(frame) self.printable = UpdatedCheckbutton(frame, variable = self.var_printable, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_locked = IntVar(frame) self.locked = UpdatedCheckbutton(frame, variable = self.var_locked, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_outlined = IntVar(frame) self.outlined = UpdatedCheckbutton(frame, variable = self.var_outlined, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.color = ColorButton(frame, command = set_color, args = idx, width = 2, dialog_master = frame.master.master.master.master)
def create_widgets(self, frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu): self.index.SetValue(idx) idx = (self.index, ) self.button = UpdatedRadiobutton(frame, anchor=W, value=idx, width=10, variable=self.active_var, command=set_active_layer) self.button.bind('<ButtonPress-3>', context_menu) self.button.bind('<ButtonPress-2>', rename) self.button.bind('<Double-Button-1>', rename) self.var_visible = IntVar(frame) self.visible = UpdatedCheckbutton(frame, variable=self.var_visible, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_printable = IntVar(frame) self.printable = UpdatedCheckbutton(frame, variable=self.var_printable, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_locked = IntVar(frame) self.locked = UpdatedCheckbutton(frame, variable=self.var_locked, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_outlined = IntVar(frame) self.outlined = UpdatedCheckbutton(frame, variable=self.var_outlined, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.color = ColorButton( frame, command=set_color, args=idx, width=2, dialog_master=frame.master.master.master.master)
def build_dlg(self): top = self.top framey = Frame(top) framey.pack(side=LEFT, expand=1, fill=Y, padx=2, pady=2) framex = Frame(top) framex.pack(side=TOP, expand=1, fill=X, padx=2, pady=2, anchor='n') x_pixmaps = [ pixmaps.AlignLeft, pixmaps.AlignCenterX, pixmaps.AlignRight ] y_pixmaps = [ pixmaps.AlignTop, pixmaps.AlignCenterY, pixmaps.AlignBottom ] self.var_x = IntVar(top) self.var_x.set(0) self.value_x = 0 self.var_y = IntVar(top) self.var_y.set(0) self.value_y = 0 for i in range(1, 4): button = make_button(framex, bitmap=x_pixmaps[i - 1], value=i, variable=self.var_x, command=self.set_x) button.pack(side=LEFT, padx=1, pady=1, ipadx=1, ipady=1) button = make_button(framey, bitmap=y_pixmaps[i - 1], value=i, variable=self.var_y, command=self.set_y) button.pack(side=TOP, padx=1, pady=1, ipadx=1, ipady=1) button_frame = Frame(top) button_frame.pack(expand=1, fill=BOTH) button_frame.rowconfigure(3, minsize=5) apply_button = UpdatedButton(button_frame, text=_("Apply"), command=self.apply, sensitivecb=self.can_apply) apply_button.grid( row=4, column=0, #columnspan= 2, sticky='ew') self.Subscribe(SELECTION, apply_button.Update) #button = UpdatedButton(button_frame, text = _("Reset"), # command = self.reset) #button.grid(column = 0, row = 4, sticky = 'ew') button = UpdatedButton(button_frame, text=_("Close"), command=self.close_dlg) button.grid(column=1, row=4, sticky='ew') self.var_reference = StringVar(top) self.var_reference.set('selection') radio = UpdatedRadiobutton(button_frame, value='selection', text=_("Relative To Selection"), variable=self.var_reference, command=apply_button.Update) radio.grid(row=0, column=0, columnspan=2, sticky='ew') radio = UpdatedRadiobutton(button_frame, value='lowermost', text=_("Relative To Lowermost"), variable=self.var_reference, command=apply_button.Update) radio.grid(row=1, column=0, columnspan=2, sticky='ew') radio = UpdatedRadiobutton(button_frame, value='page', text=_("Relative To Page"), variable=self.var_reference, command=apply_button.Update) radio.grid(row=2, column=0, columnspan=2, sticky='ew')
def build_dlg(self): top = self.top framey = Frame(top) framey.pack(side = LEFT, expand = 1, fill = Y, padx = 2, pady = 2) framex = Frame(top) framex.pack(side = TOP, expand = 1, fill = X, padx = 2, pady = 2, anchor = 'n') x_pixmaps = [pixmaps.AlignLeft, pixmaps.AlignCenterX, pixmaps.AlignRight] y_pixmaps = [pixmaps.AlignTop, pixmaps.AlignCenterY, pixmaps.AlignBottom] self.var_x = IntVar(top) self.var_x.set(0) self.value_x = 0 self.var_y = IntVar(top) self.var_y.set(0) self.value_y = 0 for i in range(1, 4): button = make_button(framex, bitmap = x_pixmaps[i - 1], value = i, variable = self.var_x, command = self.set_x) button.pack(side = LEFT, padx = 1, pady = 1, ipadx = 1, ipady = 1) button = make_button(framey, bitmap = y_pixmaps[i - 1], value = i, variable = self.var_y, command = self.set_y) button.pack(side = TOP, padx = 1, pady = 1, ipadx = 1, ipady = 1) button_frame = Frame(top) button_frame.pack(expand = 1, fill = BOTH) button_frame.rowconfigure(3, minsize = 5) apply_button = UpdatedButton(button_frame, text = _("Apply"), command = self.apply, sensitivecb = self.can_apply) apply_button.grid(row = 4, column = 0, #columnspan= 2, sticky = 'ew') self.Subscribe(SELECTION, apply_button.Update) #button = UpdatedButton(button_frame, text = _("Reset"), # command = self.reset) #button.grid(column = 0, row = 4, sticky = 'ew') button = UpdatedButton(button_frame, text = _("Close"), command = self.close_dlg) button.grid(column = 1, row = 4, sticky = 'ew') self.var_reference = StringVar(top) self.var_reference.set('selection') radio = UpdatedRadiobutton(button_frame, value = 'selection', text = _("Relative To Selection"), variable = self.var_reference, command = apply_button.Update) radio.grid(row = 0, column = 0, columnspan = 2, sticky = 'ew') radio = UpdatedRadiobutton(button_frame, value = 'lowermost', text = _("Relative To Lowermost"), variable = self.var_reference, command = apply_button.Update) radio.grid(row = 1, column = 0, columnspan = 2, sticky = 'ew') radio = UpdatedRadiobutton(button_frame, value = 'page', text = _("Relative To Page"), variable = self.var_reference, command = apply_button.Update) radio.grid(row = 2, column = 0, columnspan = 2, sticky = 'ew')
def build_dlg(self): top = self.top format_frame = Frame(top) format_frame.pack(side = TOP, expand = 1, fill = X, padx = 4, pady = 4) format_label = Label(format_frame, text = _("Paper format:")) format_label.pack(side = LEFT, expand = 1, fill = X) format_names = map(lambda t: t[0], PapersizesList) format_names.append(USER_SPECIFIC) self.var_format_name = StringVar(top) format_menu = MyOptionMenu(format_frame, format_names, variable = self.var_format_name, command = self.choose_format) format_menu.configure(width = max(map(len, format_names))) format_menu.pack(side = RIGHT, expand = 1, fill = X) orientation_frame = Frame(top) orientation_frame.pack(side = TOP, expand = 1, fill = X) self.var_orientation = IntVar(top) radio = UpdatedRadiobutton(orientation_frame, text = _("Portrait"), variable = self.var_orientation, value = Portrait, command = self.choose_orientation) radio.pack(side = LEFT, expand = 1, fill = X) radio = UpdatedRadiobutton(orientation_frame, text = _("Landscape"), variable = self.var_orientation, value = Landscape, command = self.choose_orientation) radio.pack(side = RIGHT, expand = 1, fill = X) size_frame = Frame(top) size_frame.pack(side = TOP, fill = X, expand = 1, padx = 4, pady = 4) var_width_number = DoubleVar(top) var_height_number = DoubleVar(top) var_width_unit = StringVar(top) var_height_unit = StringVar(top) unit = config.preferences.default_unit self.var_width = LengthVar(10, unit, var_width_number, var_width_unit) self.var_height = LengthVar(10, unit,var_height_number,var_height_unit) label = Label(size_frame, text = _("Page size:")) label.pack(side = TOP, anchor = W) label = Label(size_frame, text = _("Width")) label.pack(side = LEFT, anchor = E) self.widthentry = MyEntry(size_frame, textvariable = var_width_number, command = self.var_width.UpdateNumber, width = 6) self.widthentry.pack(side = LEFT, expand = 1, fill = X, anchor = E) label = Label(size_frame, text = _("Height")) label.pack(side = LEFT, anchor = E) self.heightentry = MyEntry(size_frame, textvariable =var_height_number, command = self.var_height.UpdateNumber, width = 6) self.heightentry.pack(side = LEFT, expand = 1, fill = X, anchor = E) def CallBoth(arg, x = self.var_width, y = self.var_height): x.UpdateUnit(arg) y.UpdateUnit(arg) optmenu = create_unit_menu(size_frame, CallBoth, variable = var_width_unit, indicatoron = 0, width = 3) optmenu.pack(side = LEFT, expand = 1, fill = X, anchor = W) button_frame = Frame(top) button_frame.pack(side = BOTTOM, fill = BOTH, expand = 1, padx = 4, pady = 4) button = UpdatedButton(button_frame, text = _("Apply"), command = self.apply_settings) button.pack(side = LEFT, expand = 1) button = UpdatedButton(button_frame, text = _("Close"), command = self.close_dlg) button.pack(side = RIGHT, expand = 1)
class LayerInfo: def __init__(self, frame, idx, info, active_var, rename, set_active_layer, set_layer_state, set_color, context_menu): self.index = MutableNumber() self.active_var = active_var self.create_widgets(frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu) if info: self.SetInfo(info) def create_widgets(self, frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu): self.index.SetValue(idx) idx = (self.index,) self.button = UpdatedRadiobutton(frame, anchor = W, value = idx, width = 10, variable = self.active_var, command = set_active_layer) self.button.bind('<ButtonPress-3>', context_menu) self.button.bind('<ButtonPress-2>', rename) self.button.bind('<Double-Button-1>', rename) self.var_visible = IntVar(frame) self.visible = UpdatedCheckbutton(frame, variable = self.var_visible, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_printable = IntVar(frame) self.printable = UpdatedCheckbutton(frame, variable = self.var_printable, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_locked = IntVar(frame) self.locked = UpdatedCheckbutton(frame, variable = self.var_locked, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.var_outlined = IntVar(frame) self.outlined = UpdatedCheckbutton(frame, variable = self.var_outlined, indicatoron = 0, selectcolor = '', command = set_layer_state, args = idx) self.color = ColorButton(frame, command = set_color, args = idx, width = 2, dialog_master = frame.master.master.master.master) def SetInfo(self, idx, info): self.index.SetValue(idx) p = pixmaps #name, visible, printable, locked, outlined, color = info self.button['text'] = info.Name() visible = info.Visible() self.var_visible.set(visible) self.visible['bitmap'] = visible and p.MiniEyeOpen or p.MiniEyeClosed printable = info.Printable() self.var_printable.set(printable) self.printable['bitmap']= printable and p.MiniPrintOn or p.MiniPrintOff locked = info.Locked() self.var_locked.set(locked) self.locked['bitmap'] = locked and p.MiniLockClosed or p.MiniLockOpen outlined = info.Outlined() self.var_outlined.set(outlined) bm = outlined and p.MiniOutlineOn or p.MiniOutlineOff self.outlined['bitmap'] = bm self.color.SetColor(info.OutlineColor()) if info.is_GridLayer: self.locked['state'] = self.outlined['state'] \ = self.printable['state'] = DISABLED else: self.locked['state'] = NORMAL if info.is_GuideLayer: self.printable['state'] = self.outlined['state'] = DISABLED else: self.printable['state'] = self.outlined['state'] = NORMAL def PlaceWidgets(self, idx): self.button.grid(row = idx, column = 0, sticky = 'NEWS') self.visible.grid(row = idx, column = 1, sticky = 'NEWS') self.printable.grid(row = idx, column = 2, sticky = 'NEWS') self.locked.grid(row = idx, column = 3, sticky = 'NEWS') self.outlined.grid(row = idx, column = 4, sticky = 'NEWS') self.color.grid(row = idx, column = 5, sticky = 'NEWS') def State(self): return (self.var_visible.get(), self.var_printable.get(), self.var_locked.get(), self.var_outlined.get()) def Color(self): return self.color.Color() def Destroy(self): self.button.destroy() self.visible.destroy() self.printable.destroy() self.locked.destroy() self.outlined.destroy() self.color.destroy()
class LayerInfo: def __init__(self, frame, idx, info, active_var, rename, set_active_layer, set_layer_state, set_color, context_menu): self.index = MutableNumber() self.active_var = active_var self.create_widgets(frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu) if info: self.SetInfo(info) def create_widgets(self, frame, idx, set_active_layer, rename, set_layer_state, set_color, context_menu): self.index.SetValue(idx) idx = (self.index, ) self.button = UpdatedRadiobutton(frame, anchor=W, value=idx, width=10, variable=self.active_var, command=set_active_layer) self.button.bind('<ButtonPress-3>', context_menu) self.button.bind('<ButtonPress-2>', rename) self.button.bind('<Double-Button-1>', rename) self.var_visible = IntVar(frame) self.visible = UpdatedCheckbutton(frame, variable=self.var_visible, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_printable = IntVar(frame) self.printable = UpdatedCheckbutton(frame, variable=self.var_printable, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_locked = IntVar(frame) self.locked = UpdatedCheckbutton(frame, variable=self.var_locked, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.var_outlined = IntVar(frame) self.outlined = UpdatedCheckbutton(frame, variable=self.var_outlined, indicatoron=0, selectcolor='', command=set_layer_state, args=idx) self.color = ColorButton( frame, command=set_color, args=idx, width=2, dialog_master=frame.master.master.master.master) def SetInfo(self, idx, info): self.index.SetValue(idx) p = pixmaps #name, visible, printable, locked, outlined, color = info self.button['text'] = info.Name() visible = info.Visible() self.var_visible.set(visible) self.visible['bitmap'] = visible and p.MiniEyeOpen or p.MiniEyeClosed printable = info.Printable() self.var_printable.set(printable) self.printable[ 'bitmap'] = printable and p.MiniPrintOn or p.MiniPrintOff locked = info.Locked() self.var_locked.set(locked) self.locked['bitmap'] = locked and p.MiniLockClosed or p.MiniLockOpen outlined = info.Outlined() self.var_outlined.set(outlined) bm = outlined and p.MiniOutlineOn or p.MiniOutlineOff self.outlined['bitmap'] = bm self.color.SetColor(info.OutlineColor()) if info.is_GridLayer: self.locked['state'] = self.outlined['state'] \ = self.printable['state'] = DISABLED else: self.locked['state'] = NORMAL if info.is_GuideLayer: self.printable['state'] = self.outlined['state'] = DISABLED else: self.printable['state'] = self.outlined['state'] = NORMAL def PlaceWidgets(self, idx): self.button.grid(row=idx, column=0, sticky='NEWS') self.visible.grid(row=idx, column=1, sticky='NEWS') self.printable.grid(row=idx, column=2, sticky='NEWS') self.locked.grid(row=idx, column=3, sticky='NEWS') self.outlined.grid(row=idx, column=4, sticky='NEWS') self.color.grid(row=idx, column=5, sticky='NEWS') def State(self): return (self.var_visible.get(), self.var_printable.get(), self.var_locked.get(), self.var_outlined.get()) def Color(self): return self.color.Color() def Destroy(self): self.button.destroy() self.visible.destroy() self.printable.destroy() self.locked.destroy() self.outlined.destroy() self.color.destroy()