def open_config_window(self): config_window = Toplevel(self) config_window.iconbitmap(r'data\app.ico') config_window.minsize(500, 350) config_frame = Labelframe(config_window) config_frame.config(text="App Configuration", relief='groove', borderwidth=5) config_frame.pack(expand=1, fill='both', padx=5, pady=5) offset_title = Label(config_frame) offset_title.config(text='Numbering offset (Default 0)') offset_title.pack(anchor='nw', padx=5, pady=5) offset_entry = Entry(config_frame) offset_entry.config( width=10, exportselection=0, validate='key', validatecommand=(offset_entry.register(validate_config_entry), '%P')) offset_entry.pack(anchor='nw', padx=5, pady=5) battle_value_frame = Labelframe(config_frame) battle_value_frame.config(text='Battle weighting', relief='groove', borderwidth=5) battle_value_frame.pack(anchor='nw', fill='both', expand=1, padx=5, pady=5) descriptor_frame = Frame(battle_value_frame) descriptor_frame.pack(side='left', fill='both', expand=1) entry_frame = Frame(battle_value_frame) entry_frame.pack(side='left', fill='both', expand=1) skirmish_title = Label(descriptor_frame) skirmish_title.config(text='Skirmish weighting (Default = 1):') skirmish_title.pack(anchor='nw', padx=5, pady=7) skirmish_entry = Entry(entry_frame) skirmish_entry.config( width=10, exportselection=0, validate='key', validatecommand=(skirmish_entry.register(validate_config_entry), '%P')) skirmish_entry.pack(anchor='nw', padx=5, pady=5) advance_title = Label(descriptor_frame) advance_title.config(text='Advance weighting (Default = 1):') advance_title.pack(anchor='nw', padx=5, pady=10) advance_entry = Entry(entry_frame) advance_entry.config( width=10, exportselection=0, validate='key', validatecommand=(advance_entry.register(validate_config_entry), '%P')) advance_entry.pack(anchor='nw', padx=5, pady=5) clan_war_title = Label(descriptor_frame) clan_war_title.config(text='Clan War weighting (Default = 3):') clan_war_title.pack(anchor='nw', padx=5, pady=6) clan_war_entry = Entry(entry_frame) clan_war_entry.config( width=10, exportselection=0, validate='key', validatecommand=(clan_war_entry.register(validate_config_entry), '%P')) clan_war_entry.pack(anchor='nw', padx=5, pady=5) buttons_frame = Frame(config_frame) buttons_frame.pack(anchor='sw', fill='both', expand=0) apply_button = Button(buttons_frame) apply_button.config(text='Apply', command=partial(self.config_apply, offset_entry, skirmish_entry, advance_entry, clan_war_entry)) apply_button.pack(side='right', padx=5, pady=5) cancel_button = Button(buttons_frame) cancel_button.config(text='Cancel', command=lambda: config_window.destroy()) cancel_button.pack(side='right', padx=5, pady=5) ok_button = Button(buttons_frame) ok_button.config(text='OK', style='OK.TButton', command=partial(self.config_ok, offset_entry, skirmish_entry, advance_entry, clan_war_entry, config_window)) ok_button.pack(side='right', padx=5, pady=5) offset_entry.insert('end', self.offset) skirmish_entry.insert('end', self.skirmish_value) advance_entry.insert('end', self.advance_value) clan_war_entry.insert('end', self.clan_war_value)