Пример #1
0
def show(widget: tk.Misc, text, mouse_x, mouse_y):
    """Show the context window."""
    context_label['text'] = text
    window.deiconify()
    window.update_idletasks()
    window.lift()

    # We're going to position tooltips towards the center of the main window.
    # That way they don't tend to stick out, even in multi-window setups.

    # To decide where to put the tooltip, we first want the center of the
    # main window.
    cent_x = TK_ROOT.winfo_rootx() + TK_ROOT.winfo_width() / 2
    cent_y = TK_ROOT.winfo_rooty() + TK_ROOT.winfo_height() / 2

    x_centered = y_centered = True

    # If the widget is smaller than the context window, always center.
    if widget.winfo_width() > window.winfo_width():
        if cent_x > mouse_x + CENT_DIST:
            # Left of center, so place right of the target
            x = widget.winfo_rootx() + widget.winfo_width() + PADDING
            x_centered = False
        elif cent_x < mouse_x - CENT_DIST:
            # Right of center, so place left of the target
            x = widget.winfo_rootx() - window.winfo_width() - PADDING
            x_centered = False

    if widget.winfo_height() > window.winfo_height():
        if cent_y > mouse_y + CENT_DIST:
            # Above center, so place below target
            y = widget.winfo_rooty() + widget.winfo_height() + PADDING
            y_centered = False
        elif cent_y < mouse_y - CENT_DIST:
            # Below center, so place above target
            y = widget.winfo_rooty() - window.winfo_height() - PADDING
            y_centered = False

    if x_centered:  # Center horizontally
        x = (
            widget.winfo_rootx() +
            (widget.winfo_width() - window.winfo_width()) // 2
        )

    if y_centered:
        y = (
            widget.winfo_rooty() +
            (widget.winfo_height() - window.winfo_height()) // 2
        )

        # If both X and Y are centered, the tooltip will appear on top of
        # the mouse and immediately hide. Offset it to fix that.
        if x_centered:
            if mouse_y < cent_y:
                y = widget.winfo_rooty() + widget.winfo_height() + PADDING
            else:
                y = widget.winfo_rooty() - window.winfo_height() - PADDING

    window.geometry('+{}+{}'.format(int(x), int(y)))
Пример #2
0
 def bounds_from_object(obj: tk.Misc):
     """
     Generate a bounding box for a widget relative to its parent which can then be used to position the highlight
     or by any other position dependent action.
     :param obj: a tk object
     :return:
     """
     obj.update_idletasks()
     x1 = obj.winfo_x()
     y1 = obj.winfo_y()
     x2 = obj.winfo_width() + x1
     y2 = obj.winfo_height() + y1
     return x1, y1, x2, y2
Пример #3
0
def _show(widget: tk.Misc, mouse_x, mouse_y) -> None:
    """Show the context window."""
    # noinspection PyUnresolvedReferences, PyProtectedMember
    context_label['text'] = widget._bee2_tooltip_text
    # noinspection PyUnresolvedReferences, PyProtectedMember
    context_label['image'] = widget._bee2_tooltip_img

    window.deiconify()
    window.update_idletasks()
    window.lift()

    # We're going to position tooltips towards the center of the main window.
    # That way they don't tend to stick out, even in multi-window setups.

    # To decide where to put the tooltip, we first want the center of the
    # main window.
    cent_x = TK_ROOT.winfo_rootx() + TK_ROOT.winfo_width() / 2
    cent_y = TK_ROOT.winfo_rooty() + TK_ROOT.winfo_height() / 2

    x_centered = y_centered = True

    # If the widget is smaller than the context window, always center.
    if widget.winfo_width() > window.winfo_width():
        if cent_x > mouse_x + CENT_DIST:
            # Left of center, so place right of the target
            x = widget.winfo_rootx() + widget.winfo_width() + PADDING
            x_centered = False
        elif cent_x < mouse_x - CENT_DIST:
            # Right of center, so place left of the target
            x = widget.winfo_rootx() - window.winfo_width() - PADDING
            x_centered = False

    if widget.winfo_height() > window.winfo_height():
        if cent_y > mouse_y + CENT_DIST:
            # Above center, so place below target
            y = widget.winfo_rooty() + widget.winfo_height() + PADDING
            y_centered = False
        elif cent_y < mouse_y - CENT_DIST:
            # Below center, so place above target
            y = widget.winfo_rooty() - window.winfo_height() - PADDING
            y_centered = False

    if x_centered:  # Center horizontally
        x = (
            widget.winfo_rootx() +
            (widget.winfo_width() - window.winfo_width()) // 2
        )

    if y_centered:
        y = (
            widget.winfo_rooty() +
            (widget.winfo_height() - window.winfo_height()) // 2
        )

        # If both X and Y are centered, the tooltip will appear on top of
        # the mouse and immediately hide. Offset it to fix that.
        if x_centered:
            if mouse_y < cent_y:
                y = widget.winfo_rooty() + widget.winfo_height() + PADDING
            else:
                y = widget.winfo_rooty() - window.winfo_height() - PADDING

    window.geometry('+{}+{}'.format(int(x), int(y)))