Пример #1
0
    def pickFrontier(self, frontierList, heuristic, locationTouple):
        """
        :param frontierList: List of Frontiers , list of list of <(x,y) touple > in grid cell location on the map
        :param heuristic: function that only requires a single frontier to make a decision.
        :return:an (x,y) touple of the point to go to in grid cell location on the map
        """
        cx, cy = locationTouple
        targetFrontier = frontierList[0]

        print "Trying to find the best frontier"

        if len(frontierList) == 0:  # If there are no frontiers
            raise Exception("Passed in an empty frontier list!")

        # Select the largest frontier
        elif len(frontierList) != 1:
            for elt in frontierList:  # Assuming a larger Heuristic is better,
                if heuristic(targetFrontier) < heuristic(
                    elt
                ):  # Check if the next frontier is a better candidate for travel
                    targetFrontier = elt

        print "Best frontier found, contains ", len(targetFrontier), " nodes"

        # Find the closest point on the frontier
        currentTarget = targetFrontier[0]
        for elt in targetFrontier:
            if tools.distFormula(elt, (cx, cy)) < tools.distFormula(currentTarget, (cx, cy)):
                currentTarget = elt  # Update which is the closest element in the target frontier.
        print "Closest point found at: ", currentTarget
        return currentTarget
Пример #2
0
    def _aStarSearch(self, givenMap, start, goal, threshold=70):
        """
        This function generates a dictionary of paths where the shortest path can be found through
        traversing from the goal back to the start.

        This version of A* uses tools.distFormula as the heuristic. Could be changed out.

        :param start: (x,y) touple of the location in the grid.
        :return: Dictionary of <end point> : <starting Point> as key,value
        """
        frontier = Queue.PriorityQueue()
        frontier.put((0, start))  # Put takes a touple of priority, value
        goalX, goalY = goal

        came_from = {}
        cost_so_far = {}

        came_from[start] = None
        cost_so_far[start] = 0
        found_goal = False

        while not frontier.empty():
            current_touple = frontier.get()  # Returns the (priority, (x,y)
            _, current = current_touple  # sets current to (x,y)
            x, y = current

            if x == goalX and y == goalY:
                found_goal = True
                break  # We're there!

            # unpack current
            neighbors = tools.getNeighbors(x, y, givenMap, threshold=threshold)
            # print neighbors
            for next in neighbors:  # Get list of touples (points)
                # print "AStar",next,current
                cost_next = cost_so_far[current] + tools.distFormula(current, next)
                if next not in cost_so_far or cost_so_far[next] > cost_next:
                    if next not in cost_so_far:
                        frontier.put(
                            (cost_next + tools.distFormula(next, goal), next)
                        )  #  Put takes a touple of priority, value
                        nx, ny = next
                    cost_so_far[next] = cost_next
                    came_from[next] = current

        if found_goal:
            return came_from
        else:
            raise PathPlannerException("The path is not travelable")