Пример #1
0
    def dump_arg_instance(self, function, arg):
        if function.name in self.draw_function_names and arg.name == 'indices':
            print '    GLint __element_array_buffer = 0;'
            print '    __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
            print '    if (!__element_array_buffer) {'
            print '        Trace::LiteralBlob((const void *)%s, count*__gl_type_size(type));' % (arg.name)
            print '    } else {'
            print '        Trace::LiteralOpaque((const void *)%s);' % (arg.name)
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if arg.type in (glapi.GLint, glapi.GLfloat) and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            dump_instance(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.dump_arg_instance(self, function, arg)
            print '    }'
            return

        Tracer.dump_arg_instance(self, function, arg)
Пример #2
0
    def header(self, api):
        print '''
static HINSTANCE g_hDll = NULL;

static PROC
__getPublicProcAddress(LPCSTR lpProcName)
{
    if (!g_hDll) {
        char szDll[MAX_PATH] = {0};
        
        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
            return NULL;
        }
        
        strcat(szDll, "\\\\%s");
        
        g_hDll = LoadLibraryA(szDll);
        if (!g_hDll) {
            return NULL;
        }
    }
        
    return GetProcAddress(g_hDll, lpProcName);
}

''' % self.dllname

        dispatcher = Dispatcher()
        dispatcher.dispatch_api(api)

        Tracer.header(self, api)
Пример #3
0
    def dump_arg_instance(self, function, arg):
        if function.name in self.draw_function_names and arg.name == 'indices':
            print '    GLint __element_array_buffer = 0;'
            print '    __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
            print '    if (!__element_array_buffer) {'
            print '        Trace::LiteralBlob((const void *)%s, count*__gl_type_size(type));' % (arg.name)
            print '    } else {'
            print '        Trace::LiteralOpaque((const void *)%s);' % (arg.name)
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if arg.type in (glapi.GLint, glapi.GLfloat) and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            dump_instance(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.dump_arg_instance(self, function, arg)
            print '    }'
            return

        Tracer.dump_arg_instance(self, function, arg)
Пример #4
0
    def header(self, api):

        for module in api.modules:
            dispatcher = DllDispatcher()
            dispatcher.dispatchModule(module)

        Tracer.header(self, api)
Пример #5
0
 def traceApi(self, api):
     if self.getProcAddressFunctionNames:
         # Generate a function to wrap proc addresses
         getProcAddressFunction = api.getFunctionByName(self.getProcAddressFunctionNames[0])
         argType = getProcAddressFunction.args[0].type
         retType = getProcAddressFunction.type
         
         print 'static %s _wrapProcAddress(%s procName, %s procPtr);' % (retType, argType, retType)
         print
         
         Tracer.traceApi(self, api)
         
         print 'static %s _wrapProcAddress(%s procName, %s procPtr) {' % (retType, argType, retType)
         print '    if (!procPtr) {'
         print '        return procPtr;'
         print '    }'
         for function in api.functions:
             ptype = function_pointer_type(function)
             pvalue = function_pointer_value(function)
             print '    if (strcmp("%s", (const char *)procName) == 0) {' % function.name
             print '        %s = (%s)procPtr;' % (pvalue, ptype)
             print '        return (%s)&%s;' % (retType, function.name,)
             print '    }'
         print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);'
         print '    return procPtr;'
         print '}'
         print
     else:
         Tracer.traceApi(self, api)
Пример #6
0
    def wrapRet(self, function, instance):
        Tracer.wrapRet(self, function, instance)

        # Replace function addresses with ours
        if function.name in self.getProcAddressFunctionNames:
            print '    %s = _wrapProcAddress(%s, %s);' % (instance, function.args[0].name, instance)

        # Keep track of buffer mappings
        if function.name in ('glMapBuffer', 'glMapBufferARB'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = 0;'
            print '        __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
            print '        mapping->write = (access != GL_READ_ONLY);'
            print '        mapping->explicit_flush = false;'
            print '    }'
        if function.name == 'glMapBufferRange':
            print '    if (access & GL_MAP_WRITE_BIT) {'
            print '        __checkBufferMapRange = true;'
            print '    }'
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = length;'
            print '        mapping->write = access & GL_MAP_WRITE_BIT;'
            print '        mapping->explicit_flush = access & GL_MAP_FLUSH_EXPLICIT_BIT;'
            print '    }'
Пример #7
0
    def traceApi(self, api):
        if self.getProcAddressFunctionNames:
            # Generate a function to wrap proc addresses
            getProcAddressFunction = api.getFunctionByName(
                self.getProcAddressFunctionNames[0])
            argType = getProcAddressFunction.args[0].type
            retType = getProcAddressFunction.type

            print 'static %s _wrapProcAddress(%s procName, %s procPtr);' % (
                retType, argType, retType)
            print

            Tracer.traceApi(self, api)

            print 'static %s _wrapProcAddress(%s procName, %s procPtr) {' % (
                retType, argType, retType)
            print '    if (!procPtr) {'
            print '        return procPtr;'
            print '    }'
            for function in api.getAllFunctions():
                ptype = function_pointer_type(function)
                pvalue = function_pointer_value(function)
                print '    if (strcmp("%s", (const char *)procName) == 0) {' % function.name
                print '        %s = (%s)procPtr;' % (pvalue, ptype)
                print '        return (%s)&%s;' % (
                    retType,
                    function.name,
                )
                print '    }'
            print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);'
            print '    return procPtr;'
            print '}'
            print
        else:
            Tracer.traceApi(self, api)
Пример #8
0
    def wrapRet(self, function, instance):
        Tracer.wrapRet(self, function, instance)

        # Replace function addresses with ours
        if function.name in self.getProcAddressFunctionNames:
            print '    %s = _wrapProcAddress(%s, %s);' % (
                instance, function.args[0].name, instance)

        # Keep track of buffer mappings
        if function.name in ('glMapBuffer', 'glMapBufferARB'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = 0;'
            print '        _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
            print '        mapping->write = (access != GL_READ_ONLY);'
            print '        mapping->explicit_flush = false;'
            print '    }'
        if function.name == 'glMapBufferRange':
            print '    if (access & GL_MAP_WRITE_BIT) {'
            print '        _checkBufferMapRange = true;'
            print '    }'
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = length;'
            print '        mapping->write = access & GL_MAP_WRITE_BIT;'
            print '        mapping->explicit_flush = access & GL_MAP_FLUSH_EXPLICIT_BIT;'
            print '    }'
Пример #9
0
    def header(self, api):
        print '''
static HMODULE g_hDll = NULL;

static PROC
_getPublicProcAddress(LPCSTR lpProcName)
{
    if (!g_hDll) {
        char szDll[MAX_PATH] = {0};
        
        if (!GetSystemDirectoryA(szDll, MAX_PATH)) {
            return NULL;
        }
        
        strcat(szDll, "\\\\%s");
        
        g_hDll = LoadLibraryA(szDll);
        if (!g_hDll) {
            return NULL;
        }
    }
        
    return GetProcAddress(g_hDll, lpProcName);
}

''' % self.dllname

        dispatcher = Dispatcher()
        dispatcher.dispatchApi(api)

        Tracer.header(self, api)
Пример #10
0
    def header(self, api):
        print r'#include "dlltrace.hpp"'
        print

        for module in api.modules:
            dispatcher = DllDispatcher()
            dispatcher.dispatchModule(module)

        Tracer.header(self, api)
Пример #11
0
    def header(self, api):
        print(r'#include "dlltrace.hpp"')
        print()

        for module in api.modules:
            dispatcher = DllDispatcher()
            dispatcher.dispatchModule(module)

        Tracer.header(self, api)
Пример #12
0
    def doInvokeFunction(self, function):
        if function.name in self.getProcAddressFunctionNames:
            nameArg = function.args[0].name
            Tracer.doInvokeFunction(self, function)

            # Replace function addresses with ours
            # XXX: Doing this here instead of wrapRet means that the trace will
            # contain the addresses of the wrapper functions, and not the real
            # functions, but in practice this should make no difference.
            print "    _result = _wrapProcAddress(%s, _result);" % (nameArg,)
        else:
            Tracer.doInvokeFunction(self, function)
Пример #13
0
    def dump_arg_instance(self, function, arg):
        if function.name in self.draw_function_names and arg.name == 'indices':
            print '    GLint __element_array_buffer = 0;'
            print '    __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
            print '    if (!__element_array_buffer) {'
            print '        Trace::LiteralBlob((const void *)%s, count*__gl_type_size(type));' % (arg.name)
            print '    } else {'
            print '        Trace::LiteralOpaque((const void *)%s);' % (arg.name)
            print '    }'
            return

        Tracer.dump_arg_instance(self, function, arg)
Пример #14
0
 def __init__(self, node, rationale, **kw):
     ResourceAgent.__init__(self, node)
     Trader.__init__(self, rationale, **kw)
     self.trace = Tracer(node)
     self.trace = self.trace.add('%-12s' % self)
     self.listen_process = None
     self.quote_timeouts = dict()
Пример #15
0
 def start_on_node(self, node):
     self.node = node
     self.regions.add(self.node.region)
     self.trace = Tracer(node)
     self.trace = self.trace.add('%-12s' % self)
     self.trace = self.trace.add('j%-5d' % self.job.id)
     self.trace and self.trace("starting on %s" % node)
     self.start()
Пример #16
0
    def serializeArgValue(self, function, arg):
        if function.name in self.draw_function_names and arg.name == 'indices':
            print '    GLint _element_array_buffer = 0;'
            print '    _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &_element_array_buffer);'
            print '    if (!_element_array_buffer) {'
            if isinstance(arg.type, stdapi.Array):
                print '        trace::localWriter.beginArray(%s);' % arg.type.length
                print '        for(GLsizei i = 0; i < %s; ++i) {' % arg.type.length
                print '            trace::localWriter.beginElement();'
                print '            trace::localWriter.writeBlob(%s[i], count[i]*_gl_type_size(type));' % (
                    arg.name)
                print '            trace::localWriter.endElement();'
                print '        }'
                print '        trace::localWriter.endArray();'
            else:
                print '        trace::localWriter.writeBlob(%s, count*_gl_type_size(type));' % (
                    arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        # Recognize offsets instead of blobs when a PBO is bound
        if function.name in self.unpack_function_names \
           and (isinstance(arg.type, stdapi.Blob) \
                or (isinstance(arg.type, stdapi.Const) \
                    and isinstance(arg.type.type, stdapi.Blob))):
            print '    {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        GLint _unpack_buffer = 0;'
            print '        if (ctx->profile == gltrace::PROFILE_COMPAT)'
            print '            _glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &_unpack_buffer);'
            print '        if (_unpack_buffer) {'
            print '            trace::localWriter.writePointer((uintptr_t)%s);' % arg.name
            print '        } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '        }'
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if function.name.startswith('gl') \
           and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
           and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            self.serializeValue(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        Tracer.serializeArgValue(self, function, arg)
Пример #17
0
def run(events):

    T = Tracer()

    for e in events:
        with T["event"]:
            if len(e.Muon) > 1:
                with T["event/dimuon"]:
                    for m1, m2 in e.Muon.pairs():
                        with T["event/dimuon/pair"]:
                            if m1.q * m2.q < 0 and m1.p < 1000 and m2.p < 1000:     # Cuts
                                with T["event/dimuon/pair/opposite"]:
                                    M12 = math.sqrt(2*m1.pt*m2.pt*(math.cosh(m1.eta-m2.eta) - math.cos(m1.phi-m2.phi)))  
                                    if M12 < 140 and M12 > 60:
                                        with T["event/dimuon/pair/opposite/mass_in_range"]:
                                            yield (M12, m1.p, m2.p) 
    sys.stderr.write(T.formatStats()+"\n")
Пример #18
0
 def __init__(self, region, node, registry, sync_time, others):
     self.region = region
     self.node = node
     self.registry = registry
     self.sync_time = sync_time
     self.others = others
     self.listen_process = None
     self.trace = Tracer(node).add("bkr%-9s" % region)
Пример #19
0
class Seller(ResourceAgent, Trader):

    def __init__(self, node, rationale, **kw):
        ResourceAgent.__init__(self, node)
        Trader.__init__(self, rationale, **kw)
        self.trace = Tracer(node)
        self.trace = self.trace.add('%-12s' % self)
        self.listen_process = None
        self.quote_timeouts = dict()

    def start(self):
        self.listen_process = ListenProcess(self)
        activate(self.listen_process, self.listen_process.listen())
  

    def set_quote_timeout(self, quote, trace):
        trace and trace("setting rationale timeout %s" % (id, ))
        p = RationaleTimeout()
        p.start(p.timeout(self, quote.id, quote, self.quote_timeout, trace))
        self.quote_timeouts[quote.id] = p

    def cancel_quote_timeout(self, id, trace):
        if id in self.quote_timeouts:
            trace and trace("cancelling rationale timeout %s" % (id, ))
            process = self.quote_timeouts[id]
            cancel_process(process)
            del self.quote_timeouts[id]
        elif id in self.timedout:
            trace and trace("rationale timeout already fired %s" % (id, ))
        elif trace:
            trace("WARNING: unknown quote timeout cancelled %s" % (id, ))

    def process_quote_timeout(self, id, quote, trace):
        if id in self.quote_timeouts:
            trace and trace("observing failed quote %s" % (id, ))
            self.rationale.observe(quote, False)
            self.timedout.add(id)
            del self.quote_timeouts[id]
        elif id in self.timedout:
            trace("WARNING: quote timeout already timed out %s" % (id, ))
        else:
            trace("WARNING: unknown quote timeout firing %s" % (id, ))


    # utility function
    def create_quote(self):
        self.price = self.rationale.quote()
        return Ask(None, self, self.resource.free, self.price)

    def create_accept(self, quote):
        return Ask(quote.buyer, self, quote.job, quote.price)

    def viable_quote(self, q):
        return (self.active and
                self.bid and
                q.price >= self.price and
                q.size <= self.node.resource.free)
Пример #20
0
    def serializeArgValue(self, function, arg):
        if function.name in self.draw_function_names and arg.name == 'indices':
            print '    GLint __element_array_buffer = 0;'
            print '    __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
            print '    if (!__element_array_buffer) {'
            if isinstance(arg.type, stdapi.Array):
                print '        trace::localWriter.beginArray(%s);' % arg.type.length
                print '        for(GLsizei i = 0; i < %s; ++i) {' % arg.type.length
                print '            trace::localWriter.beginElement();'
                print '            trace::localWriter.writeBlob(%s[i], count[i]*__gl_type_size(type));' % (arg.name)
                print '            trace::localWriter.endElement();'
                print '        }'
                print '        trace::localWriter.endArray();'
            else:
                print '        trace::localWriter.writeBlob(%s, count*__gl_type_size(type));' % (arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        # Recognize offsets instead of blobs when a PBO is bound
        if function.name in self.unpack_function_names \
           and (isinstance(arg.type, stdapi.Blob) \
                or (isinstance(arg.type, stdapi.Const) \
                    and isinstance(arg.type.type, stdapi.Blob))):
            print '    {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        GLint __unpack_buffer = 0;'
            print '        if (ctx->profile == gltrace::PROFILE_COMPAT)'
            print '            __glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &__unpack_buffer);'
            print '        if (__unpack_buffer) {'
            print '            trace::localWriter.writeOpaque(%s);' % arg.name
            print '        } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '        }'
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if function.name.startswith('gl') \
           and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
           and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            self.serializeValue(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        Tracer.serializeArgValue(self, function, arg)
Пример #21
0
    def wrap_ret(self, function, instance):
        Tracer.wrap_ret(self, function, instance)

        if function.name in ("glMapBuffer", "glMapBufferARB"):
            print "    struct buffer_mapping *mapping = get_buffer_mapping(target);"
            print "    if (mapping) {"
            print "        mapping->map = %s;" % (instance)
            print "        mapping->length = 0;"
            print "        __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);"
            print "        mapping->write = (access != GL_READ_ONLY);"
            print "    }"

        if function.name == "glMapBufferRange":
            print "    struct buffer_mapping *mapping = get_buffer_mapping(target);"
            print "    if (mapping) {"
            print "        mapping->map = %s;" % (instance)
            print "        mapping->length = length;"
            print "        mapping->write = access & GL_MAP_WRITE_BIT;"
            print "    }"
Пример #22
0
    def wrap_ret(self, function, instance):
        Tracer.wrap_ret(self, function, instance)
            
        if function.name in ('glMapBuffer', 'glMapBufferARB'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = 0;'
            print '        __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
            print '        mapping->write = (access != GL_READ_ONLY);'
            print '    }'

        if function.name == 'glMapBufferRange':
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = length;'
            print '        mapping->write = access & GL_MAP_WRITE_BIT;'
            print '    }'
Пример #23
0
    def wrap_ret(self, function, instance):
        Tracer.wrap_ret(self, function, instance)
            
        if function.name in ('glMapBuffer', 'glMapBufferARB'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = 0;'
            print '        __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
            print '        mapping->write = (access != GL_READ_ONLY);'
            print '    }'

        if function.name == 'glMapBufferRange':
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            print '        mapping->map = %s;' % (instance)
            print '        mapping->length = length;'
            print '        mapping->write = access & GL_MAP_WRITE_BIT;'
            print '    }'
Пример #24
0
    def traceApi(self, api):
        if self.getProcAddressFunctionNames:
            # Generate a function to wrap proc addresses
            getProcAddressFunction = api.getFunctionByName(self.getProcAddressFunctionNames[0])
            argType = getProcAddressFunction.args[0].type
            retType = getProcAddressFunction.type
            
            print 'static %s _wrapProcAddress(%s procName, %s procPtr);' % (retType, argType, retType)
            print
            
            Tracer.traceApi(self, api)
            
            print 'static %s _wrapProcAddress(%s procName, %s procPtr) {' % (retType, argType, retType)

            # Provide fallback functions to missing debug functions
            print '    if (!procPtr) {'
            else_ = ''
            for function_name in self.debug_functions:
                if self.api.getFunctionByName(function_name):
                    print '        %sif (strcmp("%s", (const char *)procName) == 0) {' % (else_, function_name)
                    print '            return (%s)&%s;' % (retType, function_name)
                    print '        }'
                else_ = 'else '
            print '        %s{' % else_
            print '            return NULL;'
            print '        }'
            print '    }'

            for function in api.getAllFunctions():
                ptype = function_pointer_type(function)
                pvalue = function_pointer_value(function)
                print '    if (strcmp("%s", (const char *)procName) == 0) {' % function.name
                print '        %s = (%s)procPtr;' % (pvalue, ptype)
                print '        return (%s)&%s;' % (retType, function.name,)
                print '    }'
            print '    os::log("apitrace: warning: unknown function \\"%s\\"\\n", (const char *)procName);'
            print '    return procPtr;'
            print '}'
            print
        else:
            Tracer.traceApi(self, api)
Пример #25
0
    def invokeFunction(self, function):
        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        if function.name in self.getProcAddressFunctionNames:
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.getFunctionByName(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (else_, marker_function, function.args[0].name)
                    print '        _result = (%s)&%s;' % (function.type, marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.invokeFunction(self, function)
            print '    _result = _wrapProcAddress(%s, _result);' % (function.args[0].name)
            print '    }'
            return

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.invokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
            return

        Tracer.invokeFunction(self, function)
Пример #26
0
    def invokeFunction(self, function):
        if function.name in ('glLinkProgram', 'glLinkProgramARB'):
            # These functions have been dispatched already
            return

        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        if function.name in ('glXGetProcAddress', 'glXGetProcAddressARB',
                             'wglGetProcAddress'):
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.getFunctionByName(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (
                        else_, marker_function, function.args[0].name)
                    print '        _result = (%s)&%s;' % (function.type,
                                                          marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.invokeFunction(self, function)
            print '    }'
            return

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.invokeFunction(self,
                                  function,
                                  prefix='gltrace::_',
                                  suffix='_override')
            return

        Tracer.invokeFunction(self, function)
Пример #27
0
    def serializeArgValue(self, function, arg):
        # Recognize offsets instead of blobs when a PBO is bound
        if function.name in self.unpack_function_names \
           and (isinstance(arg.type, stdapi.Blob) \
                or (isinstance(arg.type, stdapi.Const) \
                    and isinstance(arg.type.type, stdapi.Blob))):
            print '    {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        GLint _unpack_buffer = 0;'
            print '        if (ctx->profile == gltrace::PROFILE_COMPAT)'
            print '            _glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &_unpack_buffer);'
            print '        if (_unpack_buffer) {'
            print '            trace::localWriter.writePointer((uintptr_t)%s);' % arg.name
            print '        } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '        }'
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if function.name.startswith('gl') \
           and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
           and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            self.serializeValue(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        Tracer.serializeArgValue(self, function, arg)
Пример #28
0
    def invokeFunction(self, function):
        if function.name in ('glLinkProgram', 'glLinkProgramARB'):
            # These functions have been dispatched already
            return

        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        if function.name in ('glXGetProcAddress', 'glXGetProcAddressARB', 'wglGetProcAddress'):
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.get_function_by_name(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (else_, marker_function, function.args[0].name)
                    print '        __result = (%s)&%s;' % (function.type, marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.invokeFunction(self, function)
            print '    }'
            return

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.invokeFunction(self, function, prefix = 'gltrace::__', suffix = '_override')
            return

        Tracer.invokeFunction(self, function)
Пример #29
0
    def serializeArgValue(self, function, arg):
        # Recognize offsets instead of blobs when a PBO is bound
        if function.name in self.unpack_function_names \
           and (isinstance(arg.type, stdapi.Blob) \
                or (isinstance(arg.type, stdapi.Const) \
                    and isinstance(arg.type.type, stdapi.Blob))):
            print '    {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        GLint _unpack_buffer = 0;'
            print '        if (ctx->profile == gltrace::PROFILE_COMPAT)'
            print '            _glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &_unpack_buffer);'
            print '        if (_unpack_buffer) {'
            print '            trace::localWriter.writePointer((uintptr_t)%s);' % arg.name
            print '        } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '        }'
            print '    }'
            return

        # Several GL state functions take GLenum symbolic names as
        # integer/floats; so dump the symbolic name whenever possible
        if function.name.startswith('gl') \
           and arg.type in (glapi.GLint, glapi.GLfloat, glapi.GLdouble) \
           and arg.name == 'param':
            assert arg.index > 0
            assert function.args[arg.index - 1].name == 'pname'
            assert function.args[arg.index - 1].type == glapi.GLenum
            print '    if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
            self.serializeValue(glapi.GLenum, arg.name)
            print '    } else {'
            Tracer.serializeArgValue(self, function, arg)
            print '    }'
            return

        Tracer.serializeArgValue(self, function, arg)
Пример #30
0
    def dispatch_function(self, function):
        if function.name in ('glLinkProgram', 'glLinkProgramARB'):
            # These functions have been dispatched already
            return

        # We implement the GREMEDY extensions, not the driver
        if function.name in self.gremedy_functions:
            return

        if function.name in ('glXGetProcAddress', 'glXGetProcAddressARB', 'wglGetProcAddress'):
            if_ = 'if'
            for gremedy_function in self.gremedy_functions:
                print '    %s (strcmp("%s", (const char *)%s) == 0) {' % (if_, gremedy_function, function.args[0].name)
                print '        __result = (%s)&%s;' % (function.type, gremedy_function)
                print '    }'
                if_ = 'else if'
            print '    else {'
            Tracer.dispatch_function(self, function)
            print '    }'
            return

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.dispatch_function(self, function, prefix = 'gltrace::__', suffix = '_override')
            return

        Tracer.dispatch_function(self, function)
Пример #31
0
def main() -> None:
    asyncio.set_event_loop(uvloop.new_event_loop())

    http_session = Client()
    bakery_client = bakery.HttpClient("http://localhost:8000/bakery",
                                      client=http_session)

    bakery_service = bakery.Service()
    staff_room = staffroom.service.Service()
    shopfront_service = shopfront.service.Service(bakery=bakery_client,
                                                  staff_room=staff_room)
    unknotter_service = unknotter.service.Service()

    exporter = unknotter.exporter.Exporter(unknotter=unknotter_service)

    set_exporter(exporter)

    tracer = Tracer()
    opentracing.set_global_tracer(tracer)

    bakery_blueprint = bakery.blueprint.factory(bakery=bakery_service)
    shopfront_blueprint = shopfront.blueprint.factory(
        shopfront=shopfront_service)
    shopfront_blueprint = shopfront.blueprint.factory(
        shopfront=shopfront_service)
    unknotter_blueprint = unknotter.blueprint.factory(
        unknotter=unknotter_service)

    app = Sanic()

    app.blueprint(bakery_blueprint, url_prefix="/bakery")
    app.blueprint(shopfront_blueprint, url_prefix="/shopfront")
    app.blueprint(unknotter_blueprint, url_prefix="/unknotter")

    server = app.create_server(host="127.0.0.1",
                               port=8000,
                               return_asyncio_server=True,
                               debug=True)

    _ = asyncio.ensure_future(server)
    loop = asyncio.get_event_loop()
    signal(SIGINT, lambda s, f: loop.stop())

    try:
        loop.run_forever()
    except Exception:
        loop.stop()
Пример #32
0
    def doInvokeFunction(self, function):
        # Same as invokeFunction() but called both when trace is enabled or disabled.
        #
        # Used to modify the behavior of GL entry-points.

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.doInvokeFunction(self,
                                    function,
                                    prefix='gltrace::_',
                                    suffix='_override')
            return

        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        # We may be faking KHR_debug, so ensure the pointer queries result is
        # always zeroed to prevent dereference of unitialized pointers
        if function.name == 'glGetPointerv':
            print '    if (params &&'
            print '        (pname == GL_DEBUG_CALLBACK_FUNCTION ||'
            print '         pname == GL_DEBUG_CALLBACK_USER_PARAM)) {'
            print '        *params = NULL;'
            print '    }'

        if function.name in self.getProcAddressFunctionNames:
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.getFunctionByName(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (
                        else_, marker_function, function.args[0].name)
                    print '        _result = (%s)&%s;' % (function.type,
                                                          marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.doInvokeFunction(self, function)

            # Replace function addresses with ours
            # XXX: Doing this here instead of wrapRet means that the trace will
            # contain the addresses of the wrapper functions, and not the real
            # functions, but in practice this should make no difference.
            if function.name in self.getProcAddressFunctionNames:
                print '    _result = _wrapProcAddress(%s, _result);' % (
                    function.args[0].name, )

            print '    }'
            return

        Tracer.doInvokeFunction(self, function)
Пример #33
0
    def doInvokeFunction(self, function):
        # Same as invokeFunction() but called both when trace is enabled or disabled.
        #
        # Used to modify the behavior of GL entry-points.

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.doInvokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
            return

        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        # We may be faking KHR_debug, so ensure the pointer queries result is
        # always zeroed to prevent dereference of unitialized pointers
        if function.name == 'glGetPointerv':
            print '    if (params &&'
            print '        (pname == GL_DEBUG_CALLBACK_FUNCTION ||'
            print '         pname == GL_DEBUG_CALLBACK_USER_PARAM)) {'
            print '        *params = NULL;'
            print '    }'

        if function.name in self.getProcAddressFunctionNames:
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.getFunctionByName(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (else_, marker_function, function.args[0].name)
                    print '        _result = (%s)&%s;' % (function.type, marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.doInvokeFunction(self, function)

            # Replace function addresses with ours
            # XXX: Doing this here instead of wrapRet means that the trace will
            # contain the addresses of the wrapper functions, and not the real
            # functions, but in practice this should make no difference.
            if function.name in self.getProcAddressFunctionNames:
                print '    _result = _wrapProcAddress(%s, _result);' % (function.args[0].name,)

            print '    }'
            return

        Tracer.doInvokeFunction(self, function)
Пример #34
0
class MdsResourceAgent(ResourceAgent):
    def __init__(self, node, update_time):
        ResourceAgent.__init__(self, node)
        self.update_time = update_time
        self.update_process = None
        self.listen_process = None
        self.trace = Tracer(self.node).add("ragent%-6s" % node.id)

    def accept(self, value):
        if self.listen_process:
            self.listen_process.signal("accept", value)
        else:
            self.trace("WARNING: no listen process for accept")

    @property
    def broker(self):
        return self.node.broker

    def start(self):
        self.update_process = ResourceUpdateProcess(self)
        self.update_process.start(self.update_process.update())
        self.listen_process = ResourceListenProcess(self)
        self.listen_process.start(self.listen_process.listen())

    # accept received
    def accept_received(self, alloc):
        job = alloc.jagent.job
        trace = self.trace.add("j%-5s" % job.id)
        if self.resource.can_allocate(job):
            trace and trace("accept from %s, starting" % alloc.jagent)
            self.confirm_and_start_job(job, alloc.jagent, alloc)
        else:
            trace and trace("accept from %s, busy, rejecting" % alloc.jagent)
            self.send_reject(alloc.jagent, alloc)


    def __str__(self):
        return "ragent%d" % self.node.id
Пример #35
0
    def doInvokeFunction(self, function):
        # Same as invokeFunction() but called both when trace is enabled or disabled.
        #
        # Used to modify the behavior of GL entry-points.

        # Override GL extensions
        if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
            Tracer.doInvokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
            return

        # We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
        # driver
        if function.name in self.marker_functions:
            return

        if function.name in self.getProcAddressFunctionNames:
            else_ = ''
            for marker_function in self.marker_functions:
                if self.api.getFunctionByName(marker_function):
                    print '    %sif (strcmp("%s", (const char *)%s) == 0) {' % (else_, marker_function, function.args[0].name)
                    print '        _result = (%s)&%s;' % (function.type, marker_function)
                    print '    }'
                else_ = 'else '
            print '    %s{' % else_
            Tracer.doInvokeFunction(self, function)

            # Replace function addresses with ours
            # XXX: Doing this here instead of wrapRet means that the trace will
            # contain the addresses of the wrapper functions, and not the real
            # functions, but in practice this should make no difference.
            if function.name in self.getProcAddressFunctionNames:
                print '    _result = _wrapProcAddress(%s, _result);' % (function.args[0].name,)

            print '    }'
            return

        Tracer.doInvokeFunction(self, function)
Пример #36
0
def getRoute(address):
    t = Tracer(address)
    return t.run()
Пример #37
0
    def traceFunctionImplBody(self, function):
        # Defer tracing of user array pointers...
        if function.name in self.array_pointer_function_names:
            print '    GLint _array_buffer = 0;'
            print '    _glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &_array_buffer);'
            print '    if (!_array_buffer) {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        ctx->user_arrays = true;'
            if function.name == "glVertexAttribPointerARB":
                print '        ctx->user_arrays_arb = true;'
            if function.name == "glVertexAttribPointerNV":
                print '        ctx->user_arrays_nv = true;'
            self.invokeFunction(function)

            # And also break down glInterleavedArrays into the individual calls
            if function.name == 'glInterleavedArrays':
                print

                # Initialize the enable flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '_' + uppercase_name.lower()
                    print '        GLboolean %s = GL_FALSE;' % flag_name
                print

                # Switch for the interleaved formats
                print '        switch (format) {'
                for format in self.interleaved_formats:
                    print '            case %s:' % format
                    for camelcase_name, uppercase_name in self.arrays:
                        flag_name = '_' + uppercase_name.lower()
                        if format.find('_' + uppercase_name[0]) >= 0:
                            print '                %s = GL_TRUE;' % flag_name
                    print '                break;'
                print '            default:'
                print '               return;'
                print '        }'
                print

                # Emit fake glEnableClientState/glDisableClientState flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '_' + uppercase_name.lower()
                    enable_name = 'GL_%s_ARRAY' % uppercase_name

                    # Emit a fake function
                    print '        {'
                    print '            static const trace::FunctionSig &_sig = %s ? _glEnableClientState_sig : _glDisableClientState_sig;' % flag_name
                    print '            unsigned _call = trace::localWriter.beginEnter(&_sig);'
                    print '            trace::localWriter.beginArg(0);'
                    self.serializeValue(glapi.GLenum, enable_name)
                    print '            trace::localWriter.endArg();'
                    print '            trace::localWriter.endEnter();'
                    print '            trace::localWriter.beginLeave(_call);'
                    print '            trace::localWriter.endLeave();'
                    print '        }'

            print '        return;'
            print '    }'

        # ... to the draw calls
        if function.name in self.draw_function_names:
            print '    if (_need_user_arrays()) {'
            arg_names = ', '.join([arg.name for arg in function.args[1:]])
            print '        GLuint _count = _%s_count(%s);' % (function.name, arg_names)
            print '        _trace_user_arrays(_count);'
            print '    }'
        
        # Emit a fake memcpy on buffer uploads
        if function.name == 'glBufferParameteriAPPLE':
            print '    if (pname == GL_BUFFER_FLUSHING_UNMAP_APPLE && param == GL_FALSE) {'
            print '        _checkBufferFlushingUnmapAPPLE = true;'
            print '    }'
        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB'):
            if function.name.endswith('ARB'):
                suffix = 'ARB'
            else:
                suffix = ''
            print '    GLint access = 0;'
            print '    _glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS, &access);' % suffix
            print '    if (access != GL_READ_ONLY) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetBufferPointerv%s(target, GL_BUFFER_MAP_POINTER, &map);'  % suffix
            print '        if (map) {'
            print '            GLint length = -1;'
            print '            bool flush = true;'
            print '            if (_checkBufferMapRange) {'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_MAP_LENGTH, &length);' % suffix
            print '                GLint access_flags = 0;'
            print '                _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
            print '                flush = flush && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT);'
            print '                if (length == -1) {'
            print '                    // Mesa drivers refuse GL_BUFFER_MAP_LENGTH without GL 3.0 up-to'
            print '                    // http://cgit.freedesktop.org/mesa/mesa/commit/?id=ffee498fb848b253a7833373fe5430f8c7ca0c5f'
            print '                    static bool warned = false;'
            print '                    if (!warned) {'
            print '                        os::log("apitrace: warning: glGetBufferParameteriv%s(GL_BUFFER_MAP_LENGTH) failed\\n");' % suffix
            print '                        warned = true;'
            print '                    }'
            print '                    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '                    if (mapping) {'
            print '                        length = mapping->length;'
            print '                        flush = flush && !mapping->explicit_flush;'
            print '                    } else {'
            print '                        length = 0;'
            print '                        flush = false;'
            print '                    }'
            print '                }'
            print '            } else {'
            print '                length = 0;'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_SIZE, &length);' % suffix
            print '            }'
            print '            if (_checkBufferFlushingUnmapAPPLE) {'
            print '                GLint flushing_unmap = GL_TRUE;'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_FLUSHING_UNMAP_APPLE, &flushing_unmap);' % suffix
            print '                flush = flush && flushing_unmap;'
            print '            }'
            print '            if (flush && length > 0) {'
            self.emit_memcpy('map', 'map', 'length')
            print '            }'
            print '        }'
            print '    }'
        if function.name == 'glUnmapBufferOES':
            print '    GLint access = 0;'
            print '    _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_OES, &access);'
            print '    if (access == GL_WRITE_ONLY_OES) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &map);'
            print '        GLint size = 0;'
            print '        _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
            print '        if (map && size > 0) {'
            self.emit_memcpy('map', 'map', 'size')
            self.shadowBufferMethod('bufferSubData(0, size, map)')
            print '        }'
            print '    }'
        if function.name == 'glUnmapNamedBufferEXT':
            print '    GLint access_flags = 0;'
            print '    _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
            print '    if ((access_flags & GL_MAP_WRITE_BIT) && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT)) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '        GLint length = 0;'
            print '        _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
            print '        if (map && length > 0) {'
            self.emit_memcpy('map', 'map', 'length')
            print '        }'
            print '    }'
        if function.name == 'glFlushMappedBufferRange':
            print '    GLvoid *map = NULL;'
            print '    _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && length > 0) {'
            self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
            print '    }'
        if function.name == 'glFlushMappedBufferRangeAPPLE':
            print '    GLvoid *map = NULL;'
            print '    _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && size > 0) {'
            self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'size')
            print '    }'
        if function.name == 'glFlushMappedNamedBufferRangeEXT':
            print '    GLvoid *map = NULL;'
            print '    _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && length > 0) {'
            self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
            print '    }'

        # Don't leave vertex attrib locations to chance.  Instead emit fake
        # glBindAttribLocation calls to ensure that the same locations will be
        # used when retracing.  Trying to remap locations after the fact would
        # be an herculian task given that vertex attrib locations appear in
        # many entry-points, including non-shader related ones.
        if function.name == 'glLinkProgram':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    _glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLchar name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        _glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = _glGetAttribLocation(program, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.getFunctionByName('glBindAttribLocation')
            self.fake_call(bind_function, ['program', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'
        if function.name == 'glLinkProgramARB':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    _glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLcharARB name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        _glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = _glGetAttribLocationARB(programObj, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.getFunctionByName('glBindAttribLocationARB')
            self.fake_call(bind_function, ['programObj', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'

        self.shadowBufferProlog(function)

        Tracer.traceFunctionImplBody(self, function)
Пример #38
0
    def footer(self, api):
        Tracer.footer(self, api)

        # A simple state tracker to track the pointer values
        # update the state
        print 'static void __trace_user_arrays(GLuint maxindex)'
        print '{'
        print '    gltrace::Context *ctx = gltrace::getContext();'

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)';

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            function = api.get_function_by_name(function_name)

            print '    // %s' % function.prototype()
            print '  if (%s) {' % profile_check
            self.array_trace_prolog(api, uppercase_name)
            self.array_prolog(api, uppercase_name)
            print '    if (__glIsEnabled(%s)) {' % enable_name
            print '        GLint __binding = 0;'
            print '        __glGetIntegerv(%s, &__binding);' % binding_name
            print '        if (!__binding) {'

            # Get the arguments via glGet*
            for arg in function.args:
                arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name, arg.name.upper())
                arg_get_function, arg_type = TypeGetter().visit(arg.type)
                print '            %s %s = 0;' % (arg_type, arg.name)
                print '            __%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
            
            arg_names = ', '.join([arg.name for arg in function.args[:-1]])
            print '            size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)

            # Emit a fake function
            self.array_trace_intermezzo(api, uppercase_name)
            print '            unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
            for arg in function.args:
                assert not arg.output
                print '            trace::localWriter.beginArg(%u);' % (arg.index,)
                if arg.name != 'pointer':
                    self.serializeValue(arg.type, arg.name)
                else:
                    print '            trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
                print '            trace::localWriter.endArg();'
            
            print '            trace::localWriter.endEnter();'
            print '            trace::localWriter.beginLeave(__call);'
            print '            trace::localWriter.endLeave();'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            self.array_trace_epilog(api, uppercase_name)
            print '  }'
            print

        # Samething, but for glVertexAttribPointer*
        #
        # Some variants of glVertexAttribPointer alias conventional and generic attributes:
        # - glVertexAttribPointer: no
        # - glVertexAttribPointerARB: implementation dependent
        # - glVertexAttribPointerNV: yes
        #
        # This means that the implementations of these functions do not always
        # alias, and they need to be considered independently.
        #
        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == gltrace::PROFILE_ES1)'
        print '        return;'
        print
        print '    vertex_attrib __vertex_attrib = __get_vertex_attrib();'
        print
        for suffix in ['', 'ARB', 'NV']:
            if suffix:
                SUFFIX = '_' + suffix
            else:
                SUFFIX = suffix
            function_name = 'glVertexAttribPointer' + suffix
            function = api.get_function_by_name(function_name)

            print '    // %s' % function.prototype()
            print '    if (__vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
            if suffix == 'NV':
                print '        GLint __max_vertex_attribs = 16;'
            else:
                print '        GLint __max_vertex_attribs = 0;'
                print '        __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
            print '        for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
            print '            GLint __enabled = 0;'
            if suffix == 'NV':
                print '            __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
            else:
                print '            __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED%s, &__enabled);' % (suffix, SUFFIX)
            print '            if (__enabled) {'
            print '                GLint __binding = 0;'
            if suffix != 'NV':
                # It doesn't seem possible to use VBOs with NV_vertex_program.
                print '                __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &__binding);' % (suffix, SUFFIX)
            print '                if (!__binding) {'

            # Get the arguments via glGet*
            for arg in function.args[1:]:
                if suffix == 'NV':
                    arg_get_enum = 'GL_ATTRIB_ARRAY_%s%s' % (arg.name.upper(), SUFFIX)
                else:
                    arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s%s' % (arg.name.upper(), SUFFIX)
                arg_get_function, arg_type = TypeGetter('glGetVertexAttrib', False, suffix).visit(arg.type)
                print '                    %s %s = 0;' % (arg_type, arg.name)
                print '                    __%s(index, %s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
            
            arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
            print '                    size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)

            # Emit a fake function
            print '                    unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
            for arg in function.args:
                assert not arg.output
                print '                    trace::localWriter.beginArg(%u);' % (arg.index,)
                if arg.name != 'pointer':
                    self.serializeValue(arg.type, arg.name)
                else:
                    print '                    trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
                print '                    trace::localWriter.endArg();'
            
            print '                    trace::localWriter.endEnter();'
            print '                    trace::localWriter.beginLeave(__call);'
            print '                    trace::localWriter.endLeave();'
            print '                }'
            print '            }'
            print '        }'
            print '    }'
            print

        print '}'
        print
Пример #39
0
 def footer(self, api):
     Tracer.footer(self, api)
     self.state_tracker_impl(api)
Пример #40
0
    def header(self, api):
        Tracer.header(self, api)

        print '#include "gltrace.hpp"'
        print
        
        # Which glVertexAttrib* variant to use
        print 'enum vertex_attrib {'
        print '    VERTEX_ATTRIB,'
        print '    VERTEX_ATTRIB_ARB,'
        print '    VERTEX_ATTRIB_NV,'
        print '};'
        print
        print 'gltrace::Context *'
        print 'gltrace::getContext(void)'
        print '{'
        print '    // TODO return the context set by other APIs (GLX, EGL, and etc.)'
        print '    static gltrace::Context __ctx = { gltrace::PROFILE_COMPAT, false, false, false };'
        print '    return &__ctx;'
        print '}'
        print
        print 'static vertex_attrib __get_vertex_attrib(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
        print '        GLboolean __vertex_program = GL_FALSE;'
        print '        __glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &__vertex_program);'
        print '        if (__vertex_program) {'
        print '            if (ctx->user_arrays_nv) {'
        print '                GLint __vertex_program_binding_nv = 0;'
        print '                __glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &__vertex_program_binding_nv);'
        print '                if (__vertex_program_binding_nv) {'
        print '                    return VERTEX_ATTRIB_NV;'
        print '                }'
        print '            }'
        print '            return VERTEX_ATTRIB_ARB;'
        print '        }'
        print '    }'
        print '    return VERTEX_ATTRIB;'
        print '}'
        print

        # Whether we need user arrays
        print 'static inline bool __need_user_arrays(void)'
        print '{'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (!ctx->user_arrays) {'
        print '        return false;'
        print '    }'
        print

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)';

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            print '    // %s' % function_name
            print '  if (%s) {' % profile_check
            self.array_prolog(api, uppercase_name)
            print '    if (__glIsEnabled(%s)) {' % enable_name
            print '        GLint __binding = 0;'
            print '        __glGetIntegerv(%s, &__binding);' % binding_name
            print '        if (!__binding) {'
            self.array_cleanup(api, uppercase_name)
            print '            return true;'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            print '  }'
            print

        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == gltrace::PROFILE_ES1)'
        print '        return false;'
        print
        print '    vertex_attrib __vertex_attrib = __get_vertex_attrib();'
        print
        print '    // glVertexAttribPointer'
        print '    if (__vertex_attrib == VERTEX_ATTRIB) {'
        print '        GLint __max_vertex_attribs = 0;'
        print '        __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
        print '        for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
        print '            if (__enabled) {'
        print '                GLint __binding = 0;'
        print '                __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
        print '                if (!__binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerARB'
        print '    if (__vertex_attrib == VERTEX_ATTRIB_ARB) {'
        print '        GLint __max_vertex_attribs = 0;'
        print '        __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &__max_vertex_attribs);'
        print '        for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &__enabled);'
        print '            if (__enabled) {'
        print '                GLint __binding = 0;'
        print '                __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &__binding);'
        print '                if (!__binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerNV'
        print '    if (__vertex_attrib == VERTEX_ATTRIB_NV) {'
        print '        for (GLint index = 0; index < 16; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
        print '            if (__enabled) {'
        print '                return true;'
        print '            }'
        print '        }'
        print '    }'
        print

        print '    return false;'
        print '}'
        print

        print 'static void __trace_user_arrays(GLuint maxindex);'
        print

        print 'struct buffer_mapping {'
        print '    void *map;'
        print '    GLint length;'
        print '    bool write;'
        print '    bool explicit_flush;'
        print '};'
        print
        for target in self.buffer_targets:
            print 'struct buffer_mapping __%s_mapping;' % target.lower();
        print
        print 'static inline struct buffer_mapping *'
        print 'get_buffer_mapping(GLenum target) {'
        print '    switch (target) {'
        for target in self.buffer_targets:
            print '    case GL_%s:' % target
            print '        return & __%s_mapping;' % target.lower()
        print '    default:'
        print '        os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
        print '        return NULL;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter name
        # refers to a symbolic value or not
        print 'static bool'
        print 'is_symbolic_pname(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is glapi.GLenum:
                print '    case %s:' % name
        print '        return true;'
        print '    default:'
        print '        return false;'
        print '    }'
        print '}'
        print
        
        # Generate a helper function to determine whether a parameter value is
        # potentially symbolic or not; i.e., if the value can be represented in
        # an enum or not
        print 'template<class T>'
        print 'static inline bool'
        print 'is_symbolic_param(T param) {'
        print '    return static_cast<T>(static_cast<GLenum>(param)) == param;'
        print '}'
        print

        # Generate a helper function to know how many elements a parameter has
        print 'static size_t'
        print '__gl_param_size(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is not None:
                print '    case %s: return %u;' % (name, count)
        print '    case GL_COMPRESSED_TEXTURE_FORMATS: {'
        print '            GLint num_compressed_texture_formats = 0;'
        print '            __glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_texture_formats);'
        print '            return num_compressed_texture_formats;'
        print '        }'
        print '    default:'
        print r'        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
        print '        return 1;'
        print '    }'
        print '}'
        print

        # states such as GL_UNPACK_ROW_LENGTH are not available in GLES
        print 'static inline bool'
        print 'can_unpack_subimage(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    return (ctx->profile == gltrace::PROFILE_COMPAT);'
        print '}'
        print
Пример #41
0
class Broker(object):

    def __init__(self, region, node, registry, sync_time, others):
        self.region = region
        self.node = node
        self.registry = registry
        self.sync_time = sync_time
        self.others = others
        self.listen_process = None
        self.trace = Tracer(node).add("bkr%-9s" % region)

    def __str__(self):
        return "broker %d" % self.region

    def start(self):
        self.listen_process = BrokerListenProcess(self)
        self.listen_process.start(self.listen_process.listen())
        self.update_process = BrokerUpdateProcess(self)
        self.update_process.start(self.update_process.update())

    def allocate(self, allocation):
        trace = self.trace.add("j%-5s" % allocation.jagent.job.id)
        
        trace and trace("alloc request from %s" % allocation.jagent)
        states = self.registry.get_resources(allocation)
        # return the best system wide fit
        states.sort(key=lambda x: x.free)

        if states:
            state = states[0]
            alloc = Allocation(allocation.jagent, state.agent)
            msg = AllocationResponse(alloc)
            msg.send_msg(self.node, alloc.jagent.node)
            trace and trace("returning alloc %s" % alloc)
            state.free -= allocation.job.size
        else:
            trace and trace("no valid allocations")


    def update(self, state):
        self.trace and self.trace("updating state for %s" % state.agent)
        self.registry.update_state(state)

    @property
    def other_brokers(self):
        for other in self.others.itervalues():
            if other is not self:
                yield other

    def send_sync(self):
        states = SyncDict(self)
        for agent, state in self.registry.states.iteritems():
            states[agent] = ResourceState(agent, state.free)

        for other in self.other_brokers:
            self.trace and self.trace("sending sync to %s" % other)
            msg = SyncMessage(states)
            msg.send_msg(self.node, other.node)


    def sync(self, states):
        self.trace and self.trace("syncing states from %s" % states.broker)
        #print "xxx"
        #print "----"
        #for state in self.registry.states.itervalues():
        #    print state.agent, state.free
        #print "----"
        for state in states.itervalues():
            #print state.agent, state.free
            self.registry.update_state(state)
Пример #42
0
    def dispatch_function(self, function):
        if function.name in ('glLinkProgram', 'glLinkProgramARB'):
            # These functions have been dispatched already
            return

        Tracer.dispatch_function(self, function)
Пример #43
0
    def trace_function_impl_body(self, function):
        # Defer tracing of user array pointers...
        if function.name in self.array_pointer_function_names:
            print '    GLint __array_buffer = 0;'
            print '    __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
            print '    if (!__array_buffer) {'
            print '        __user_arrays = true;'
            self.dispatch_function(function)

            # And also break down glInterleavedArrays into the individual calls
            if function.name == 'glInterleavedArrays':
                print

                # Initialize the enable flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '__' + uppercase_name.lower()
                    print '        GLboolean %s = GL_FALSE;' % flag_name
                print

                # Switch for the interleaved formats
                print '        switch (format) {'
                for format in self.interleaved_formats:
                    print '            case %s:' % format
                    for camelcase_name, uppercase_name in self.arrays:
                        flag_name = '__' + uppercase_name.lower()
                        if format.find('_' + uppercase_name[0]) >= 0:
                            print '                %s = GL_TRUE;' % flag_name
                    print '                break;'
                print '            default:'
                print '               return;'
                print '        }'
                print

                # Emit fake glEnableClientState/glDisableClientState flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '__' + uppercase_name.lower()
                    enable_name = 'GL_%s_ARRAY' % uppercase_name

                    # Emit a fake function
                    print '        {'
                    print '            static const Trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
                    print '            unsigned __call = Trace::BeginEnter(__sig);'
                    print '            Trace::BeginArg(0);'
                    dump_instance(glapi.GLenum, enable_name)
                    print '            Trace::EndArg();'
                    print '            Trace::EndEnter();'
                    print '            Trace::BeginLeave(__call);'
                    print '            Trace::EndLeave();'
                    print '        }'

            print '        return;'
            print '    }'

        # ... to the draw calls
        if function.name in self.draw_function_names:
            print '    if (__need_user_arrays()) {'
            arg_names = ', '.join([arg.name for arg in function.args[1:]])
            print '        GLuint maxindex = __%s_maxindex(%s);' % (
                function.name, arg_names)
            print '        __trace_user_arrays(maxindex);'
            print '    }'

        # Emit a fake memcpy on buffer uploads
        if function.name in (
                'glUnmapBuffer',
                'glUnmapBufferARB',
        ):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping && mapping->write && !mapping->explicit_flush) {'
            self.emit_memcpy('mapping->map', 'mapping->map', 'mapping->length')
            print '    }'
        if function.name in ('glFlushMappedBufferRange',
                             'glFlushMappedBufferRangeAPPLE'):
            # TODO: avoid copying [0, offset] bytes
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            if function.name.endswith('APPLE'):
                print '        GLsizeiptr length = size;'
                print '        mapping->explicit_flush = true;'
            print '        //assert(offset + length <= mapping->length);'
            self.emit_memcpy('mapping->map', 'mapping->map', 'offset + length')
            print '    }'
        # FIXME: glFlushMappedNamedBufferRangeEXT

        # Don't leave vertex attrib locations to chance.  Instead emit fake
        # glBindAttribLocation calls to ensure that the same locations will be
        # used when retracing.  Trying to remap locations after the fact would
        # be an herculian task given that vertex attrib locations appear in
        # many entry-points, including non-shader related ones.
        if function.name == 'glLinkProgram':
            Tracer.dispatch_function(self, function)
            print '    GLint active_attributes = 0;'
            print '    __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
            print '    for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLchar name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        __glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
            print '        GLint location = __glGetAttribLocation(program, name);'
            print '        if (location >= 0) {'
            bind_function = glapi.glapi.get_function_by_name(
                'glBindAttribLocation')
            self.fake_call(bind_function, ['program', 'location', 'name'])
            print '        }'
            print '    }'
        if function.name == 'glLinkProgramARB':
            Tracer.dispatch_function(self, function)
            print '    GLint active_attributes = 0;'
            print '    __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
            print '    for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLcharARB name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        __glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
            print '        GLint location = __glGetAttribLocationARB(programObj, name);'
            print '        if (location >= 0) {'
            bind_function = glapi.glapi.get_function_by_name(
                'glBindAttribLocationARB')
            self.fake_call(bind_function, ['programObj', 'location', 'name'])
            print '        }'
            print '    }'

        Tracer.trace_function_impl_body(self, function)
Пример #44
0
    def trace_function_impl_body(self, function):
        # Defer tracing of user array pointers...
        if function.name in self.array_pointer_function_names:
            print '    GLint __array_buffer = 0;'
            print '    __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
            print '    if (!__array_buffer) {'
            print '        __user_arrays = true;'
            self.dispatch_function(function)
            print '        return;'
            print '    }'

        # ... to the draw calls
        if function.name in self.draw_function_names:
            print '    if (__need_user_arrays()) {'
            arg_names = ', '.join([arg.name for arg in function.args[1:]])
            print '        GLuint maxindex = __%s_maxindex(%s);' % (function.name, arg_names)
            print '        __trace_user_arrays(maxindex);'
            print '    }'
        
        # And also break down glInterleavedArrays into the individual calls
        if function.name == 'glInterleavedArrays':
            print '    GLint __array_buffer = 0;'
            print '    __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
            print '    if (!__array_buffer) {'
            print '        __user_arrays = true;'
            self.dispatch_function(function)
            print

            # Initialize the enable flags
            for camelcase_name, uppercase_name in self.arrays:
                flag_name = '__' + uppercase_name.lower()
                print '        GLboolean %s = GL_FALSE;' % flag_name
            print

            # Swicth for the interleaved formats
            print '        switch (format) {'
            for format in self.interleaved_formats:
                print '            case %s:' % format
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '__' + uppercase_name.lower()
                    if format.find('_' + uppercase_name[0]) >= 0:
                        print '                %s = GL_TRUE;' % flag_name
                print '                break;'
            print '            default:'
            print '               return;'
            print '        }'
            print

            # Emit fake glEnableClientState/glDisableClientState flags
            for camelcase_name, uppercase_name in self.arrays:
                flag_name = '__' + uppercase_name.lower()
                enable_name = 'GL_%s_ARRAY' % uppercase_name

                # Emit a fake function
                print '        {'
                print '            static const Trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
                print '            unsigned __call = Trace::BeginEnter(__sig);'
                print '            Trace::BeginArg(0);'
                dump_instance(glapi.GLenum, enable_name)
                print '            Trace::EndArg();'
                print '            Trace::EndEnter();'
                print '            Trace::BeginLeave(__call);'
                print '            Trace::EndLeave();'
                print '        }'

            print '        return;'
            print '    }'

        # Emit a fake memcpy on
        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping && mapping->write) {'
            print '        unsigned __call = Trace::BeginEnter(__memcpy_sig);'
            print '        Trace::BeginArg(0);'
            print '        Trace::LiteralOpaque(mapping->map);'
            print '        Trace::EndArg();'
            print '        Trace::BeginArg(1);'
            print '        Trace::LiteralBlob(mapping->map, mapping->length);'
            print '        Trace::EndArg();'
            print '        Trace::BeginArg(2);'
            print '        Trace::LiteralUInt(mapping->length);'
            print '        Trace::EndArg();'
            print '        Trace::EndEnter();'
            print '        Trace::BeginLeave(__call);'
            print '        Trace::EndLeave();'
            print '    }'

        Tracer.trace_function_impl_body(self, function)
Пример #45
0
    def header(self, api):
        Tracer.header(self, api)

        print '#include "gltrace.hpp"'
        print
        
        # Which glVertexAttrib* variant to use
        print 'enum vertex_attrib {'
        print '    VERTEX_ATTRIB,'
        print '    VERTEX_ATTRIB_ARB,'
        print '    VERTEX_ATTRIB_NV,'
        print '};'
        print
        print 'static vertex_attrib _get_vertex_attrib(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
        print '        GLboolean _vertex_program = GL_FALSE;'
        print '        _glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &_vertex_program);'
        print '        if (_vertex_program) {'
        print '            if (ctx->user_arrays_nv) {'
        print '                GLint _vertex_program_binding_nv = 0;'
        print '                _glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &_vertex_program_binding_nv);'
        print '                if (_vertex_program_binding_nv) {'
        print '                    return VERTEX_ATTRIB_NV;'
        print '                }'
        print '            }'
        print '            return VERTEX_ATTRIB_ARB;'
        print '        }'
        print '    }'
        print '    return VERTEX_ATTRIB;'
        print '}'
        print

        self.defineShadowBufferHelper()

        # Whether we need user arrays
        print 'static inline bool _need_user_arrays(void)'
        print '{'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (!ctx->user_arrays) {'
        print '        return false;'
        print '    }'
        print

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)';

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            print '    // %s' % function_name
            print '  if (%s) {' % profile_check
            self.array_prolog(api, uppercase_name)
            print '    if (_glIsEnabled(%s)) {' % enable_name
            print '        GLint _binding = 0;'
            print '        _glGetIntegerv(%s, &_binding);' % binding_name
            print '        if (!_binding) {'
            self.array_cleanup(api, uppercase_name)
            print '            return true;'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            print '  }'
            print

        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == gltrace::PROFILE_ES1)'
        print '        return false;'
        print
        print '    vertex_attrib _vertex_attrib = _get_vertex_attrib();'
        print
        print '    // glVertexAttribPointer'
        print '    if (_vertex_attrib == VERTEX_ATTRIB) {'
        print '        GLint _max_vertex_attribs = 0;'
        print '        _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_max_vertex_attribs);'
        print '        for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);'
        print '            if (_enabled) {'
        print '                GLint _binding = 0;'
        print '                _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);'
        print '                if (!_binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerARB'
        print '    if (_vertex_attrib == VERTEX_ATTRIB_ARB) {'
        print '        GLint _max_vertex_attribs = 0;'
        print '        _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &_max_vertex_attribs);'
        print '        for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);'
        print '            if (_enabled) {'
        print '                GLint _binding = 0;'
        print '                _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);'
        print '                if (!_binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerNV'
        print '    if (_vertex_attrib == VERTEX_ATTRIB_NV) {'
        print '        for (GLint index = 0; index < 16; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &_enabled);'
        print '            if (_enabled) {'
        print '                return true;'
        print '            }'
        print '        }'
        print '    }'
        print

        print '    return false;'
        print '}'
        print

        print 'static void _trace_user_arrays(GLuint count);'
        print

        # Buffer mappings
        print '// whether glMapBufferRange(GL_MAP_WRITE_BIT) has ever been called'
        print 'static bool _checkBufferMapRange = false;'
        print
        print '// whether glBufferParameteriAPPLE(GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE) has ever been called'
        print 'static bool _checkBufferFlushingUnmapAPPLE = false;'
        print
        # Buffer mapping information, necessary for old Mesa 2.1 drivers which
        # do not support glGetBufferParameteriv(GL_BUFFER_ACCESS_FLAGS/GL_BUFFER_MAP_LENGTH)
        print 'struct buffer_mapping {'
        print '    void *map;'
        print '    GLint length;'
        print '    bool write;'
        print '    bool explicit_flush;'
        print '};'
        print
        for target in self.buffer_targets:
            print 'struct buffer_mapping _%s_mapping;' % target.lower();
        print
        print 'static inline struct buffer_mapping *'
        print 'get_buffer_mapping(GLenum target) {'
        print '    switch (target) {'
        for target in self.buffer_targets:
            print '    case GL_%s:' % target
            print '        return & _%s_mapping;' % target.lower()
        print '    default:'
        print '        os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
        print '        return NULL;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter name
        # refers to a symbolic value or not
        print 'static bool'
        print 'is_symbolic_pname(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is glapi.GLenum:
                print '    case %s:' % name
        print '        return true;'
        print '    default:'
        print '        return false;'
        print '    }'
        print '}'
        print
        
        # Generate a helper function to determine whether a parameter value is
        # potentially symbolic or not; i.e., if the value can be represented in
        # an enum or not
        print 'template<class T>'
        print 'static inline bool'
        print 'is_symbolic_param(T param) {'
        print '    return static_cast<T>(static_cast<GLenum>(param)) == param;'
        print '}'
        print

        # Generate a helper function to know how many elements a parameter has
        print 'static size_t'
        print '_gl_param_size(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is not None:
                print '    case %s: return %s;' % (name, count)
        print '    default:'
        print r'        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
        print '        return 1;'
        print '    }'
        print '}'
        print

        # states such as GL_UNPACK_ROW_LENGTH are not available in GLES
        print 'static inline bool'
        print 'can_unpack_subimage(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    return (ctx->profile == gltrace::PROFILE_COMPAT);'
        print '}'
        print
Пример #46
0
    def invokeFunction(self, function):
        if function.name in ('glLinkProgram', 'glLinkProgramARB'):
            # These functions have been dispatched already
            return

        Tracer.invokeFunction(self, function)
Пример #47
0
from StripedClient import StripedClient
import sys, math, traceback, time, os
import numpy as np

Usage = """
python test.py <data server url> <dataset name>
"""

columns = [
    "ntracks_pmtrack", "track_pmtrack.ntrkhits_pmtrack",
    "trkhits_pmtrack.dedx", "trkhits_pmtrack.xyz"
]

#columns = ["evtwgt.weight", "evtwgt_funcname", "evtwgt_nweight", "trkhits_pmtrack.dedx", "trkhits_pmtrack.xyz", "track_pmtrack.trkpdgtruth_pmtrack",
#    "mcevts_truth", "mcshwr_AncesotorProcess", "beamtime"]
T = Tracer(calibrate=True)

url = sys.argv[1]
dataset_name = sys.argv[2]

client = StripedClient(url)

dataset = Dataset(client, dataset_name, columns)

for ie, e in enumerate(dataset.events()):

    print "Event:", ie, "  N pmtracks:", e.ntracks_pmtrack, "  len(pmtrack):", len(
        e.track_pmtrack)
    j = 0
    for it, t in enumerate(e.track_pmtrack):
        print "  Track:", it, "  nhits:", t.ntrkhits_pmtrack
Пример #48
0
    def footer(self, api):
        Tracer.footer(self, api)

        # A simple state tracker to track the pointer values
        # update the state
        print 'static void _trace_user_arrays(GLuint count)'
        print '{'
        print '    gltrace::Context *ctx = gltrace::getContext();'

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)'

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            function = api.getFunctionByName(function_name)

            print '    // %s' % function.prototype()
            print '  if (%s) {' % profile_check
            self.array_trace_prolog(api, uppercase_name)
            self.array_prolog(api, uppercase_name)
            print '    if (_glIsEnabled(%s)) {' % enable_name
            print '        GLint _binding = 0;'
            print '        _glGetIntegerv(%s, &_binding);' % binding_name
            print '        if (!_binding) {'

            # Get the arguments via glGet*
            for arg in function.args:
                arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name,
                                                   arg.name.upper())
                arg_get_function, arg_type = TypeGetter().visit(arg.type)
                print '            %s %s = 0;' % (arg_type, arg.name)
                print '            _%s(%s, &%s);' % (arg_get_function,
                                                     arg_get_enum, arg.name)

            arg_names = ', '.join([arg.name for arg in function.args[:-1]])
            print '            size_t _size = _%s_size(%s, count);' % (
                function.name, arg_names)

            # Emit a fake function
            self.array_trace_intermezzo(api, uppercase_name)
            print '            unsigned _call = trace::localWriter.beginEnter(&_%s_sig);' % (
                function.name, )
            for arg in function.args:
                assert not arg.output
                print '            trace::localWriter.beginArg(%u);' % (
                    arg.index, )
                if arg.name != 'pointer':
                    self.serializeValue(arg.type, arg.name)
                else:
                    print '            trace::localWriter.writeBlob((const void *)%s, _size);' % (
                        arg.name)
                print '            trace::localWriter.endArg();'

            print '            trace::localWriter.endEnter();'
            print '            trace::localWriter.beginLeave(_call);'
            print '            trace::localWriter.endLeave();'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            self.array_trace_epilog(api, uppercase_name)
            print '  }'
            print

        # Samething, but for glVertexAttribPointer*
        #
        # Some variants of glVertexAttribPointer alias conventional and generic attributes:
        # - glVertexAttribPointer: no
        # - glVertexAttribPointerARB: implementation dependent
        # - glVertexAttribPointerNV: yes
        #
        # This means that the implementations of these functions do not always
        # alias, and they need to be considered independently.
        #
        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == gltrace::PROFILE_ES1)'
        print '        return;'
        print
        print '    vertex_attrib _vertex_attrib = _get_vertex_attrib();'
        print
        for suffix in ['', 'ARB', 'NV']:
            if suffix:
                SUFFIX = '_' + suffix
            else:
                SUFFIX = suffix
            function_name = 'glVertexAttribPointer' + suffix
            function = api.getFunctionByName(function_name)

            print '    // %s' % function.prototype()
            print '    if (_vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
            if suffix == 'NV':
                print '        GLint _max_vertex_attribs = 16;'
            else:
                print '        GLint _max_vertex_attribs = 0;'
                print '        _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_max_vertex_attribs);'
            print '        for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
            print '            GLint _enabled = 0;'
            if suffix == 'NV':
                print '            _glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &_enabled);'
            else:
                print '            _glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED%s, &_enabled);' % (
                    suffix, SUFFIX)
            print '            if (_enabled) {'
            print '                GLint _binding = 0;'
            if suffix != 'NV':
                # It doesn't seem possible to use VBOs with NV_vertex_program.
                print '                _glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &_binding);' % (
                    suffix, SUFFIX)
            print '                if (!_binding) {'

            # Get the arguments via glGet*
            for arg in function.args[1:]:
                if suffix == 'NV':
                    arg_get_enum = 'GL_ATTRIB_ARRAY_%s%s' % (arg.name.upper(),
                                                             SUFFIX)
                else:
                    arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s%s' % (
                        arg.name.upper(), SUFFIX)
                arg_get_function, arg_type = TypeGetter(
                    'glGetVertexAttrib', False, suffix).visit(arg.type)
                print '                    %s %s = 0;' % (arg_type, arg.name)
                print '                    _%s(index, %s, &%s);' % (
                    arg_get_function, arg_get_enum, arg.name)

            arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
            print '                    size_t _size = _%s_size(%s, count);' % (
                function.name, arg_names)

            # Emit a fake function
            print '                    unsigned _call = trace::localWriter.beginEnter(&_%s_sig);' % (
                function.name, )
            for arg in function.args:
                assert not arg.output
                print '                    trace::localWriter.beginArg(%u);' % (
                    arg.index, )
                if arg.name != 'pointer':
                    self.serializeValue(arg.type, arg.name)
                else:
                    print '                    trace::localWriter.writeBlob((const void *)%s, _size);' % (
                        arg.name)
                print '                    trace::localWriter.endArg();'

            print '                    trace::localWriter.endEnter();'
            print '                    trace::localWriter.beginLeave(_call);'
            print '                    trace::localWriter.endLeave();'
            print '                }'
            print '            }'
            print '        }'
            print '    }'
            print

        print '}'
        print
Пример #49
0
    def footer(self, api):
        Tracer.footer(self, api)

        # A simple state tracker to track the pointer values
        # update the state
        print 'static void __trace_user_arrays(GLuint maxindex)'
        print '{'

        for camelcase_name, uppercase_name in self.arrays:
            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            function = api.get_function_by_name(function_name)

            print '    // %s' % function.name
            self.array_trace_prolog(api, uppercase_name)
            self.array_prolog(api, uppercase_name)
            print '    if (__glIsEnabled(%s)) {' % enable_name
            print '        GLint __binding = 0;'
            print '        __glGetIntegerv(%s, &__binding);' % binding_name
            print '        if (!__binding) {'

            # Get the arguments via glGet*
            for arg in function.args:
                arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name,
                                                   arg.name.upper())
                arg_get_function, arg_type = TypeGetter().visit(arg.type)
                print '            %s %s = 0;' % (arg_type, arg.name)
                print '            __%s(%s, &%s);' % (arg_get_function,
                                                      arg_get_enum, arg.name)

            arg_names = ', '.join([arg.name for arg in function.args[:-1]])
            print '            size_t __size = __%s_size(%s, maxindex);' % (
                function.name, arg_names)

            # Emit a fake function
            self.array_trace_intermezzo(api, uppercase_name)
            print '            unsigned __call = Trace::BeginEnter(__%s_sig);' % (
                function.name, )
            for arg in function.args:
                assert not arg.output
                print '            Trace::BeginArg(%u);' % (arg.index, )
                if arg.name != 'pointer':
                    dump_instance(arg.type, arg.name)
                else:
                    print '            Trace::LiteralBlob((const void *)%s, __size);' % (
                        arg.name)
                print '            Trace::EndArg();'

            print '            Trace::EndEnter();'
            print '            Trace::BeginLeave(__call);'
            print '            Trace::EndLeave();'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            self.array_trace_epilog(api, uppercase_name)
            print

        # Samething, but for glVertexAttribPointer
        print '    // glVertexAttribPointer'
        print '    GLint __max_vertex_attribs = 0;'
        print '    __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
        print '    for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '        GLint __enabled = 0;'
        print '        __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
        print '        if (__enabled) {'
        print '            GLint __binding = 0;'
        print '            __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
        print '            if (!__binding) {'

        function = api.get_function_by_name('glVertexAttribPointer')

        # Get the arguments via glGet*
        for arg in function.args[1:]:
            arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s' % (arg.name.upper(), )
            arg_get_function, arg_type = TypeGetter('glGetVertexAttrib',
                                                    False).visit(arg.type)
            print '                %s %s = 0;' % (arg_type, arg.name)
            print '                __%s(index, %s, &%s);' % (
                arg_get_function, arg_get_enum, arg.name)

        arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
        print '                size_t __size = __%s_size(%s, maxindex);' % (
            function.name, arg_names)

        # Emit a fake function
        print '                unsigned __call = Trace::BeginEnter(__%s_sig);' % (
            function.name, )
        for arg in function.args:
            assert not arg.output
            print '                Trace::BeginArg(%u);' % (arg.index, )
            if arg.name != 'pointer':
                dump_instance(arg.type, arg.name)
            else:
                print '                Trace::LiteralBlob((const void *)%s, __size);' % (
                    arg.name)
            print '                Trace::EndArg();'

        print '                Trace::EndEnter();'
        print '                Trace::BeginLeave(__call);'
        print '                Trace::EndLeave();'
        print '            }'
        print '        }'
        print '    }'
        print

        print '}'
        print
Пример #50
0
 def header(self, api):
     Tracer.header(self, api)
     self.state_tracker_decl(api)
Пример #51
0
    def header(self, api):
        Tracer.header(self, api)

        print '#include "gltrace.hpp"'
        print

        # Which glVertexAttrib* variant to use
        print 'enum vertex_attrib {'
        print '    VERTEX_ATTRIB,'
        print '    VERTEX_ATTRIB_ARB,'
        print '    VERTEX_ATTRIB_NV,'
        print '};'
        print
        print 'static vertex_attrib _get_vertex_attrib(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
        print '        GLboolean _vertex_program = GL_FALSE;'
        print '        _glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &_vertex_program);'
        print '        if (_vertex_program) {'
        print '            if (ctx->user_arrays_nv) {'
        print '                GLint _vertex_program_binding_nv = 0;'
        print '                _glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &_vertex_program_binding_nv);'
        print '                if (_vertex_program_binding_nv) {'
        print '                    return VERTEX_ATTRIB_NV;'
        print '                }'
        print '            }'
        print '            return VERTEX_ATTRIB_ARB;'
        print '        }'
        print '    }'
        print '    return VERTEX_ATTRIB;'
        print '}'
        print

        self.defineShadowBufferHelper()

        # Whether we need user arrays
        print 'static inline bool _need_user_arrays(void)'
        print '{'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    if (!ctx->user_arrays) {'
        print '        return false;'
        print '    }'
        print

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == gltrace::PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == gltrace::PROFILE_ES1)'

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            print '    // %s' % function_name
            print '  if (%s) {' % profile_check
            self.array_prolog(api, uppercase_name)
            print '    if (_glIsEnabled(%s)) {' % enable_name
            print '        GLint _binding = 0;'
            print '        _glGetIntegerv(%s, &_binding);' % binding_name
            print '        if (!_binding) {'
            self.array_cleanup(api, uppercase_name)
            print '            return true;'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            print '  }'
            print

        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == gltrace::PROFILE_ES1)'
        print '        return false;'
        print
        print '    vertex_attrib _vertex_attrib = _get_vertex_attrib();'
        print
        print '    // glVertexAttribPointer'
        print '    if (_vertex_attrib == VERTEX_ATTRIB) {'
        print '        GLint _max_vertex_attribs = 0;'
        print '        _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_max_vertex_attribs);'
        print '        for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);'
        print '            if (_enabled) {'
        print '                GLint _binding = 0;'
        print '                _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);'
        print '                if (!_binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerARB'
        print '    if (_vertex_attrib == VERTEX_ATTRIB_ARB) {'
        print '        GLint _max_vertex_attribs = 0;'
        print '        _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &_max_vertex_attribs);'
        print '        for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);'
        print '            if (_enabled) {'
        print '                GLint _binding = 0;'
        print '                _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);'
        print '                if (!_binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerNV'
        print '    if (_vertex_attrib == VERTEX_ATTRIB_NV) {'
        print '        for (GLint index = 0; index < 16; ++index) {'
        print '            GLint _enabled = 0;'
        print '            _glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &_enabled);'
        print '            if (_enabled) {'
        print '                return true;'
        print '            }'
        print '        }'
        print '    }'
        print

        print '    return false;'
        print '}'
        print

        print 'static void _trace_user_arrays(GLuint count);'
        print

        # Buffer mappings
        print '// whether glMapBufferRange(GL_MAP_WRITE_BIT) has ever been called'
        print 'static bool _checkBufferMapRange = false;'
        print
        print '// whether glBufferParameteriAPPLE(GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE) has ever been called'
        print 'static bool _checkBufferFlushingUnmapAPPLE = false;'
        print
        # Buffer mapping information, necessary for old Mesa 2.1 drivers which
        # do not support glGetBufferParameteriv(GL_BUFFER_ACCESS_FLAGS/GL_BUFFER_MAP_LENGTH)
        print 'struct buffer_mapping {'
        print '    void *map;'
        print '    GLint length;'
        print '    bool write;'
        print '    bool explicit_flush;'
        print '};'
        print
        for target in self.buffer_targets:
            print 'struct buffer_mapping _%s_mapping;' % target.lower()
        print
        print 'static inline struct buffer_mapping *'
        print 'get_buffer_mapping(GLenum target) {'
        print '    switch (target) {'
        for target in self.buffer_targets:
            print '    case GL_%s:' % target
            print '        return & _%s_mapping;' % target.lower()
        print '    default:'
        print '        os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
        print '        return NULL;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter name
        # refers to a symbolic value or not
        print 'static bool'
        print 'is_symbolic_pname(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is glapi.GLenum:
                print '    case %s:' % name
        print '        return true;'
        print '    default:'
        print '        return false;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter value is
        # potentially symbolic or not; i.e., if the value can be represented in
        # an enum or not
        print 'template<class T>'
        print 'static inline bool'
        print 'is_symbolic_param(T param) {'
        print '    return static_cast<T>(static_cast<GLenum>(param)) == param;'
        print '}'
        print

        # Generate a helper function to know how many elements a parameter has
        print 'static size_t'
        print '_gl_param_size(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is not None:
                print '    case %s: return %s;' % (name, count)
        print '    default:'
        print r'        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
        print '        return 1;'
        print '    }'
        print '}'
        print

        # states such as GL_UNPACK_ROW_LENGTH are not available in GLES
        print 'static inline bool'
        print 'can_unpack_subimage(void) {'
        print '    gltrace::Context *ctx = gltrace::getContext();'
        print '    return (ctx->profile == gltrace::PROFILE_COMPAT);'
        print '}'
        print
Пример #52
0
    def traceFunctionImplBody(self, function):
        # Defer tracing of user array pointers...
        if function.name in self.array_pointer_function_names:
            print '    GLint __array_buffer = 0;'
            print '    __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
            print '    if (!__array_buffer) {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        ctx->user_arrays = true;'
            if function.name == "glVertexAttribPointerARB":
                print '        ctx->user_arrays_arb = true;'
            if function.name == "glVertexAttribPointerNV":
                print '        ctx->user_arrays_nv = true;'
            self.invokeFunction(function)

            # And also break down glInterleavedArrays into the individual calls
            if function.name == 'glInterleavedArrays':
                print

                # Initialize the enable flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '__' + uppercase_name.lower()
                    print '        GLboolean %s = GL_FALSE;' % flag_name
                print

                # Switch for the interleaved formats
                print '        switch (format) {'
                for format in self.interleaved_formats:
                    print '            case %s:' % format
                    for camelcase_name, uppercase_name in self.arrays:
                        flag_name = '__' + uppercase_name.lower()
                        if format.find('_' + uppercase_name[0]) >= 0:
                            print '                %s = GL_TRUE;' % flag_name
                    print '                break;'
                print '            default:'
                print '               return;'
                print '        }'
                print

                # Emit fake glEnableClientState/glDisableClientState flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '__' + uppercase_name.lower()
                    enable_name = 'GL_%s_ARRAY' % uppercase_name

                    # Emit a fake function
                    print '        {'
                    print '            static const trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
                    print '            unsigned __call = trace::localWriter.beginEnter(&__sig);'
                    print '            trace::localWriter.beginArg(0);'
                    self.serializeValue(glapi.GLenum, enable_name)
                    print '            trace::localWriter.endArg();'
                    print '            trace::localWriter.endEnter();'
                    print '            trace::localWriter.beginLeave(__call);'
                    print '            trace::localWriter.endLeave();'
                    print '        }'

            print '        return;'
            print '    }'

        # ... to the draw calls
        if function.name in self.draw_function_names:
            print '    if (__need_user_arrays()) {'
            arg_names = ', '.join([arg.name for arg in function.args[1:]])
            print '        GLuint maxindex = __%s_maxindex(%s);' % (function.name, arg_names)
            print '        __trace_user_arrays(maxindex);'
            print '    }'
        
        # Emit a fake memcpy on buffer uploads
        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB', 'glUnmapBufferOES'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping && mapping->write && !mapping->explicit_flush) {'
            self.emit_memcpy('mapping->map', 'mapping->map', 'mapping->length')
            print '    }'
        if function.name == 'glUnmapNamedBufferEXT':
            print '    GLint access = 0;'
            print '    glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS, &access);'
            print '    if ((access & GL_MAP_WRITE_BIT) & !(access & GL_MAP_FLUSH_EXPLICIT_BIT)) {'
            print '        GLvoid *map = NULL;'
            print '        glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '        GLint length = 0;'
            print '        glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
            self.emit_memcpy('map', 'map', 'length')
            print '    }'
        if function.name in ('glFlushMappedBufferRange', 'glFlushMappedBufferRangeAPPLE'):
            print '    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '    if (mapping) {'
            if function.name.endswith('APPLE'):
                 print '        GLsizeiptr length = size;'
                 print '        mapping->explicit_flush = true;'
            print '        //assert(offset + length <= mapping->length);'
            self.emit_memcpy('(char *)mapping->map + offset', '(const char *)mapping->map + offset', 'length')
            print '    }'
        if function.name == 'glFlushMappedNamedBufferRangeEXT':
            print '    GLvoid *map = NULL;'
            print '    glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map) {'
            self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
            print '    }'

        # Don't leave vertex attrib locations to chance.  Instead emit fake
        # glBindAttribLocation calls to ensure that the same locations will be
        # used when retracing.  Trying to remap locations after the fact would
        # be an herculian task given that vertex attrib locations appear in
        # many entry-points, including non-shader related ones.
        if function.name == 'glLinkProgram':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLchar name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        __glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = __glGetAttribLocation(program, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.get_function_by_name('glBindAttribLocation')
            self.fake_call(bind_function, ['program', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'
        if function.name == 'glLinkProgramARB':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLcharARB name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        __glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = __glGetAttribLocationARB(programObj, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.get_function_by_name('glBindAttribLocationARB')
            self.fake_call(bind_function, ['programObj', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'

        Tracer.traceFunctionImplBody(self, function)
Пример #53
0
    def header(self, api):
        Tracer.header(self, api)

        print '#include "gltrace.hpp"'
        print
        print 'enum tracer_context_profile {'
        print '    PROFILE_COMPAT,'
        print '    PROFILE_ES1,'
        print '    PROFILE_ES2,'
        print '};'
        print
        print 'struct tracer_context {'
        print '    enum tracer_context_profile profile;'
        print '    bool user_arrays;'
        print '    bool user_arrays_arb;'
        print '    bool user_arrays_nv;'
        print '};'
        print
        
        # Which glVertexAttrib* variant to use
        print 'enum vertex_attrib {'
        print '    VERTEX_ATTRIB,'
        print '    VERTEX_ATTRIB_ARB,'
        print '    VERTEX_ATTRIB_NV,'
        print '};'
        print
        print 'static tracer_context *__get_context(void)'
        print '{'
        print '    // TODO return the context set by other APIs (GLX, EGL, and etc.)'
        print '    static tracer_context __ctx = { PROFILE_COMPAT, false, false, false };'
        print '    return &__ctx;'
        print '}'
        print
        print 'static vertex_attrib __get_vertex_attrib(void) {'
        print '    tracer_context *ctx = __get_context();'
        print '    if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
        print '        GLboolean __vertex_program = GL_FALSE;'
        print '        __glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &__vertex_program);'
        print '        if (__vertex_program) {'
        print '            if (ctx->user_arrays_nv) {'
        print '                GLint __vertex_program_binding_nv = 0;'
        print '                __glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &__vertex_program_binding_nv);'
        print '                if (__vertex_program_binding_nv) {'
        print '                    return VERTEX_ATTRIB_NV;'
        print '                }'
        print '            }'
        print '            return VERTEX_ATTRIB_ARB;'
        print '        }'
        print '    }'
        print '    return VERTEX_ATTRIB;'
        print '}'
        print

        # Whether we need user arrays
        print 'static inline bool __need_user_arrays(void)'
        print '{'
        print '    tracer_context *ctx = __get_context();'
        print '    if (!ctx->user_arrays) {'
        print '        return false;'
        print '    }'
        print

        for camelcase_name, uppercase_name in self.arrays:
            # in which profile is the array available?
            profile_check = 'ctx->profile == PROFILE_COMPAT'
            if camelcase_name in self.arrays_es1:
                profile_check = '(' + profile_check + ' || ctx->profile == PROFILE_ES1)';

            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            print '    // %s' % function_name
            print '  if (%s) {' % profile_check
            self.array_prolog(api, uppercase_name)
            print '    if (__glIsEnabled(%s)) {' % enable_name
            print '        GLint __binding = 0;'
            print '        __glGetIntegerv(%s, &__binding);' % binding_name
            print '        if (!__binding) {'
            self.array_cleanup(api, uppercase_name)
            print '            return true;'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            print '  }'
            print

        print '    // ES1 does not support generic vertex attributes'
        print '    if (ctx->profile == PROFILE_ES1)'
        print '        return false;'
        print
        print '    vertex_attrib __vertex_attrib = __get_vertex_attrib();'
        print
        print '    // glVertexAttribPointer'
        print '    if (__vertex_attrib == VERTEX_ATTRIB) {'
        print '        GLint __max_vertex_attribs = 0;'
        print '        __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
        print '        for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
        print '            if (__enabled) {'
        print '                GLint __binding = 0;'
        print '                __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
        print '                if (!__binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerARB'
        print '    if (__vertex_attrib == VERTEX_ATTRIB_ARB) {'
        print '        GLint __max_vertex_attribs = 0;'
        print '        __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &__max_vertex_attribs);'
        print '        for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &__enabled);'
        print '            if (__enabled) {'
        print '                GLint __binding = 0;'
        print '                __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &__binding);'
        print '                if (!__binding) {'
        print '                    return true;'
        print '                }'
        print '            }'
        print '        }'
        print '    }'
        print
        print '    // glVertexAttribPointerNV'
        print '    if (__vertex_attrib == VERTEX_ATTRIB_NV) {'
        print '        for (GLint index = 0; index < 16; ++index) {'
        print '            GLint __enabled = 0;'
        print '            __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
        print '            if (__enabled) {'
        print '                return true;'
        print '            }'
        print '        }'
        print '    }'
        print

        print '    return false;'
        print '}'
        print

        print 'static void __trace_user_arrays(GLuint maxindex);'
        print

        print 'struct buffer_mapping {'
        print '    void *map;'
        print '    GLint length;'
        print '    bool write;'
        print '    bool explicit_flush;'
        print '};'
        print
        for target in self.buffer_targets:
            print 'struct buffer_mapping __%s_mapping;' % target.lower();
        print
        print 'static inline struct buffer_mapping *'
        print 'get_buffer_mapping(GLenum target) {'
        print '    switch (target) {'
        for target in self.buffer_targets:
            print '    case GL_%s:' % target
            print '        return & __%s_mapping;' % target.lower()
        print '    default:'
        print '        os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
        print '        return NULL;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter name
        # refers to a symbolic value or not
        print 'static bool'
        print 'is_symbolic_pname(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is glapi.GLenum:
                print '    case %s:' % name
        print '        return true;'
        print '    default:'
        print '        return false;'
        print '    }'
        print '}'
        print
        
        # Generate a helper function to determine whether a parameter value is
        # potentially symbolic or not; i.e., if the value can be represented in
        # an enum or not
        print 'template<class T>'
        print 'static inline bool'
        print 'is_symbolic_param(T param) {'
        print '    return static_cast<T>(static_cast<GLenum>(param)) == param;'
        print '}'
        print

        # Generate a helper function to know how many elements a parameter has
        print 'static size_t'
        print '__gl_param_size(GLenum pname) {'
        print '    switch (pname) {'
        for function, type, count, name in glparams.parameters:
            if type is not None:
                print '    case %s: return %u;' % (name, count)
        print '    case GL_COMPRESSED_TEXTURE_FORMATS: {'
        print '            GLint num_compressed_texture_formats = 0;'
        print '            __glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_texture_formats);'
        print '            return num_compressed_texture_formats;'
        print '        }'
        print '    default:'
        print r'        os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
        print '        return 1;'
        print '    }'
        print '}'
        print

        # states such as GL_UNPACK_ROW_LENGTH are not available in GLES
        print 'static inline bool'
        print 'can_unpack_subimage(void) {'
        print '    tracer_context *ctx = __get_context();'
        print '    return (ctx->profile == PROFILE_COMPAT);'
        print '}'
        print
Пример #54
0
from trace import Tracer
from Q import Dataset
from Q import cosh, sqrt, cos
from StripedClient import StripedClient
import sys, math, traceback, time, os
import numpy as np

columns = ["Muon.pt", "Muon.eta", "Muon.phi", "Muon.q"]
T = Tracer(calibrate=True)

url = sys.argv[1]
dataset_name = sys.argv[2]

client = StripedClient(sys.argv[1])

dataset = Dataset(client, dataset_name, columns, trace=T)

#
# init
#

m = dataset.event.Muon
m.p = m.pt * cosh(m.eta)

pair = dataset.event.Muon.pair
m1, m2 = pair
pair.M = sqrt(2 * m1.pt * m2.pt *
              (cosh(m1.eta - m2.eta) - cos(m1.phi - m2.phi)))
pair.C = m1.q * m2.q

with T["run"]:
Пример #55
0
    def traceFunctionImplBody(self, function):
        # Defer tracing of user array pointers...
        if function.name in self.array_pointer_function_names:
            print '    GLint _array_buffer = 0;'
            print '    _glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &_array_buffer);'
            print '    if (!_array_buffer) {'
            print '        gltrace::Context *ctx = gltrace::getContext();'
            print '        ctx->user_arrays = true;'
            if function.name == "glVertexAttribPointerARB":
                print '        ctx->user_arrays_arb = true;'
            if function.name == "glVertexAttribPointerNV":
                print '        ctx->user_arrays_nv = true;'
            self.invokeFunction(function)

            # And also break down glInterleavedArrays into the individual calls
            if function.name == 'glInterleavedArrays':
                print

                # Initialize the enable flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '_' + uppercase_name.lower()
                    print '        GLboolean %s = GL_FALSE;' % flag_name
                print

                # Switch for the interleaved formats
                print '        switch (format) {'
                for format in self.interleaved_formats:
                    print '            case %s:' % format
                    for camelcase_name, uppercase_name in self.arrays:
                        flag_name = '_' + uppercase_name.lower()
                        if format.find('_' + uppercase_name[0]) >= 0:
                            print '                %s = GL_TRUE;' % flag_name
                    print '                break;'
                print '            default:'
                print '               return;'
                print '        }'
                print

                # Emit fake glEnableClientState/glDisableClientState flags
                for camelcase_name, uppercase_name in self.arrays:
                    flag_name = '_' + uppercase_name.lower()
                    enable_name = 'GL_%s_ARRAY' % uppercase_name

                    # Emit a fake function
                    print '        {'
                    print '            static const trace::FunctionSig &_sig = %s ? _glEnableClientState_sig : _glDisableClientState_sig;' % flag_name
                    print '            unsigned _call = trace::localWriter.beginEnter(&_sig);'
                    print '            trace::localWriter.beginArg(0);'
                    self.serializeValue(glapi.GLenum, enable_name)
                    print '            trace::localWriter.endArg();'
                    print '            trace::localWriter.endEnter();'
                    print '            trace::localWriter.beginLeave(_call);'
                    print '            trace::localWriter.endLeave();'
                    print '        }'

            print '        return;'
            print '    }'

        # ... to the draw calls
        if function.name in self.draw_function_names:
            print '    if (_need_user_arrays()) {'
            arg_names = ', '.join([arg.name for arg in function.args[1:]])
            print '        GLuint _count = _%s_count(%s);' % (function.name,
                                                              arg_names)
            print '        _trace_user_arrays(_count);'
            print '    }'

        # Emit a fake memcpy on buffer uploads
        if function.name == 'glBufferParameteriAPPLE':
            print '    if (pname == GL_BUFFER_FLUSHING_UNMAP_APPLE && param == GL_FALSE) {'
            print '        _checkBufferFlushingUnmapAPPLE = true;'
            print '    }'
        if function.name in ('glUnmapBuffer', 'glUnmapBufferARB'):
            if function.name.endswith('ARB'):
                suffix = 'ARB'
            else:
                suffix = ''
            print '    GLint access = 0;'
            print '    _glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS, &access);' % suffix
            print '    if (access != GL_READ_ONLY) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetBufferPointerv%s(target, GL_BUFFER_MAP_POINTER, &map);' % suffix
            print '        if (map) {'
            print '            GLint length = -1;'
            print '            bool flush = true;'
            print '            if (_checkBufferMapRange) {'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_MAP_LENGTH, &length);' % suffix
            print '                GLint access_flags = 0;'
            print '                _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
            print '                flush = flush && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT);'
            print '                if (length == -1) {'
            print '                    // Mesa drivers refuse GL_BUFFER_MAP_LENGTH without GL 3.0'
            print '                    static bool warned = false;'
            print '                    if (!warned) {'
            print '                        os::log("apitrace: warning: glGetBufferParameteriv%s(GL_BUFFER_MAP_LENGTH) failed\\n");' % suffix
            print '                        warned = true;'
            print '                    }'
            print '                    struct buffer_mapping *mapping = get_buffer_mapping(target);'
            print '                    if (mapping) {'
            print '                        length = mapping->length;'
            print '                        flush = flush && !mapping->explicit_flush;'
            print '                    } else {'
            print '                        length = 0;'
            print '                        flush = false;'
            print '                    }'
            print '                }'
            print '            } else {'
            print '                length = 0;'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_SIZE, &length);' % suffix
            print '            }'
            print '            if (_checkBufferFlushingUnmapAPPLE) {'
            print '                GLint flushing_unmap = GL_TRUE;'
            print '                _glGetBufferParameteriv%s(target, GL_BUFFER_FLUSHING_UNMAP_APPLE, &flushing_unmap);' % suffix
            print '                flush = flush && flushing_unmap;'
            print '            }'
            print '            if (flush && length > 0) {'
            self.emit_memcpy('map', 'map', 'length')
            print '            }'
            print '        }'
            print '    }'
        if function.name == 'glUnmapBufferOES':
            print '    GLint access = 0;'
            print '    _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_OES, &access);'
            print '    if (access == GL_WRITE_ONLY_OES) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &map);'
            print '        GLint size = 0;'
            print '        _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
            print '        if (map && size > 0) {'
            self.emit_memcpy('map', 'map', 'size')
            self.shadowBufferMethod('bufferSubData(0, size, map)')
            print '        }'
            print '    }'
        if function.name == 'glUnmapNamedBufferEXT':
            print '    GLint access_flags = 0;'
            print '    _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
            print '    if ((access_flags & GL_MAP_WRITE_BIT) && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT)) {'
            print '        GLvoid *map = NULL;'
            print '        _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '        GLint length = 0;'
            print '        _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
            print '        if (map && length > 0) {'
            self.emit_memcpy('map', 'map', 'length')
            print '        }'
            print '    }'
        if function.name == 'glFlushMappedBufferRange':
            print '    GLvoid *map = NULL;'
            print '    _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && length > 0) {'
            self.emit_memcpy('(char *)map + offset',
                             '(const char *)map + offset', 'length')
            print '    }'
        if function.name == 'glFlushMappedBufferRangeAPPLE':
            print '    GLvoid *map = NULL;'
            print '    _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && size > 0) {'
            self.emit_memcpy('(char *)map + offset',
                             '(const char *)map + offset', 'size')
            print '    }'
        if function.name == 'glFlushMappedNamedBufferRangeEXT':
            print '    GLvoid *map = NULL;'
            print '    _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
            print '    if (map && length > 0) {'
            self.emit_memcpy('(char *)map + offset',
                             '(const char *)map + offset', 'length')
            print '    }'

        # Don't leave vertex attrib locations to chance.  Instead emit fake
        # glBindAttribLocation calls to ensure that the same locations will be
        # used when retracing.  Trying to remap locations after the fact would
        # be an herculian task given that vertex attrib locations appear in
        # many entry-points, including non-shader related ones.
        if function.name == 'glLinkProgram':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    _glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLchar name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        _glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = _glGetAttribLocation(program, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.getFunctionByName(
                'glBindAttribLocation')
            self.fake_call(bind_function, ['program', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'
        if function.name == 'glLinkProgramARB':
            Tracer.invokeFunction(self, function)
            print '    GLint active_attributes = 0;'
            print '    _glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
            print '    for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
            print '        GLint size = 0;'
            print '        GLenum type = 0;'
            print '        GLcharARB name[256];'
            # TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
            print '        _glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
            print "        if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
            print '            GLint location = _glGetAttribLocationARB(programObj, name);'
            print '            if (location >= 0) {'
            bind_function = glapi.glapi.getFunctionByName(
                'glBindAttribLocationARB')
            self.fake_call(bind_function, ['programObj', 'location', 'name'])
            print '            }'
            print '        }'
            print '    }'

        self.shadowBufferProlog(function)

        Tracer.traceFunctionImplBody(self, function)
Пример #56
0
    def header(self, api):
        Tracer.header(self, api)

        print '// Whether user arrays were used'
        print 'static bool __user_arrays = false;'
        print
        # Whether we need user arrays
        print 'static inline bool __need_user_arrays(void)'
        print '{'
        print '    if (!__user_arrays) {'
        print '        return false;'
        print '    }'
        print

        for camelcase_name, uppercase_name in self.arrays:
            function_name = 'gl%sPointer' % camelcase_name
            enable_name = 'GL_%s_ARRAY' % uppercase_name
            binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
            print '    // %s' % function_name
            self.array_prolog(api, uppercase_name)
            print '    if (__glIsEnabled(%s)) {' % enable_name
            print '        GLint __binding = 0;'
            print '        __glGetIntegerv(%s, &__binding);' % binding_name
            print '        if (!__binding) {'
            self.array_cleanup(api, uppercase_name)
            print '            return true;'
            print '        }'
            print '    }'
            self.array_epilog(api, uppercase_name)
            print

        print '    // glVertexAttribPointer'
        print '    GLint __max_vertex_attribs = 0;'
        print '    __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
        print '    for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
        print '        GLint __enabled = 0;'
        print '        __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
        print '        if (__enabled) {'
        print '            GLint __binding = 0;'
        print '            __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
        print '            if (!__binding) {'
        print '                return true;'
        print '            }'
        print '        }'
        print '    }'
        print

        print '    return false;'
        print '}'
        print

        print 'static void __trace_user_arrays(GLuint maxindex);'
        print

        print 'struct buffer_mapping {'
        print '    void *map;'
        print '    GLint length;'
        print '    bool write;'
        print '    bool explicit_flush;'
        print '};'
        print
        for target in self.buffer_targets:
            print 'struct buffer_mapping __%s_mapping;' % target.lower()
        print
        print 'static inline struct buffer_mapping *'
        print 'get_buffer_mapping(GLenum target) {'
        print '    switch(target) {'
        for target in self.buffer_targets:
            print '    case GL_%s:' % target
            print '        return & __%s_mapping;' % target.lower()
        print '    default:'
        print '        OS::DebugMessage("warning: unknown buffer target 0x%04X\\n", target);'
        print '        return NULL;'
        print '    }'
        print '}'
        print

        # Generate memcpy's signature
        self.trace_function_decl(glapi.memcpy)

        # Generate a helper function to determine whether a parameter name
        # refers to a symbolic value or not
        print 'static bool'
        print 'is_symbolic_pname(GLenum pname) {'
        print '    switch(pname) {'
        for function, type, count, name in glparams.parameters:
            if type is glapi.GLenum:
                print '    case %s:' % name
        print '        return true;'
        print '    default:'
        print '        return false;'
        print '    }'
        print '}'
        print

        # Generate a helper function to determine whether a parameter value is
        # potentially symbolic or not; i.e., if the value can be represented in
        # an enum or not
        print 'template<class T>'
        print 'static inline bool'
        print 'is_symbolic_param(T param) {'
        print '    return static_cast<T>(static_cast<GLenum>(param)) == param;'
        print '}'
        print

        # Generate a helper function to know how many elements a parameter has
        print 'static size_t'
        print '__gl_param_size(GLenum pname) {'
        print '    switch(pname) {'
        for function, type, count, name in glparams.parameters:
            if type is not None:
                print '    case %s: return %u;' % (name, count)
        print '    case GL_COMPRESSED_TEXTURE_FORMATS: {'
        print '            GLint num_compressed_texture_formats = 0;'
        print '            __glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_texture_formats);'
        print '            return num_compressed_texture_formats;'
        print '        }'
        print '    default:'
        print r'        OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
        print '        return 1;'
        print '    }'
        print '}'
        print
Пример #57
0
        self.set_cmd_color(FOREGROUND_BLUE | FOREGROUND_INTENSITY)
        print print_text
        self.reset_color()

    def print_color_text(self, print_text, clr):
        self.set_cmd_color(clr | FOREGROUND_INTENSITY)
        print print_text
        self.reset_color()

    def print_red_text_with_blue_bg(self, print_text):
        self.set_cmd_color(FOREGROUND_RED | FOREGROUND_INTENSITY| BACKGROUND_BLUE | BACKGROUND_INTENSITY)
        print print_text
        self.reset_color()

    def print_emphasize_text(self, print_text):
        self.set_cmd_color(5 | FOREGROUND_INTENSITY)
        print print_text
        self.reset_color()


if __name__ == "__main__":
    from trace import Tracer

    log = Tracer()
    log.registerTrace(ConsoleOutput())
    log.output("trace", levelTrace)
    log.output("hint", levelHintHint)
    log.output("good", levelHintGood)
    log.output("warning", levelWarning)
    log.output("error", levelError)