def create_arrow_button(self, bb, name, key, location, label_text, image_area, image_size): """ Create Arrow button (e.g. Left, Next Page etc.) :param bb: bounding box :param name: button name :param key: keyboard key associated with button :param location: image location inside of bounding box :param label_text: button label text :param image_area: percentage of height occupied by button image :return: arrow button """ s = State() s.name = name s.bounding_box = bb s.keyboard_key = key s.bgr = self.config[COLORS][COLOR_DARK_LIGHT] s.show_bgr = True s.show_img = True s.show_label = True s.image_location = location s.label_location = CENTER s.label_text_height = 40 s.l_name = label_text s.auto_update = True s.image_size_percent = image_area / 100 s.text_color_normal = self.config[COLORS][COLOR_BRIGHT] s.text_color_selected = self.config[COLORS][COLOR_CONTRAST] s.text_color_disabled = self.config[COLORS][COLOR_MEDIUM] s.text_color_current = s.text_color_normal self.set_state_icons(s) if image_size != 100: self.resize_image(s, image_size) b = Button(self.util, s) return b
def create_arrow_button(self, bb, name, key, location, label_text, image_area=40): """ Create Arrow button (e.g. Left, Next Page etc.) :param bb: bounding box :param name: button name :param key: keyboard key associated with button :param location: image location inside of bounding box :param label_text: button label text :param image_area: percentage of height occupied by button image :return: arrow button """ s = State() s.name = name s.bounding_box = bb s.keyboard_key = key s.bgr = self.config[COLORS][COLOR_DARK] s.show_bgr = True s.show_img = True s.show_label = True s.image_location = location s.label_location = CENTER s.image_area_percent = image_area s.label_text_height = 44 s.l_name = label_text s.auto_update = True s.text_color_normal = self.config[COLORS][COLOR_BRIGHT] s.text_color_selected = self.config[COLORS][COLOR_CONTRAST] s.text_color_disabled = self.config[COLORS][COLOR_MEDIUM] s.text_color_current = s.text_color_normal self.set_state_icons(s) b = Button(self.util, s) return b
def get_icon_bounding_box(self, constr, location, image_area, image_size, padding, show_label=True): """ Create icon bounding box :param constr: bounding box :param location: image location :param image_area: image area in bounding box :param image_size: image size inside of image area :param padding: padding """ s = State() s.show_img = True s.show_label = show_label s.image_location = location s.image_area_percent = image_area image_size_percent = image_size s.bounding_box = constr s.padding = padding layout = ButtonLayout(s) box = layout.image_rectangle box.h = (box.h / 100) * image_size_percent return box
def create_arrow_button(self, bb, name, key, location, label_text, image_area, image_size, arrow_labels=True, rest_command=None): """ Create Arrow button (e.g. Left, Next Page etc.) :param bb: bounding box :param name: button name :param key: keyboard key associated with button :param location: image location inside of bounding box :param label_text: button label text :param image_area: percentage of height occupied by button image :param arrow_labels: show arrow label or not :param rest_command: REST API command assigned to the button :return: arrow button """ s = State() s.name = name s.bounding_box = bb s.keyboard_key = key s.bgr = self.config[BACKGROUND][FOOTER_BGR_COLOR] s.show_bgr = True s.show_img = True if arrow_labels: s.show_label = True else: s.show_label = False s.image_location = location s.label_location = CENTER s.label_text_height = 40 s.l_name = label_text s.auto_update = True s.image_size_percent = image_area / 100 s.image_area_percent = image_area s.text_color_normal = self.config[COLORS][COLOR_BRIGHT] s.text_color_selected = self.config[COLORS][COLOR_CONTRAST] s.text_color_disabled = self.config[COLORS][COLOR_MEDIUM] s.text_color_current = s.text_color_normal if rest_command: s.rest_commands = [rest_command] self.set_state_icons(s) if image_size != 100: self.resize_image(s, image_size) b = Button(self.util, s) return b