def worldLoop(window): logger = Logger() # Add room, player, and npc to world level = Level() level.generateLevel() player = Player('TerminusSTC', 100, 100, 'Slytherin', logger) level.addEntityToRoom(player, 'great_hall', [12, 9]) h_student = NPC('student') level.addEntityToRoom(h_student, 'great_hall', [12, 12]) ui = UI(window, player, level, logger) cmd_parser = CmdParser(ui, player, level) while True: ui.render() cmd = ui.getCommand() cmd_parser.parseCmd(cmd)
def _render_ui(self, ui: UI): ui.render(self._screen)