Пример #1
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def test_faerie_dragon():
    game, p0, p1 = newGame()

    fd = fae.faerieDragon(owner=p0, game=game, zone=p0.faceups)
    destroy(fd)

    assert fd.zone is p0.facedowns
Пример #2
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 def onSpawn(self, target):
     if target.facedown:
         destroy(target)
Пример #3
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 def afterFight(self, enemy):
     destroy(enemy)
     self.controller.drawCard()
Пример #4
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 def destroyAll(self, fltr=lambda c: True):
     for card in [c for c in self if fltr(c)]:
         destroy(card)
Пример #5
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 def beforeFight(self, target):
     if hasattr(target, 'spell') and target.spell:
         destroy(target)
Пример #6
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 def afterEndTurn(self):
     if not hasattr(self.game, 'flooded') or not self.game.flooded:
         destroy(self)
Пример #7
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 def beforeEndTurn(self):
     destroy(self)