Пример #1
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    def test_bounds_all_elts(self):
        '''bounds() with all the elements competing'''
        net = Net('foo')
        mkbounds(net, 3, 3, -1, -2)
        self.des.add_net(net)

        annot = Annotation('foo', 3, 3, 0, True)
        mkbounds(annot, 3, 3, 3, 5)
        self.des.design_attributes.add_annotation(annot)

        libcomp = Component('bar')
        libcomp.add_symbol(Symbol())
        libcomp.symbols[0].add_body(Body())
        mkbounds(libcomp.symbols[0].bodies[0], 0, 0, 3, 3)
        self.des.add_component('foo', libcomp)

        compinst = ComponentInstance('bar', 'foo', 0)
        compinst.add_symbol_attribute(SymbolAttribute(3, 0, 0, False))
        self.des.add_component_instance(compinst)

        top_left, btm_right = self.des.bounds()
        self.assertEqual(top_left.x, -1)
        self.assertEqual(top_left.y, -2)
        self.assertEqual(btm_right.x, 6)
        self.assertEqual(btm_right.y, 5)
Пример #2
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    def parse_fzp(self, fzp_file):
        """ Parse the Fritzing component file """

        tree = ElementTree(file=fzp_file)

        try:
            prefix = tree.find('label').text
        except AttributeError:
            pass
        else:
            self.component.add_attribute('_prefix', prefix)

        symbol = Symbol()
        self.component.add_symbol(symbol)

        self.body = Body()
        symbol.add_body(self.body)

        self.cid2termid.update(self.parse_terminals(tree))
        self.terminals.update(self.cid2termid.values())

        layers = tree.find('views/schematicView/layers')
        if layers is None:
            self.image = None
        else:
            self.image = layers.get('image')
Пример #3
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    def build_symbols(self, has_convert):
        """ Build all Symbols and Bodies for this component. The
        has_convert argument should be True if there are DeMorgan
        convert bodies. """

        for _ in range(2 if has_convert else 1):
            symbol = Symbol()
            for _ in range(self.num_units):
                symbol.add_body(Body())
            self.component.add_symbol(symbol)
Пример #4
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 def parse_body(self, body):
     """ Extract a body of a symbol. """
     bdy = Body()
     for pin in body.get('pins'):
         parsed_pin = self.parse_pin(pin)
         bdy.add_pin(parsed_pin)
     for shape in body.get('shapes'):
         parsed_shape = self.parse_shape(shape)
         bdy.add_shape(parsed_shape)
     return bdy
Пример #5
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    def parse(self):
        """ Parses a component from the library, returns a Compenent. """
        part = Component(self.filename)
        part.add_symbol(Symbol())
        part.symbols[0].add_body(Body())

        tree = ViewDrawBase.parse(self)
        for k, v in tree['attr']:
            part.add_attribute(k, v)
        for shape in tree['shape'] + sum(tree['lines'], []):
            part.symbols[0].bodies[0].add_shape(shape)
        for pin in tree['pin']:
            part.symbols[0].bodies[0].add_pin(pin)

        return part
Пример #6
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    def make_body_from_symbol(self, lib, symbol_name):
        """ Contruct an openjson Body from an eagle symbol in a library. """

        body = Body()

        symbol = [
            s for s in get_subattr(lib, 'symbols.symbol')
            if s.name == symbol_name
        ][0]

        for wire in symbol.wire:
            body.add_shape(
                Line((self.make_length(wire.x1), self.make_length(wire.y1)),
                     (self.make_length(wire.x2), self.make_length(wire.y2))))

        return body
Пример #7
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    def make_body_from_symbol(self, lib, symbol_name):
        """ Construct an openjson Body from an eagle symbol in a library. """

        body = Body()

        symbol = [
            s for s in get_subattr(lib, 'symbols.symbol')
            if s.name == symbol_name
        ][0]

        for wire in symbol.wire:
            body.add_shape(
                Line((self.make_length(wire.x1), self.make_length(wire.y1)),
                     (self.make_length(wire.x2), self.make_length(wire.y2))))

        for rect in symbol.rectangle:
            x = self.make_length(rect.x1)
            y = self.make_length(rect.y1)
            width = self.make_length(rect.x2) - x
            height = self.make_length(rect.y2) - y
            body.add_shape(Rectangle(x, y + height, width, height))

        pin_map = {}

        for pin in symbol.pin:
            connect_point = (self.make_length(pin.x), self.make_length(pin.y))
            null_point = self.get_pin_null_point(connect_point, pin.length,
                                                 pin.rot)
            label = self.get_pin_label(pin, null_point)
            pin_map[pin.name] = Pin(pin.name, null_point, connect_point, label)
            body.add_pin(pin_map[pin.name])

        ann_map = {}

        for text in symbol.text:
            x = self.make_length(text.x)
            y = self.make_length(text.y)
            content = '' if text.valueOf_ is None else text.valueOf_
            rotation = self.make_angle('0' if text.rot is None else text.rot)
            if content == '>NAME':
                ann_map['name'] = Annotation(content, x, y, rotation, 'true')
            elif content == '>VALUE':
                ann_map['value'] = Annotation(content, x, y, rotation, 'true')
            else:
                body.add_shape(Label(x, y, content, 'left', rotation))

        return body, pin_map, ann_map
Пример #8
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    def test_bounds_parts(self):
        '''test bounds() with just components in the design'''
        libcomp = Component('bar')
        libcomp.add_symbol(Symbol())
        libcomp.symbols[0].add_body(Body())
        mkbounds(libcomp.symbols[0].bodies[0], 0, 0, 10, 10)
        self.des.add_component('foo', libcomp)
        for (x, y) in ((1, 3), (3, 2), (5, 3), (3, 7)):
            compinst = ComponentInstance(str((x, y)), 'foo', 0)
            compinst.add_symbol_attribute(SymbolAttribute(x, y, 0, False))
            self.des.add_component_instance(compinst)

        top_left, btm_right = self.des.bounds()
        self.assertEqual(top_left.x, 1)
        self.assertEqual(top_left.y, 2)
        self.assertEqual(btm_right.x, 15)
        self.assertEqual(btm_right.y, 17)
Пример #9
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    def _convert_library(self, struct):
        for image in struct.library.image:
            component = Component(image.image_id)
            self.design.add_component(image.image_id, component)
            sym = Symbol()
            body = Body()
            component.add_symbol(sym)
            sym.add_body(body)
            for pin in image.pin:
                body.add_pin(
                    Pin(pin.pin_id, self.to_pixels(pin.vertex),
                        self.to_pixels(pin.vertex)))
                for padstack in struct.library.padstack:
                    if padstack.padstack_id == pin.padstack_id:
                        shapes = [shape.shape for shape in padstack.shape]
                        for shape in self._convert_shapes(
                                shapes, self.to_pixels(pin.vertex)):
                            body.add_shape(shape)
                        break

            for outline in image.outline:
                for shape in self._convert_shapes([outline.shape]):
                    body.add_shape(shape)
 def tearDown(self):
     """ Teardown the test case. """
     self.bod = Body()
 def setUp(self):
     """ Setup the test case. """
     self.bod = Body()