Пример #1
0
 def __init__(self):
     super(SceneDetailPanel, self).__init__()
     self.instances = []
     self.instanceCache = []
     self.idPool = IDPool()
     self.activeInstance = None
     self.objectEditorRegistry = {}
Пример #2
0
 def __init__(self):
     super(SceneIntrospector, self).__init__()
     self.instances = []
     self.instanceCache = []
     self.idPool = IDPool()
     self.activeInstance = None
     self.objectEditorRegistry = TypeIdDict()
Пример #3
0
 def __init__(self):
     super(SceneIntrospector, self).__init__()
     self.instances = []
     self.instanceCache = []
     self.idPool = IDPool()
     self.objectEditorRegistry = TypeIdDict()
     self.currentTarget = None
     self.updatePaused = False
Пример #4
0
 def onLoad(self):
     self.idPool = IDPool()